diff --git a/spine-cocos2dx/cocos2dx/Place cocos2dx here.txt b/spine-cocos2dx/cocos2dx/Place cocos2dx here.txt index 7fac944e2..7810c22ef 100644 --- a/spine-cocos2dx/cocos2dx/Place cocos2dx here.txt +++ b/spine-cocos2dx/cocos2dx/Place cocos2dx here.txt @@ -1 +1 @@ -cocos2d-2.1rc0-x-2.1.2 or later. \ No newline at end of file +cocos2d-x-3.1alpha0 or later. \ No newline at end of file diff --git a/spine-cocos2dx/example/Classes/AppDelegate.cpp b/spine-cocos2dx/example/Classes/AppDelegate.cpp index 07e67bfad..28ba80aa1 100644 --- a/spine-cocos2dx/example/Classes/AppDelegate.cpp +++ b/spine-cocos2dx/example/Classes/AppDelegate.cpp @@ -1,5 +1,3 @@ - - #include "AppDelegate.h" #include @@ -18,58 +16,72 @@ AppDelegate::~AppDelegate () { } bool AppDelegate::applicationDidFinishLaunching () { - CCDirector* director = CCDirector::sharedDirector(); + // initialize director + auto director = Director::getInstance(); + auto glview = director->getOpenGLView(); - CCEGLView* view = CCEGLView::sharedOpenGLView(); - director->setOpenGLView(view); - view->setDesignResolutionSize(designResolutionSize.width, designResolutionSize.height, kResolutionNoBorder); + // Set the design resolution +#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) + // a bug in DirectX 11 level9-x on the device prevents ResolutionPolicy::NO_BORDER from working correctly + glview->setDesignResolutionSize(designResolutionSize.width, designResolutionSize.height, ResolutionPolicy::SHOW_ALL); +#else + glview->setDesignResolutionSize(designResolutionSize.width, designResolutionSize.height, ResolutionPolicy::NO_BORDER); +#endif + + Size frameSize = glview->getFrameSize(); + + vector searchPath; // In this demo, we select resource according to the frame's height. // If the resource size is different from design resolution size, you need to set contentScaleFactor. // We use the ratio of resource's height to the height of design resolution, // this can make sure that the resource's height could fit for the height of design resolution. - - vector searchPath; - CCSize frameSize = view->getFrameSize(); if (frameSize.height > mediumResource.size.height) { // if the frame's height is larger than the height of medium resource size, select large resource. searchPath.push_back(largeResource.directory); - - director->setContentScaleFactor( // - MIN(largeResource.size.height / designResolutionSize.height, // - largeResource.size.width / designResolutionSize.width)); + director->setContentScaleFactor(MIN(largeResource.size.height/designResolutionSize.height, largeResource.size.width/designResolutionSize.width)); } else if (frameSize.height > smallResource.size.height) { // if the frame's height is larger than the height of small resource size, select medium resource. searchPath.push_back(mediumResource.directory); - - director->setContentScaleFactor( // - MIN(mediumResource.size.height / designResolutionSize.height, // - mediumResource.size.width / designResolutionSize.width)); + director->setContentScaleFactor(MIN(mediumResource.size.height/designResolutionSize.height, mediumResource.size.width/designResolutionSize.width)); } else { // if the frame's height is smaller than the height of medium resource size, select small resource. searchPath.push_back(smallResource.directory); - - director->setContentScaleFactor( // - MIN(smallResource.size.height / designResolutionSize.height, // - smallResource.size.width / designResolutionSize.width)); + director->setContentScaleFactor(MIN(smallResource.size.height/designResolutionSize.height, smallResource.size.width/designResolutionSize.width)); } - + searchPath.push_back("common"); - CCFileUtils::sharedFileUtils()->setSearchPaths(searchPath); - + + // set searching path + FileUtils::getInstance()->setSearchPaths(searchPath); + + // turn on display FPS director->setDisplayStats(true); + + // set FPS. the default value is 1.0/60 if you don't call this director->setAnimationInterval(1.0 / 60); - director->runWithScene(ExampleLayer::scene()); + + // create a scene. it's an autorelease object + auto scene = ExampleLayer::scene(); + + // run + director->runWithScene(scene); return true; } +// This function will be called when the app is inactive. When comes a phone call,it's be invoked too void AppDelegate::applicationDidEnterBackground () { - CCDirector::sharedDirector()->stopAnimation(); + Director::getInstance()->stopAnimation(); + + // if you use SimpleAudioEngine, it must be paused // SimpleAudioEngine::sharedEngine()->pauseBackgroundMusic(); } +// this function will be called when the app is active again void AppDelegate::applicationWillEnterForeground () { - CCDirector::sharedDirector()->startAnimation(); + Director::getInstance()->startAnimation(); + + // if you use SimpleAudioEngine, it must resume here // SimpleAudioEngine::sharedEngine()->resumeBackgroundMusic(); -} \ No newline at end of file +} diff --git a/spine-cocos2dx/example/Classes/AppMacros.h b/spine-cocos2dx/example/Classes/AppMacros.h index 1cc477eb4..3f3a06e0e 100755 --- a/spine-cocos2dx/example/Classes/AppMacros.h +++ b/spine-cocos2dx/example/Classes/AppMacros.h @@ -34,28 +34,28 @@ #define TARGET_DESIGN_RESOLUTION_SIZE DESIGN_RESOLUTION_960x640 typedef struct tagResource { - cocos2d::CCSize size; + cocos2d::Size size; char directory[100]; } Resource; -static Resource smallResource = {cocos2d::CCSizeMake(480, 320), "iphone"}; -static Resource mediumResource = {cocos2d::CCSizeMake(960, 640), "iphone-retina"}; -static Resource largeResource = {cocos2d::CCSizeMake(1024, 768), "iphone"}; -static Resource extralargeResource = {cocos2d::CCSizeMake(2048, 1536), "iphone-retina"}; +static Resource smallResource = {cocos2d::Size(480, 320), "iphone"}; +static Resource mediumResource = {cocos2d::Size(960, 640), "iphone-retina"}; +static Resource largeResource = {cocos2d::Size(1024, 768), "ipad"}; +static Resource extralargeResource = {cocos2d::Size(2048, 1536), "ipad-retina"}; #if (TARGET_DESIGN_RESOLUTION_SIZE == DESIGN_RESOLUTION_480X320) -static cocos2d::CCSize designResolutionSize = cocos2d::CCSizeMake(480, 320); +static cocos2d::CCSize designResolutionSize = cocos2d::Size(480, 320); #elif (TARGET_DESIGN_RESOLUTION_SIZE == DESIGN_RESOLUTION_960x640) -static cocos2d::CCSize designResolutionSize = cocos2d::CCSizeMake(960, 640); +static cocos2d::CCSize designResolutionSize = cocos2d::Size(960, 640); #elif (TARGET_DESIGN_RESOLUTION_SIZE == DESIGN_RESOLUTION_1024X768) -static cocos2d::CCSize designResolutionSize = cocos2d::CCSizeMake(1024, 768); +static cocos2d::CCSize designResolutionSize = cocos2d::Size(1024, 768); #elif (TARGET_DESIGN_RESOLUTION_SIZE == DESIGN_RESOLUTION_2048X1536) -static cocos2d::CCSize designResolutionSize = cocos2d::CCSizeMake(2048, 1536); +static cocos2d::CCSize designResolutionSize = cocos2d::Size(2048, 1536); #else #error unknown target design resolution! #endif // The font size 24 is designed for small resolution, so we should change it to fit for current design resolution -#define TITLE_FONT_SIZE (cocos2d::CCEGLView::sharedOpenGLView()->getDesignResolutionSize().width / smallResource.size.width * 24) +#define TITLE_FONT_SIZE (cocos2d::Director::getInstance()->getOpenGLView()->getDesignResolutionSize().width / smallResource.size.width * 24) #endif /* _APPMACROS_H_ */ \ No newline at end of file diff --git a/spine-cocos2dx/example/Classes/ExampleLayer.cpp b/spine-cocos2dx/example/Classes/ExampleLayer.cpp index 91ed30a89..60fa3dc9b 100644 --- a/spine-cocos2dx/example/Classes/ExampleLayer.cpp +++ b/spine-cocos2dx/example/Classes/ExampleLayer.cpp @@ -1,45 +1,67 @@ - +/****************************************************************************** + * Spine Runtimes Software License + * Version 2.1 + * + * Copyright (c) 2013, Esoteric Software + * All rights reserved. + * + * You are granted a perpetual, non-exclusive, non-sublicensable and + * non-transferable license to install, execute and perform the Spine Runtimes + * Software (the "Software") solely for internal use. Without the written + * permission of Esoteric Software (typically granted by licensing Spine), you + * may not (a) modify, translate, adapt or otherwise create derivative works, + * improvements of the Software or develop new applications using the Software + * or (b) remove, delete, alter or obscure any trademarks or any copyright, + * trademark, patent or other intellectual property or proprietary rights + * notices on or in the Software, including any copy thereof. Redistributions + * in binary or source form must include this license and terms. + * + * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR + * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO + * EVENT SHALL ESOTERIC SOFTARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; + * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR + * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + *****************************************************************************/ #include "ExampleLayer.h" #include #include #include -using namespace cocos2d; +USING_NS_CC; using namespace spine; using namespace std; -CCScene* ExampleLayer::scene () { - CCScene *scene = CCScene::create(); +Scene* ExampleLayer::scene () { + Scene *scene = Scene::create(); scene->addChild(ExampleLayer::create()); return scene; } bool ExampleLayer::init () { - if (!CCLayerColor::initWithColor(ccc4(128,128,128,255))) return false; - - skeletonNode = CCSkeletonAnimation::createWithFile("spineboy.json", "spineboy.atlas"); - skeletonNode->setMix("walk", "jump", 0.2f); - skeletonNode->setMix("jump", "walk", 0.4f); - - skeletonNode->setAnimationListener(this, animationStateEvent_selector(ExampleLayer::animationStateEvent)); - skeletonNode->setAnimation(0, "walk", false); - skeletonNode->addAnimation(0, "jump", false); - skeletonNode->addAnimation(0, "walk", true); - skeletonNode->addAnimation(0, "jump", true, 4); - // skeletonNode->addAnimation(1, "drawOrder", true); + if (!LayerColor::initWithColor(Color4B(128, 128, 128, 255))) return false; + skeletonNode = SkeletonAnimation::createWithFile("spineboy.json", "spineboy.atlas", 0.6f); + skeletonNode->setMix("walk", "jump", 