From 4f84ffbfff9f253ede586bda4d651a6393119c63 Mon Sep 17 00:00:00 2001 From: Harald Csaszar Date: Wed, 8 Oct 2025 23:00:51 +0200 Subject: [PATCH] [unity] Adjusted Spine URP Shaders package samples to split component architecture. Fixed an editor NullReferenceException at empty animations. --- .../Components/SkeletonAnimation.cs | 2 +- .../Samples~/Examples/2D/URP 2D Shaders.unity | 290 ++++++--- .../Samples~/Examples/3D/URP 3D Shaders.unity | 235 +++++-- .../Examples/Outline Shaders URP.unity | 599 ++++++++---------- .../package.json | 4 +- 5 files changed, 653 insertions(+), 477 deletions(-) diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonAnimation.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonAnimation.cs index 4f988176f..a033b7578 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonAnimation.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonAnimation.cs @@ -416,7 +416,7 @@ namespace Spine.Unity { #if UNITY_EDITOR protected void UpdatePropertyToCurrentAnimationEditor () { - if (state.Tracks.Count == 0) + if (state.Tracks.Count == 0 || state.Tracks.Items[0] == null) return; Animation currentAnimation = state.Tracks.Items[0].Animation; animationName = currentAnimation == null ? "" : currentAnimation.Name; diff --git a/spine-unity/Modules/com.esotericsoftware.spine.urp-shaders/Samples~/Examples/2D/URP 2D Shaders.unity b/spine-unity/Modules/com.esotericsoftware.spine.urp-shaders/Samples~/Examples/2D/URP 2D Shaders.unity index 298fe44a3..ab12bf9a4 100644 --- a/spine-unity/Modules/com.esotericsoftware.spine.urp-shaders/Samples~/Examples/2D/URP 2D Shaders.unity +++ b/spine-unity/Modules/com.esotericsoftware.spine.urp-shaders/Samples~/Examples/2D/URP 2D Shaders.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} + m_IndirectSpecularColor: {r: 0.37311953, g: 0.38074014, b: 0.3587274, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -98,7 +98,7 @@ LightmapSettings: m_TrainingDataDestination: TrainingData m_LightProbeSampleCountMultiplier: 4 m_LightingDataAsset: {fileID: 0} - m_UseShadowmask: 1 + m_UseShadowmask: 0 --- !u!196 &4 NavMeshSettings: serializedVersion: 2 @@ -133,6 +133,7 @@ GameObject: - component: {fileID: 100024095} - component: {fileID: 100024094} - component: {fileID: 100024093} + - component: {fileID: 100024097} m_Layer: 0 m_Name: Spine GameObject (stretchyman) 2 m_TagString: Untagged @@ -152,30 +153,33 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3} m_Name: m_EditorClassIdentifier: - skeletonDataAsset: {fileID: 11400000, guid: 809479298965dd14abffeeb0844d7fc3, type: 2} - initialSkinName: - initialFlipX: 0 - initialFlipY: 0 - separatorSlotNames: [] - zSpacing: 0 - useClipping: 1 - immutableTriangles: 0 - pmaVertexColors: 1 - clearStateOnDisable: 0 - tintBlack: 0 - singleSubmesh: 0 - fixDrawOrder: 0 - addNormals: 0 - calculateTangents: 1 - maskInteraction: 0 - maskMaterials: - materialsMaskDisabled: [] - materialsInsideMask: [] - materialsOutsideMask: [] - disableRenderingOnOverride: 1 - _animationName: + updateTiming: 1 + threadedAnimation: 2 + isUpdatedExternally: 0 + animationName: loop: 1 timeScale: 0.5 + unscaledTime: 0 + wasDeprecatedTransferred: 1 + skeletonDataAssetDeprecated: {fileID: 11400000, guid: 809479298965dd14abffeeb0844d7fc3, + type: 2} + initialSkinNameDeprecated: + editorSkipSkinSyncDeprecated: 0 + initialFlipXDeprecated: 0 + initialFlipYDeprecated: 0 + updateModeDeprecated: 3 + updateWhenInvisibleDeprecated: 3 + separatorSlotNamesDeprecated: [] + zSpacingDeprecated: 0 + useClippingDeprecated: 1 + immutableTrianglesDeprecated: 0 + pmaVertexColorsDeprecated: 1 + clearStateOnDisableDeprecated: 0 + tintBlackDeprecated: 0 + singleSubmeshDeprecated: 0 + addNormalsDeprecated: 0 + calculateTangentsDeprecated: 1 + maskInteractionDeprecated: 0 --- !u!23 &100024094 MeshRenderer: m_ObjectHideFlags: 0 @@ -237,6 +241,52 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &100024097 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 100024092} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e075b9a3e08e2f74fbd651c858ab16ed, type: 3} + m_Name: + m_EditorClassIdentifier: + skeletonDataAsset: {fileID: 11400000, guid: 809479298965dd14abffeeb0844d7fc3, type: 2} + initialSkinName: + initialFlipX: 0 + initialFlipY: 0 + meshSettings: + useClipping: 1 + zSpacing: 0 + tintBlack: 0 + canvasGroupCompatible: 0 + pmaVertexColors: 1 + addNormals: 0 + calculateTangents: 1 + immutableTriangles: 0 + updateWhenInvisible: 3 + clearStateOnDisable: 0 + separatorSlotNames: [] + enableSeparatorSlots: 0 + disableRenderingOnOverride: 1 + physicsPositionInheritanceFactor: {x: 1, y: 1} + physicsRotationInheritanceFactor: 1 + physicsMovementRelativeTo: {fileID: 0} + threadedMeshGeneration: 2 + singleSubmesh: 0 + fixDrawOrder: 0 + maskInteraction: 0 + fixPrefabOverrideViaMeshFilter: 2 + wasDeprecatedTransferred: 1 + zSpacingDeprecated: 0 + useClippingDeprecated: 1 + immutableTrianglesDeprecated: 0 + pmaVertexColorsDeprecated: 1 + tintBlackDeprecated: 0 + addNormalsDeprecated: 0 + calculateTangentsDeprecated: 0 --- !u!1 &117907670 GameObject: m_ObjectHideFlags: 0 @@ -583,7 +633,6 @@ MonoBehaviour: m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 - m_PresetInfoIsWorld: 0 --- !u!223 &680384998 Canvas: m_ObjectHideFlags: 0 @@ -732,7 +781,6 @@ MonoBehaviour: m_RequiresDepthTextureOption: 2 m_RequiresOpaqueTextureOption: 2 m_CameraType: 0 - m_CameraOutput: 0 m_Cameras: [] m_RendererIndex: 0 m_VolumeLayerMask: @@ -744,6 +792,7 @@ MonoBehaviour: m_AntialiasingQuality: 2 m_StopNaN: 0 m_Dithering: 0 + m_ClearDepth: 1 m_RequiresDepthTexture: 0 m_RequiresColorTexture: 0 m_Version: 2 @@ -1017,7 +1066,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -1068,6 +1116,7 @@ GameObject: - component: {fileID: 1489880316} - component: {fileID: 1489880315} - component: {fileID: 1489880314} + - component: {fileID: 1489880318} m_Layer: 0 m_Name: Spine GameObject (raptor-pro) m_TagString: Untagged @@ -1087,30 +1136,33 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3} m_Name: m_EditorClassIdentifier: - skeletonDataAsset: {fileID: 11400000, guid: d67c9e96f4d7b0a4a8f01fdce75b755d, type: 2} - initialSkinName: - initialFlipX: 1 - initialFlipY: 0 - separatorSlotNames: [] - zSpacing: 0 - useClipping: 1 - immutableTriangles: 0 - pmaVertexColors: 1 - clearStateOnDisable: 0 - tintBlack: 0 - singleSubmesh: 0 - fixDrawOrder: 0 - addNormals: 0 - calculateTangents: 0 - maskInteraction: 0 - maskMaterials: - materialsMaskDisabled: [] - materialsInsideMask: [] - materialsOutsideMask: [] - disableRenderingOnOverride: 1 - _animationName: roar + updateTiming: 