mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-22 02:06:03 +08:00
[haxe] Fix json parsing, rendering.
This commit is contained in:
parent
fafb585882
commit
4cc4f15f47
@ -43,10 +43,10 @@ class Main extends Sprite {
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}
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private function loadSpineAnimation():Void {
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var textureAtlasBitmapData:BitmapData = Assets.getBitmapData("assets/coin.png");
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var stAtlas = Assets.getText("assets/coin.atlas");
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var binaryData = Assets.getBytes("assets/coin-pro.skel");
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var jsonData = Assets.getText("assets/coin-pro.json");
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var textureAtlasBitmapData:BitmapData = Assets.getBitmapData("assets/raptor.png");
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var stAtlas = Assets.getText("assets/raptor.atlas");
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var binaryData = Assets.getBytes("assets/raptor-pro.skel");
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var jsonData = Assets.getText("assets/raptor-pro.json");
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var textureAtlas = Texture.fromBitmapData(textureAtlasBitmapData);
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var textureloader = new StarlingTextureLoader(textureAtlas);
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@ -72,6 +72,6 @@ class Main extends Sprite {
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Starling.current.stage.addChild(skeletonanimation);
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Starling.current.juggler.add(skeletonanimation);
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skeletonanimation.state.setAnimationByName(0, "animation", true);
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skeletonanimation.state.setAnimationByName(0, "walk", true);
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}
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}
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@ -78,16 +78,16 @@ class SkeletonJson {
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skeletonData.name = name;
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// Skeleton.
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var skeletonMap:Object = Reflect.getProperty(root, "skeleton");
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var skeletonMap:Object = getString(root, "skeleton", "");
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if (skeletonMap != null) {
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skeletonData.hash = Reflect.getProperty(skeletonMap, "hash");
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skeletonData.version = Reflect.getProperty(skeletonMap, "spine");
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skeletonData.x = getFloat(Reflect.getProperty(skeletonMap, "x"));
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skeletonData.y = getFloat(Reflect.getProperty(skeletonMap, "y"));
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skeletonData.width = getFloat(Reflect.getProperty(skeletonMap, "width"));
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skeletonData.height = getFloat(Reflect.getProperty(skeletonMap, "height"));
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skeletonData.fps = getFloat(Reflect.getProperty(skeletonMap, "fps"));
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skeletonData.imagesPath = Reflect.getProperty(skeletonMap, "images");
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skeletonData.hash = getString(skeletonMap, "hash", "");
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skeletonData.version = getString(skeletonMap, "spine", "");
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skeletonData.x = getFloat(skeletonMap, "x");
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skeletonData.y = getFloat(skeletonMap, "y");
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skeletonData.width = getFloat(skeletonMap, "width");
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skeletonData.height = getFloat(skeletonMap, "height");
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skeletonData.fps = getFloat(skeletonMap, "fps");
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skeletonData.imagesPath = getString(skeletonMap, "images", "");
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}
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// Bones.
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@ -101,14 +101,14 @@ class SkeletonJson {
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throw new SpineException("Parent bone not found: " + parentName);
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}
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boneData = new BoneData(skeletonData.bones.length, Reflect.getProperty(boneMap, "name"), parent);
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boneData.length = getFloat(Reflect.getProperty(boneMap, "length")) * scale;
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boneData.x = getFloat(Reflect.getProperty(boneMap, "x")) * scale;
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boneData.y = getFloat(Reflect.getProperty(boneMap, "y")) * scale;
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boneData.rotation = getFloat(Reflect.getProperty(boneMap, "rotation"));
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boneData.scaleX = getFloat(Reflect.getProperty(boneMap, "scaleX"), 1);
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boneData.scaleY = getFloat(Reflect.getProperty(boneMap, "scaleY"), 1);
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boneData.shearX = getFloat(Reflect.getProperty(boneMap, "shearX"));
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boneData.shearY = getFloat(Reflect.getProperty(boneMap, "shearY"));
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boneData.length = getFloat(boneMap, "length") * scale;
