[sfml] Fixed C++ sample.

This commit is contained in:
badlogic 2018-08-01 10:16:13 +02:00
parent 93b56b4754
commit 5917c25961

View File

@ -116,8 +116,6 @@ void spineboy (SkeletonData* skeletonData, Atlas* atlas) {
drawable.timeScale = 1;
Skeleton* skeleton = drawable.skeleton;
skeleton->setFlipX(false);
skeleton->setFlipY(false);
skeleton->setToSetupPose();
skeleton->setPosition(320, 590);
@ -164,8 +162,6 @@ void goblins (SkeletonData* skeletonData, Atlas* atlas) {
drawable.timeScale = 1;
Skeleton* skeleton = drawable.skeleton;
skeleton->setFlipX(false);
skeleton->setFlipY(false);
skeleton->setSkin("goblin");
skeleton->setSlotsToSetupPose();
@ -297,8 +293,6 @@ void stretchyman (SkeletonData* skeletonData, Atlas* atlas) {
drawable.timeScale = 1;
Skeleton* skeleton = drawable.skeleton;
skeleton->setFlipX(false);
skeleton->setFlipY(false);
skeleton->setPosition(100, 590);
skeleton->updateWorldTransform();