JSON and binary loading for sequences.

This commit is contained in:
Nathan Sweet 2021-10-04 00:57:25 -10:00
parent eb5e19036d
commit 515d238886
4 changed files with 161 additions and 101 deletions

View File

@ -63,6 +63,7 @@ import com.esotericsoftware.spine.Animation.RotateTimeline;
import com.esotericsoftware.spine.Animation.ScaleTimeline; import com.esotericsoftware.spine.Animation.ScaleTimeline;
import com.esotericsoftware.spine.Animation.ScaleXTimeline; import com.esotericsoftware.spine.Animation.ScaleXTimeline;
import com.esotericsoftware.spine.Animation.ScaleYTimeline; import com.esotericsoftware.spine.Animation.ScaleYTimeline;
import com.esotericsoftware.spine.Animation.SequenceTimeline;
import com.esotericsoftware.spine.Animation.ShearTimeline; import com.esotericsoftware.spine.Animation.ShearTimeline;
import com.esotericsoftware.spine.Animation.ShearXTimeline; import com.esotericsoftware.spine.Animation.ShearXTimeline;
import com.esotericsoftware.spine.Animation.ShearYTimeline; import com.esotericsoftware.spine.Animation.ShearYTimeline;
@ -85,6 +86,8 @@ import com.esotericsoftware.spine.attachments.MeshAttachment;
import com.esotericsoftware.spine.attachments.PathAttachment; import com.esotericsoftware.spine.attachments.PathAttachment;
import com.esotericsoftware.spine.attachments.PointAttachment; import com.esotericsoftware.spine.attachments.PointAttachment;
import com.esotericsoftware.spine.attachments.RegionAttachment; import com.esotericsoftware.spine.attachments.RegionAttachment;
import com.esotericsoftware.spine.attachments.Sequence;
import com.esotericsoftware.spine.attachments.Sequence.SequenceMode;
import com.esotericsoftware.spine.attachments.VertexAttachment; import com.esotericsoftware.spine.attachments.VertexAttachment;
/** Loads skeleton data in the Spine binary format. /** Loads skeleton data in the Spine binary format.
@ -111,6 +114,9 @@ public class SkeletonBinary extends SkeletonLoader {
static public final int SLOT_RGB2 = 4; static public final int SLOT_RGB2 = 4;
static public final int SLOT_ALPHA = 5; static public final int SLOT_ALPHA = 5;
static public final int ATTACHMENT_DEFORM = 0;
static public final int ATTACHMENT_SEQUENCE = 1;
static public final int PATH_POSITION = 0; static public final int PATH_POSITION = 0;
static public final int PATH_SPACING = 1; static public final int PATH_SPACING = 1;
static public final int PATH_MIX = 2; static public final int PATH_MIX = 2;
@ -302,7 +308,7 @@ public class SkeletonBinary extends SkeletonLoader {
if (parent == null) throw new SerializationException("Parent mesh not found: " + linkedMesh.parent); if (parent == null) throw new SerializationException("Parent mesh not found: " + linkedMesh.parent);
linkedMesh.mesh.setTimelineAttachment(linkedMesh.inheritTimelines ? (VertexAttachment)parent : linkedMesh.mesh); linkedMesh.mesh.setTimelineAttachment(linkedMesh.inheritTimelines ? (VertexAttachment)parent : linkedMesh.mesh);
linkedMesh.mesh.setParentMesh((MeshAttachment)parent); linkedMesh.mesh.setParentMesh((MeshAttachment)parent);
linkedMesh.mesh.updateRegion(); if (linkedMesh.mesh.getSequence() == null) linkedMesh.mesh.updateRegion();
} }
linkedMeshes.clear(); linkedMeshes.clear();
@ -395,11 +401,10 @@ public class SkeletonBinary extends SkeletonLoader {
float width = input.readFloat(); float width = input.readFloat();
float height = input.readFloat(); float height = input.readFloat();
int color = input.readInt(); int color = input.readInt();
Sequence sequence = readSequence(input);
// BOZO! - Read sequence.
