From 4b7fc36328bf97c6c4c3d15e68ae928244438a0c Mon Sep 17 00:00:00 2001 From: NathanSweet Date: Sun, 14 Feb 2016 22:50:48 +0100 Subject: [PATCH] Updated setup instructions. --- spine-xna/README.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/spine-xna/README.md b/spine-xna/README.md index 8796b0a03..4f71b4029 100644 --- a/spine-xna/README.md +++ b/spine-xna/README.md @@ -11,6 +11,7 @@ The Spine Runtimes are developed with the intent to be used with data exported f ## Setup 1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip](https://github.com/EsotericSoftware/spine-runtimes/archive/master.zip). -1. Open the `spine-xna.sln` Visual C# 2010 Express project file. +1. If necessary, install [Microsoft XNA Game Studio 4.0](https://mxa.codeplex.com/releases/view/618279). +1. Open the `spine-xna.sln` project file with Visual Studio. Alternatively, the contents of the `spine-csharp/src` and `spine-xna/src` directories can be copied into your project.