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boneData.x = getFloat(boneMap, "x") * scale;
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boneData.y = getFloat(boneMap, "y") * scale;
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boneData.rotation = getFloat(boneMap, "rotation");
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boneData.scaleX = getFloat(boneMap, "scaleX", 1);
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boneData.scaleY = getFloat(boneMap, "scaleY", 1);
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boneData.shearX = getFloat(boneMap, "shearX");
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boneData.shearY = getFloat(boneMap, "shearY");
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boneData.transformMode = Reflect.hasField(boneMap,
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"transform") ? TransformMode.fromName(Reflect.getProperty(boneMap, "transform")) : TransformMode.normal;
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boneData.skinRequired = Reflect.hasField(boneMap, "skin") ? cast(Reflect.getProperty(boneMap, "skin"), Bool) : false;
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@ -150,7 +150,7 @@ class SkeletonJson {
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if (Reflect.hasField(root, "ik")) {
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for (constraintMap in cast(Reflect.getProperty(root, "ik"), Array<Dynamic>)) {
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var ikData:IkConstraintData = new IkConstraintData(Reflect.getProperty(constraintMap, "name"));
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ikData.order = getInt(Reflect.getProperty(constraintMap, "order"));
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ikData.order = getInt(constraintMap, "order");
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ikData.skinRequired = Reflect.hasField(constraintMap, "skin") ? cast(Reflect.getProperty(constraintMap, "skin"), Bool) : false;
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for (boneName in cast(Reflect.getProperty(constraintMap, "bones"), Array<Dynamic>)) {
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@ -164,8 +164,8 @@ class SkeletonJson {
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if (ikData.target == null)
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throw new SpineException("Target bone not found: " + Reflect.getProperty(constraintMap, "target"));
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ikData.mix = getFloat(Reflect.getProperty(constraintMap, "mix"), 1);
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ikData.softness = getFloat(Reflect.getProperty(constraintMap, "softness"), 0) * scale;
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ikData.mix = getFloat(constraintMap, "mix", 1);
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ikData.softness = getFloat(constraintMap, "softness", 0) * scale;
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ikData.bendDirection = (!Reflect.hasField(constraintMap, "bendPositive")
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|| cast(Reflect.getProperty(constraintMap, "bendPositive"), Bool)) ? 1 : -1;
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ikData.compress = (Reflect.hasField(constraintMap, "compress")
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@ -181,7 +181,7 @@ class SkeletonJson {
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if (Reflect.hasField(root, "transform")) {
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for (constraintMap in cast(Reflect.getProperty(root, "transform"), Array<Dynamic>)) {
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var transformData:TransformConstraintData = new TransformConstraintData(Reflect.getProperty(constraintMap, "name"));
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transformData.order = getInt(Reflect.getProperty(constraintMap, "order"));
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transformData.order = getInt(constraintMap, "order");
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transformData.skinRequired = Reflect.hasField(constraintMap, "skin") ? cast(Reflect.getProperty(constraintMap, "skin"), Bool) : false;
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for (boneName in cast(Reflect.getProperty(constraintMap, "bones"), Array<Dynamic>)) {
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@ -198,19 +198,21 @@ class SkeletonJson {
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transformData.local = Reflect.hasField(constraintMap, "local") ? cast(Reflect.getProperty(constraintMap, "local"), Bool) : false;
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transformData.relative = Reflect.hasField(constraintMap, "relative") ? cast(Reflect.getProperty(constraintMap, "relative"), Bool) : false;
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transformData.offsetRotation = getFloat(Reflect.getProperty(constraintMap, "rotation"));
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transformData.offsetX = getFloat(Reflect.getProperty(constraintMap, "x")) * scale;
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transformData.offsetY = getFloat(Reflect.getProperty(constraintMap, "y")) * scale;
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transformData.offsetScaleX = getFloat(Reflect.getProperty(constraintMap, "scaleX"));
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transformData.offsetScaleY = getFloat(Reflect.getProperty(constraintMap, "scaleY"));
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transformData.offsetShearY = getFloat(Reflect.getProperty(constraintMap, "shearY"));
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transformData.offsetRotation = getFloat(constraintMap, "rotation");
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transformData.offsetX = getFloat(constraintMap, "x") * scale;
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transformData.mixRotate = getFloat(Reflect.getProperty(constraintMap, "mixRotate"), 1);
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transformData.mixX = getFloat(Reflect.getProperty(constraintMap, "mixX"), 1);
