[godot] Fix Linux template build for Godot 4.0.

This commit is contained in:
Mario Zechner 2023-01-25 15:28:39 +01:00
parent df585301b9
commit 4b16381cfa

View File

@ -114,12 +114,12 @@ elif [ "$platform" = "linux" ]; then
# generates linux_x11_64_release, linux_x11_64_debug
scons platform=linuxbsd tools=no target=template_release bits=64 custom_modules="../spine_godot" --jobs=$cpus
scons platform=linuxbsd tools=no target=template_debug bits=64 custom_modules="../spine_godot" --jobs=$cpus
strip bin/godot.linuxbsd.template_release.64
strip bin/godot.linuxbsd.template_debug.64
chmod a+x bin/godot.linuxbsd.template_release.64
chmod a+x bin/godot.linuxbsd.template_debug.64
cp bin/godot.linuxbsd.template_release.64 bin/linux_x11_64_release
cp bin/godot.linuxbsd.template_debug.64 bin/linux_x11_64_debug
strip bin/godot.linuxbsd.template_release.x86_64
strip bin/godot.linuxbsd.template_debug.x86_64
chmod a+x bin/godot.linuxbsd.template_release.x86_64
chmod a+x bin/godot.linuxbsd.template_debug.x86_64
cp bin/godot.linuxbsd.template_release.x86_64 bin/linux_x11_64_release
cp bin/godot.linuxbsd.template_debug.x86_64 bin/linux_x11_64_debug
else
echo "Unknown platform: $platform"
exit 1