if (path == null) path = name; if (path == null) path = name;
RegionAttachment region = attachmentLoader.newRegionAttachment(skin, name, path, null); RegionAttachment region = attachmentLoader.newRegionAttachment(skin, name, path, sequence);
if (region == null) return null; if (region == null) return null;
region.setPath(path); region.setPath(path);
region.setX(x * scale); region.setX(x * scale);
@ -410,7 +415,8 @@ public class SkeletonBinary extends SkeletonLoader {
region.setWidth(width * scale); region.setWidth(width * scale);
region.setHeight(height * scale); region.setHeight(height * scale);
Color.rgba8888ToColor(region.getColor(), color); Color.rgba8888ToColor(region.getColor(), color);
region.updateRegion(); region.setSequence(sequence);
if (sequence == null) region.updateRegion();
return region; return region;
} }
case boundingbox: { case boundingbox: {
@ -434,6 +440,7 @@ public class SkeletonBinary extends SkeletonLoader {
short[] triangles = readShortArray(input); short[] triangles = readShortArray(input);
Vertices vertices = readVertices(input, vertexCount); Vertices vertices = readVertices(input, vertexCount);
int hullLength = input.readInt(true); int hullLength = input.readInt(true);
Sequence sequence = readSequence(input);
short[] edges = null; short[] edges = null;
float width = 0, height = 0; float width = 0, height = 0;
if (nonessential) { if (nonessential) {
@ -442,10 +449,8 @@ public class SkeletonBinary extends SkeletonLoader {
height = input.readFloat(); height = input.readFloat();
} }
// BOZO! - Read sequence.
if (path == null) path = name; if (path == null) path = name;
MeshAttachment mesh = attachmentLoader.newMeshAttachment(skin, name, path, null); MeshAttachment mesh = attachmentLoader.newMeshAttachment(skin, name, path, sequence);
if (mesh == null) return null; if (mesh == null) return null;
mesh.setPath(path); mesh.setPath(path);
Color.rgba8888ToColor(mesh.getColor(), color); Color.rgba8888ToColor(mesh.getColor(), color);
@ -454,8 +459,9 @@ public class SkeletonBinary extends SkeletonLoader {
mesh.setWorldVerticesLength(vertexCount << 1); mesh.setWorldVerticesLength(vertexCount << 1);
mesh.setTriangles(triangles); mesh.setTriangles(triangles);
mesh.setRegionUVs(uvs); mesh.setRegionUVs(uvs);
mesh.updateRegion(); if (sequence == null) mesh.updateRegion();
mesh.setHullLength(hullLength << 1); mesh.setHullLength(hullLength << 1);
mesh.setSequence(sequence);
if (nonessential) { if (nonessential) {
mesh.setEdges(edges); mesh.setEdges(edges);
mesh.setWidth(width * scale); mesh.setWidth(width * scale);
@ -469,19 +475,19 @@ public class SkeletonBinary extends SkeletonLoader {
String skinName = input.readStringRef(); String skinName = input.readStringRef();
String parent = input.readStringRef(); String parent = input.readStringRef();
boolean inheritTimelines = input.readBoolean(); boolean inheritTimelines = input.readBoolean();
Sequence sequence = readSequence(input);
float width = 0, height = 0; float width = 0, height = 0;
if (nonessential) { if (nonessential) {
width = input.readFloat(); width = input.readFloat();
height = input.readFloat(); height = input.readFloat();
} }
// BOZO! - Read sequence.
