From 4abea9e4ad16ec5c856a2772ebca8839c5d86b12 Mon Sep 17 00:00:00 2001 From: pharan Date: Wed, 23 Aug 2017 18:49:27 +0800 Subject: [PATCH] [csharp] Reduce access to internal methods. --- spine-csharp/src/SkeletonClipping.cs | 2 +- spine-csharp/src/Triangulator.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/spine-csharp/src/SkeletonClipping.cs b/spine-csharp/src/SkeletonClipping.cs index 1dcbb0a0e..07d052895 100644 --- a/spine-csharp/src/SkeletonClipping.cs +++ b/spine-csharp/src/SkeletonClipping.cs @@ -258,7 +258,7 @@ namespace Spine { return clipped; } - public static void MakeClockwise (ExposedList polygon) { + static void MakeClockwise (ExposedList polygon) { float[] vertices = polygon.Items; int verticeslength = polygon.Count; diff --git a/spine-csharp/src/Triangulator.cs b/spine-csharp/src/Triangulator.cs index a4083c3ec..dd1768b52 100644 --- a/spine-csharp/src/Triangulator.cs +++ b/spine-csharp/src/Triangulator.cs @@ -31,7 +31,7 @@ using System; namespace Spine { - public class Triangulator { + internal class Triangulator { private readonly ExposedList> convexPolygons = new ExposedList>(); private readonly ExposedList> convexPolygonsIndices = new ExposedList>();