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transformData.mixY = getFloat(Reflect.getProperty(constraintMap, "mixY"), transformData.mixX);
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transformData.mixScaleX = getFloat(Reflect.getProperty(constraintMap, "mixScaleX"), 1);
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transformData.mixScaleY = getFloat(Reflect.getProperty(constraintMap, "mixScaleY"), transformData.mixScaleX);
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transformData.mixShearY = getFloat(Reflect.getProperty(constraintMap, "mixShearY"), 1);
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transformData.offsetY = getFloat(constraintMap, "y") * scale;
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transformData.offsetScaleX = getFloat(constraintMap, "scaleX");
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transformData.offsetScaleY = getFloat(constraintMap, "scaleY");
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transformData.offsetShearY = getFloat(constraintMap, "shearY");
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transformData.mixRotate = getFloat(constraintMap, "mixRotate", 1);
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transformData.mixX = getFloat(constraintMap, "mixX", 1);
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transformData.mixY = getFloat(constraintMap, "mixY", transformData.mixX);
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transformData.mixScaleX = getFloat(constraintMap, "mixScaleX", 1);
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transformData.mixScaleY = getFloat(constraintMap, "mixScaleY", transformData.mixScaleX);
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transformData.mixShearY = getFloat(constraintMap, "mixShearY", 1);
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skeletonData.transformConstraints.push(transformData);
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}
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@ -220,7 +222,7 @@ class SkeletonJson {
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if (Reflect.hasField(root, "path")) {
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for (constraintMap in cast(Reflect.getProperty(root, "path"), Array<Dynamic>)) {
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var pathData:PathConstraintData = new PathConstraintData(Reflect.getProperty(constraintMap, "name"));
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pathData.order = getInt(Reflect.getProperty(constraintMap, "order"));
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pathData.order = getInt(constraintMap, "order");
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pathData.skinRequired = Reflect.hasField(constraintMap, "skin") ? cast(Reflect.getProperty(constraintMap, "skin"), Bool) : false;
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for (boneName in cast(Reflect.getProperty(constraintMap, "bones"), Array<Dynamic>)) {
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@ -240,16 +242,16 @@ class SkeletonJson {
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"spacingMode") ? SpacingMode.fromName(Reflect.getProperty(constraintMap, "spacingMode")) : SpacingMode.length;
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pathData.rotateMode = Reflect.hasField(constraintMap,
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"rotateMode") ? RotateMode.fromName(Reflect.getProperty(constraintMap, "rotateMode")) : RotateMode.tangent;
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pathData.offsetRotation = getFloat(Reflect.getProperty(constraintMap, "rotation"));
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pathData.position = getFloat(Reflect.getProperty(constraintMap, "position"));
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pathData.offsetRotation = getFloat(constraintMap, "rotation");
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pathData.position = getFloat(constraintMap, "position");
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if (pathData.positionMode == PositionMode.fixed)
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pathData.position *= scale;
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pathData.spacing = getFloat(Reflect.getProperty(constraintMap, "spacing"));
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pathData.spacing = getFloat(constraintMap, "spacing");
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if (pathData.spacingMode == SpacingMode.length || pathData.spacingMode == SpacingMode.fixed)
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pathData.spacing *= scale;
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pathData.mixRotate = getFloat(Reflect.getProperty(constraintMap, "mixRotate"), 1);
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pathData.mixX = getFloat(Reflect.getProperty(constraintMap, "mixX"), 1);
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pathData.mixY = getFloat(Reflect.getProperty(constraintMap, "mixY"), 1);
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pathData.mixRotate = getFloat(constraintMap, "mixRotate", 1);
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pathData.mixX = getFloat(constraintMap, "mixX", 1);
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pathData.mixY = getFloat(constraintMap, "mixY", 1);
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skeletonData.pathConstraints.push(pathData);
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}
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@ -342,13 +344,13 @@ class SkeletonJson {
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for (eventName in events) {
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var eventMap:Map<String, Dynamic> = events[eventName];
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var eventData:EventData = new EventData(eventName);
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eventData.intValue = getInt(eventMap["int"]);
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eventData.floatValue = getFloat(eventMap["float"]);
