From 588cd7c2c4cd06c4c362e2fd09066f6e39344956 Mon Sep 17 00:00:00 2001 From: pharan Date: Thu, 16 Mar 2017 12:19:44 +0800 Subject: [PATCH] [unity] Handle missing inspector method for older versions of Unity. --- .../Assets/spine-unity/Editor/SkeletonAnimationInspector.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/spine-unity/Assets/spine-unity/Editor/SkeletonAnimationInspector.cs b/spine-unity/Assets/spine-unity/Editor/SkeletonAnimationInspector.cs index 02bae7c69..fddfadfb8 100644 --- a/spine-unity/Assets/spine-unity/Editor/SkeletonAnimationInspector.cs +++ b/spine-unity/Assets/spine-unity/Editor/SkeletonAnimationInspector.cs @@ -61,7 +61,11 @@ namespace Spine.Unity.Editor { EditorGUILayout.Space(); if (!sameData) { + #if UNITY_5_3_OR_NEWER EditorGUILayout.DelayedTextField(animationName); + #else + animationName.stringValue = EditorGUILayout.TextField(animationName.displayName, animationName.stringValue); + #endif } else { EditorGUI.BeginChangeCheck(); EditorGUILayout.PropertyField(animationName);