[godot] Fix up v4 examples.

This commit is contained in:
Mario Zechner 2023-03-02 11:48:39 +01:00
parent fd08e48125
commit 4ea0205a27
19 changed files with 227 additions and 195 deletions

View File

@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/mix-and-match.png-c2d8e28d9f2efc380ff8b95a22d
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false

View File

@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/light-sprite.png-346e910021b52658f1de723e4c80
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false

View File

@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/n_raptor.png-d9af68b4a56af2b4319bb485e366dc90
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false

View File

@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/raptor.png-505be50f63fd1d0fb9175a9efbb9776c.c
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false

View File

@ -1,20 +1,20 @@
[gd_resource type="SpineSkeletonDataResource" load_steps=5 format=2]
[gd_resource type="SpineSkeletonDataResource" load_steps=5 format=3 uid="uid://cb6rn6vonqbx0"]
[ext_resource path="res://assets/spineboy/spineboy.atlas" type="SpineAtlasResource" id=1]
[ext_resource path="res://assets/spineboy/spineboy-pro.spine-json" type="SpineSkeletonFileResource" id=2]
[ext_resource type="SpineAtlasResource" uid="uid://dt2kctrit34y0" path="res://assets/spineboy/spineboy.atlas" id="1"]
[ext_resource type="SpineSkeletonFileResource" uid="uid://bngulrxfavqyn" path="res://assets/spineboy/spineboy-pro.spine-json" id="2"]
[sub_resource type="SpineAnimationMix" id=1]
[sub_resource type="SpineAnimationMix" id="1"]
from = "idle"
to = "run"
mix = 0.2
[sub_resource type="SpineAnimationMix" id=2]
[sub_resource type="SpineAnimationMix" id="2"]
from = "run"
to = "idle"
mix = 0.2
[resource]
atlas_res = ExtResource( 1 )
skeleton_file_res = ExtResource( 2 )
atlas_res = ExtResource("1")
skeleton_file_res = ExtResource("2")
default_mix = 0.1
animation_mixes = [ SubResource( 1 ), SubResource( 2 ) ]
animation_mixes = [SubResource("1"), SubResource("2")]

View File

@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/spineboy.png-436dbd6da2b707b6828ede17b7871f43
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false

View File

@ -1,18 +1,19 @@
[gd_scene load_steps=3 format=3 uid="uid://d0v5rhv2ysej8"]
[ext_resource type="Script" path="res://examples/01-helloworld/spineboy-helloworld.gd" id="1"]
[ext_resource type="SpineSkeletonDataResource" path="res://assets/spineboy/spineboy-data-res.tres" id="3"]
[ext_resource type="SpineSkeletonDataResource" uid="uid://cb6rn6vonqbx0" path="res://assets/spineboy/spineboy-data-res.tres" id="3"]
[node name="Node2D" type="Node2D"]
[node name="Spineboy" type="SpineSprite" parent="."]
position = Vector2(505, 466)
scale = Vector2(0.466832, 0.466832)
skeleton_data_res = ExtResource( "3" )
skeleton_data_res = ExtResource("3")
bones_color = Color(0.968627, 1, 0, 0.501961)
paths_color = Color(1, 0.498039, 0, 0.466667)
paths_clipping = Color(0.8, 0, 0, 0.5)
preview_skin = "Default"
preview_animation = "run"
preview_frame = true
preview_time = 0.24
script = ExtResource( "1" )
script = ExtResource("1")

View File

@ -1,19 +1,20 @@
[gd_scene load_steps=4 format=3 uid="uid://c738i3nbdkn0h"]
[ext_resource type="Script" path="res://examples/02-animation-state-listeners/animation-state-listeners.gd" id="1"]
[ext_resource type="SpineSkeletonDataResource" path="res://assets/spineboy/spineboy-data-res.tres" id="2"]
[ext_resource type="SpineSkeletonDataResource" uid="uid://cb6rn6vonqbx0" path="res://assets/spineboy/spineboy-data-res.tres" id="2"]
[ext_resource type="AudioStream" uid="uid://can7k84o8svum" path="res://assets/footstep.ogg" id="3"]
[node name="Node2D" type="Node2D"]
script = ExtResource( "1" )
script = ExtResource("1")
[node name="Spineboy" type="SpineSprite" parent="."]
position = Vector2(473, 487)
scale = Vector2(0.575051, 0.575051)
skeleton_data_res = ExtResource( "2" )
skeleton_data_res = ExtResource("2")
preview_skin = "Default"
preview_animation = "-- Empty --"
preview_frame = false
preview_time = 0.0
[node name="FootstepAudio" type="AudioStreamPlayer" parent="."]
stream = ExtResource( "3" )
stream = ExtResource("3")

View File

@ -8,8 +8,9 @@
[node name="MixAndMatch" type="SpineSprite" parent="."]
position = Vector2(532.982, 480.287)
scale = Vector2(0.441932, 0.441932)
skeleton_data_res = ExtResource( "1" )
skeleton_data_res = ExtResource("1")
preview_skin = "Default"
preview_animation = "-- Empty --"
preview_frame = false
preview_time = 0.0
script = ExtResource( "2" )
script = ExtResource("2")

