mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-26 22:49:01 +08:00
[flutter] More scafolding
This commit is contained in:
parent
b2842b5775
commit
54aa6a0dc6
@ -85,6 +85,13 @@ cp -f ../mix-and-match/export/mix-and-match-pro.skel "$ROOT/spine-cocos2dx/examp
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cp -f ../mix-and-match/export/mix-and-match.atlas "$ROOT/spine-cocos2dx/example/Resources/common/"
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cp -f ../mix-and-match/export/mix-and-match.atlas "$ROOT/spine-cocos2dx/example/Resources/common/"
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cp -f ../mix-and-match/export/mix-and-match.png "$ROOT/spine-cocos2dx/example/Resources/common/"
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cp -f ../mix-and-match/export/mix-and-match.png "$ROOT/spine-cocos2dx/example/Resources/common/"
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echo "spine-flutter"
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rm -f "$ROOT/spine-flutter/example/assets/"*
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cp -f ../spineboy/export/spineboy-pro.json "$ROOT/spine-flutter/example/assets/"
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cp -f ../spineboy/export/spineboy-pro.skel "$ROOT/spine-flutter/example/assets/"
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cp -f ../spineboy/export/spineboy.atlas "$ROOT/spine-flutter/example/assets/"
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cp -f ../spineboy/export/spineboy.png "$ROOT/spine-flutter/example/assets/"
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echo "spine-godot"
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echo "spine-godot"
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rm -f "$ROOT"/spine-godot/example/assets/spineboy/*.atlas
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rm -f "$ROOT"/spine-godot/example/assets/spineboy/*.atlas
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rm -f "$ROOT"/spine-godot/example/assets/spineboy/*.png
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rm -f "$ROOT"/spine-godot/example/assets/spineboy/*.png
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8707
spine-flutter/example/assets/spineboy-pro.json
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8707
spine-flutter/example/assets/spineboy-pro.json
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File diff suppressed because it is too large
Load Diff
BIN
spine-flutter/example/assets/spineboy-pro.skel
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BIN
spine-flutter/example/assets/spineboy-pro.skel
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spine-flutter/example/assets/spineboy.atlas
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spine-flutter/example/assets/spineboy.atlas
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@ -0,0 +1,101 @@
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spineboy.png
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size: 1024, 256
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filter: Linear, Linear
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scale: 0.5
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crosshair
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bounds: 813, 160, 45, 45
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eye-indifferent
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bounds: 569, 2, 47, 45
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eye-surprised
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bounds: 643, 7, 47, 45
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rotate: 90
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front-bracer
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bounds: 811, 51, 29, 40
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front-fist-closed
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bounds: 807, 93, 38, 41
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front-fist-open
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bounds: 815, 210, 43, 44
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front-foot
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bounds: 706, 64, 63, 35
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rotate: 90
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front-shin
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bounds: 80, 11, 41, 92
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front-thigh
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bounds: 754, 12, 23, 56
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front-upper-arm
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bounds: 618, 5, 23, 49
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goggles
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bounds: 214, 20, 131, 83
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gun
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bounds: 347, 14, 105, 102
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rotate: 90
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head
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bounds: 80, 105, 136, 149
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hoverboard-board
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bounds: 2, 8, 246, 76
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rotate: 90
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hoverboard-thruster
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bounds: 478, 2, 30, 32
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hoverglow-small
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bounds: 218, 117, 137, 38
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rotate: 90
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mouth-grind
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bounds: 775, 80, 47, 30
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rotate: 90
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mouth-oooo
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bounds: 779, 31, 47, 30
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rotate: 90
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mouth-smile
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bounds: 783, 207, 47, 30
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rotate: 90
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muzzle-glow
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bounds: 779, 4, 25, 25
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muzzle-ring
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bounds: 451, 14, 25, 105
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muzzle01
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bounds: 664, 60, 67, 40
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rotate: 90
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muzzle02
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bounds: 580, 56, 68, 42
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rotate: 90
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muzzle03
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bounds: 478, 36, 83, 53
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rotate: 90
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muzzle04
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bounds: 533, 49, 75, 45
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rotate: 90
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muzzle05
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bounds: 624, 56, 68, 38
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rotate: 90
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neck
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bounds: 806, 8, 18, 21
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portal-bg
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bounds: 258, 121, 133, 133
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portal-flare1
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bounds: 690, 2, 56, 30
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rotate: 90
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portal-flare2
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bounds: 510, 3, 57, 31
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portal-flare3
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bounds: 722, 4, 58, 30
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rotate: 90
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portal-shade
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bounds: 393, 121, 133, 133
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portal-streaks1
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bounds: 528, 126, 126, 128
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portal-streaks2
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bounds: 656, 129, 125, 125
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rear-bracer
