diff --git a/spine-ue4/Content/GettingStarted/02-complex-animation.umap b/spine-ue4/Content/GettingStarted/02-complex-animation.umap index 5b93bf702..79d7941ac 100644 Binary files a/spine-ue4/Content/GettingStarted/02-complex-animation.umap and b/spine-ue4/Content/GettingStarted/02-complex-animation.umap differ diff --git a/spine-ue4/Content/GettingStarted/04-basic-controls.umap b/spine-ue4/Content/GettingStarted/04-basic-controls.umap index 145cf67a4..93c91c5df 100644 Binary files a/spine-ue4/Content/GettingStarted/04-basic-controls.umap and b/spine-ue4/Content/GettingStarted/04-basic-controls.umap differ diff --git a/spine-ue4/Content/GettingStarted/Blueprints/ControlledSpineboy_Blueprint.uasset b/spine-ue4/Content/GettingStarted/Blueprints/ControlledSpineboy_Blueprint.uasset index 80b03267e..322c09f46 100644 Binary files a/spine-ue4/Content/GettingStarted/Blueprints/ControlledSpineboy_Blueprint.uasset and b/spine-ue4/Content/GettingStarted/Blueprints/ControlledSpineboy_Blueprint.uasset differ diff --git a/spine-ue4/Content/GettingStarted/Blueprints/SpineBoy_Blueprint.uasset b/spine-ue4/Content/GettingStarted/Blueprints/SpineBoy_Blueprint.uasset index b082a0339..0f1bdcee4 100644 Binary files a/spine-ue4/Content/GettingStarted/Blueprints/SpineBoy_Blueprint.uasset and b/spine-ue4/Content/GettingStarted/Blueprints/SpineBoy_Blueprint.uasset differ diff --git a/spine-ue4/README.md b/spine-ue4/README.md index 8f9ea21a5..c1fe47352 100644 --- a/spine-ue4/README.md +++ b/spine-ue4/README.md @@ -29,7 +29,7 @@ See the [Spine Runtimes documentation](http://esotericsoftware.com/spine-documen ## Example ### [Please see the spine-ue4 guide for full documentation](http://esotericsoftware.com/spine-ue4) -The Spine UE4 example works on all platforms supported by Unreal Engine. +The Spine UE4 example works on all platforms supported by Unreal Engine. The samples require Unreal Engine 4.18. 1. Copy the `spine-c` folder from this repositories root directory to your `Plugins/SpinePlugin/Sources/SpinePlugin/Public/` directory. 2. Open the SpineUE4.uproject file with Unreal Editor