View File

@ -1,6 +1,6 @@
[gd_scene load_steps=3 format=3 uid="uid://bgdpghp11j3kg"]
[ext_resource type="SpineSkeletonDataResource" path="res://assets/spineboy/spineboy-data-res.tres" id="1"]
[ext_resource type="SpineSkeletonDataResource" uid="uid://cb6rn6vonqbx0" path="res://assets/spineboy/spineboy-data-res.tres" id="1"]
[ext_resource type="Script" path="res://examples/04-simple-input/spineboy-simple-input.gd" id="2"]
[node name="Node2D" type="Node2D"]
@ -8,8 +8,9 @@
[node name="Spineboy" type="SpineSprite" parent="."]
position = Vector2(501.503, 472.035)
scale = Vector2(0.518624, 0.518624)
skeleton_data_res = ExtResource( "1" )
skeleton_data_res = ExtResource("1")
preview_skin = "Default"
preview_animation = "-- Empty --"
preview_frame = false
preview_time = 0.0
script = ExtResource( "2" )
script = ExtResource("2")

View File

@ -1,15 +1,16 @@
[gd_scene load_steps=3 format=3 uid="uid://borp2l17n5xw1"]
[ext_resource type="Script" path="res://examples/05-mouse-following/mouse-following.gd" id="1"]
[ext_resource type="SpineSkeletonDataResource" path="res://assets/spineboy/spineboy-data-res.tres" id="2"]
[ext_resource type="SpineSkeletonDataResource" uid="uid://cb6rn6vonqbx0" path="res://assets/spineboy/spineboy-data-res.tres" id="2"]
[node name="Node2D" type="Node2D"]
script = ExtResource( "1" )
script = ExtResource("1")
[node name="Spineboy" type="SpineSprite" parent="."]
position = Vector2(481, 457)
scale = Vector2(0.5, 0.5)
skeleton_data_res = ExtResource( "2" )
skeleton_data_res = ExtResource("2")
preview_skin = "Default"
preview_animation = "-- Empty --"
preview_frame = false
preview_time = 0.0

View File

@ -1,16 +1,17 @@
[gd_scene load_steps=4 format=3 uid="uid://bir7yvf0qwdge"]
[ext_resource type="SpineSkeletonDataResource" path="res://assets/spineboy/spineboy-data-res.tres" id="1"]
[ext_resource type="SpineSkeletonDataResource" uid="uid://cb6rn6vonqbx0" path="res://assets/spineboy/spineboy-data-res.tres" id="1"]
[ext_resource type="Script" path="res://examples/06-bone-following/bone-following.gd" id="2"]
[ext_resource type="Texture2D" uid="uid://8ud5n2ywp5ba" path="res://icon.png" id="3"]
[node name="Node2D" type="Node2D"]
script = ExtResource( "2" )
script = ExtResource("2")
[node name="Spineboy" type="SpineSprite" parent="."]
position = Vector2(478, 483)
scale = Vector2(0.58461, 0.58461)
skeleton_data_res = ExtResource( "1" )
skeleton_data_res = ExtResource("1")
preview_skin = "Default"
preview_animation = ""
preview_frame = false
preview_time = 0.0
@ -19,7 +20,8 @@ preview_time = 0.0
show_behind_parent = true
position = Vector2(214.298, -162.047)
rotation = 0.713316
scale = Vector2(1, 1)
bone_name = "gun-tip"
[node name="Sprite" type="Sprite2D" parent="Spineboy/GunTipBone"]
texture = ExtResource( "3" )
texture = ExtResource("3")