if (path == null) path = name; if (path == null) path = name;
MeshAttachment mesh = attachmentLoader.newMeshAttachment(skin, name, path, null); MeshAttachment mesh = attachmentLoader.newMeshAttachment(skin, name, path, sequence);
if (mesh == null) return null; if (mesh == null) return null;
mesh.setPath(path); mesh.setPath(path);
Color.rgba8888ToColor(mesh.getColor(), color); Color.rgba8888ToColor(mesh.getColor(), color);
mesh.setSequence(sequence);
if (nonessential) { if (nonessential) {
mesh.setWidth(width * scale); mesh.setWidth(width * scale);
mesh.setHeight(height * scale); mesh.setHeight(height * scale);
@ -542,6 +548,15 @@ public class SkeletonBinary extends SkeletonLoader {
return null; return null;
} }
private Sequence readSequence (SkeletonInput input) throws IOException {
if (!input.readBoolean()) return null;
Sequence sequence = new Sequence(input.readInt(true));
sequence.setStart(input.readInt(true));
sequence.setDigits(input.readInt(true));
sequence.setSetupIndex(input.readInt(true));
return sequence;
}
private Vertices readVertices (SkeletonInput input, int vertexCount) throws IOException { private Vertices readVertices (SkeletonInput input, int vertexCount) throws IOException {
float scale = this.scale; float scale = this.scale;
int verticesLength = vertexCount << 1; int verticesLength = vertexCount << 1;
@ -751,7 +766,6 @@ public class SkeletonBinary extends SkeletonLoader {
a = a2; a = a2;
} }
timelines.add(timeline); timelines.add(timeline);
break;
} }
} }
} }
@ -897,57 +911,73 @@ public class SkeletonBinary extends SkeletonLoader {
} }
} }
// Deform timelines. // Attachment timelines.
for (int i = 0, n = input.readInt(true); i < n; i++) { for (int i = 0, n = input.readInt(true); i < n; i++) {
Skin skin = skeletonData.skins.get(input.readInt(true)); Skin skin = skeletonData.skins.get(input.readInt(true));
for (int ii = 0, nn = input.readInt(true); ii < nn; ii++) { for (int ii = 0, nn = input.readInt(true); ii < nn; ii++) {
int slotIndex = input.readInt(true); int slotIndex = input.readInt(true);
for (int iii = 0, nnn = input.readInt(true); iii < nnn; iii++) { for (int iii = 0, nnn = input.readInt(true); iii < nnn; iii++) {
String attachmentName = input.readStringRef(); String attachmentName = input.readStringRef();
VertexAttachment attachment = (VertexAttachment)skin.getAttachment(slotIndex, attachmentName); Attachment attachment = skin.getAttachment(slotIndex, attachmentName);
if (attachment == null) throw new SerializationException("Vertex attachment not found: " + attachmentName); if (attachment == null) throw new SerializationException("Timeline attachment not found: " + attachmentName);
boolean weighted = attachment.getBones() != null;
float[] vertices = attachment.getVertices();
int deformLength = weighted ? (vertices.length / 3) << 1 : vertices.length;
int frameCount = input.readInt(true), frameLast = frameCount - 1; int timelineType = input.readByte(), frameCount = input.readInt(true), frameLast = frameCount - 1;
DeformTimeline timeline = new DeformTimeline(frameCount, input.readInt(true), slotIndex, attachment); switch (timelineType) {
case ATTACHMENT_DEFORM: {
VertexAttachment vertexAttachment = (VertexAttachment)attachment;
boolean weighted = vertexAttachment.getBones() != null;
float[] vertices = vertexAttachment.getVertices();
int deformLength = weighted ? (vertices.length / 3) << 1 : vertices.length;
float time = input.readFloat(); DeformTimeline timeline = new DeformTimeline(frameCount, input.readInt(true), slotIndex, vertexAttachment);
for (int frame = 0, bezier = 0;; frame++) {
float[] deform; float time = input.readFloat();
int end = input.readInt(true); for (int frame = 0, bezier = 0;; frame++) {
if (end == 0) float[] deform;
deform = weighted ? new float[deformLength] : vertices; int end = input.readInt(true);
else { if (end == 0)
deform = new float[deformLength]; deform = weighted ? new float[deformLength] : vertices;
int start = input.readInt(true); else {
