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Spine.Unity namespace.
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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*****************************************************************************/
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using UnityEngine;
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using UnityEngine;
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using System.Collections;
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using Spine;
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public delegate void UpdateBonesDelegate (ISkeletonAnimation skeletonRenderer);
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namespace Spine.Unity {
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public interface ISkeletonAnimation {
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public delegate void UpdateBonesDelegate (ISkeletonAnimation skeletonRenderer);
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event UpdateBonesDelegate UpdateLocal;
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public interface ISkeletonAnimation {
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event UpdateBonesDelegate UpdateWorld;
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event UpdateBonesDelegate UpdateLocal;
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event UpdateBonesDelegate UpdateComplete;
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event UpdateBonesDelegate UpdateWorld;
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event UpdateBonesDelegate UpdateComplete;
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void LateUpdate ();
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void LateUpdate ();
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Skeleton Skeleton { get; }
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Skeleton Skeleton { get; }
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}
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}
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}
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