View File

@ -1,17 +1,18 @@
[gd_scene load_steps=5 format=3 uid="uid://bhht8dees2pyq"]
[ext_resource type="Script" path="res://examples/07-slot-node/slot-node.gd" id="1"]
[ext_resource type="SpineSkeletonDataResource" path="res://assets/spineboy/spineboy-data-res.tres" id="2"]
[ext_resource type="SpineSkeletonDataResource" uid="uid://cb6rn6vonqbx0" path="res://assets/spineboy/spineboy-data-res.tres" id="2"]
[ext_resource type="SpineSkeletonDataResource" path="res://assets/raptor/raptor-data.tres" id="3"]
[ext_resource type="Texture2D" uid="uid://8ud5n2ywp5ba" path="res://icon.png" id="4"]
[node name="Node2D" type="Node2D"]
script = ExtResource( "1" )
script = ExtResource("1")
[node name="Spineboy" type="SpineSprite" parent="."]
position = Vector2(474, 506)
scale = Vector2(0.560712, 0.560712)
skeleton_data_res = ExtResource( "2" )
skeleton_data_res = ExtResource("2")
preview_skin = "Default"
preview_animation = "-- Empty --"
preview_frame = false
preview_time = 0.0
@ -20,12 +21,14 @@ preview_time = 0.0
show_behind_parent = true
position = Vector2(40.8753, -276.036)
rotation = 0.837234
scale = Vector2(1, 1)
slot_name = "gun"
[node name="Raptor" type="SpineSprite" parent="Spineboy/GunSlot"]
position = Vector2(84.6909, -67.9174)
scale = Vector2(0.193472, 0.193472)
skeleton_data_res = ExtResource( "3" )
skeleton_data_res = ExtResource("3")
preview_skin = "Default"
preview_animation = "-- Empty --"
preview_frame = false
preview_time = 0.0
@ -34,23 +37,26 @@ preview_time = 0.0
show_behind_parent = true
position = Vector2(-23.4598, -402.301)
rotation = -1.71793
scale = Vector2(1, 1)
slot_name = "eye"
[node name="Sprite" type="Sprite2D" parent="Spineboy/EyeSlot"]
position = Vector2(84.4734, 43.4469)
rotation = 1.66344
texture = ExtResource( "4" )
texture = ExtResource("4")
[node name="FrontFistSlot" type="SpineSlotNode" parent="Spineboy"]
show_behind_parent = true
position = Vector2(-29.0298, -241.577)
rotation = 0.995187
scale = Vector2(1, 1)
slot_name = "front-fist"
[node name="TinySpineboy" type="SpineSprite" parent="Spineboy/FrontFistSlot"]
position = Vector2(-2.64624, -10.8111)
scale = Vector2(0.193389, 0.193389)
skeleton_data_res = ExtResource( "2" )
skeleton_data_res = ExtResource("2")
preview_skin = "Default"
preview_animation = "-- Empty --"
preview_frame = false
preview_time = 0.0