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bounds: 826, 13, 28, 36
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rear-foot
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bounds: 743, 70, 57, 30
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rotate: 90
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rear-shin
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bounds: 174, 14, 38, 89
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rear-thigh
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bounds: 783, 158, 28, 47
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rear-upper-arm
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bounds: 783, 136, 20, 44
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rotate: 90
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torso
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bounds: 123, 13, 49, 90
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BIN
spine-flutter/example/assets/spineboy.png
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BIN
spine-flutter/example/assets/spineboy.png
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After Width: | Height: | Size: 238 KiB |
@ -15,14 +15,14 @@ class MyApp extends StatefulWidget {
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}
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}
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class _MyAppState extends State<MyApp> {
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class _MyAppState extends State<MyApp> {
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late int sumResult;
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late int majorVersion;
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late Future<int> sumAsyncResult;
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late int minorVersion;
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@override
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@override
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void initState() {
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void initState() {
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super.initState();
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super.initState();
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sumResult = spine_flutter.sum(1, 2);
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majorVersion = spine_flutter.spine_major_version();
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sumAsyncResult = spine_flutter.sumAsync(3, 4);
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minorVersion = spine_flutter.spine_minor_version();
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}
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}
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@override
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@override
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@ -47,23 +47,10 @@ class _MyAppState extends State<MyApp> {
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),
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),
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spacerSmall,
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spacerSmall,
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Text(
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Text(
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'sum(1, 2) = $sumResult',
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'Spine version: $majorVersion.$minorVersion',
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style: textStyle,
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style: textStyle,
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textAlign: TextAlign.center,
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textAlign: TextAlign.center,
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),
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)
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spacerSmall,
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FutureBuilder<int>(
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future: sumAsyncResult,
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builder: (BuildContext context, AsyncSnapshot<int> value) {
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final displayValue =
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(value.hasData) ? value.data : 'loading';
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return Text(
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'await sumAsync(3, 4) = $displayValue',
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style: textStyle,
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textAlign: TextAlign.center,
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);
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},
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),
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],
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],
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),
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),
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),
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),
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@ -65,9 +65,8 @@ flutter:
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uses-material-design: true
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uses-material-design: true
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# To add assets to your application, add an assets section, like this:
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# To add assets to your application, add an assets section, like this:
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# assets:
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assets:
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# - images/a_dot_burr.jpeg
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- assets/
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# - images/a_dot_ham.jpeg
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# An image asset can refer to one or more resolution-specific "variants", see
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# An image asset can refer to one or more resolution-specific "variants", see
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# https://flutter.dev/assets-and-images/#resolution-aware
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# https://flutter.dev/assets-and-images/#resolution-aware
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@ -5,6 +5,8 @@ description: |
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Regenerate bindings with `dart run ffigen --config ffigen.yaml`.
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Regenerate bindings with `dart run ffigen --config ffigen.yaml`.
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output: 'lib/spine_flutter_bindings_generated.dart'
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output: 'lib/spine_flutter_bindings_generated.dart'
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llvm-path:
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- '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/'
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headers:
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headers:
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entry-points:
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entry-points:
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- 'src/spine_flutter.h'
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- 'src/spine_flutter.h'
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@ -6,32 +6,8 @@ import 'dart:isolate';
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import 'spine_flutter_bindings_generated.dart';
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import 'spine_flutter_bindings_generated.dart';
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/// A very short-lived native function.
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int spine_major_version() => _bindings.spine_major_version();
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///
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int spine_minor_version() => _bindings.spine_minor_version();
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/// For very short-lived functions, it is fine to call them on the main isolate.
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/// They will block the Dart execution while running the native function, so
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/// only do this for native functions which are guaranteed to be short-lived.
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int sum(int a, int b) => _bindings.sum(a, b);
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/// A longer lived native function, which occupies the thread calling it.
