From 4d9337930ec73be468397b1574ad1ec047aebdc4 Mon Sep 17 00:00:00 2001 From: Luke Ingram Date: Sat, 23 Nov 2024 16:55:49 -0400 Subject: [PATCH] [monogame] Update getting started URI. --- spine-monogame/README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-monogame/README.md b/spine-monogame/README.md index 7aa905fda..ce20dff50 100644 --- a/spine-monogame/README.md +++ b/spine-monogame/README.md @@ -28,7 +28,7 @@ Note: `spine-monogame` references source files from `spine-csharp/src`. ## Example -1. Follow the [MonoGame Getting Started Guide](https://docs.monogame.net/articles/getting_started/0_getting_started.html) on how to setup your development environment for MonoGame. Make sure to also install the optional dependencies allowing compilation of shaders. +1. Follow the [MonoGame Getting Started Guide](https://docs.monogame.net/articles/getting_started/index.html) on how to setup your development environment for MonoGame. Make sure to also install the optional dependencies allowing compilation of shaders. 1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip via the download button above. 1. Open the `spine-monogame.sln` Solution in the IDE you choose based on the `Monogame Getting Started Guide`. 1. Set the `spine-monogame-example` project as the startup project, and ensure the working directory is set to `spine-runtimes/spine-monogame/spine-monogame-example` when running or debugging the project.