end += start; deform = new float[deformLength];
if (scale == 1) { int start = input.readInt(true);
for (int v = start; v < end; v++) end += start;
deform[v] = input.readFloat(); if (scale == 1) {
} else { for (int v = start; v < end; v++)
for (int v = start; v < end; v++) deform[v] = input.readFloat();
deform[v] = input.readFloat() * scale; } else {
for (int v = start; v < end; v++)
deform[v] = input.readFloat() * scale;
}
if (!weighted) {
for (int v = 0, vn = deform.length; v < vn; v++)
deform[v] += vertices[v];
}
} }
if (!weighted) { timeline.setFrame(frame, time, deform);
for (int v = 0, vn = deform.length; v < vn; v++) if (frame == frameLast) break;
deform[v] += vertices[v]; float time2 = input.readFloat();
switch (input.readByte()) {
case CURVE_STEPPED:
timeline.setStepped(frame);
break;
case CURVE_BEZIER:
setBezier(input, timeline, bezier++, frame, 0, time, time2, 0, 1, 1);
} }
time = time2;
} }
timeline.setFrame(frame, time, deform); timelines.add(timeline);
if (frame == frameLast) break; break;
float time2 = input.readFloat(); }
switch (input.readByte()) { case ATTACHMENT_SEQUENCE:
case CURVE_STEPPED: SequenceTimeline timeline = new SequenceTimeline(frameCount, slotIndex, attachment);
timeline.setStepped(frame); for (int frame = 0; frame < frameCount; frame++) {
break; float time = input.readFloat();
case CURVE_BEZIER: int modeAndIndex = input.readInt();
setBezier(input, timeline, bezier++, frame, 0, time, time2, 0, 1, 1); timeline.setFrame(frame, time, SequenceMode.values[modeAndIndex & 0xf], modeAndIndex >> 4,
} input.readFloat());
time = time2; }
timelines.add(timeline);
} }
timelines.add(timeline);
} }
} }
} }

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@ -41,6 +41,7 @@ import com.badlogic.gdx.utils.FloatArray;
import com.badlogic.gdx.utils.IntArray; import com.badlogic.gdx.utils.IntArray;
import com.badlogic.gdx.utils.JsonReader; import com.badlogic.gdx.utils.JsonReader;
import com.badlogic.gdx.utils.JsonValue; import com.badlogic.gdx.utils.JsonValue;
import com.badlogic.gdx.utils.Null;
import com.badlogic.gdx.utils.SerializationException; import com.badlogic.gdx.utils.SerializationException;
import com.esotericsoftware.spine.Animation.AlphaTimeline; import com.esotericsoftware.spine.Animation.AlphaTimeline;
@ -63,6 +64,7 @@ import com.esotericsoftware.spine.Animation.RotateTimeline;
import com.esotericsoftware.spine.Animation.ScaleTimeline; import com.esotericsoftware.spine.Animation.ScaleTimeline;
import com.esotericsoftware.spine.Animation.ScaleXTimeline; import com.esotericsoftware.spine.Animation.ScaleXTimeline;
import com.esotericsoftware.spine.Animation.ScaleYTimeline; import com.esotericsoftware.spine.Animation.ScaleYTimeline;
import com.esotericsoftware.spine.Animation.SequenceTimeline;
import com.esotericsoftware.spine.Animation.ShearTimeline; import com.esotericsoftware.spine.Animation.ShearTimeline;
import com.esotericsoftware.spine.Animation.ShearXTimeline; import com.esotericsoftware.spine.Animation.ShearXTimeline;
import com.esotericsoftware.spine.Animation.ShearYTimeline; import com.esotericsoftware.spine.Animation.ShearYTimeline;
@ -84,6 +86,8 @@ import com.esotericsoftware.spine.attachments.MeshAttachment;
import com.esotericsoftware.spine.attachments.PathAttachment; import com.esotericsoftware.spine.attachments.PathAttachment;
import com.esotericsoftware.spine.attachments.PointAttachment; import com.esotericsoftware.spine.attachments.PointAttachment;
import com.esotericsoftware.spine.attachments.RegionAttachment; import com.esotericsoftware.spine.attachments.RegionAttachment;
import com.esotericsoftware.spine.attachments.Sequence;
import com.esotericsoftware.spine.attachments.Sequence.SequenceMode;
import com.esotericsoftware.spine.attachments.VertexAttachment; import com.esotericsoftware.spine.attachments.VertexAttachment;
/** Loads skeleton data in the Spine JSON format. /** Loads skeleton data in the Spine JSON format.