0.2f); + skeletonNode->setMix("jump", "run", 0.2f); + skeletonNode->setAnimationListener(this, animationStateEvent_selector(ExampleLayer::animationStateEvent)); // skeletonNode->timeScale = 0.3f; skeletonNode->debugBones = true; - skeletonNode->update(0); - skeletonNode->runAction(CCRepeatForever::create(CCSequence::create(CCFadeOut::create(1), - CCFadeIn::create(1), - CCDelayTime::create(5), - NULL))); + skeletonNode->setAnimation(0, "walk", true); + skeletonNode->addAnimation(0, "jump", false, 3); + skeletonNode->addAnimation(0, "run", true); - CCSize windowSize = CCDirector::sharedDirector()->getWinSize(); - skeletonNode->setPosition(ccp(windowSize.width / 2, 20)); + // skeletonNode->addAnimation(1, "test", true); + // skeletonNode->runAction(RepeatForever::create(Sequence::create(FadeOut::create(1), FadeIn::create(1), DelayTime::create(5), NULL))); + + Size windowSize = Director::getInstance()->getWinSize(); + skeletonNode->setPosition(Vector2(windowSize.width / 2, 20)); addChild(skeletonNode); scheduleUpdate(); @@ -49,25 +71,25 @@ bool ExampleLayer::init () { void ExampleLayer::update (float deltaTime) { // Test releasing memory. - // CCDirector::sharedDirector()->replaceScene(ExampleLayer::scene()); + // Director::getInstance()->replaceScene(ExampleLayer::scene()); } -void ExampleLayer::animationStateEvent (CCSkeletonAnimation* node, int trackIndex, spEventType type, spEvent* event, int loopCount) { +void ExampleLayer::animationStateEvent (SkeletonAnimation* node, int trackIndex, spEventType type, spEvent* event, int loopCount) { spTrackEntry* entry = spAnimationState_getCurrent(node->state, trackIndex); const char* animationName = (entry && entry->animation) ? entry->animation->name : 0; switch (type) { - case ANIMATION_START: - CCLog("%d start: %s", trackIndex, animationName); + case SP_ANIMATION_START: + log("%d start: %s", trackIndex, animationName); break; - case ANIMATION_END: - CCLog("%d end: %s", trackIndex, animationName); + case SP_ANIMATION_END: + log("%d end: %s", trackIndex, animationName); break; - case ANIMATION_COMPLETE: - CCLog("%d complete: %s, %d", trackIndex, animationName, loopCount); + case SP_ANIMATION_COMPLETE: + log("%d complete: %s, %d", trackIndex, animationName, loopCount); break; - case ANIMATION_EVENT: - CCLog("%d event: %s, %s: %d, %f, %s", trackIndex, animationName, event->data->name, event->intValue, event->floatValue, event->stringValue); + case SP_ANIMATION_EVENT: + log("%d event: %s, %s: %d, %f, %s", trackIndex, animationName, event->data->name, event->intValue, event->floatValue, event->stringValue); break; } fflush(stdout); diff --git a/spine-cocos2dx/example/Classes/ExampleLayer.h b/spine-cocos2dx/example/Classes/ExampleLayer.h index 19f9c2e3c..51fb86500 100644 --- a/spine-cocos2dx/example/Classes/ExampleLayer.h +++ b/spine-cocos2dx/example/Classes/ExampleLayer.h @@ -1,4 +1,32 @@ - +/****************************************************************************** + * Spine Runtimes Software License + * Version 2.1 + * + * Copyright (c) 2013, Esoteric Software + * All rights reserved. + * + * You are granted a perpetual, non-exclusive, non-sublicensable and + * non-transferable license to install, execute and perform the Spine Runtimes + * Software (the "Software") solely for internal use. Without the written + * permission of Esoteric Software (typically granted by licensing Spine), you + * may not (a) modify, translate, adapt or otherwise create derivative works, + * improvements of the Software or develop new applications using the Software + * or (b) remove, delete, alter or obscure any trademarks or any copyright, + * trademark, patent or other intellectual property or proprietary rights + * notices on or in the Software, including any copy thereof. Redistributions + * in binary or source form must include this license and terms. + * + * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR + * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO + * EVENT SHALL ESOTERIC SOFTARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; + * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR + * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + *****************************************************************************/ #ifndef _EXAMPLELAYER_H_ #define _EXAMPLELAYER_H_ @@ -6,18 +34,18 @@ #include "cocos2d.h" #include -class ExampleLayer: public cocos2d::CCLayerColor { +class ExampleLayer: public cocos2d::LayerColor { public: - static cocos2d::CCScene* scene (); + static cocos2d::Scene* scene (); virtual bool init (); virtual void update (float deltaTime); CREATE_FUNC (ExampleLayer); private: - spine::CCSkeletonAnimation* skeletonNode; - - void animationStateEvent (spine::CCSkeletonAnimation* node, int trackIndex, spEventType type, spEvent* event, int loopCount); + spine::SkeletonAnimation* skeletonNode; + + void animationStateEvent (spine::SkeletonAnimation* node, int trackIndex, spEventType type, spEvent* event, int loopCount); }; #endif // _EXAMPLELAYER_H_ \ No newline at end of file diff --git