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Fixed C89 compilation.
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@ -78,9 +78,9 @@ spAnimationState* spAnimationState_create (spAnimationStateData* data) {
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}
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void spAnimationState_dispose (spAnimationState* self) {
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int i;
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_spAnimationState* internal = SUB_CAST(_spAnimationState, self);
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FREE(internal->events);
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int i;
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for (i = 0; i < self->trackCount; i++)
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_spTrackEntry_disposeAll(self->tracks[i]);
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FREE(self->tracks);
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