diff --git a/spine-unity/Assets/spine-unity/Modules/SkeletonGraphic/Editor/SkeletonGraphicInspector.cs b/spine-unity/Assets/spine-unity/Modules/SkeletonGraphic/Editor/SkeletonGraphicInspector.cs index e888b936f..a24bc4aa1 100644 --- a/spine-unity/Assets/spine-unity/Modules/SkeletonGraphic/Editor/SkeletonGraphicInspector.cs +++ b/spine-unity/Assets/spine-unity/Modules/SkeletonGraphic/Editor/SkeletonGraphicInspector.cs @@ -28,10 +28,6 @@ * POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ -#if (UNITY_5_0 || UNITY_5_1 || UNITY_4_0 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_4_7) -#define PREUNITY_5_2 -#endif - using UnityEngine; using UnityEditor; using Spine; @@ -44,7 +40,6 @@ namespace Spine.Unity.Editor { public class SkeletonGraphicInspector : UnityEditor.Editor { SerializedProperty material_, color_; SerializedProperty skeletonDataAsset_, initialSkinName_; - #if !PREUNITY_5_2 SerializedProperty startingAnimation_, startingLoop_, timeScale_, freeze_, unscaledTime_, tintBlack_; SerializedProperty raycastTarget_; @@ -230,7 +225,5 @@ namespace Spine.Unity.Editor { } #endregion - - #endif } }