View File

@ -1,10 +1,10 @@
[gd_scene load_steps=68 format=3 uid="uid://dmddd1ll1y0bm"]
[ext_resource type="SpineSkeletonDataResource" path="res://assets/spineboy/spineboy-data-res.tres" id="1"]
[ext_resource type="SpineSkeletonDataResource" uid="uid://cb6rn6vonqbx0" path="res://assets/spineboy/spineboy-data-res.tres" id="1"]
[ext_resource type="Script" path="res://examples/08-animation-player/animation-player.gd" id="2"]
[ext_resource type="SpineSkeletonDataResource" path="res://assets/raptor/raptor-data.tres" id="3"]
[sub_resource type="Animation" id="Animation_t6m4d"]
[sub_resource type="Animation" id="Animation_u8r30"]
resource_name = "aim_looped"
length = 0.5
tracks/0/type = "value"
@ -32,7 +32,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_njcku"]
[sub_resource type="Animation" id="Animation_pcd73"]
resource_name = "aim"
length = 0.5
tracks/0/type = "value"
@ -60,7 +60,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_uj85l"]
[sub_resource type="Animation" id="Animation_anfvj"]
resource_name = "death_looped"
length = 4.9333
tracks/0/type = "value"
@ -88,7 +88,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_irg42"]
[sub_resource type="Animation" id="Animation_se2p7"]
resource_name = "death"
length = 4.9333
tracks/0/type = "value"
@ -116,7 +116,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_u0h4m"]
[sub_resource type="Animation" id="Animation_g26yh"]
resource_name = "hoverboard_looped"
tracks/0/type = "value"
tracks/0/imported = false
@ -143,7 +143,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_ksgd8"]
[sub_resource type="Animation" id="Animation_dx8qa"]
resource_name = "hoverboard"
tracks/0/type = "value"
tracks/0/imported = false
@ -170,7 +170,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_onrph"]
[sub_resource type="Animation" id="Animation_vy3tq"]
resource_name = "idle_looped"
length = 1.6667
tracks/0/type = "value"
@ -198,7 +198,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_uq46m"]
[sub_resource type="Animation" id="Animation_urltx"]
resource_name = "idle"
length = 1.6667
tracks/0/type = "value"
@ -226,7 +226,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_vm3do"]
[sub_resource type="Animation" id="Animation_7xfju"]
resource_name = "idle-turn_looped"
length = 0.2667
tracks/0/type = "value"
@ -254,7 +254,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_tlrtt"]
[sub_resource type="Animation" id="Animation_bdf5o"]
resource_name = "idle-turn"
length = 0.2667
tracks/0/type = "value"
@ -282,7 +282,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_8gf4p"]
[sub_resource type="Animation" id="Animation_2orbb"]
resource_name = "jump_looped"
length = 1.3333
tracks/0/type = "value"
@ -310,7 +310,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_e3mt7"]
[sub_resource type="Animation" id="Animation_3iuuy"]
resource_name = "jump"
length = 1.3333
tracks/0/type = "value"
@ -338,7 +338,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_q7d0d"]
[sub_resource type="Animation" id="Animation_imcsw"]
resource_name = "portal_looped"
length = 3.1667
tracks/0/type = "value"
@ -366,7 +366,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_hu1qx"]
[sub_resource type="Animation" id="Animation_k3ycw"]
resource_name = "portal"
length = 3.1667
tracks/0/type = "value"
@ -394,7 +394,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_4qvwn"]
[sub_resource type="Animation" id="Animation_uxgvr"]
resource_name = "run_looped"
length = 0.6667
tracks/0/type = "value"
@ -422,7 +422,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_rcbj7"]
[sub_resource type="Animation" id="Animation_4rtac"]
resource_name = "run"
length = 0.6667
tracks/0/type = "value"
@ -450,7 +450,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_xaopv"]
[sub_resource type="Animation" id="Animation_jonld"]
resource_name = "run-to-idle_looped"
length = 0.2667
tracks/0/type = "value"
@ -478,7 +478,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_hhaj8"]
[sub_resource type="Animation" id="Animation_pc8cu"]
resource_name = "run-to-idle"
length = 0.2667
tracks/0/type = "value"
@ -506,7 +506,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_2epiy"]
[sub_resource type="Animation" id="Animation_je08p"]
resource_name = "shoot_looped"
length = 0.6333
tracks/0/type = "value"
@ -534,7 +534,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_xvf75"]
[sub_resource type="Animation" id="Animation_o7hy8"]
resource_name = "shoot"
length = 0.6333
tracks/0/type = "value"
@ -562,7 +562,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_ailgk"]
[sub_resource type="Animation" id="Animation_rfed2"]
resource_name = "walk_looped"
tracks/0/type = "value"
tracks/0/imported = false
@ -589,7 +589,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_1ifml"]
[sub_resource type="Animation" id="Animation_6jfr5"]
resource_name = "walk"
tracks/0/type = "value"
tracks/0/imported = false
@ -616,7 +616,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_13jvi"]
[sub_resource type="Animation" id="Animation_871iw"]
resource_name = "RESET"
length = 0.5
tracks/0/type = "value"
@ -644,35 +644,35 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_3juul"]
[sub_resource type="AnimationLibrary" id="AnimationLibrary_v5cr7"]
_data = {
"-- Empty --": SubResource( "Animation_13jvi" ),
"RESET": SubResource( "Animation_13jvi" ),
"aim": SubResource( "Animation_njcku" ),
"aim_looped": SubResource( "Animation_t6m4d" ),
"death": SubResource( "Animation_irg42" ),
"death_looped": SubResource( "Animation_uj85l" ),
"hoverboard": SubResource( "Animation_ksgd8" ),
"hoverboard_looped": SubResource( "Animation_u0h4m" ),
"idle": SubResource( "Animation_uq46m" ),
"idle-turn": SubResource( "Animation_tlrtt" ),
"idle-turn_looped": SubResource( "Animation_vm3do" ),
"idle_looped": SubResource( "Animation_onrph" ),
"jump": SubResource( "Animation_e3mt7" ),
"jump_looped": SubResource( "Animation_8gf4p" ),
"portal": SubResource( "Animation_hu1qx" ),
"portal_looped": SubResource( "Animation_q7d0d" ),
"run": SubResource( "Animation_rcbj7" ),
"run-to-idle": SubResource( "Animation_hhaj8" ),
"run-to-idle_looped": SubResource( "Animation_xaopv" ),
"run_looped": SubResource( "Animation_4qvwn" ),
"shoot": SubResource( "Animation_xvf75" ),
"shoot_looped": SubResource( "Animation_2epiy" ),
"walk": SubResource( "Animation_1ifml" ),
"walk_looped": SubResource( "Animation_ailgk" )
"-- Empty --": SubResource("Animation_871iw"),
"RESET": SubResource("Animation_871iw"),
"aim": SubResource("Animation_pcd73"),
"aim_looped": SubResource("Animation_u8r30"),
"death": SubResource("Animation_se2p7"),
"death_looped": SubResource("Animation_anfvj"),
