diff --git a/spine-unity/Assets/spine-unity/Editor/SpineEditorUtilities.cs b/spine-unity/Assets/spine-unity/Editor/SpineEditorUtilities.cs index b2345ca48..a837a2c96 100644 --- a/spine-unity/Assets/spine-unity/Editor/SpineEditorUtilities.cs +++ b/spine-unity/Assets/spine-unity/Editor/SpineEditorUtilities.cs @@ -290,7 +290,6 @@ namespace Spine.Unity.Editor { setTextureImporterSettings = EditorGUILayout.Toggle(new GUIContent("Apply Atlas Texture Settings", "Apply the recommended settings for Texture Importers."), showHierarchyIcons); if (EditorGUI.EndChangeCheck()) { EditorPrefs.SetBool(SET_TEXTUREIMPORTER_SETTINGS_KEY, showHierarchyIcons); - SpineEditorHierarchyHandler.HierarchyIconsOnPlaymodeStateChanged(); } EditorGUILayout.LabelField("Editor Instantiation", EditorStyles.boldLabel);