[godot] Closes #2372, fix UTF-8 texture atlas loading.

This commit is contained in:
Mario Zechner 2023-09-22 15:41:36 +02:00
parent fb11c02be8
commit 57388824ca

View File

@ -194,7 +194,8 @@ Error SpineAtlasResource::load_from_file(const String &path) {
clear();
texture_loader = new GodotSpineTextureLoader(&textures, &normal_maps, normal_map_prefix);
atlas = new spine::Atlas(atlas_data.utf8(), atlas_data.size(), source_path.get_base_dir().utf8(), texture_loader);
auto utf8 = atlas_data.utf8();
atlas = new spine::Atlas(utf8.ptr(), utf8.size(), source_path.get_base_dir().utf8(), texture_loader);
if (atlas) return OK;
clear();