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[csharp] Minor bugfix of binary 3.8 version fallback reading logic.
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@ -1200,7 +1200,7 @@ namespace Spine {
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input.Position = initialPosition;
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input.Position = initialPosition;
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return GetVersionStringOld3X();
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return GetVersionStringOld3X();
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} catch (Exception e) {
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} catch (Exception e) {
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throw new ArgumentException("Stream does not contain a valid binary Skeleton Data.\n" + e, "input");
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throw new ArgumentException("Stream does not contain valid binary Skeleton Data.\n" + e, "input");
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}
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}
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}
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}
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@ -1212,13 +1212,13 @@ namespace Spine {
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// Version.
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// Version.
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byteCount = ReadInt(true);
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byteCount = ReadInt(true);
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if (byteCount > 1) {
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if (byteCount > 1 && byteCount <= 13) {
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byteCount--;
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byteCount--;
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var buffer = new byte[byteCount];
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var buffer = new byte[byteCount];
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ReadFully(buffer, 0, byteCount);
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ReadFully(buffer, 0, byteCount);
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return System.Text.Encoding.UTF8.GetString(buffer, 0, byteCount);
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return System.Text.Encoding.UTF8.GetString(buffer, 0, byteCount);
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}
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}
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return null;
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throw new ArgumentException("Stream does not contain valid binary Skeleton Data.");
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}
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}
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}
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}
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}
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}
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