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///
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/// Do not call these kind of native functions in the main isolate. They will
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/// block Dart execution. This will cause dropped frames in Flutter applications.
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/// Instead, call these native functions on a separate isolate.
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///
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/// Modify this to suit your own use case. Example use cases:
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///
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/// 1. Reuse a single isolate for various different kinds of requests.
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/// 2. Use multiple helper isolates for parallel execution.
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Future<int> sumAsync(int a, int b) async {
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final SendPort helperIsolateSendPort = await _helperIsolateSendPort;
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final int requestId = _nextSumRequestId++;
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final _SumRequest request = _SumRequest(requestId, a, b);
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final Completer<int> completer = Completer<int>();
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_sumRequests[requestId] = completer;
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helperIsolateSendPort.send(request);
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return completer.future;
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}
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const String _libName = 'spine_flutter';
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const String _libName = 'spine_flutter';
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@ -50,82 +26,4 @@ final DynamicLibrary _dylib = () {
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}();
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}();
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/// The bindings to the native functions in [_dylib].
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/// The bindings to the native functions in [_dylib].
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final SpineFlutterBindings _bindings = SpineFlutterBindings(_dylib);
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final SpineFlutterBindings _bindings = SpineFlutterBindings(_dylib);
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/// A request to compute `sum`.
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///
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/// Typically sent from one isolate to another.
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class _SumRequest {
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final int id;
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final int a;
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final int b;
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const _SumRequest(this.id, this.a, this.b);
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}
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/// A response with the result of `sum`.
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///
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/// Typically sent from one isolate to another.
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class _SumResponse {
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final int id;
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final int result;
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const _SumResponse(this.id, this.result);
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}
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/// Counter to identify [_SumRequest]s and [_SumResponse]s.
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int _nextSumRequestId = 0;
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/// Mapping from [_SumRequest] `id`s to the completers corresponding to the correct future of the pending request.
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final Map<int, Completer<int>> _sumRequests = <int, Completer<int>>{};
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/// The SendPort belonging to the helper isolate.
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Future<SendPort> _helperIsolateSendPort = () async {
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// The helper isolate is going to send us back a SendPort, which we want to
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// wait for.
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final Completer<SendPort> completer = Completer<SendPort>();
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// Receive port on the main isolate to receive messages from the helper.
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// We receive two types of messages:
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// 1. A port to send messages on.
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// 2. Responses to requests we sent.
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final ReceivePort receivePort = ReceivePort()
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..listen((dynamic data) {
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if (data is SendPort) {
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// The helper isolate sent us the port on which we can sent it requests.
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completer.complete(data);
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return;
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}
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if (data is _SumResponse) {
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// The helper isolate sent us a response to a request we sent.
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final Completer<int> completer = _sumRequests[data.id]!;
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_sumRequests.remove(data.id);
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completer.complete(data.result);
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return;
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}
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throw UnsupportedError('Unsupported message type: ${data.runtimeType}');
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});
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// Start the helper isolate.
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await Isolate.spawn((SendPort sendPort) async {
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final ReceivePort helperReceivePort = ReceivePort()
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..listen((dynamic data) {
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// On the helper isolate listen to requests and respond to them.
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if (data is _SumRequest) {
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final int result = _bindings.sum_long_running(data.a, data.b);
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final _SumResponse response = _SumResponse(data.id, result);
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sendPort.send(response);
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return;
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}
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throw UnsupportedError('Unsupported message type: ${data.runtimeType}');
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});
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// Send the the port to the main isolate on which we can receive requests.
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sendPort.send(helperReceivePort.sendPort);
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}, receivePort.sendPort);
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// Wait until the helper isolate has sent us back the SendPort on which we
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// can start sending requests.
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return completer.future;
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||||||
}();
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@ -26,44 +26,21 @@ class SpineFlutterBindings {
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lookup)
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lookup)
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: _lookup = lookup;
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: _lookup = lookup;
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/// A very short-lived native function.
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int spine_major_version() {
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///
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return _spine_major_version();
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||||||
/// For very short-lived functions, it is fine to call them on the main isolate.
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|
||||||
/// They will block the Dart execution while running the native function, so
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|
||||||
/// only do this for native functions which are guaranteed to be short-lived.