"hoverboard": SubResource("Animation_dx8qa"),
"hoverboard_looped": SubResource("Animation_g26yh"),
"idle": SubResource("Animation_urltx"),
"idle-turn": SubResource("Animation_bdf5o"),
"idle-turn_looped": SubResource("Animation_7xfju"),
"idle_looped": SubResource("Animation_vy3tq"),
"jump": SubResource("Animation_3iuuy"),
"jump_looped": SubResource("Animation_2orbb"),
"portal": SubResource("Animation_k3ycw"),
"portal_looped": SubResource("Animation_imcsw"),
"run": SubResource("Animation_4rtac"),
"run-to-idle": SubResource("Animation_pc8cu"),
"run-to-idle_looped": SubResource("Animation_jonld"),
"run_looped": SubResource("Animation_uxgvr"),
"shoot": SubResource("Animation_o7hy8"),
"shoot_looped": SubResource("Animation_je08p"),
"walk": SubResource("Animation_6jfr5"),
"walk_looped": SubResource("Animation_rfed2")
}
[sub_resource type="Animation" id="Animation_43jug"]
[sub_resource type="Animation" id="Animation_bqfyv"]
resource_name = "aim_looped"
length = 0.5
tracks/0/type = "value"
@ -700,7 +700,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_npdlv"]
[sub_resource type="Animation" id="Animation_wa8y8"]
resource_name = "aim"
length = 0.5
tracks/0/type = "value"
@ -728,7 +728,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_v5dry"]
[sub_resource type="Animation" id="Animation_lqflw"]
resource_name = "death_looped"
length = 4.9333
tracks/0/type = "value"
@ -756,7 +756,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_wthcu"]
[sub_resource type="Animation" id="Animation_mybt4"]
resource_name = "death"
length = 4.9333
tracks/0/type = "value"
@ -784,7 +784,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_0t4px"]
[sub_resource type="Animation" id="Animation_lgcur"]
resource_name = "hoverboard_looped"
tracks/0/type = "value"
tracks/0/imported = false
@ -811,7 +811,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_cflga"]
[sub_resource type="Animation" id="Animation_qg507"]
resource_name = "hoverboard"
tracks/0/type = "value"
tracks/0/imported = false
@ -838,7 +838,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_4l5af"]
[sub_resource type="Animation" id="Animation_gro4g"]
resource_name = "idle_looped"
length = 1.6667
tracks/0/type = "value"
@ -866,7 +866,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_3kd2q"]
[sub_resource type="Animation" id="Animation_r4l52"]
resource_name = "idle"
length = 1.6667
tracks/0/type = "value"
@ -894,7 +894,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_pcovu"]
[sub_resource type="Animation" id="Animation_dxou3"]
resource_name = "idle-turn_looped"
length = 0.2667
tracks/0/type = "value"
@ -922,7 +922,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_ji8c3"]
[sub_resource type="Animation" id="Animation_mtm0j"]
resource_name = "idle-turn"
length = 0.2667
tracks/0/type = "value"
@ -950,7 +950,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_hxqi7"]
[sub_resource type="Animation" id="Animation_57vbo"]
resource_name = "jump_looped"
length = 1.3333
tracks/0/type = "value"
@ -978,7 +978,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_h822y"]
[sub_resource type="Animation" id="Animation_jaxeo"]
resource_name = "jump"
length = 1.3333
tracks/0/type = "value"
@ -1006,7 +1006,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_8f1h5"]
[sub_resource type="Animation" id="Animation_p8eks"]
resource_name = "portal_looped"
length = 3.1667
tracks/0/type = "value"
@ -1034,7 +1034,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_i0wgj"]
[sub_resource type="Animation" id="Animation_gn2h2"]
resource_name = "portal"
length = 3.1667
tracks/0/type = "value"
@ -1062,7 +1062,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_0q41s"]
[sub_resource type="Animation" id="Animation_qyc51"]
resource_name = "run_looped"
length = 0.6667
tracks/0/type = "value"
@ -1090,7 +1090,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_og3lw"]
[sub_resource type="Animation" id="Animation_wimlj"]
resource_name = "run"
length = 0.6667
tracks/0/type = "value"
@ -1118,7 +1118,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_q7ndl"]
[sub_resource type="Animation" id="Animation_xpssf"]
resource_name = "run-to-idle_looped"
length = 0.2667
tracks/0/type = "value"
@ -1146,7 +1146,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_nxlcc"]
[sub_resource type="Animation" id="Animation_cv1an"]
resource_name = "run-to-idle"
length = 0.2667
tracks/0/type = "value"
@ -1174,7 +1174,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_riqly"]
[sub_resource type="Animation" id="Animation_y0ah7"]
resource_name = "shoot_looped"
length = 0.6333
tracks/0/type = "value"
@ -1202,7 +1202,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_e7tup"]
[sub_resource type="Animation" id="Animation_6lofo"]
resource_name = "shoot"
length = 0.6333
tracks/0/type = "value"
@ -1230,7 +1230,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_5q6ru"]
[sub_resource type="Animation" id="Animation_gpmbs"]
resource_name = "walk_looped"
tracks/0/type = "value"
tracks/0/imported = false
@ -1257,7 +1257,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_rbpim"]
[sub_resource type="Animation" id="Animation_8kta1"]
resource_name = "walk"
tracks/0/type = "value"
tracks/0/imported = false
@ -1284,7 +1284,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_n4owa"]
[sub_resource type="Animation" id="Animation_arooe"]
resource_name = "RESET"
length = 0.5
tracks/0/type = "value"
@ -1312,35 +1312,35 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_weodw"]
[sub_resource type="AnimationLibrary" id="AnimationLibrary_fa8i5"]
_data = {
"-- Empty --": SubResource( "Animation_n4owa" ),
"RESET": SubResource( "Animation_n4owa" ),
"aim": SubResource( "Animation_npdlv" ),
"aim_looped": SubResource( "Animation_43jug" ),
"death": SubResource( "Animation_wthcu" ),
"death_looped": SubResource( "Animation_v5dry" ),
"hoverboard": SubResource( "Animation_cflga" ),
"hoverboard_looped": SubResource( "Animation_0t4px" ),
"idle": SubResource( "Animation_3kd2q" ),
"idle-turn": SubResource( "Animation_ji8c3" ),
"idle-turn_looped": SubResource( "Animation_pcovu" ),
"idle_looped": SubResource( "Animation_4l5af" ),
"jump": SubResource( "Animation_h822y" ),
"jump_looped": SubResource( "Animation_hxqi7" ),
"portal": SubResource( "Animation_i0wgj" ),
"portal_looped": SubResource( "Animation_8f1h5" ),
"run": SubResource( "Animation_og3lw" ),
"run-to-idle": SubResource( "Animation_nxlcc" ),
"run-to-idle_looped": SubResource( "Animation_q7ndl" ),
"run_looped": SubResource( "Animation_0q41s" ),
"shoot": SubResource( "Animation_e7tup" ),
"shoot_looped": SubResource( "Animation_riqly" ),
"walk": SubResource( "Animation_rbpim" ),
