diff --git a/spine-ts/spine-threejs/src/ThreeJsTexture.ts b/spine-ts/spine-threejs/src/ThreeJsTexture.ts index b0d6638db..6cb690b34 100644 --- a/spine-ts/spine-threejs/src/ThreeJsTexture.ts +++ b/spine-ts/spine-threejs/src/ThreeJsTexture.ts @@ -33,28 +33,28 @@ import * as THREE from "three"; export class ThreeJsTexture extends Texture { texture: THREE.Texture; - constructor(image: HTMLImageElement) { + constructor (image: HTMLImageElement) { super(image); this.texture = new THREE.Texture(image); this.texture.flipY = false; this.texture.needsUpdate = true; } - setFilters(minFilter: TextureFilter, magFilter: TextureFilter) { + setFilters (minFilter: TextureFilter, magFilter: TextureFilter) { this.texture.minFilter = ThreeJsTexture.toThreeJsTextureFilter(minFilter); this.texture.magFilter = ThreeJsTexture.toThreeJsTextureFilter(magFilter); } - setWraps(uWrap: TextureWrap, vWrap: TextureWrap) { + setWraps (uWrap: TextureWrap, vWrap: TextureWrap) { this.texture.wrapS = ThreeJsTexture.toThreeJsTextureWrap(uWrap); this.texture.wrapT = ThreeJsTexture.toThreeJsTextureWrap(vWrap); } - dispose() { + dispose () { this.texture.dispose(); } - static toThreeJsTextureFilter(filter: TextureFilter) { + static toThreeJsTextureFilter (filter: TextureFilter) { if (filter === TextureFilter.Linear) return THREE.LinearFilter; else if (filter === TextureFilter.MipMap) return THREE.LinearMipMapLinearFilter; // also includes TextureFilter.MipMapLinearLinear else if (filter === TextureFilter.MipMapLinearNearest) return THREE.LinearMipMapNearestFilter; @@ -64,14 +64,14 @@ export class ThreeJsTexture extends Texture { else throw new Error("Unknown texture filter: " + filter); } - static toThreeJsTextureWrap(wrap: TextureWrap) { + static toThreeJsTextureWrap (wrap: TextureWrap) { if (wrap === TextureWrap.ClampToEdge) return THREE.ClampToEdgeWrapping; else if (wrap === TextureWrap.MirroredRepeat) return THREE.MirroredRepeatWrapping; else if (wrap === TextureWrap.Repeat) return THREE.RepeatWrapping; else throw new Error("Unknown texture wrap: " + wrap); } - static toThreeJsBlending(blend: BlendMode) { + static toThreeJsBlending (blend: BlendMode) { if (blend === BlendMode.Normal) return THREE.NormalBlending; else if (blend === BlendMode.Additive) return THREE.AdditiveBlending; else if (blend === BlendMode.Multiply) return THREE.MultiplyBlending;