@ -323,7 +327,7 @@ public class SkeletonJson extends SkeletonLoader {
if (parent == null) throw new SerializationException("Parent mesh not found: " + linkedMesh.parent); if (parent == null) throw new SerializationException("Parent mesh not found: " + linkedMesh.parent);
linkedMesh.mesh.setTimelineAttachment(linkedMesh.inheritTimelines ? (VertexAttachment)parent : linkedMesh.mesh); linkedMesh.mesh.setTimelineAttachment(linkedMesh.inheritTimelines ? (VertexAttachment)parent : linkedMesh.mesh);
linkedMesh.mesh.setParentMesh((MeshAttachment)parent); linkedMesh.mesh.setParentMesh((MeshAttachment)parent);
linkedMesh.mesh.updateRegion(); if (linkedMesh.mesh.getSequence() == null) linkedMesh.mesh.updateRegion();
} }
linkedMeshes.clear(); linkedMeshes.clear();
@ -366,8 +370,8 @@ public class SkeletonJson extends SkeletonLoader {
switch (AttachmentType.valueOf(map.getString("type", AttachmentType.region.name()))) { switch (AttachmentType.valueOf(map.getString("type", AttachmentType.region.name()))) {
case region: { case region: {
String path = map.getString("path", name); String path = map.getString("path", name);
// BOZO! - Read sequence. Sequence sequence = readSequence(map.get("sequence"));
RegionAttachment region = attachmentLoader.newRegionAttachment(skin, name, path, null); RegionAttachment region = attachmentLoader.newRegionAttachment(skin, name, path, sequence);
if (region == null) return null; if (region == null) return null;
region.setPath(path); region.setPath(path);
region.setX(map.getFloat("x", 0) * scale); region.setX(map.getFloat("x", 0) * scale);
@ -377,11 +381,12 @@ public class SkeletonJson extends SkeletonLoader {
region.setRotation(map.getFloat("rotation", 0)); region.setRotation(map.getFloat("rotation", 0));
region.setWidth(map.getFloat("width") * scale); region.setWidth(map.getFloat("width") * scale);
region.setHeight(map.getFloat("height") * scale); region.setHeight(map.getFloat("height") * scale);
region.setSequence(sequence);
String color = map.getString("color", null); String color = map.getString("color", null);
if (color != null) Color.valueOf(color, region.getColor()); if (color != null) Color.valueOf(color, region.getColor());
region.updateRegion(); if (region.getSequence() == null) region.updateRegion();
return region; return region;
} }
case boundingbox: { case boundingbox: {
@ -396,8 +401,8 @@ public class SkeletonJson extends SkeletonLoader {
case mesh: case mesh:
case linkedmesh: { case linkedmesh: {
String path = map.getString("path", name); String path = map.getString("path", name);
// BOZO! - Read sequence. Sequence sequence = readSequence(map.get("sequence"));
MeshAttachment mesh = attachmentLoader.newMeshAttachment(skin, name, path, null); MeshAttachment mesh = attachmentLoader.newMeshAttachment(skin, name, path, sequence);
if (mesh == null) return null; if (mesh == null) return null;
mesh.setPath(path); mesh.setPath(path);
@ -406,6 +411,7 @@ public class SkeletonJson extends SkeletonLoader {
mesh.setWidth(map.getFloat("width", 0) * scale); mesh.setWidth(map.getFloat("width", 0) * scale);
mesh.setHeight(map.getFloat("height", 0) * scale); mesh.setHeight(map.getFloat("height", 0) * scale);
mesh.setSequence(sequence);
String parent = map.getString("parent", null); String parent = map.getString("parent", null);
if (parent != null) { if (parent != null) {
