[csharp] Fix PathConstraint spacing.

This commit is contained in:
John 2017-09-28 20:57:04 +08:00 committed by GitHub
parent 936a7b048f
commit 4b2fb3eedf

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@ -66,6 +66,7 @@ namespace Spine {
translateMix = data.translateMix; translateMix = data.translateMix;
} }
/// <summary>Applies the constraint to the constrained bones.</summary>
public void Apply () { public void Apply () {
Update(); Update();
} }
@ -95,8 +96,8 @@ namespace Spine {
if (setupLength == 0) setupLength = 0.000000001f; if (setupLength == 0) setupLength = 0.000000001f;
float x = setupLength * bone.a, y = setupLength * bone.c; float x = setupLength * bone.a, y = setupLength * bone.c;
float length = (float)Math.Sqrt(x * x + y * y); float length = (float)Math.Sqrt(x * x + y * y);
if (scale) lengths.Items[i] = setupLength; if (scale) lengths.Items[i] = length;
spaces.Items[++i] = (lengthSpacing ? Math.Max(0, setupLength + spacing) : spacing) * length / setupLength; spaces.Items[++i] = (lengthSpacing ? setupLength + spacing : spacing) * length / setupLength;
} }
} else { } else {
for (int i = 1; i < spacesCount; i++) for (int i = 1; i < spacesCount; i++)