a/spine-cocos2dx/example/Resources/common/goblins-ffd.json b/spine-cocos2dx/example/Resources/common/goblins-ffd.json new file mode 100644 index 000000000..b35360ad1 --- /dev/null +++ b/spine-cocos2dx/example/Resources/common/goblins-ffd.json @@ -0,0 +1,1081 @@ +{ +"bones": [ + { "name": "root" }, + { "name": "hip", "parent": "root", "x": 0.64, "y": 114.41 }, + { "name": "left upper leg", "parent": "hip", "length": 50.39, "x": 14.45, "y": 2.81, "rotation": -89.09 }, + { "name": "pelvis", "parent": "hip", "x": 1.41, "y": -6.57 }, + { "name": "right upper leg", "parent": "hip", "length": 42.45, "x": -20.07, "y": -6.83, "rotation": -97.49 }, + { "name": "torso", "parent": "hip", "length": 85.82, "x": -6.42, "y": 1.97, "rotation": 93.92 }, + { "name": "left lower leg", "parent": "left upper leg", "length": 49.89, "x": 56.34, "y": 0.98, "rotation": -16.65 }, + { "name": "left shoulder", "parent": "torso", "length": 35.43, "x": 74.04, "y": -20.38, "rotation": -156.96 }, + { "name": "neck", "parent": "torso", "length": 18.38, "x": 81.67, "y": -6.34, "rotation": -1.51 }, + { "name": "right lower leg", "parent": "right upper leg", "length": 58.52, "x": 42.99, "y": -0.61, "rotation": -14.34 }, + { "name": "right shoulder", "parent": "torso", "length": 37.24, "x": 76.02, "y": 18.14, "rotation": 133.88 }, + { "name": "head", "parent": "neck", "length": 68.28, "x": 20.93, "y": 11.59, "rotation": -13.92 }, + { "name": "left arm", "parent": "left shoulder", "length": 35.62, "x": 37.85, "y": -2.34, "rotation": 28.16 }, + { "name": "left foot", "parent": "left lower leg", "length": 46.5, "x": 58.94, "y": -7.61, "rotation": 102.43 }, + { "name": "right arm", "parent": "right shoulder", "length": 36.74, "x": 37.6, "y": 0.31, "rotation": 36.32 }, + { "name": "right foot", "parent": "right lower leg", "length": 45.45, "x": 64.88, "y": 0.04, "rotation": 110.3 }, + { "name": "left hand", "parent": "left arm", "length": 11.52, "x": 35.62, "y": 0.07, "rotation": 2.7 }, + { "name": "right hand", "parent": "right arm", "length": 15.32, "x": 36.9, "y": 0.34, "rotation": 2.35 }, + { "name": "spear1", "parent": "left hand", "length": 65.06, "x": 0.48, "y": 17.03, "rotation": 102.43 }, + { "name": "spear2", "parent": "spear1", "length": 61.41, "x": 65.05, "y": 0.04, "rotation": 0.9 }, + { "name": "spear3", "parent": "spear2", "length": 76.79, "x": 61.88, "y": 0.57, "rotation": -0.9 } +], +"slots": [ + { "name": "left shoulder", "bone": "left shoulder", "attachment": "left shoulder" }, + { "name": "left arm", "bone": "left arm", "attachment": "left arm" }, + { "name": "left hand item", "bone": "left hand", "attachment": "spear" }, + { "name": "left hand", "bone": "left hand", "attachment": "left hand" }, + { "name": "left foot", "bone": "left foot", "attachment": "left foot" }, + { "name": "left lower leg", "bone": "left lower leg", "attachment": "left lower leg" }, + { "name": "left upper leg", "bone": "left upper leg", "attachment": "left upper leg" }, + { "name": "neck", "bone": "neck", "attachment": "neck" }, + { "name": "torso", "bone": "torso", "attachment": "torso" }, + { "name": "pelvis", "bone": "pelvis", "attachment": "pelvis" }, + { "name": "right foot", "bone": "right foot", "attachment": "right foot" }, + { "name": "right lower leg", "bone": "right lower leg", "attachment": "right lower leg" }, + { "name": "undie straps", "bone": "pelvis", "attachment": "undie straps" }, + { "name": "undies", "bone": "pelvis", "attachment": "undies" }, + { "name": "right upper leg", "bone": "right upper leg", "attachment": "right upper leg" }, + { "name": "head", "bone": "head", "attachment": "head" }, + { "name": "eyes", "bone": "head" }, + { "name": "right shoulder", "bone": "right shoulder", "attachment": "right shoulder" }, + { "name": "right arm", "bone": "right arm", "attachment": "right arm" }, + { "name": "right hand thumb", "bone": "right hand", "attachment": "right hand thumb" }, + { "name": "right hand item", "bone": "right hand", "attachment": "dagger" }, + { "name": "right hand", "bone": "right hand", "attachment": "right hand" }, + { "name": "right hand item 2", "bone": "right hand", "attachment": "shield" } +], +"skins": { + "default": { + "left hand item": { + "dagger": { "x": 7.88, "y": -23.45, "rotation": 10.47, "width": 26, "height": 108 }, + "spear": { + "type": "skinnedmesh", + "uvs": [ 1, 0.11236, 0.77096, 0.13278, 0.76608, 0.21781, 0.75642, 0.386, 0.74723, 0.54607, 0.72117, 1, 0.28838, 1, 0.24208, 0.54327, 0.22589, 0.38361, 0.2089, 0.21605, 0.20043, 0.13242, 0, 0.11519, 0.4527, 0, 0.58399, 0 ], + "triangles": [ 5, 6, 4, 6, 7, 4, 4, 7, 3, 2, 9, 1, 9, 10, 1, 10, 12, 1, 12, 13, 1, 1, 13, 0, 10, 11, 12, 3, 8, 2, 8, 9, 2, 7, 8, 3 ], + "vertices": [ 1, 20, 38.54, -10.88, 1, 1, 20, 30.97, -5.93, 1, 2, 19, 61.48, -5.58, 0.51, 20, -0.31, -6.16, 0.48, 2, 18, 64.73, -5.03, 0.5, 19, -0.4, -5.06, 0.49, 1, 16, 4.56, 23.91, 1, 1, 16, 41.7, -138.95, 1, 1, 16, 32.42, -141.1, 1, 1, 16, -6.49, 22.4, 1, 2, 18, 65.48, 6.64, 0.5, 19, 0.53, 6.59, 0.49, 2, 19, 62.18, 6.66, 0.51, 20, 0.2, 6.09, 0.48, 1, 