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[unity] Resolve leftover merge conflict.
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@ -968,11 +968,6 @@ namespace Spine.Unity {
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var vbi = vertexBuffer.Items;
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var vbi = vertexBuffer.Items;
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var ubi = uvBuffer.Items;
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var ubi = uvBuffer.Items;
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var cbi = colorBuffer.Items;
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var cbi = colorBuffer.Items;
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<<<<<<< HEAD
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=======
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//var sbi = submeshes.Items;
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//int submeshCount = submeshes.Count;
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>>>>>>> 3.6
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// Zero the extra.
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// Zero the extra.
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{
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{
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