@ -418,7 +424,7 @@ public class SkeletonJson extends SkeletonLoader {
readVertices(map, mesh, uvs.length); readVertices(map, mesh, uvs.length);
mesh.setTriangles(map.require("triangles").asShortArray()); mesh.setTriangles(map.require("triangles").asShortArray());
mesh.setRegionUVs(uvs); mesh.setRegionUVs(uvs);
mesh.updateRegion(); if (mesh.getSequence() == null) mesh.updateRegion();
if (map.has("hull")) mesh.setHullLength(map.require("hull").asInt() << 1); if (map.has("hull")) mesh.setHullLength(map.require("hull").asInt() << 1);
if (map.has("edges")) mesh.setEdges(map.require("edges").asShortArray()); if (map.has("edges")) mesh.setEdges(map.require("edges").asShortArray());
@ -474,6 +480,15 @@ public class SkeletonJson extends SkeletonLoader {
return null; return null;
} }
private Sequence readSequence (@Null JsonValue map) {
if (map == null) return null;
Sequence sequence = new Sequence(map.getInt("count"));
sequence.setStart(map.getInt("start", 1));
sequence.setDigits(map.getInt("digits", 0));
sequence.setSetupIndex(map.getInt("setup", 0));
return sequence;
}
private void readVertices (JsonValue map, VertexAttachment attachment, int verticesLength) { private void readVertices (JsonValue map, VertexAttachment attachment, int verticesLength) {
attachment.setWorldVerticesLength(verticesLength); attachment.setWorldVerticesLength(verticesLength);
float[] vertices = map.require("vertices").asFloatArray(); float[] vertices = map.require("vertices").asFloatArray();
@ -862,8 +877,8 @@ public class SkeletonJson extends SkeletonLoader {
} }
} }
// Deform timelines. // Attachment timelines.
for (JsonValue deformMap = map.getChild("deform"); deformMap != null; deformMap = deformMap.next) { for (JsonValue deformMap = map.getChild("attachments"); deformMap != null; deformMap = deformMap.next) {
Skin skin = skeletonData.findSkin(deformMap.name); Skin skin = skeletonData.findSkin(deformMap.name);
if (skin == null) throw new SerializationException("Skin not found: " + deformMap.name); if (skin == null) throw new SerializationException("Skin not found: " + deformMap.name);
for (JsonValue slotMap = deformMap.child; slotMap != null; slotMap = slotMap.next) { for (JsonValue slotMap = deformMap.child; slotMap != null; slotMap = slotMap.next) {
@ -873,46 +888,63 @@ public class SkeletonJson extends SkeletonLoader {
JsonValue keyMap = timelineMap.child; JsonValue keyMap = timelineMap.child;
if (keyMap == null) continue; if (keyMap == null) continue;
VertexAttachment attachment = (VertexAttachment)skin.getAttachment(slot.index, timelineMap.name); Attachment attachment = skin.getAttachment(slot.index, timelineMap.name);
if (attachment == null) throw new SerializationException("Deform attachment not found: " + timelineMap.name); if (attachment == null) throw new SerializationException("Timeline attachment not found: " + timelineMap.name);
boolean weighted = attachment.getBones() != null;
float[] vertices = attachment.getVertices();
int deformLength = weighted ? (vertices.length / 3) << 1 : vertices.length;
DeformTimeline timeline = new DeformTimeline(timelineMap.size, timelineMap.size, slot.index, attachment); int frames = keyMap.size;
float time = keyMap.getFloat("time", 0); String timelineName = keyMap.name;
for (int frame = 0, bezier = 0;; frame++) { keyMap = keyMap.child;
float[] deform; if (timelineName.equals("deform")) {