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|
||||||
int sum(
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|
||||||
int a,
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||||||
int b,
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||||||
) {
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||||||
return _sum(
|
|
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a,
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||||||
b,
|
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||||||
);
|
|
||||||
}
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}
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||||||
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||||||
late final _sumPtr =
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late final _spine_major_versionPtr =
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||||||
_lookup<ffi.NativeFunction<ffi.IntPtr Function(ffi.IntPtr, ffi.IntPtr)>>(
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_lookup<ffi.NativeFunction<ffi.Int32 Function()>>('spine_major_version');
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'sum');
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late final _spine_major_version =
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late final _sum = _sumPtr.asFunction<int Function(int, int)>();
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_spine_major_versionPtr.asFunction<int Function()>();
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/// A longer lived native function, which occupies the thread calling it.
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int spine_minor_version() {
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///
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return _spine_minor_version();
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/// Calling these kind of native functions in the main isolate will
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||||||
/// block Dart execution and cause dropped frames in Flutter applications.
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||||||
/// Consider calling such native functions from a separate isolate.
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||||||
int sum_long_running(
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||||||
int a,
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||||||
int b,
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||||||
) {
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return _sum_long_running(
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a,
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b,
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||||||
);
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||||||
}
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}
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||||||
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||||||
late final _sum_long_runningPtr =
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late final _spine_minor_versionPtr =
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||||||
_lookup<ffi.NativeFunction<ffi.IntPtr Function(ffi.IntPtr, ffi.IntPtr)>>(
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_lookup<ffi.NativeFunction<ffi.Int32 Function()>>('spine_minor_version');
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'sum_long_running');
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late final _spine_minor_version =
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||||||
late final _sum_long_running =
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_spine_minor_versionPtr.asFunction<int Function()>();
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_sum_long_runningPtr.asFunction<int Function(int, int)>();
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||||||
}
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}
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@ -1,16 +1,13 @@
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#include "spine_flutter.h"
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#include "spine_flutter.h"
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#include <spine/spine.h>
|
#include <spine/spine.h>
|
||||||
|
#include <spine/Version.h>
|
||||||
|
|
||||||
FFI_PLUGIN_EXPORT intptr_t sum(intptr_t a, intptr_t b) { return a + b; }
|
int32_t spine_major_version() {
|
||||||
|
return SPINE_MAJOR_VERSION;
|
||||||
|
}
|
||||||
|
|
||||||
FFI_PLUGIN_EXPORT intptr_t sum_long_running(intptr_t a, intptr_t b) {
|
int32_t spine_minor_version() {
|
||||||
// Simulate work.
|
return SPINE_MINOR_VERSION;
|
||||||
#if _WIN32
|
|
||||||
Sleep(5000);
|
|
||||||
#else
|
|
||||||
usleep(5000 * 1000);
|
|
||||||
#endif
|
|
||||||
return a + b;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
spine::SpineExtension *spine::getDefaultExtension() {
|
spine::SpineExtension *spine::getDefaultExtension() {
|
||||||
|
|||||||
@ -15,16 +15,7 @@
|
|||||||
#define FFI_PLUGIN_EXPORT extern "C"
|
#define FFI_PLUGIN_EXPORT extern "C"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// A very short-lived native function.
|
FFI_PLUGIN_EXPORT int32_t spine_major_version();
|
||||||
//
|
FFI_PLUGIN_EXPORT int32_t spine_minor_version();
|
||||||
// For very short-lived functions, it is fine to call them on the main isolate.
|
|
||||||
// They will block the Dart execution while running the native function, so
|
|
||||||
// only do this for native functions which are guaranteed to be short-lived.
|
|
||||||
FFI_PLUGIN_EXPORT intptr_t sum(intptr_t a, intptr_t b);
|
|
||||||
|
|
||||||
// A longer lived native function, which occupies the thread calling it.
|
|
||||||
//
|
|
||||||
// Do not call these kind of native functions in the main isolate. They will
|
|
||||||
// block Dart execution. This will cause dropped frames in Flutter applications.
|
|
||||||
// Instead, call these native functions on a separate isolate.
|
|
||||||
FFI_PLUGIN_EXPORT intptr_t sum_long_running(intptr_t a, intptr_t b);
|
|
||||||
|
|||||||
Loading…
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Reference in New Issue
Block a user