From 524aa4fb2d16ba0557c51045ec9a1b3d1c710720 Mon Sep 17 00:00:00 2001 From: pharan Date: Fri, 4 Mar 2016 23:11:48 +0800 Subject: [PATCH] Updated Readme.md --- spine-cocos2dx/3/README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/spine-cocos2dx/3/README.md b/spine-cocos2dx/3/README.md index c49b1601f..0896eb2ad 100644 --- a/spine-cocos2dx/3/README.md +++ b/spine-cocos2dx/3/README.md @@ -29,6 +29,7 @@ Alternatively, the contents of the `spine-c/src`, `spine-c/include` and `spine-c - Since this is the shared version of the runtime Cocos Studio uses for all projects created through it, updating the Spine runtime here also updates the Spine runtime of all those projects. ### Examples +1. Create a **new C++ Cocos Studio project**. Make sure you can find that folder. 1. The `spine-cocos2dx/3/` runtime folder contains a folder named `example`. - Copy the files in `spine-cocos2dx/3/example/Classes` folder (except `AppDelegate.cpp`, `AppDelegate.h` and `AppMacros.h` into the `Classes` folder of your Cocos Studio project.) 1. Add these files into your C++ Solution. (through your IDE, Visual Studio or Eclipse, etc...)