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eventData.stringValue = eventMap["string"] != null ? eventMap["string"] : "";
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eventData.audioPath = eventMap["audio"];
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eventData.intValue = getInt(eventMap, "int");
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eventData.floatValue = getFloat(eventMap, "float");
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eventData.stringValue = getString(eventMap, "string", "");
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eventData.audioPath = getString(eventMap, "audio", "");
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if (eventData.audioPath != null) {
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eventData.volume = getFloat(eventMap["volume"], 1);
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eventData.balance = getFloat(eventMap["balance"]);
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eventData.volume = getFloat(eventMap, "volume", 1);
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eventData.balance = getFloat(eventMap, "balance");
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}
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skeletonData.events.push(eventData);
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}
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@ -364,10 +366,10 @@ class SkeletonJson {
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private function readSequence(map:Object) {
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if (map == null)
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return null;
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var sequence = new Sequence(getInt(map["count"], 0));
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sequence.start = getInt(map["start"], 1);
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sequence.digits = getInt(map["digits"], 0);
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sequence.setupIndex = getInt(map["setup"], 0);
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var sequence = new Sequence(getInt(map, "count", 0));
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sequence.start = getInt(map, "start", 1);
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sequence.digits = getInt(map, "digits", 0);
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sequence.setupIndex = getInt(map, "setup", 0);
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return sequence;
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}
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@ -384,13 +386,13 @@ class SkeletonJson {
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if (region == null)
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return null;
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region.path = path;
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region.x = getFloat(map["x"]) * scale;
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region.y = getFloat(map["y"]) * scale;
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region.scaleX = getFloat(map["scaleX"], 1);
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region.scaleY = getFloat(map["scaleY"], 1);
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region.rotation = getFloat(map["rotation"]);
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region.width = getFloat(map["width"]) * scale;
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region.height = getFloat(map["height"]) * scale;
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region.x = getFloat(map, "x") * scale;
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region.y = getFloat(map, "y") * scale;
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region.scaleX = getFloat(map, "scaleX", 1);
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region.scaleY = getFloat(map, "scaleY", 1);
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region.rotation = getFloat(map, "rotation");
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region.width = getFloat(map, "width") * scale;
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region.height = getFloat(map, "height") * scale;
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region.sequence = sequence;
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color = Reflect.getProperty(map, "color");
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@ -413,8 +415,8 @@ class SkeletonJson {
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mesh.color.setFromString(color);
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}
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mesh.width = getFloat(map["width"]) * scale;
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mesh.height = getFloat(map["height"]) * scale;
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mesh.width = getFloat(map, "width") * scale;
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mesh.height = getFloat(map, "height") * scale;
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mesh.sequence = sequence;
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if (map["parent"] != null) {
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@ -432,7 +434,7 @@ class SkeletonJson {
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if (map["edges"] != null)
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mesh.edges = getIntArray(map, "edges");
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mesh.hullLength = (getInt(map["hull"])) * 2;
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mesh.hullLength = getInt(map, "hull") * 2;
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return mesh;
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case AttachmentType.boundingbox:
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var box:BoundingBoxAttachment = attachmentLoader.newBoundingBoxAttachment(skin, name);
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@ -550,13 +552,13 @@ class SkeletonJson {
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var attachmentTimeline:AttachmentTimeline = new AttachmentTimeline(timelineMap.length, slotIndex);