JsonValue verticesValue = keyMap.get("vertices"); VertexAttachment vertexAttachment = (VertexAttachment)attachment;
if (verticesValue == null) boolean weighted = vertexAttachment.getBones() != null;
deform = weighted ? new float[deformLength] : vertices; float[] vertices = vertexAttachment.getVertices();
else { int deformLength = weighted ? (vertices.length / 3) << 1 : vertices.length;
deform = new float[deformLength];
int start = keyMap.getInt("offset", 0);
arraycopy(verticesValue.asFloatArray(), 0, deform, start, verticesValue.size);
if (scale != 1) {
for (int i = start, n = i + verticesValue.size; i < n; i++)
deform[i] *= scale;
}
if (!weighted) {
for (int i = 0; i < deformLength; i++)
deform[i] += vertices[i];
}
}
timeline.setFrame(frame, time, deform); DeformTimeline timeline = new DeformTimeline(frames, frames, slot.index, vertexAttachment);
JsonValue nextMap = keyMap.next; float time = keyMap.getFloat("time", 0);
if (nextMap == null) { for (int frame = 0, bezier = 0;; frame++) {
timeline.shrink(bezier); float[] deform;
break; JsonValue verticesValue = keyMap.get("vertices");
if (verticesValue == null)
deform = weighted ? new float[deformLength] : vertices;
else {
deform = new float[deformLength];
int start = keyMap.getInt("offset", 0);
arraycopy(verticesValue.asFloatArray(), 0, deform, start, verticesValue.size);
if (scale != 1) {
for (int i = start, n = i + verticesValue.size; i < n; i++)
deform[i] *= scale;
}
if (!weighted) {
for (int i = 0; i < deformLength; i++)
deform[i] += vertices[i];
}
}
timeline.setFrame(frame, time, deform);
JsonValue nextMap = keyMap.next;
if (nextMap == null) {
timeline.shrink(bezier);
break;
}
float time2 = nextMap.getFloat("time", 0);
JsonValue curve = keyMap.get("curve");
if (curve != null) bezier = readCurve(curve, timeline, bezier, frame, 0, time, time2, 0, 1, 1);
time = time2;
keyMap = nextMap;
} }
float time2 = nextMap.getFloat("time", 0); timelines.add(timeline);
JsonValue curve = keyMap.get("curve"); } else if (timelineName.equals("sequence")) {
if (curve != null) bezier = readCurve(curve, timeline, bezier, frame, 0, time, time2, 0, 1, 1); SequenceTimeline timeline = new SequenceTimeline(frames, slot.index, attachment);
time = time2; float lastDelay = 0;
keyMap = nextMap; for (int frame = 0; keyMap != null; keyMap = keyMap.next, frame++) {
float delay = keyMap.getFloat("delay", lastDelay);
timeline.setFrame(frame, keyMap.getFloat("time", 0), SequenceMode.valueOf(keyMap.getString("mode", "stop")),
keyMap.getInt("index", 0), delay);
delay = lastDelay;
}
timelines.add(timeline);
} }
timelines.add(timeline);
} }
} }
} }

View File

@ -95,8 +95,7 @@ public class MeshAttachment extends VertexAttachment implements HasTextureRegion
this.region = region; this.region = region;
} }
public TextureRegion getRegion () { public @Null TextureRegion getRegion () {
if (region == null) throw new IllegalStateException("Region has not been set: " + this);
return region; return region;
} }

View File

@ -156,8 +156,7 @@ public class RegionAttachment extends Attachment implements HasTextureRegion {
this.region = region; this.region = region;
} }
public TextureRegion getRegion () { public @Null TextureRegion getRegion () {
if (region == null) throw new IllegalStateException("Region has not been set: " + name);
return region; return region;
} }