"walk_looped": SubResource( "Animation_5q6ru" )
"-- Empty --": SubResource("Animation_arooe"),
"RESET": SubResource("Animation_arooe"),
"aim": SubResource("Animation_wa8y8"),
"aim_looped": SubResource("Animation_bqfyv"),
"death": SubResource("Animation_mybt4"),
"death_looped": SubResource("Animation_lqflw"),
"hoverboard": SubResource("Animation_qg507"),
"hoverboard_looped": SubResource("Animation_lgcur"),
"idle": SubResource("Animation_r4l52"),
"idle-turn": SubResource("Animation_mtm0j"),
"idle-turn_looped": SubResource("Animation_dxou3"),
"idle_looped": SubResource("Animation_gro4g"),
"jump": SubResource("Animation_jaxeo"),
"jump_looped": SubResource("Animation_57vbo"),
"portal": SubResource("Animation_gn2h2"),
"portal_looped": SubResource("Animation_p8eks"),
"run": SubResource("Animation_wimlj"),
"run-to-idle": SubResource("Animation_cv1an"),
"run-to-idle_looped": SubResource("Animation_xpssf"),
"run_looped": SubResource("Animation_qyc51"),
"shoot": SubResource("Animation_6lofo"),
"shoot_looped": SubResource("Animation_y0ah7"),
"walk": SubResource("Animation_8kta1"),
"walk_looped": SubResource("Animation_gpmbs")
}
[sub_resource type="Animation" id="Animation_g0fba"]
[sub_resource type="Animation" id="Animation_hsvha"]
resource_name = "gun-grab_looped"
length = 0.666667
tracks/0/type = "value"
@ -1368,7 +1368,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_tnmwm"]
[sub_resource type="Animation" id="Animation_5dt73"]
resource_name = "gun-grab"
length = 0.666667
tracks/0/type = "value"
@ -1396,7 +1396,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_scefx"]
[sub_resource type="Animation" id="Animation_hsxuq"]
resource_name = "gun-holster_looped"
length = 0.666667
tracks/0/type = "value"
@ -1424,7 +1424,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_6lq4v"]
[sub_resource type="Animation" id="Animation_5hjd5"]
resource_name = "gun-holster"
length = 0.666667
tracks/0/type = "value"
@ -1452,7 +1452,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_b7ns0"]
[sub_resource type="Animation" id="Animation_304i6"]
resource_name = "jump_looped"
length = 1.53333
tracks/0/type = "value"
@ -1480,7 +1480,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_l4kgf"]
[sub_resource type="Animation" id="Animation_rn17q"]
resource_name = "jump"
length = 1.53333
tracks/0/type = "value"
@ -1508,7 +1508,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_jt8r5"]
[sub_resource type="Animation" id="Animation_qxmqu"]
resource_name = "roar_looped"
length = 2.13333
tracks/0/type = "value"
@ -1536,7 +1536,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_wlr0r"]
[sub_resource type="Animation" id="Animation_awgy1"]
resource_name = "roar"
length = 2.13333
tracks/0/type = "value"
@ -1564,7 +1564,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_0e04p"]
[sub_resource type="Animation" id="Animation_d43gs"]
resource_name = "walk_looped"
length = 1.26667
tracks/0/type = "value"
@ -1592,7 +1592,7 @@ tracks/1/keys = {
"values": [true]
}
[sub_resource type="Animation" id="Animation_ysb1x"]
[sub_resource type="Animation" id="Animation_g6qku"]
resource_name = "walk"
length = 1.26667
tracks/0/type = "value"
@ -1620,7 +1620,7 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="Animation" id="Animation_j5g3u"]
[sub_resource type="Animation" id="Animation_73tbf"]
resource_name = "RESET"
length = 0.5
tracks/0/type = "value"
@ -1648,20 +1648,20 @@ tracks/1/keys = {
"values": [false]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_nir4m"]
[sub_resource type="AnimationLibrary" id="AnimationLibrary_to4p6"]
_data = {
"-- Empty --": SubResource( "Animation_j5g3u" ),
"RESET": SubResource( "Animation_j5g3u" ),
"gun-grab": SubResource( "Animation_tnmwm" ),
"gun-grab_looped": SubResource( "Animation_g0fba" ),
"gun-holster": SubResource( "Animation_6lq4v" ),
"gun-holster_looped": SubResource( "Animation_scefx" ),
"jump": SubResource( "Animation_l4kgf" ),
"jump_looped": SubResource( "Animation_b7ns0" ),
"roar": SubResource( "Animation_wlr0r" ),
"roar_looped": SubResource( "Animation_jt8r5" ),
"walk": SubResource( "Animation_ysb1x" ),
"walk_looped": SubResource( "Animation_0e04p" )
"-- Empty --": SubResource("Animation_73tbf"),
"RESET": SubResource("Animation_73tbf"),
"gun-grab": SubResource("Animation_5dt73"),
"gun-grab_looped": SubResource("Animation_hsvha"),
"gun-holster": SubResource("Animation_5hjd5"),
"gun-holster_looped": SubResource("Animation_hsxuq"),
"jump": SubResource("Animation_rn17q"),
"jump_looped": SubResource("Animation_304i6"),
"roar": SubResource("Animation_awgy1"),
"roar_looped": SubResource("Animation_qxmqu"),
"walk": SubResource("Animation_g6qku"),
"walk_looped": SubResource("Animation_d43gs")
}
[sub_resource type="Animation" id="25"]
@ -1885,18 +1885,19 @@ tracks/3/keys = {
[sub_resource type="AnimationLibrary" id="AnimationLibrary_3lgey"]
_data = {
"RESET": SubResource( "25" ),
"cutscene": SubResource( "1" ),
"slow-moonwalk": SubResource( "83" )
"RESET": SubResource("25"),
"cutscene": SubResource("1"),
"slow-moonwalk": SubResource("83")
}
[node name="Node2D2" type="Node2D"]
script = ExtResource( "2" )
script = ExtResource("2")
[node name="Spineboy" type="SpineSprite" parent="."]
position = Vector2(72.0001, 520)
scale = Vector2(0.323942, 0.323942)
skeleton_data_res = ExtResource( "1" )
skeleton_data_res = ExtResource("1")
preview_skin = "Default"
preview_animation = "-- Empty --"
preview_frame = false
preview_time = 0.0
@ -1907,7 +1908,7 @@ debug = true
[node name="Spineboy Track 0" type="AnimationPlayer" parent="Spineboy/SpineAnimationTrack"]
libraries = {
"": SubResource( "AnimationLibrary_3juul" )
"": SubResource("AnimationLibrary_v5cr7")
}
[node name="SpineAnimationTrack2" type="SpineAnimationTrack" parent="Spineboy"]
@ -1917,13 +1918,14 @@ debug = true
[node name="Spineboy Track 1" type="AnimationPlayer" parent="Spineboy/SpineAnimationTrack2"]
libraries = {
"": SubResource( "AnimationLibrary_weodw" )
"": SubResource("AnimationLibrary_fa8i5")
}
[node name="Raptor" type="SpineSprite" parent="."]
position = Vector2(1284, 520)
scale = Vector2(-0.328761, 0.328761)
skeleton_data_res = ExtResource( "3" )
skeleton_data_res = ExtResource("3")
preview_skin = "Default"
preview_animation = "-- Empty --"
preview_frame = false
preview_time = 0.0
@ -1933,10 +1935,10 @@ track_index = 0
[node name="Raptor Track 0" type="AnimationPlayer" parent="Raptor/SpineAnimationTrack"]
libraries = {
"": SubResource( "AnimationLibrary_nir4m" )
"": SubResource("AnimationLibrary_to4p6")
}
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource( "AnimationLibrary_3lgey" )
"": SubResource("AnimationLibrary_3lgey")
}