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for (frame in 0...timelineMap.length) {
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keyMap = timelineMap[frame];
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attachmentTimeline.setFrame(frame, getFloat(Reflect.getProperty(keyMap, "time")), getString(keyMap, "name", null));
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attachmentTimeline.setFrame(frame, getFloat(keyMap, "time"), getString(keyMap, "name", null));
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}
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timelines.push(attachmentTimeline);
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} else if (timelineName == "rgba") {
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var rgbaTimeline:RGBATimeline = new RGBATimeline(timelineMap.length, timelineMap.length << 2, slotIndex);
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keyMap = timelineMap[0];
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time = getFloat(Reflect.getProperty(keyMap, "time"));
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time = getFloat(keyMap, "time");
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var rgba:Color = Color.fromString(keyMap.color);
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frame = 0;
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@ -567,7 +569,7 @@ class SkeletonJson {
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break;
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nextMap = timelineMap[frame + 1];
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time2 = getFloat(Reflect.getProperty(nextMap, "time"));
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time2 = getFloat(nextMap, "time");
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var newRgba:Color = Color.fromString(nextMap.color);
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curve = keyMap.curve;
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if (curve != null) {
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@ -587,7 +589,7 @@ class SkeletonJson {
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} else if (timelineName == "rgb") {
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var rgbTimeline:RGBTimeline = new RGBTimeline(timelineMap.length, timelineMap.length * 3, slotIndex);
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keyMap = timelineMap[0];
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time = getFloat(Reflect.getProperty(keyMap, "time"));
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time = getFloat(keyMap, "time");
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var rgb:Color = Color.fromString(keyMap.color);
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frame = 0;
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@ -600,7 +602,7 @@ class SkeletonJson {
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break;
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}
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time2 = getFloat(Reflect.getProperty(nextMap, "time"));
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time2 = getFloat(nextMap, "time");
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var newRgb:Color = Color.fromString(nextMap.color);
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curve = keyMap.curve;
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if (curve != null) {
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@ -622,7 +624,7 @@ class SkeletonJson {
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var rgba2Timeline:RGBA2Timeline = new RGBA2Timeline(timelineMap.length, timelineMap.length * 7, slotIndex);
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keyMap = timelineMap[0];
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time = getFloat(Reflect.getProperty(keyMap, "time"));
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time = getFloat(keyMap, "time");
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var lighta:Color = Color.fromString(keyMap.light);
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var darka:Color = Color.fromString(keyMap.dark);
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@ -636,7 +638,7 @@ class SkeletonJson {
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break;
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}
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time2 = getFloat(Reflect.getProperty(nextMap, "time"));
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time2 = getFloat(nextMap, "time");
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var newLighta:Color = Color.fromString(nextMap.light);
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var newDarka:Color = Color.fromString(nextMap.dark);
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curve = keyMap.curve;
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@ -662,7 +664,7 @@ class SkeletonJson {
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var rgb2Timeline:RGB2Timeline = new RGB2Timeline(timelineMap.length, timelineMap.length * 6, slotIndex);
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keyMap = timelineMap[0];
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time = getFloat(Reflect.getProperty(keyMap, "time"));
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time = getFloat(keyMap, "time");
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var light:Color = Color.fromString(keyMap.light);
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var dark:Color = Color.fromString(keyMap.dark);
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@ -676,7 +678,7 @@ class SkeletonJson {
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break;
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}
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time2 = getFloat(Reflect.getProperty(nextMap, "time"));
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time2 = getFloat(nextMap, "time");
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var newLight:Color = Color.fromString(nextMap.light);
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var newDark:Color = Color.fromString(nextMap.dark);