20, 30.96, 6.61, 1, 1, 20, 37.26, 11.09, 1, 1, 20, 79.75, 1.59, 1, 1, 20, 79.78, -1.29, 1 ], + "edges": [ 24, 22, 22, 20, 10, 12, 2, 0, 24, 26, 0, 26, 8, 10, 12, 14, 6, 8, 14, 16, 2, 4, 4, 6, 16, 18, 18, 20, 20, 2 ], + "hull": 14, + "width": 22, + "height": 368 + } + }, + "right hand item": { + "dagger": { + "type": "mesh", + "uvs": [ 0.78091, 0.38453, 1, 0.38405, 1, 0.44881, 0.73953, 0.4687, 0.74641, 0.81344, 0.34022, 1, 0.15434, 1, 0.11303, 0.78858, 0.23007, 0.47367, 0, 0.45047, 0, 0.38621, 0.22367, 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}, - { "time": 0.8666, "x": 0, "y": 6.78 }, - { "time": 1, "x": 0, "y": -4.16 } - ] - }, - "neck": { - "rotate": [ - { "time": 0, "angle": 3.6 }, - { "time": 0.1333, "angle": 17.49 }, - { "time": 0.2333, "angle": 6.1 }, - { "time": 0.3666, "angle": 3.45 }, - { "time": 0.5, "angle": 5.17 }, - { "time": 0.6333, "angle": 18.36 }, - { "time": 0.7333, "angle": 6.09 }, - { "time": 0.8666, "angle": 2.28 }, - { "time": 1, "angle": 3.6 } - ] - }, - "head": { - "rotate": [ - { - "time": 0, - "angle": 3.6, - "curve": [ 0, 0, 0.704, 1.17 ] - }, - { "time": 0.1333, "angle": -0.2 }, - { "time": 0.2333, "angle": 6.1 }, - { "time": 0.3666, "angle": 3.45 }, - { - "time": 0.5, - "angle": 5.17, - "curve": [ 0, 0, 0.704, 1.61 ] - }, - { "time": 0.6666, "angle": 1.1 }, - { "time": 0.7333, "angle": 6.09 }, - { "time": 0.8666, "angle": 2.28 }, - { "time": 1, "angle": 3.6 } - ] - } - }, - "slots": { - "eyes": { - "attachment": [ - { "time": 0.7, "name": "eyes closed" }, - { "time": 0.8, "name": null } - ] - } - } - } -} -} \ No newline at end of file diff --git a/spine-cocos2dx/example/Resources/common/spineboy.json b/spine-cocos2dx/example/Resources/common/spineboy.json index 113e72c33..1ffa7aad5 100644 --- a/spine-cocos2dx/example/Resources/common/spineboy.json +++ b/spine-cocos2dx/example/Resources/common/spineboy.json @@ -1,999 +1,2409 @@ { "bones": [ - { "name": "root" }, - { "name": "hip", "parent": "root", "x": 0.64, "y": 114.41 }, - { "name": "left upper leg", "parent": "hip", "length": 50.39, "x": 14.45, "y": 2.81, "rotation": -89.09 }, - { "name": "pelvis", "parent": "hip", "x": 1.41, "y": -6.57 }, - { "name": "right upper leg", "parent": "hip", "length": 45.76, "x": -18.27, "rotation": -101.13 }, - { "name": "torso", "parent": "hip", "length": 85.82, "x": -6.42, "y": 1.97, "rotation": 94.95 }, - { "name": "left lower leg", "parent": "left upper leg", "length": 56.45, "x": 51.78, "y": 3.46, "rotation": -16.65 }, - { "name": "left shoulder", "parent": "torso", "length": 44.19, "x": 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40.56, "y": 0.19, "rotation": 12.43, "color": "00ff04ff" }, + { "name": "gun", "parent": "rear_bracer", "length": 43.1, "x": 34.42, "y": -0.45, "rotation": 5.34, "color": "ff000dff" }, + { "name": "gunTip", "parent": "gun", "x": 201.04, "y": 52.13, "rotation": 6.83, "color": "ff000dff" } ], "slots": [ - { "name": "left shoulder", "bone": "left shoulder", "attachment": "left-shoulder" }, - { "name": "left arm", "bone": "left arm", "attachment": "left-arm" }, - { "name": "left hand", "bone": "left hand", "attachment": "left-hand" }, - { "name": "left foot", "bone": "left foot", "attachment": "left-foot" }, - { "name": "left lower leg", "bone": "left lower leg", "attachment": "left-lower-leg" }, - { "name": "left upper leg", "bone": "left upper leg", "attachment": "left-upper-leg" }, - { "name": "pelvis", "bone": "pelvis", "attachment": "pelvis" }, - { "name": "right foot", "bone": "right foot", "attachment": "right-foot" }, - { "name": "right lower leg", "bone": "right lower leg", 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shoulder", "bone": "right shoulder", "attachment": "right-shoulder", "additive": true }, - { "name": "right arm", "bone": "right arm", "attachment": "right-arm" }, - { "name": "right hand", "bone": "right hand", "attachment": "right-hand" }, - { "name": "bb-head", "bone": "head", "attachment": "bb-head" } + { "name": "eye", "bone": "head", "attachment": "eye_indifferent" }, + { "name": "front_thigh", "bone": "front_thigh", "attachment": "front_thigh" }, + { "name": "front_foot", "bone": "front_foot", "attachment": "front_foot" }, + { "name": "front_shin", "bone": "front_shin", "attachment": "front_shin" }, + { "name": "mouth", "bone": "head", "attachment": "mouth_smile" }, + { "name": "goggles", "bone": "head", "attachment": "goggles" }, + { "name": "front_bracer", "bone": "front_bracer", "attachment": "front_bracer" }, + { "name": "front_fist", "bone": "front_fist", "attachment": "front_fist_closed" }, + { "name": "muzzle", "bone": "gunTip", "additive": true } ], "skins": { "default": 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a/spine-cocos2dx/example/Resources/iphone/goblins.atlas +++ b/spine-cocos2dx/example/Resources/ipad-retina/goblins-ffd.atlas @@ -1,285 +1,292 @@ -goblins.png +goblins-ffd.png format: RGBA8888 filter: Linear,Linear repeat: none -spear - rotate: true - xy: 2, 104 - size: 22, 368 - orig: 22, 368 +dagger + rotate: false + xy: 2, 28 + size: 26, 