From 53bf8064a0eb2dc440e13c367056ab5adba60f40 Mon Sep 17 00:00:00 2001 From: Mario Zechner Date: Wed, 13 Apr 2022 08:51:38 +0200 Subject: [PATCH] [cpp] Fix Clang compilation error in SkeletonBinary. --- spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp b/spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp index 46b5170ef..97029ac7d 100644 --- a/spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp +++ b/spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp @@ -455,25 +455,25 @@ Skin *SkeletonBinary::readSkin(DataInput *input, bool defaultSkin, SkeletonData skin = new (__FILE__, __LINE__) Skin(readStringRef(input, skeletonData)); for (int i = 0, n = readVarint(input, true); i < n; i++) { int boneIndex = readVarint(input, true); - if (boneIndex >= skeletonData->_bones.size()) return NULL; + if (boneIndex >= (int)skeletonData->_bones.size()) return NULL; skin->getBones().add(skeletonData->_bones[boneIndex]); } for (int i = 0, n = readVarint(input, true); i < n; i++) { int ikIndex = readVarint(input, true); - if (ikIndex >= skeletonData->_ikConstraints.size()) return NULL; + if (ikIndex >= (int)skeletonData->_ikConstraints.size()) return NULL; skin->getConstraints().add(skeletonData->_ikConstraints[ikIndex]); } for (int i = 0, n = readVarint(input, true); i < n; i++) { int transformIndex = readVarint(input, true); - if (transformIndex >= skeletonData->_transformConstraints.size()) return NULL; + if (transformIndex >= (int)skeletonData->_transformConstraints.size()) return NULL; skin->getConstraints().add(skeletonData->_transformConstraints[transformIndex]); } for (int i = 0, n = readVarint(input, true); i < n; i++) { int pathIndex = readVarint(input, true); - if (pathIndex >= skeletonData->_pathConstraints.size()) return NULL; + if (pathIndex >= (int)skeletonData->_pathConstraints.size()) return NULL; skin->getConstraints().add(skeletonData->_pathConstraints[pathIndex]); } slotCount = readVarint(input, true);