From 54fac9d8d019ce85c91037fa664e0a449bc89f83 Mon Sep 17 00:00:00 2001 From: Harald Csaszar Date: Mon, 26 Feb 2024 16:51:05 +0100 Subject: [PATCH] [unity] Cosmetic: fixed code formatting of previous commit. --- .../Editor/TextureImporterUtility.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/spine-unity/Modules/com.esotericsoftware.spine.on-demand-loading/Editor/TextureImporterUtility.cs b/spine-unity/Modules/com.esotericsoftware.spine.on-demand-loading/Editor/TextureImporterUtility.cs index 45777a87e..4edb81a2d 100644 --- a/spine-unity/Modules/com.esotericsoftware.spine.on-demand-loading/Editor/TextureImporterUtility.cs +++ b/spine-unity/Modules/com.esotericsoftware.spine.on-demand-loading/Editor/TextureImporterUtility.cs @@ -39,7 +39,7 @@ namespace Spine.Unity.Editor { /// public static class TextureImporterUtility { - private static IEnumerable GetAllPlatforms() { + private static IEnumerable GetAllPlatforms () { BuildTarget[] buildTargets = (BuildTarget[])Enum.GetValues(typeof(BuildTarget)); var platformNames = buildTargets.Select(x => x.ToString()).ToList(); @@ -54,7 +54,7 @@ namespace Spine.Unity.Editor { /// A list populated with platforms where overrides were previously enabled and /// which have now been disabled. /// True if an override has been disabled for any platform, false otherwise. - public static bool DisableOverrides(TextureImporter importer, out List disabledPlatforms) { + public static bool DisableOverrides (TextureImporter importer, out List disabledPlatforms) { IEnumerable platforms = GetAllPlatforms(); disabledPlatforms = new List(); @@ -78,7 +78,7 @@ namespace Spine.Unity.Editor { /// Enables Texture Import settings platform overrides for given platforms. /// The TextureImporter wrapper of the target texture asset. /// A list of platforms for which overrides shall be enabled. - public static void EnableOverrides(TextureImporter importer, List platformsToEnable) { + public static void EnableOverrides (TextureImporter importer, List platformsToEnable) { if (platformsToEnable.Count == 0) return;