108 + orig: 26, 108 offset: 0, 0 index: -1 -goblingirl/head +goblin/eyes-closed rotate: false - xy: 2, 23 - size: 103, 79 - orig: 103, 81 - offset: 0, 2 + xy: 137, 29 + size: 34, 12 + orig: 34, 12 + offset: 0, 0 index: -1 goblin/head rotate: false - xy: 107, 38 - size: 103, 64 + xy: 26, 357 + size: 103, 66 orig: 103, 66 offset: 0, 0 index: -1 -goblin/torso - rotate: true - xy: 212, 34 - size: 68, 96 - orig: 68, 96 - offset: 0, 0 - index: -1 -goblin/right-upper-leg - rotate: true - xy: 107, 2 - size: 34, 63 - orig: 34, 63 - offset: 0, 0 - index: -1 -goblin/left-lower-leg - rotate: true - xy: 172, 2 - size: 30, 70 - orig: 33, 70 - offset: 2, 0 - index: -1 -goblingirl/left-lower-leg - rotate: true - xy: 244, 2 - size: 30, 70 - orig: 33, 70 - offset: 2, 0 - index: -1 -goblin/undie-straps +goblin/left-arm rotate: false - xy: 2, 2 - size: 55, 19 - orig: 55, 19 - offset: 0, 0 - index: -1 -dagger - rotate: true - xy: 372, 100 - size: 26, 108 - orig: 156, 238 - offset: 100, 30 - index: -1 -goblingirl/torso - rotate: true - xy: 482, 60 - size: 66, 96 - orig: 68, 96 - offset: 0, 0 - index: -1 -goblin/right-lower-leg - rotate: true - xy: 580, 91 - size: 35, 76 - orig: 36, 76 - offset: 1, 0 - index: -1 -goblingirl/right-lower-leg - rotate: true - xy: 658, 91 - size: 35, 76 - orig: 36, 76 - offset: 1, 0 - index: -1 -goblin/left-upper-leg - rotate: true - xy: 736, 93 - size: 33, 73 - orig: 33, 73 - offset: 0, 0 - index: -1 -goblin/pelvis - rotate: true - xy: 310, 40 - size: 62, 43 - orig: 62, 43 - offset: 0, 0 - index: -1 -goblin/left-hand - rotate: true - xy: 316, 2 - size: 36, 41 - orig: 36, 41 - offset: 0, 0 - index: -1 -goblingirl/left-upper-leg - rotate: true - xy: 811, 93 - size: 33, 70 - orig: 33, 70 + xy: 30, 28 + size: 37, 35 + orig: 37, 35 offset: 0, 0 index: -1 goblin/left-foot rotate: false - xy: 883, 95 + xy: 134, 260 size: 65, 31 orig: 65, 31 offset: 0, 0 index: -1 -goblingirl/left-foot +goblin/left-hand rotate: false - xy: 950, 95 - size: 65, 31 - orig: 65, 31 - offset: 0, 0 - index: -1 -goblin/right-foot - rotate: false - xy: 580, 56 - size: 63, 33 - orig: 63, 33 - offset: 0, 0 - index: -1 -goblingirl/right-foot - rotate: false - xy: 645, 56 - size: 63, 33 - orig: 63, 33 - offset: 0, 0 - index: -1 -goblingirl/pelvis - rotate: false - xy: 355, 55 - size: 59, 43 - orig: 62, 43 - offset: 1, 0 - index: -1 -goblingirl/right-upper-leg - rotate: true - xy: 416, 64 - size: 34, 63 - orig: 34, 63 - offset: 0, 0 - index: -1 -goblin/right-shoulder - rotate: false - xy: 359, 11 - size: 39, 42 - orig: 39, 45 - offset: 0, 0 - index: -1 -goblingirl/undie-straps - rotate: false - xy: 416, 43 - size: 55, 19 - orig: 55, 19 - offset: 0, 0 - index: -1 -goblingirl/right-shoulder - rotate: true - xy: 400, 2 - size: 39, 42 - orig: 39, 45 - offset: 0, 0 - index: -1 -goblin/left-arm - rotate: true - xy: 444, 4 - size: 37, 35 - orig: 37, 35 - offset: 0, 0 - index: -1 -goblin/neck - rotate: false - xy: 481, 17 + xy: 69, 25 size: 36, 41 orig: 36, 41 offset: 0, 0 index: -1 -goblingirl/left-hand +goblin/left-lower-leg rotate: false - xy: 519, 18 - size: 35, 40 - orig: 35, 40 - offset: 0, 0 - index: -1 -goblingirl/right-arm - rotate: false - xy: 556, 8 - size: 22, 50 - orig: 28, 50 - offset: 3, 0 - index: -1 -goblingirl/neck - rotate: false - xy: 580, 13 - size: 33, 41 - orig: 35, 41 + xy: 134, 293 + size: 33, 70 + orig: 33, 70 offset: 0, 0 index: -1 goblin/left-shoulder - rotate: true - xy: 615, 25 + rotate: false + xy: 137, 43 size: 29, 44 orig: 29, 44 offset: 0, 0 index: -1 -goblingirl/left-shoulder - rotate: true - xy: 661, 26 - size: 28, 45 - orig: 28, 46 - offset: 0, 1 - index: -1 -goblingirl/left-arm +goblin/left-upper-leg rotate: false - xy: 710, 54 - size: 37, 35 - orig: 37, 35 + xy: 30, 65 + size: 33, 73 + orig: 33, 73 + offset: 0, 0 + index: -1 +goblin/neck + rotate: false + xy: 201, 387 + size: 36, 41 + orig: 36, 41 + offset: 0, 0 + index: -1 +goblin/pelvis + rotate: false + xy: 26, 140 + size: 62, 43 + orig: 62, 43 offset: 0, 0 index: -1 goblin/right-arm rotate: false - xy: 708, 2 + xy: 171, 84 size: 23, 50 orig: 23, 50 offset: 0, 0 index: -1 +goblin/right-foot + rotate: false + xy: 134, 225 + size: 63, 33 + orig: 63, 33 + offset: 0, 0 + index: -1 goblin/right-hand rotate: false - xy: 749, 54 + xy: 204, 258 size: 36, 37 orig: 36, 37 offset: 0, 0 index: -1 -goblingirl/right-hand +goblin/right-lower-leg rotate: false - xy: 733, 15 - size: 35, 37 - orig: 36, 37 - offset: 1, 0 + xy: 201, 430 + size: 36, 76 + orig: 36, 76 + offset: 0, 0 + index: -1 +goblin/right-shoulder + rotate: false + xy: 130, 89 + size: 39, 45 + orig: 39, 45 + offset: 0, 0 + index: -1 +goblin/right-upper-leg + rotate: false + xy: 98, 214 + size: 34, 63 + orig: 34, 63 + offset: 0, 0 + index: -1 +goblin/torso + rotate: false + xy: 131, 410 + size: 68, 96 + orig: 68, 96 + offset: 0, 0 + index: -1 +goblin/undie-straps + rotate: false + xy: 2, 7 + size: 55, 19 + orig: 55, 19 + offset: 0, 0 index: -1 goblin/undies rotate: false - xy: 787, 62 - size: 36, 29 - orig: 36, 29 - offset: 0, 0 - index: -1 -goblingirl/undies - rotate: false - xy: 825, 62 + xy: 199, 227 size: 36, 29 orig: 36, 29 offset: 0, 0 index: -1 goblingirl/eyes-closed rotate: false - xy: 59, 6 - size: 37, 15 + xy: 59, 2 + size: 37, 21 orig: 37, 21 offset: 0, 0 index: -1 -goblin/eyes-closed - rotate: true - xy: 770, 18 - size: 34, 12 - orig: 34, 12 +goblingirl/head + rotate: false + xy: 26, 425 + size: 103, 81 + orig: 103, 81 + offset: 0, 0 + index: -1 +goblingirl/left-arm + rotate: false + xy: 201, 190 + size: 37, 35 + orig: 37, 35 + offset: 0, 0 + index: -1 +goblingirl/left-foot + rotate: false + xy: 134, 192 + size: 65, 31 + orig: 65, 31 + offset: 0, 0 + index: -1 +goblingirl/left-hand + rotate: false + xy: 196, 109 + size: 35, 40 + orig: 35, 40 + offset: 0, 0 + index: -1 +goblingirl/left-lower-leg + rotate: false + xy: 169, 293 + size: 33, 70 + orig: 33, 70 + offset: 0, 0 + index: -1 +goblingirl/left-shoulder + rotate: false + xy: 107, 30 + size: 28, 46 + orig: 28, 46 + offset: 0, 0 + index: -1 +goblingirl/left-upper-leg + rotate: false + xy: 65, 68 + size: 33, 70 + orig: 33, 70 + offset: 0, 0 + index: -1 +goblingirl/neck + rotate: false + xy: 204, 297 + size: 35, 41 + orig: 35, 41 + offset: 0, 0 + index: -1 +goblingirl/pelvis + rotate: false + xy: 131, 365 + size: 62, 43 + orig: 62, 43 + offset: 0, 0 + index: -1 +goblingirl/right-arm + rotate: false + xy: 100, 97 + size: 28, 50 + orig: 28, 50 + offset: 0, 0 + index: -1 +goblingirl/right-foot + rotate: false + xy: 134, 157 + size: 63, 33 + orig: 63, 33 + offset: 0, 0 + index: -1 +goblingirl/right-hand + rotate: false + xy: 199, 151 + size: 36, 37 + orig: 36, 37 + offset: 0, 0 + index: -1 +goblingirl/right-lower-leg + rotate: false + xy: 96, 279 + size: 36, 76 + orig: 36, 76 + offset: 0, 0 + index: -1 +goblingirl/right-shoulder + rotate: false + xy: 204, 340 + size: 39, 45 + orig: 39, 45 + offset: 0, 0 + index: -1 +goblingirl/right-upper-leg + rotate: false + xy: 98, 149 + size: 34, 63 + orig: 34, 63 + offset: 0, 0 + index: -1 +goblingirl/torso + rotate: false + xy: 26, 259 + size: 68, 96 + orig: 68, 96 + offset: 0, 0 + index: -1 +goblingirl/undie-straps + rotate: false + xy: 134, 136 + size: 55, 19 + orig: 55, 19 + offset: 0, 0 + index: -1 +goblingirl/undies + rotate: false + xy: 196, 78 + size: 36, 29 + orig: 36, 29 + offset: 0, 0 + index: -1 +shield + rotate: false + xy: 26, 185 + size: 70, 72 + orig: 70, 72 + offset: 0, 0 + index: -1 +spear + rotate: false + xy: 2, 138 + size: 22, 368 + orig: 22, 368 offset: 0, 0 index: -1 diff --git a/spine-cocos2dx/example/Resources/ipad-retina/goblins-ffd.png b/spine-cocos2dx/example/Resources/ipad-retina/goblins-ffd.png new file mode 100644 index 000000000..f172361f2 Binary files /dev/null and b/spine-cocos2dx/example/Resources/ipad-retina/goblins-ffd.png differ diff --git a/spine-cocos2dx/example/Resources/ipad-retina/spineboy.atlas b/spine-cocos2dx/example/Resources/ipad-retina/spineboy.atlas new file mode 100644 index 000000000..19c0934b1 --- /dev/null +++ b/spine-cocos2dx/example/Resources/ipad-retina/spineboy.atlas @@ -0,0 +1,194 @@ + +spineboy.png +format: RGBA8888 +filter: Linear,Linear +repeat: none +eye_indifferent + rotate: true + xy: 389, 5 + size: 56, 53 + orig: 56, 53 + offset: 0, 0 + index: -1 +eye_surprised + rotate: false + xy: 580, 34 + size: 56, 53 + orig: 56, 53 + offset: 0, 0 + index: -1 +front_bracer + rotate: false + xy: 732, 85 + size: 35, 48 + orig: 35, 48 + offset: 0, 0 + index: -1 +front_fist_closed + rotate: false + xy: 556, 91 + size: 45, 49 + orig: 45, 49 + offset: 0, 0 + index: -1 +front_fist_open + rotate: false + xy: 668, 32 + size: 52, 52 + orig: 52, 52 + offset: 0, 0 + index: -1 +front_foot + rotate: false + xy: 924, 201 + size: 76, 41 + orig: 76, 41 + offset: 0, 0 + index: -1 +front_foot_bend1 + rotate: false + xy: 845, 200 + size: 77, 42 + orig: 77, 42 + offset: 0, 0 + index: -1 +front_foot_bend2 + rotate: false + xy: 778, 186 + size: 65, 56 + orig: 65, 56 + offset: 0, 0 + index: -1 +front_shin + rotate: true + xy: 444, 91 + size: 49, 110 + orig: 49, 110 + offset: 0, 0 + index: -1 +front_thigh + rotate: true + xy: 603, 89 + size: 29, 67 + orig: 29, 67 + offset: 0, 0 + index: -1 +front_upper_arm + rotate: true + xy: 672, 86 + size: 32, 58 + orig: 32, 58 + offset: 0, 0 + index: -1 +goggles + rotate: false + xy: 444, 142 + size: 157, 100 + orig: 157, 100 + offset: 0, 0 + index: -1 +gun + rotate: false + xy: 603, 120 + size: 126, 122 + orig: 126, 122 + offset: 0, 0 + index: -1 +head + rotate: false + xy: 279, 63 + size: 163, 179 + orig: 163, 179 + offset: 0, 0 + index: -1 +mouth_grind + rotate: false + xy: 845, 163 + size: 56, 35 + orig: 56, 35 + offset: 0, 0 + index: -1 +mouth_oooo + rotate: false + xy: 842, 126 + size: 56, 35 + orig: 56, 35 + offset: 0, 0 + index: -1 +mouth_smile + rotate: false + xy: 769, 97 + size: 56, 35 + orig: 56, 35 + offset: 0, 0 + index: -1 +muzzle + rotate: false + xy: 2, 2 + size: 275, 240 + orig: 277, 240 + offset: 0, 0 + index: -1 +neck + rotate: false + xy: 903, 173 + size: 22, 25 + orig: 22, 25 + offset: 0, 0 + index: -1 +rear_bracer + rotate: false + xy: 