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curve = keyMap.curve;
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@ -761,9 +763,9 @@ class SkeletonJson {
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var ikIndex:Int = skeletonData.ikConstraints.indexOf(skeletonData.findIkConstraint(ikConstraintName));
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var ikTimeline:IkConstraintTimeline = new IkConstraintTimeline(timelineMap.length, timelineMap.length << 1, ikIndex);
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time = getFloat(Reflect.getProperty(keyMap, "time"));
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var mix:Float = getFloat(Reflect.getProperty(keyMap, "mix"), 1);
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var softness:Float = getFloat(Reflect.getProperty(keyMap, "softness")) * scale;
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time = getFloat(keyMap, "time");
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var mix:Float = getFloat(keyMap, "mix", 1);
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var softness:Float = getFloat(keyMap, "softness") * scale;
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frame = 0;
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bezier = 0;
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@ -779,9 +781,10 @@ class SkeletonJson {
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break;
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}
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time2 = getFloat(Reflect.getProperty(nextMap, "time"));
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var mix2:Float = getFloat(Reflect.getProperty(nextMap, "mix"), 1);
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var softness2:Float = getFloat(Reflect.getProperty(nextMap, "softness")) * scale;
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time2 = getFloat(nextMap, "time");
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var mix2:Float = getFloat(nextMap, "mix", 1);
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var softness2:Float = getFloat(nextMap, "softness") * scale;
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curve = keyMap.curve;
|
||||
if (curve != null) {
|
||||
bezier = readCurve(curve, ikTimeline, bezier, frame, 0, time, time2, mix, mix2, 1);
|
||||
@ -811,13 +814,13 @@ class SkeletonJson {
|
||||
var transformIndex:Int = skeletonData.transformConstraints.indexOf(skeletonData.findTransformConstraint(transformName));
|
||||
var transformTimeline:TransformConstraintTimeline = new TransformConstraintTimeline(timelineMap.length, timelineMap.length << 2, transformIndex);
|
||||
|
||||
time = getFloat(Reflect.getProperty(keyMap, "time"));
|
||||
mixRotate = getFloat(Reflect.getProperty(keyMap, "mixRotate"), 1);
|
||||
var mixShearY:Float = getFloat(Reflect.getProperty(keyMap, "mixShearY"), 1);
|
||||
mixX = getFloat(Reflect.getProperty(keyMap, "mixX"), 1);
|
||||
mixY = getFloat(Reflect.getProperty(keyMap, "mixY"), mixX);
|
||||
var mixScaleX:Float = getFloat(Reflect.getProperty(keyMap, "mixScaleX"), 1);
|
||||
var mixScaleY:Float = getFloat(Reflect.getProperty(keyMap, "mixScaleY"), mixScaleX);
|
||||
time = getFloat(keyMap, "time");
|
||||
mixRotate = getFloat(keyMap, "mixRotate", 1);
|
||||
var mixShearY:Float = getFloat(keyMap, "mixShearY", 1);
|
||||
mixX = getFloat(keyMap, "mixX", 1);
|
||||
mixY = getFloat(keyMap, "mixY", mixX);
|
||||
var mixScaleX:Float = getFloat(keyMap, "mixScaleX", 1);
|
||||
var mixScaleY:Float = getFloat(keyMap, "mixScaleY", mixScaleX);
|
||||
|
||||
frame = 0;
|
||||
bezier = 0;
|
||||
@ -829,13 +832,13 @@ class SkeletonJson {
|
||||
break;
|
||||
}
|
||||
|
||||
time2 = getFloat(Reflect.getProperty(nextMap, "time"));
|
||||
mixRotate2 = getFloat(Reflect.getProperty(nextMap, "mixRotate"), 1);
|
||||
var mixShearY2:Float = getFloat(Reflect.getProperty(nextMap, "mixShearY"), 1);
|
||||
mixX2 = getFloat(Reflect.getProperty(nextMap, "mixX"), 1);
|
||||
mixY2 = getFloat(Reflect.getProperty(nextMap, "mixY"), mixX2);
|
||||
var mixScaleX2:Float = getFloat(Reflect.getProperty(nextMap, "mixScaleX"), 1);
|
||||
var mixScaleY2:Float = getFloat(Reflect.getProperty(nextMap, "mixScaleY"), mixScaleX2);
|
||||
time2 = getFloat(nextMap, "time");
|
||||
mixRotate2 = getFloat(nextMap, "mixRotate", 1);
|
||||
var mixShearY2:Float = getFloat(nextMap, "mixShearY", 1);
|
||||
mixX2 = getFloat(nextMap, "mixX", 1);
|
||||
mixY2 = getFloat(nextMap, "mixY", mixX2);
|
||||
var mixScaleX2:Float = getFloat(nextMap, "mixScaleX", 1);
|
||||
var mixScaleY2:Float = getFloat(nextMap, "mixScaleY", mixScaleX2);
|
||||
curve = keyMap.curve;
|
||||
if (curve != null) {
|
||||
bezier = readCurve(curve, transformTimeline, bezier, frame, 0, time, time2, mixRotate, mixRotate2, 1);
|
||||
@ -884,10 +887,10 @@ class SkeletonJson {
|
||||
0, pathData.spacingMode == SpacingMode.length || pathData.spacingMode == SpacingMode.fixed ? scale : 1));
|
||||
} else if (timelineName == "mix") {
|
||||
var mixTimeline:PathConstraintMixTimeline = new PathConstraintMixTimeline(timelineMap.length, timelineMap.length * 3, index);
|
||||
time = getFloat(Reflect.getProperty(keyMap, "time"));
|
||||
mixRotate = getFloat(Reflect.getProperty(keyMap, "mixRotate"), 1);
|
||||
mixX = getFloat(Reflect.getProperty(keyMap, "mixX"), 1);
|
||||
mixY = getFloat(Reflect.getProperty(keyMap, "mixY"), mixX);
|
||||
time = getFloat(keyMap, "time");
|
||||
mixRotate = getFloat(keyMap, "mixRotate", 1);
|
||||
mixX = getFloat(keyMap, "mixX", 1);
|
||||
mixY = getFloat(keyMap, "mixY", mixX);
|
||||
|
||||
frame = 0;
|
||||
bezier = 0;
|
||||
@ -898,10 +901,10 @@ class SkeletonJson {
|
||||
mixTimeline.shrink(bezier);
|
||||
break;
|
||||
}
|
||||
time2 = getFloat(Reflect.getProperty(nextMap, "time"));
|
||||
mixRotate2 = getFloat(Reflect.getProperty(nextMap, "mixRotate"), 1);
|
||||
mixX2 = getFloat(Reflect.getProperty(nextMap, "mixX"), 1);
|
||||
mixY2 = getFloat(Reflect.getProperty(nextMap, "mixY"), mixX2);
|
||||
time2 = getFloat(nextMap, "time");
|
||||
mixRotate2 = getFloat(nextMap, "mixRotate", 1);
|
||||
