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[godot] Fixes #2371, crash on window resize
This is due to a Godot 4.1.1 bug in combination with the latest MoltenVK release. See https://github.com/godotengine/godot/pull/81219#issuecomment-1706609032. We are hardcoding the SDK version for now, until the fix has been merged and released in Godot 4.1.x.
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spine-godot/.vscode/settings.json
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spine-godot/.vscode/settings.json
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@ -1,4 +1,5 @@
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{
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{
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"cmake.configureOnOpen": false,
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"cmake.configureOnOpen": false,
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"C_Cpp.intelliSenseEngine": "disabled",
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"C_Cpp.intelliSenseEngine": "disabled",
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"dotnet.defaultSolution": "disable"
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}
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}
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@ -2,7 +2,7 @@ set -euo pipefail
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IFS=$'\n\t'
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IFS=$'\n\t'
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# Download and install the Vulkan SDK.
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# Download and install the Vulkan SDK.
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curl -L "https://sdk.lunarg.com/sdk/download/latest/mac/vulkan-sdk.dmg" -o /tmp/vulkan-sdk.dmg
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curl -L "https://sdk.lunarg.com/sdk/download/1.2.250/mac/vulkan-sdk.dmg" -o /tmp/vulkan-sdk.dmg
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hdiutil attach /tmp/vulkan-sdk.dmg -mountpoint /Volumes/vulkan-sdk
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hdiutil attach /tmp/vulkan-sdk.dmg -mountpoint /Volumes/vulkan-sdk
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/Volumes/vulkan-sdk/InstallVulkan.app/Contents/MacOS/InstallVulkan \
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/Volumes/vulkan-sdk/InstallVulkan.app/Contents/MacOS/InstallVulkan \
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--accept-licenses --default-answer --confirm-command install
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--accept-licenses --default-answer --confirm-command install
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