[flutter] Add VS Code launch configs.

This commit is contained in:
Mario Zechner 2023-03-07 11:52:11 +01:00
parent adbb5d367a
commit 5232c1cb77
2 changed files with 46 additions and 1 deletions

45
spine-flutter/.vscode/launch.json vendored Normal file
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@ -0,0 +1,45 @@
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "spine-flutter",
"request": "launch",
"type": "dart"
},
{
"name": "spine-flutter (profile mode)",
"request": "launch",
"type": "dart",
"flutterMode": "profile"
},
{
"name": "spine-flutter (release mode)",
"request": "launch",
"type": "dart",
"flutterMode": "release"
},
{
"name": "example",
"cwd": "example",
"request": "launch",
"type": "dart"
},
{
"name": "example (profile mode)",
"cwd": "example",
"request": "launch",
"type": "dart",
"flutterMode": "profile"
},
{
"name": "example (release mode)",
"cwd": "example",
"request": "launch",
"type": "dart",
"flutterMode": "release"
}
]
}

View File

@ -65,7 +65,7 @@ class SpineWidgetController {
SkeletonDrawable? _drawable;
double _offsetX = 0, _offsetY = 0, _scaleX = 1, _scaleY = 1;
bool _isPlaying = true;
_SpineRenderObject? _renderObject = null;
_SpineRenderObject? _renderObject;
final void Function(SpineWidgetController controller)? onInitialized;
final void Function(SpineWidgetController controller)? onBeforeUpdateWorldTransforms;
final void Function(SpineWidgetController controller)? onAfterUpdateWorldTransforms;