View File

@ -1,6 +1,6 @@
[gd_scene load_steps=6 format=3 uid="uid://b4p2vn7bwm52a"]
[ext_resource type="SpineSkeletonDataResource" path="res://assets/spineboy/spineboy-data-res.tres" id="1"]
[ext_resource type="SpineSkeletonDataResource" uid="uid://cb6rn6vonqbx0" path="res://assets/spineboy/spineboy-data-res.tres" id="1"]
[sub_resource type="Shader" id="1"]
code = "shader_type canvas_item;
@ -11,7 +11,7 @@ void fragment() {
}"
[sub_resource type="ShaderMaterial" id="2"]
shader = SubResource( "1" )
shader = SubResource("1")
[sub_resource type="Shader" id="3"]
code = "shader_type canvas_item;
@ -22,15 +22,16 @@ void fragment() {
}"
[sub_resource type="ShaderMaterial" id="4"]
shader = SubResource( "3" )
shader = SubResource("3")
[node name="Node2D" type="Node2D"]
[node name="SpineSprite" type="SpineSprite" parent="."]
position = Vector2(501, 507)
scale = Vector2(0.546374, 0.546373)
skeleton_data_res = ExtResource( "1" )
normal_material = SubResource( "2" )
skeleton_data_res = ExtResource("1")
normal_material = SubResource("2")
preview_skin = "Default"
preview_animation = "-- Empty --"
preview_frame = false
preview_time = 0.0
@ -39,5 +40,6 @@ preview_time = 0.0
show_behind_parent = true
position = Vector2(40.8753, -276.036)
rotation = 0.837234
scale = Vector2(1, 1)
slot_name = "gun"
normal_material = SubResource( "4" )
normal_material = SubResource("4")