mixX2 = getFloat(nextMap, "mixX", 1);
|
||||
mixY2 = getFloat(nextMap, "mixY", mixX2);
|
||||
curve = keyMap.curve;
|
||||
if (curve != null) {
|
||||
bezier = readCurve(curve, mixTimeline, bezier, frame, 0, time, time2, mixRotate, mixRotate2, 1);
|
||||
@ -932,14 +935,14 @@ class SkeletonJson {
|
||||
|
||||
for (slotMapName in attachmentsMap) {
|
||||
slotMap = attachmentsMap[slotMapName];
|
||||
slotIndex = skeletonData.findSlot(slotName).index;
|
||||
slotIndex = skeletonData.findSlot(slotMapName).index;
|
||||
if (slotIndex == -1)
|
||||
throw new SpineException("Slot not found: " + slotName);
|
||||
throw new SpineException("Slot not found: " + slotMapName);
|
||||
for (attachmentMapName in slotMap) {
|
||||
var attachmentMap = slotMap[attachmentMapName];
|
||||
var attachment:VertexAttachment = cast(skin.getAttachment(slotIndex, attachmentMapName), VertexAttachment);
|
||||
if (attachment == null)
|
||||
throw new SpineException("Timeline attachment not found: " + timelineName);
|
||||
throw new SpineException("Timeline attachment not found: " + attachmentMapName);
|
||||
|
||||
for (timelineMapName in attachmentMap) {
|
||||
var timelineMap = attachmentMap[timelineMapName];
|
||||
@ -953,7 +956,7 @@ class SkeletonJson {
|
||||
var deformLength:Int = weighted ? Std.int(vertices.length / 3 * 2) : vertices.length;
|
||||
|
||||
var deformTimeline:DeformTimeline = new DeformTimeline(timelineMap.length, timelineMap.length, slotIndex, attachment);
|
||||
time = getFloat(Reflect.getProperty(keyMap, "time"));
|
||||
time = getFloat(keyMap, "time");
|
||||
frame = 0;
|
||||
bezier = 0;
|
||||
while (true) {
|
||||
@ -963,7 +966,7 @@ class SkeletonJson {
|
||||
deform = weighted ? new Vector<Float>(deformLength, true) : vertices;
|
||||
} else {
|
||||
deform = new Vector<Float>(deformLength, true);
|
||||
var start:Int = getInt(Reflect.getProperty(keyMap, "offset"));
|
||||
var start:Int = getInt(keyMap, "offset");
|
||||
var temp:Vector<Float> = getFloatArray(keyMap, "vertices");
|
||||
for (i in 0...temp.length) {
|
||||
deform[start + i] = temp[i];
|
||||
@ -986,7 +989,7 @@ class SkeletonJson {
|
||||
deformTimeline.shrink(bezier);
|
||||
break;
|
||||
}
|
||||
time2 = getFloat(Reflect.getProperty(nextMap, "time"));
|
||||
time2 = getFloat(nextMap, "time");
|
||||
curve = keyMap.curve;
|
||||
if (curve != null) {
|
||||
bezier = readCurve(curve, deformTimeline, bezier, frame, 0, time, time2, 0, 1, 1);
|
||||
@ -1003,10 +1006,10 @@ class SkeletonJson {
|
||||
var lastDelay:Float = 0;
|
||||
var frame:Int = 0;
|
||||
while (frame < timelineMap.length) {
|
||||
var delay = getFloat(keyMap["delay"], lastDelay);
|
||||
var time = getFloat(keyMap["time"], 0);
|
||||
var delay = getFloat(keyMap, "delay", lastDelay);
|
||||
var time = getFloat(keyMap, "time", 0);
|
||||
var mode = SequenceMode.fromName(getString(keyMap, "mode", "hold"));
|
||||
var index = getInt(keyMap["index"], 0);
|
||||
var index = getInt(keyMap, "index", 0);
|
||||
timeline.setFrame(frame, time, mode, index, delay);
|
||||
lastDelay = delay;
|
||||
keyMap = timelineMap[frame + 1];
|
||||
@ -1060,7 +1063,7 @@ class SkeletonJson {
|
||||
i--;
|
||||
}
|
||||
}
|
||||
drawOrderTimeline.setFrame(frame++, getFloat(Reflect.getProperty(drawOrderMap, "time")), drawOrder);
|
||||
drawOrderTimeline.setFrame(frame++, getFloat(drawOrderMap, "time"), drawOrder);
|
||||
}
|
||||
timelines.push(drawOrderTimeline);
|
||||
}
|
||||
@ -1076,13 +1079,15 @@ class SkeletonJson {
|
||||
var eventData:EventData = skeletonData.findEvent(Reflect.getProperty(eventMap, "name"));
|
||||
if (eventData == null)
|
||||
throw new SpineException("Event not found: " + Reflect.getProperty(eventMap, "name"));
|
||||
var event:Event = new Event(getFloat(Reflect.getProperty(eventMap, "time")), eventData);
|
||||
event.intValue = Reflect.hasField(eventMap, "int") ? getInt(Reflect.getProperty(eventMap, "int")) : eventData.intValue;
|
||||
event.floatValue = Reflect.hasField(eventMap, "float") ? getFloat(Reflect.getProperty(eventMap, "float")) : eventData.floatValue;
|
||||
var event:Event = new Event(getFloat(eventMap, "time"), eventData);
|
||||
event.intValue = Reflect.hasField(eventMap, "int") ? getInt(eventMap, "int") : eventData.intValue;
|
||||
|
||||
event.floatValue = Reflect.hasField(eventMap, "float") ? getFloat(eventMap, "float") : eventData.floatValue;
|
||||
|
||||
event.stringValue = Reflect.hasField(eventMap, "string") ? Reflect.getProperty(eventMap, "string") : eventData.stringValue;
|
||||
if (eventData.audioPath != null) {
|
||||
event.volume = getFloat(Reflect.getProperty(eventMap, "volume"), 1);
|
||||
event.balance = getFloat(Reflect.getProperty(eventMap, "balance"));
|
||||
event.volume = getFloat(eventMap, "volume", 1);
|
||||
event.balance = getFloat(eventMap, "balance");
|
||||
}
|
||||
eventTimeline.setFrame(frame++, event);
|
||||
}
|
||||
@ -1100,8 +1105,8 @@ class SkeletonJson {
|
||||
|
||||
static private function readTimeline(keys:Array<Dynamic>, timeline:CurveTimeline1, defaultValue:Float, scale:Float):CurveTimeline1 {
|
||||
var keyMap:Object = keys[0];
|
||||
var time:Float = getFloat(Reflect.getProperty(keyMap, "time"));
|
||||
var value:Float = getFloat(Reflect.getProperty(keyMap, "value"), defaultValue) * scale;
|
||||
var time:Float = getFloat(keyMap, "time");
|
||||
var value:Float = getFloat(keyMap, "value", defaultValue) * scale;
|
||||
var bezier:Int = 0;
|
||||
var frame:Int = 0;
|
||||
while (true) {
|
||||
@ -1111,8 +1116,8 @@ class SkeletonJson {
|
||||
timeline.shrink(bezier);
|
||||
break;
|
||||
}
|
||||
var time2:Float = getFloat(Reflect.getProperty(nextMap, "time"));
|
||||
var value2:Float = getFloat(Reflect.getProperty(nextMap, "value"), defaultValue) * scale;
|
||||
var time2:Float = getFloat(nextMap, "time");
|
||||
var value2:Float = getFloat(nextMap, "value", defaultValue) * scale;
|
||||
var curve:Object = keyMap.curve;
|
||||
if (curve != null) {
|
||||
bezier = readCurve(curve, timeline, bezier, frame, 0, time, time2, value, value2, scale);
|
||||
@ -1129,9 +1134,9 @@ class SkeletonJson {
|
||||
static private function readTimeline2(keys:Array<Dynamic>, timeline:CurveTimeline2, name1:String, name2:String, defaultValue:Float,
