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[libgdx] Minor docs typo.
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@ -579,7 +579,7 @@ public class Bone implements Updatable {
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return atan2(cos * c + sin * d, cos * a + sin * b) * radDeg;
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}
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/** Rotates the world transform the specified amount and sets {@link #appliedValid()} to false.
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/** Rotates the world transform the specified amount and sets {@link #isAppliedValid()} to false.
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* {@link #updateWorldTransform()} will need to be called on any child bones, recursively, and any constraints reapplied. */
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public void rotateWorld (float degrees) {
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float cos = cosDeg(degrees), sin = sinDeg(degrees);
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