View File

@ -5,21 +5,23 @@
[ext_resource type="Script" path="res://examples/10-2d-lighting/2d-lighting.gd" id="3"]
[node name="Node2D" type="Node2D"]
script = ExtResource( "3" )
script = ExtResource("3")
[node name="SpineSprite" type="SpineSprite" parent="."]
position = Vector2(576, 506)
scale = Vector2(0.458967, 0.458967)
skeleton_data_res = ExtResource( "1" )
skeleton_data_res = ExtResource("1")
preview_skin = "Default"
preview_animation = "-- Empty --"
preview_frame = false
preview_time = 0.0
[node name="Light2D" type="PointLight2D" parent="."]
position = Vector2(822, 270)
position = Vector2(691, 283)
scale = Vector2(1.51563, 1.51563)
color = Color(1, 0.0117647, 0.0117647, 1)
texture = ExtResource( "2" )
texture = ExtResource("2")
height = 100.0
[node name="CanvasModulate" type="CanvasModulate" parent="."]
color = Color(0.145098, 0.0980392, 0.0980392, 1)
color = Color(0.223529, 0.160784, 0.160784, 1)

View File

@ -2,18 +2,25 @@ extends Node2D
@onready var spineboy = $SpineSprite
@onready var center_bone = $SpineSprite/HoverboardCenterBone
@onready var center_ray = $SpineSprite/HoverboardCenterBone/RayCast2D
@onready var center_ray = $SpineSprite/HoverboardCenterBone/CenterRay
@onready var target_bone = $SpineSprite/HoverboardTargetBone
@onready var target_ray = $SpineSprite/HoverboardTargetBone/RayCast2D
@onready var target_ray = $SpineSprite/HoverboardTargetBone/TargetRay
@onready var hip_bone = $SpineSprite/HipBone
var center_hip_distance = 0
func _ready():
spineboy.get_animation_state().set_animation("hoverboard", true, 0)
spineboy.update_skeleton(0);
center_hip_distance = hip_bone.global_position.y - center_bone.global_position.y
func _physics_process(delta):
if target_ray.is_colliding():
target_bone.global_position.y = target_ray.get_collision_point().y - 50
if center_ray.is_colliding():
center_bone.global_position.y = center_ray.get_collision_point().y - 50
target_bone.global_position.y = target_ray.get_collision_point().y - 30
if center_ray.is_colliding():
center_bone.global_position.y = center_ray.get_collision_point().y - 30
if abs(hip_bone.global_position.y - center_bone.global_position.y) - abs(center_hip_distance) < 20:
hip_bone.global_position.y = center_bone.global_position.y + center_hip_distance
spineboy.global_position.x += delta * 150;
spineboy.global_position.y = center_bone.global_position.y

View File

@ -1,39 +1,45 @@
[gd_scene load_steps=3 format=3 uid="uid://chrw4i0nksphn"]
[ext_resource type="Script" path="res://examples/11-bone-node/bone-node.gd" id="1"]
[ext_resource type="SpineSkeletonDataResource" path="res://assets/spineboy/spineboy-data-res.tres" id="2"]
[ext_resource type="SpineSkeletonDataResource" uid="uid://cb6rn6vonqbx0" path="res://assets/spineboy/spineboy-data-res.tres" id="2"]
[node name="Node2D" type="Node2D"]
script = ExtResource( "1" )
script = ExtResource("1")
[node name="SpineSprite" type="SpineSprite" parent="."]
position = Vector2(8, 553)
position = Vector2(13, 569)
scale = Vector2(0.278096, 0.278096)
skeleton_data_res = ExtResource( "2" )
skeleton_data_res = ExtResource("2")
update_mode = 1
preview_skin = "Default"
preview_animation = "hoverboard"
preview_frame = true
preview_time = 0.0
[node name="HoverboardCenterBone" type="SpineBoneNode" parent="SpineSprite"]
show_behind_parent = true
position = Vector2(-10.1996, -68.2213)
rotation = -0.00403465
bone_name = "hoverboard-controller"
bone_mode = 1
[node name="RayCast2D" type="RayCast2D" parent="SpineSprite/HoverboardCenterBone"]
[node name="CenterRay" type="RayCast2D" parent="SpineSprite/HoverboardCenterBone"]
target_position = Vector2(0, 10000)
[node name="HoverboardTargetBone" type="SpineBoneNode" parent="SpineSprite"]
show_behind_parent = true
position = Vector2(262.499, 0)
position = Vector2(258.903, -71.9176)
rotation = -0.000872665
bone_name = "board-ik"
bone_mode = 1
[node name="RayCast2D" type="RayCast2D" parent="SpineSprite/HoverboardTargetBone"]
[node name="TargetRay" type="RayCast2D" parent="SpineSprite/HoverboardTargetBone"]
position = Vector2(-3.59872, 3.59277)
target_position = Vector2(0, 10000)
[node name="HipBone" type="SpineBoneNode" parent="SpineSprite"]
show_behind_parent = true
position = Vector2(0, -169.006)
position = Vector2(-53.7338, -279.363)
rotation = -0.000872665
bone_name = "hip"
bone_mode = 1

View File

@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.cte
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false