|
||||
scale:Float):CurveTimeline2 {
|
||||
var keyMap:Object = keys[0];
|
||||
var time:Float = getFloat(Reflect.getProperty(keyMap, "time"));
|
||||
var value1:Float = getFloat(Reflect.getProperty(keyMap, name1), defaultValue) * scale;
|
||||
var value2:Float = getFloat(Reflect.getProperty(keyMap, name2), defaultValue) * scale;
|
||||
var time:Float = getFloat(keyMap, "time");
|
||||
var value1:Float = getFloat(keyMap, name1, defaultValue) * scale;
|
||||
var value2:Float = getFloat(keyMap, name2, defaultValue) * scale;
|
||||
var bezier:Int = 0;
|
||||
var frame:Int = 0;
|
||||
while (true) {
|
||||
@ -1141,9 +1146,9 @@ class SkeletonJson {
|
||||
timeline.shrink(bezier);
|
||||
break;
|
||||
}
|
||||
var time2:Float = getFloat(Reflect.getProperty(nextMap, "time"));
|
||||
var nvalue1:Float = getFloat(Reflect.getProperty(nextMap, name1), defaultValue) * scale;
|
||||
var nvalue2:Float = getFloat(Reflect.getProperty(nextMap, name2), defaultValue) * scale;
|
||||
var time2:Float = getFloat(nextMap, "time");
|
||||
var nvalue1:Float = getFloat(nextMap, name1, defaultValue) * scale;
|
||||
var nvalue2:Float = getFloat(nextMap, name2, defaultValue) * scale;
|
||||
var curve:Object = keyMap.curve;
|
||||
if (curve != null) {
|
||||
bezier = readCurve(curve, timeline, bezier, frame, 0, time, time2, value1, nvalue1, scale);
|
||||
@ -1187,38 +1192,32 @@ class SkeletonJson {
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
static private function getFloat(value:Object, defaultValue:Float = 0):Float {
|
||||
if (Std.isOfType(value, Float))
|
||||
return cast(value, Float);
|
||||
var floatValue:Float = Std.parseFloat(value);
|
||||
if (Math.isNaN(floatValue))
|
||||
floatValue = defaultValue;
|
||||
return floatValue;
|
||||
static private function getFloat(value:Object, name:String, defaultValue:Float = 0):Float {
|
||||
if (Std.isOfType(value[name], Float))
|
||||
return cast(value[name], Float);
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
static private function getFloatArray(map:Object, name:String):Vector<Float> {
|
||||
var list:Array<Dynamic> = cast(map[name], Array<Dynamic>);
|
||||
var values:Vector<Float> = new Vector<Float>(list.length, true);
|
||||
for (i in 0...list.length) {
|
||||
values[i] = getFloat(list[i]);
|
||||
values[i] = cast(list[i], Float);
|
||||
}
|
||||
return values;
|
||||
}
|
||||
|
||||
static private function getInt(value:Object, defaultValue:Int = 0):Int {
|
||||
if (Std.isOfType(value, Int))
|
||||
return cast(value, Int);
|
||||
var intValue:Null<Int> = Std.parseInt(value);
|
||||
if (intValue == null)
|
||||
intValue = defaultValue;
|
||||
return intValue;
|
||||
static private function getInt(value:Object, name:String, defaultValue:Int = 0):Int {
|
||||
if (Std.isOfType(value[name], Int))
|
||||
return cast(value[name], Int);
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
static private function getIntArray(map:Object, name:String):Vector<Int> {
|
||||
var list:Array<Dynamic> = cast(map[name], Array<Dynamic>);
|
||||
var values:Vector<Int> = new Vector<Int>(list.length, true);
|
||||
for (i in 0...list.length) {
|
||||
values[i] = getInt(list[i]);
|
||||
values[i] = Std.int(list[i]);
|
||||
}
|
||||
return values;
|
||||
}
|
||||
|
||||
@ -91,6 +91,7 @@ class MeshAttachment extends VertexAttachment implements HasTextureRegion {
|
||||
while (i < n) {
|
||||
uvs[i] = u + regionUVs[i] * width;
|
||||
uvs[i + 1] = v + regionUVs[i + 1] * height;
|
||||
i += 2;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -1,5 +1,6 @@
|
||||
package spine.starling;
|
||||
|
||||
import starling.textures.Texture;
|
||||
import starling.utils.Max;
|
||||
import openfl.geom.Matrix;
|
||||
import openfl.geom.Point;
|
||||
@ -87,11 +88,7 @@ class SkeletonSprite extends DisplayObject {
|
||||
mesh = cast(region.rendererObject, SkeletonMesh);
|
||||
indices = QUAD_INDICES;
|
||||
} else {
|
||||
if (Std.isOfType(region.rendererObject, Image)) {
|
||||
region.rendererObject = mesh = new SkeletonMesh(cast(region.rendererObject, Image).texture);
|
||||
} else if (Std.isOfType(region.rendererObject, TextureAtlasRegion)) {
|
||||
region.rendererObject = mesh = new SkeletonMesh(cast(region.rendererObject, TextureAtlasRegion).texture);
|
||||
}
|
||||
mesh = region.rendererObject = new SkeletonMesh(cast(region.region.texture, Texture));
|
||||
|
||||
indexData = mesh.getIndexData();
|
||||
indices = QUAD_INDICES;
|
||||
@ -118,11 +115,7 @@ class SkeletonSprite extends DisplayObject {
|
||||
mesh = cast(meshAttachment.rendererObject, SkeletonMesh);
|
||||
indices = meshAttachment.triangles;
|
||||
} else {
|
||||
if (Std.isOfType(meshAttachment.rendererObject, Image)) {
|
||||
meshAttachment.rendererObject = mesh = new SkeletonMesh(cast(meshAttachment.rendererObject, Image).texture);
|
||||
} else if (Std.isOfType(meshAttachment.rendererObject, TextureAtlasRegion)) {
|
||||
meshAttachment.rendererObject = mesh = new SkeletonMesh(cast(meshAttachment.rendererObject, TextureAtlasRegion).texture);
|
||||
}
|
||||
mesh = meshAttachment.rendererObject = new SkeletonMesh(cast(meshAttachment.region.texture, Texture));
|
||||
|
||||
indexData = mesh.getIndexData();
|
||||
indices = meshAttachment.triangles;
|
||||
|
||||
@ -61,20 +61,6 @@ class StarlingTextureLoader implements TextureLoader {
|
||||
}
|
||||
|
||||
public function loadRegion(region:TextureAtlasRegion):Void {
|
||||
// FIXME rotation shouldn't be implemented like this
|
||||
/*var image:Image = new Image(cast(region.page.texture, Texture));
|
||||
if (region.degrees == 90) {
|
||||
image.setTexCoords(0, region.u, region.v2);
|
||||
image.setTexCoords(1, region.u, region.v);
|
||||
image.setTexCoords(2, region.u2, region.v2);
|
||||
image.setTexCoords(3, region.u2, region.v);
|
||||
} else {
|
||||
image.setTexCoords(0, region.u, region.v);
|
||||
image.setTexCoords(1, region.u2, region.v);
|
||||
image.setTexCoords(2, region.u, region.v2);
|
||||
image.setTexCoords(3, region.u2, region.v2);
|
||||
}
|
||||
region.texture = image; */
|
||||
region.texture = region.page.texture;
|
||||
}
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user