1 + threadedAnimation: 2 + isUpdatedExternally: 0 + animationName: roar loop: 1 timeScale: 1 + unscaledTime: 0 + wasDeprecatedTransferred: 1 + skeletonDataAssetDeprecated: {fileID: 11400000, guid: d67c9e96f4d7b0a4a8f01fdce75b755d, + type: 2} + initialSkinNameDeprecated: + editorSkipSkinSyncDeprecated: 0 + initialFlipXDeprecated: 1 + initialFlipYDeprecated: 0 + updateModeDeprecated: 3 + updateWhenInvisibleDeprecated: 3 + separatorSlotNamesDeprecated: [] + zSpacingDeprecated: 0 + useClippingDeprecated: 1 + immutableTrianglesDeprecated: 0 + pmaVertexColorsDeprecated: 1 + clearStateOnDisableDeprecated: 0 + tintBlackDeprecated: 0 + singleSubmeshDeprecated: 0 + addNormalsDeprecated: 0 + calculateTangentsDeprecated: 0 + maskInteractionDeprecated: 0 --- !u!23 &1489880315 MeshRenderer: m_ObjectHideFlags: 0 @@ -1172,6 +1224,52 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1489880318 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1489880313} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e075b9a3e08e2f74fbd651c858ab16ed, type: 3} + m_Name: + m_EditorClassIdentifier: + skeletonDataAsset: {fileID: 11400000, guid: d67c9e96f4d7b0a4a8f01fdce75b755d, type: 2} + initialSkinName: + initialFlipX: 1 + initialFlipY: 0 + meshSettings: + useClipping: 1 + zSpacing: 0 + tintBlack: 0 + canvasGroupCompatible: 0 + pmaVertexColors: 1 + addNormals: 0 + calculateTangents: 0 + immutableTriangles: 0 + updateWhenInvisible: 3 + clearStateOnDisable: 0 + separatorSlotNames: [] + enableSeparatorSlots: 0 + disableRenderingOnOverride: 1 + physicsPositionInheritanceFactor: {x: 1, y: 1} + physicsRotationInheritanceFactor: 1 + physicsMovementRelativeTo: {fileID: 0} + threadedMeshGeneration: 2 + singleSubmesh: 0 + fixDrawOrder: 0 + maskInteraction: 0 + fixPrefabOverrideViaMeshFilter: 2 + wasDeprecatedTransferred: 1 + zSpacingDeprecated: 0 + useClippingDeprecated: 1 + immutableTrianglesDeprecated: 0 + pmaVertexColorsDeprecated: 1 + tintBlackDeprecated: 0 + addNormalsDeprecated: 0 + calculateTangentsDeprecated: 0 --- !u!1 &1539523631 GameObject: m_ObjectHideFlags: 0 @@ -1184,6 +1282,7 @@ GameObject: - component: {fileID: 1539523634} - component: {fileID: 1539523633} - component: {fileID: 1539523632} + - component: {fileID: 1539523636} m_Layer: 0 m_Name: Spine GameObject (stretchyman) m_TagString: Untagged @@ -1203,30 +1302,33 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3} m_Name: m_EditorClassIdentifier: - skeletonDataAsset: {fileID: 11400000, guid: 809479298965dd14abffeeb0844d7fc3, type: 2} - initialSkinName: - initialFlipX: 0 - initialFlipY: 0 - separatorSlotNames: [] - zSpacing: 0 - useClipping: 1 - immutableTriangles: 0 - pmaVertexColors: 1 - clearStateOnDisable: 0 - tintBlack: 0 - singleSubmesh: 0 - fixDrawOrder: 0 - addNormals: 0 - calculateTangents: 1 - maskInteraction: 0 - maskMaterials: - materialsMaskDisabled: [] - materialsInsideMask: [] - materialsOutsideMask: [] - disableRenderingOnOverride: 1 - _animationName: sneak + updateTiming: 1 + threadedAnimation: 2 + isUpdatedExternally: 0 + animationName: sneak loop: 1 timeScale: 0.5 + unscaledTime: 0 + wasDeprecatedTransferred: 1 + skeletonDataAssetDeprecated: {fileID: 11400000, guid: 809479298965dd14abffeeb0844d7fc3, + type: 2} + initialSkinNameDeprecated: + editorSkipSkinSyncDeprecated: 0 + initialFlipXDeprecated: 0 + initialFlipYDeprecated: 0 + updateModeDeprecated: 3 + updateWhenInvisibleDeprecated: 3 + separatorSlotNamesDeprecated: [] + zSpacingDeprecated: 0 + useClippingDeprecated: 1 + immutableTrianglesDeprecated: 0 + pmaVertexColorsDeprecated: 1 + clearStateOnDisableDeprecated: 0 + tintBlackDeprecated: 0 + singleSubmeshDeprecated: 0 + addNormalsDeprecated: 0 + calculateTangentsDeprecated: 1 + maskInteractionDeprecated: 0 --- !u!23 &1539523633 MeshRenderer: m_ObjectHideFlags: 0 @@ -1288,6 +1390,52 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1539523636 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1539523631} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e075b9a3e08e2f74fbd651c858ab16ed, type: 3} + m_Name: + m_EditorClassIdentifier: + skeletonDataAsset: {fileID: 11400000, guid: 809479298965dd14abffeeb0844d7fc3, type: 2} + initialSkinName: + initialFlipX: 0 + initialFlipY: 0 + meshSettings: + useClipping: 1 + zSpacing: 0 + tintBlack: 0 + canvasGroupCompatible: 0 + pmaVertexColors: 1 + addNormals: 0 + calculateTangents: 1 + immutableTriangles: 0 + updateWhenInvisible: 3 + clearStateOnDisable: 0 + separatorSlotNames: [] + enableSeparatorSlots: 0 + disableRenderingOnOverride: 1 + physicsPositionInheritanceFactor: {x: 1, y: 1} + physicsRotationInheritanceFactor: 1 + physicsMovementRelativeTo: {fileID: 0} + threadedMeshGeneration: 2 + singleSubmesh: 0 + fixDrawOrder: 0 + maskInteraction: 0 + fixPrefabOverrideViaMeshFilter: 2 + wasDeprecatedTransferred: 1 + zSpacingDeprecated: 0 + useClippingDeprecated: 1 + immutableTrianglesDeprecated: 0 + pmaVertexColorsDeprecated: 1 + tintBlackDeprecated: 0 + addNormalsDeprecated: 0 + calculateTangentsDeprecated: 0 --- !u!1 &1540548735 GameObject: m_ObjectHideFlags: 0 diff --git a/spine-unity/Modules/com.esotericsoftware.spine.urp-shaders/Samples~/Examples/3D/URP 3D Shaders.unity b/spine-unity/Modules/com.esotericsoftware.spine.urp-shaders/Samples~/Examples/3D/URP 3D Shaders.unity index 2e78e8741..6eb700857 100644 --- a/spine-unity/Modules/com.esotericsoftware.spine.urp-shaders/Samples~/Examples/3D/URP 3D Shaders.unity +++ b/spine-unity/Modules/com.esotericsoftware.spine.urp-shaders/Samples~/Examples/3D/URP 3D Shaders.unity @@ -314,6 +314,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] @@ -398,6 +399,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 0.5943396, g: 0.5943396, b: 0.5943396, a: 1} m_RaycastTarget: 1 + m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] @@ -630,23 +632,36 @@ MonoBehaviour: initialSkinName: default initialFlipX: 0 initialFlipY: 0 - separatorSlotNames: [] - zSpacing: 0 - useClipping: 1 - immutableTriangles: 0 - pmaVertexColors: 1 + meshSettings: + useClipping: 1 + zSpacing: 0 + tintBlack: 0 + canvasGroupCompatible: 0 + pmaVertexColors: 1 + addNormals: 0 + calculateTangents: 1 + immutableTriangles: 0 + updateWhenInvisible: 3 clearStateOnDisable: 0 - tintBlack: 0 + separatorSlotNames: [] + enableSeparatorSlots: 0 + disableRenderingOnOverride: 1 + physicsPositionInheritanceFactor: {x: 1, y: 1} + physicsRotationInheritanceFactor: 1 + physicsMovementRelativeTo: {fileID: 0} + threadedMeshGeneration: 2 singleSubmesh: 0 fixDrawOrder: 0 - addNormals: 0 - calculateTangents: 1 maskInteraction: 0 - maskMaterials: - materialsMaskDisabled: [] - materialsInsideMask: [] - materialsOutsideMask: [] - disableRenderingOnOverride: 1 + fixPrefabOverrideViaMeshFilter: 2 + wasDeprecatedTransferred: 1 + zSpacingDeprecated: 0 + useClippingDeprecated: 1 + immutableTrianglesDeprecated: 0 + pmaVertexColorsDeprecated: 1 + tintBlackDeprecated: 0 + addNormalsDeprecated: 0 + calculateTangentsDeprecated: 1 --- !u!23 &933136135 MeshRenderer: m_ObjectHideFlags: 0 @@ -1025,6 +1040,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 0.6603774, g: 0.6603774, b: 0.6603774, a: 1} m_RaycastTarget: 1 + m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] @@ -1172,6 +1188,7 @@ GameObject: - component: {fileID: 1389528815} - component: {fileID: 1389528814} - component: {fileID: 1389528813} + - component: {fileID: 1389528817} m_Layer: 0 m_Name: raptor m_TagString: Untagged @@ -1191,30 +1208,33 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3} m_Name: m_EditorClassIdentifier: - skeletonDataAsset: {fileID: 11400000, guid: 83b868dae6d9ae34397e35d6f29e926b, type: 2} - initialSkinName: - initialFlipX: 1 - initialFlipY: 0 - separatorSlotNames: [] - zSpacing: 0 - useClipping: 1 - immutableTriangles: 0 - pmaVertexColors: 1 - clearStateOnDisable: 0 - tintBlack: 0 - singleSubmesh: 0 - fixDrawOrder: 0 - addNormals: 0 - calculateTangents: 0 - maskInteraction: 0 - maskMaterials: - materialsMaskDisabled: [] - materialsInsideMask: [] - materialsOutsideMask: [] - disableRenderingOnOverride: 1 - _animationName: roar + updateTiming: 1 + threadedAnimation: 2 + isUpdatedExternally: 0 + animationName: roar loop: 1 timeScale: 1 + unscaledTime: 0 + wasDeprecatedTransferred: 1 + skeletonDataAssetDeprecated: {fileID: 11400000, guid: 83b868dae6d9ae34397e35d6f29e926b, + type: 2} + initialSkinNameDeprecated: + editorSkipSkinSyncDeprecated: 0 + initialFlipXDeprecated: 1 + initialFlipYDeprecated: 0 + updateModeDeprecated: 3 + updateWhenInvisibleDeprecated: 3 + separatorSlotNamesDeprecated: [] + zSpacingDeprecated: 0 + useClippingDeprecated: 1 + immutableTrianglesDeprecated: 0 + pmaVertexColorsDeprecated: 1 + clearStateOnDisableDeprecated: 0 + tintBlackDeprecated: 0 + singleSubmeshDeprecated: 0 + addNormalsDeprecated: 0 + calculateTangentsDeprecated: 0 + maskInteractionDeprecated: 0 --- !u!23 &1389528814 MeshRenderer: m_ObjectHideFlags: 0 @@ -1276,6 +1296,52 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: -14.087001, z: 0} +--- !u!114 &1389528817 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1389528812} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e075b9a3e08e2f74fbd651c858ab16ed, type: 3} + m_Name: + m_EditorClassIdentifier: + skeletonDataAsset: {fileID: 11400000, guid: 83b868dae6d9ae34397e35d6f29e926b, type: 2} + initialSkinName: + initialFlipX: 1 + initialFlipY: 0 + meshSettings: + useClipping: 1 + zSpacing: 0 + tintBlack: 0 + canvasGroupCompatible: 0 + pmaVertexColors: 1 + addNormals: 0 + calculateTangents: 0 + immutableTriangles: 0 + updateWhenInvisible: 3 + clearStateOnDisable: 0 + separatorSlotNames: [] + enableSeparatorSlots: 0 + disableRenderingOnOverride: 1 + physicsPositionInheritanceFactor: {x: 1, y: 1} + physicsRotationInheritanceFactor: 1 + physicsMovementRelativeTo: {fileID: 0} + threadedMeshGeneration: 2 + singleSubmesh: 0 + fixDrawOrder: 0 + maskInteraction: 0 + fixPrefabOverrideViaMeshFilter: 2 + wasDeprecatedTransferred: 1 + zSpacingDeprecated: 0 + useClippingDeprecated: 1 + immutableTrianglesDeprecated: 0 + pmaVertexColorsDeprecated: 1 + tintBlackDeprecated: 0 + addNormalsDeprecated: 0 + calculateTangentsDeprecated: 0 --- !u!1 &1443231422 GameObject: m_ObjectHideFlags: 0 @@ -1436,6 +1502,7 @@ GameObject: - component: {fileID: 1628453472} - component: {fileID: 1628453471} - component: {fileID: 1628453475} + - component: {fileID: 1628453476} m_Layer: 0 m_Name: stretchyman animated m_TagString: Untagged @@ -1455,30 +1522,33 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3} m_Name: m_EditorClassIdentifier: - skeletonDataAsset: {fileID: 11400000, guid: 4e2ecc2a9b955f343964c702e58dcb53, type: 2} - initialSkinName: default - initialFlipX: 0 - initialFlipY: 0 - separatorSlotNames: [] - zSpacing: 0 - useClipping: 1 - immutableTriangles: 0 - pmaVertexColors: 1 - clearStateOnDisable: 0 - tintBlack: 0 - singleSubmesh: 0 - fixDrawOrder: 0 - addNormals: 0 - calculateTangents: 1 - maskInteraction: 0 - maskMaterials: - materialsMaskDisabled: [] - materialsInsideMask: [] - materialsOutsideMask: [] - disableRenderingOnOverride: 1 - _animationName: sneak + updateTiming: 1 + threadedAnimation: 2 + isUpdatedExternally: 0 + animationName: sneak loop: 1 timeScale: 0.25 + unscaledTime: 0 + wasDeprecatedTransferred: 1 + skeletonDataAssetDeprecated: {fileID: 11400000, guid: 4e2ecc2a9b955f343964c702e58dcb53, + type: 2} + initialSkinNameDeprecated: default + editorSkipSkinSyncDeprecated: 0 + initialFlipXDeprecated: 0 + initialFlipYDeprecated: 0 + updateModeDeprecated: 3 + updateWhenInvisibleDeprecated: 3 + separatorSlotNamesDeprecated: [] + zSpacingDeprecated: 0 + useClippingDeprecated: 1 + immutableTrianglesDeprecated: 0 + pmaVertexColorsDeprecated: 1 + clearStateOnDisableDeprecated: 0 + tintBlackDeprecated: 0 + singleSubmeshDeprecated: 0 + addNormalsDeprecated: 0 + calculateTangentsDeprecated: 1 + maskInteractionDeprecated: 0 --- !u!23 &1628453472 MeshRenderer: m_ObjectHideFlags: 0 @@ -1551,6 +1621,52 @@ SortingGroup: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 +--- !u!114 &1628453476 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1628453470} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e075b9a3e08e2f74fbd651c858ab16ed, type: 3} + m_Name: + m_EditorClassIdentifier: + skeletonDataAsset: {fileID: 11400000, guid: 4e2ecc2a9b955f343964c702e58dcb53, type: 2} + initialSkinName: default + initialFlipX: 0 + initialFlipY: 0 + meshSettings: + useClipping: 1 + zSpacing: 0 + tintBlack: 0 + canvasGroupCompatible: 0 + pmaVertexColors: 1 + addNormals: 0 + calculateTangents: 1 + immutableTriangles: 0 + updateWhenInvisible: 3 + clearStateOnDisable: 0 + separatorSlotNames: [] + enableSeparatorSlots: 0 + disableRenderingOnOverride: 1 + physicsPositionInheritanceFactor: {x: 1, y: 1} + physicsRotationInheritanceFactor: 1 + physicsMovementRelativeTo: {fileID: 0} + threadedMeshGeneration: 2 + singleSubmesh: 0 + fixDrawOrder: 0 + maskInteraction: 0 + fixPrefabOverrideViaMeshFilter: 2 + wasDeprecatedTransferred: 1 + zSpacingDeprecated: 0 + useClippingDeprecated: 1 + immutableTrianglesDeprecated: 0 + pmaVertexColorsDeprecated: 1 + tintBlackDeprecated: 0 + addNormalsDeprecated: 0 + calculateTangentsDeprecated: 0 --- !u!1 &1667748200 GameObject: m_ObjectHideFlags: 0 @@ -1603,7 +1719,6 @@ MonoBehaviour: m_RequiresDepthTextureOption: 2 m_RequiresOpaqueTextureOption: 2 m_CameraType: 0 - 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m_TargetAssemblyTypeName: m_MethodName: set_AnimationName m_Mode: 5 m_Arguments: @@ -2224,6 +2094,52 @@ MonoBehaviour: m_StringArgument: m_BoolArgument: 0 m_CallState: 2 +--- !u!114 &1539523638 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1539523631} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e075b9a3e08e2f74fbd651c858ab16ed, type: 3} + m_Name: + m_EditorClassIdentifier: + skeletonDataAsset: {fileID: 11400000, guid: 809479298965dd14abffeeb0844d7fc3, type: 2} + initialSkinName: + initialFlipX: 0 + initialFlipY: 0 + meshSettings: + useClipping: 1 + zSpacing: 0 + tintBlack: 0 + canvasGroupCompatible: 0 + pmaVertexColors: 1 + addNormals: 0 + calculateTangents: 1 + immutableTriangles: 0 + updateWhenInvisible: 3 + clearStateOnDisable: 0 + separatorSlotNames: [] + enableSeparatorSlots: 0 + disableRenderingOnOverride: 1 + physicsPositionInheritanceFactor: {x: 1, y: 1} + physicsRotationInheritanceFactor: 1 + physicsMovementRelativeTo: {fileID: 0} + threadedMeshGeneration: 2 + singleSubmesh: 0 + fixDrawOrder: 0 + maskInteraction: 0 + fixPrefabOverrideViaMeshFilter: 2 + wasDeprecatedTransferred: 1 + zSpacingDeprecated: 0 + useClippingDeprecated: 1 + immutableTrianglesDeprecated: 0 + pmaVertexColorsDeprecated: 1 + tintBlackDeprecated: 0 + addNormalsDeprecated: 0 + calculateTangentsDeprecated: 0 --- !u!1 &1628022514 GameObject: m_ObjectHideFlags: 0 @@ -2342,7 +2258,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 0.9056604, g: 0.9056604, b: 0.9056604, a: 1} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -2440,12 +2355,10 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 - m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2470,7 +2383,6 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1847925713 GameObject: m_ObjectHideFlags: 0 @@ -2523,7 +2435,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 0.9056604, g: 0.9056604, b: 0.9056604, a: 1} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: diff --git a/spine-unity/Modules/com.esotericsoftware.spine.urp-shaders/package.json b/spine-unity/Modules/com.esotericsoftware.spine.urp-shaders/package.json index ba8212a06..756eb241f 100644 --- a/spine-unity/Modules/com.esotericsoftware.spine.urp-shaders/package.json +++ b/spine-unity/Modules/com.esotericsoftware.spine.urp-shaders/package.json @@ -1,8 +1,8 @@ { "name": "com.esotericsoftware.spine.urp-shaders", "displayName": "Spine Universal RP Shaders", - "description": "This plugin provides universal render pipeline (URP) shaders for the spine-unity runtime.\n\nPrerequisites:\nIt requires a working installation of the spine-unity runtime, version 4.3.\n(See http://esotericsoftware.com/git/spine-runtimes/spine-unity)", - "version": "4.3.3", + "description": "This plugin provides universal render pipeline (URP) shaders for the spine-unity runtime.\n\nPrerequisites:\nIt requires a working installation of the spine-unity runtime, version 4.3.20 or newer.\n(See http://esotericsoftware.com/git/spine-runtimes/spine-unity)", + "version": "4.3.20", "unity": "2019.3", "author": { "name": "Esoteric Software",