722, 40 + size: 34, 43 + orig: 34, 43 + offset: 0, 0 + index: -1 +rear_foot + rotate: false + xy: 444, 11 + size: 68, 36 + orig: 68, 36 + offset: 0, 0 + index: -1 +rear_foot_bend1 + rotate: false + xy: 444, 49 + size: 70, 40 + orig: 70, 40 + offset: 0, 0 + index: -1 +rear_foot_bend2 + rotate: false + xy: 778, 134 + size: 62, 50 + orig: 62, 50 + offset: 0, 0 + index: -1 +rear_shin + rotate: false + xy: 731, 135 + size: 45, 107 + orig: 45, 107 + offset: 0, 0 + index: -1 +rear_thigh + rotate: true + xy: 516, 50 + size: 39, 62 + orig: 39, 62 + offset: 0, 0 + index: -1 +rear_upper_arm + rotate: false + xy: 638, 35 + size: 28, 52 + orig: 28, 52 + offset: 0, 0 + index: -1 +torso + rotate: true + xy: 279, 2 + size: 59, 108 + orig: 59, 108 + offset: 0, 0 + index: -1 diff --git a/spine-cocos2dx/example/Resources/ipad-retina/spineboy.png b/spine-cocos2dx/example/Resources/ipad-retina/spineboy.png new file mode 100644 index 000000000..b43262310 Binary files /dev/null and b/spine-cocos2dx/example/Resources/ipad-retina/spineboy.png differ diff --git a/spine-cocos2dx/example/Resources/ipad/goblins.atlas b/spine-cocos2dx/example/Resources/ipad/goblins-ffd.atlas similarity index 68% rename from spine-cocos2dx/example/Resources/ipad/goblins.atlas rename to spine-cocos2dx/example/Resources/ipad/goblins-ffd.atlas index ce74602e5..b977b07f6 100644 --- a/spine-cocos2dx/example/Resources/ipad/goblins.atlas +++ b/spine-cocos2dx/example/Resources/ipad/goblins-ffd.atlas @@ -1,285 +1,292 @@ -goblins.png +goblins-ffd.png format: RGBA8888 filter: Linear,Linear repeat: none -spear - rotate: true - xy: 2, 104 - size: 22, 368 - orig: 22, 368 +dagger + rotate: false + xy: 2, 28 + size: 26, 108 + orig: 26, 108 offset: 0, 0 index: -1 -goblingirl/head +goblin/eyes-closed rotate: false - xy: 2, 23 - size: 103, 79 - orig: 103, 81 - offset: 0, 2 + xy: 137, 29 + size: 34, 12 + orig: 34, 12 + offset: 0, 0 index: -1 goblin/head rotate: false - xy: 107, 38 - size: 103, 64 + xy: 26, 357 + size: 103, 66 orig: 103, 66 offset: 0, 0 index: -1 -goblin/torso - rotate: true - xy: 212, 34 - size: 68, 96 - orig: 68, 96 - offset: 0, 0 - index: -1 -goblin/right-upper-leg - rotate: true - xy: 107, 2 - size: 34, 63 - orig: 34, 63 - offset: 0, 0 - index: -1 -goblin/left-lower-leg - rotate: true - xy: 172, 2 - size: 30, 70 - orig: 33, 70 - offset: 2, 0 - index: -1 -goblingirl/left-lower-leg - rotate: true - xy: 244, 2 - size: 30, 70 - orig: 33, 70 - offset: 2, 0 - index: -1 -goblin/undie-straps +goblin/left-arm rotate: false - xy: 2, 2 - size: 55, 19 - orig: 55, 19 - offset: 0, 0 - index: -1 -dagger - rotate: true - xy: 372, 100 - size: 26, 108 - orig: 156, 238 - offset: 100, 30 - index: -1 -goblingirl/torso - rotate: true - xy: 482, 60 - size: 66, 96 - orig: 68, 96 - offset: 0, 0 - index: -1 -goblin/right-lower-leg - rotate: true - xy: 580, 91 - size: 35, 76 - orig: 36, 76 - offset: 1, 0 - index: -1 -goblingirl/right-lower-leg - rotate: true - xy: 658, 91 - size: 35, 76 - orig: 36, 76 - offset: 1, 0 - index: -1 -goblin/left-upper-leg - rotate: true - xy: 736, 93 - size: 33, 73 - orig: 33, 73 - offset: 0, 0 - index: -1 -goblin/pelvis - rotate: true - xy: 310, 40 - size: 62, 43 - orig: 62, 43 - offset: 0, 0 - index: -1 -goblin/left-hand - rotate: true - xy: 316, 2 - size: 36, 41 - orig: 36, 41 - offset: 0, 0 - index: -1 -goblingirl/left-upper-leg - rotate: true - xy: 811, 93 - size: 33, 70 - orig: 33, 70 + xy: 30, 28 + size: 37, 35 + orig: 37, 35 offset: 0, 0 index: -1 goblin/left-foot rotate: false - xy: 883, 95 + xy: 134, 260 size: 65, 31 orig: 65, 31 offset: 0, 0 index: -1 -goblingirl/left-foot +goblin/left-hand rotate: false - xy: 950, 95 - size: 65, 31 - orig: 65, 31 - offset: 0, 0 - index: -1 -goblin/right-foot - rotate: false - xy: 580, 56 - size: 63, 33 - orig: 63, 33 - offset: 0, 0 - index: -1 -goblingirl/right-foot - rotate: false - xy: 645, 56 - size: 63, 33 - orig: 63, 33 - offset: 0, 0 - index: -1 -goblingirl/pelvis - rotate: false - xy: 355, 55 - size: 59, 43 - orig: 62, 43 - offset: 1, 0 - index: -1 -goblingirl/right-upper-leg - rotate: true - xy: 416, 64 - size: 34, 63 - orig: 34, 63 - offset: 0, 0 - index: -1 -goblin/right-shoulder - rotate: false - xy: 359, 11 - size: 39, 42 - orig: 39, 45 - offset: 0, 0 - index: -1 -goblingirl/undie-straps - rotate: false - xy: 416, 43 - size: 55, 19 - orig: 55, 19 - offset: 0, 0 - index: -1 -goblingirl/right-shoulder - rotate: true - xy: 400, 2 - size: 39, 42 - orig: 39, 45 - offset: 0, 0 - index: -1 -goblin/left-arm - rotate: true - xy: 444, 4 - size: 37, 35 - orig: 37, 35 - offset: 0, 0 - index: -1 -goblin/neck - rotate: false - xy: 481, 17 + xy: 69, 25 size: 36, 41 orig: 36, 41 offset: 0, 0 index: -1 -goblingirl/left-hand +goblin/left-lower-leg rotate: false - xy: 519, 18 - size: 35, 40 - orig: 35, 40 - offset: 0, 0 - index: -1 -goblingirl/right-arm - rotate: false - xy: 556, 8 - size: 22, 50 - orig: 28, 50 - offset: 3, 0 - index: -1 -goblingirl/neck - rotate: false - xy: 580, 13 - size: 33, 41 - orig: 35, 41 + xy: 134, 293 + size: 33, 70 + orig: 33, 70 offset: 0, 0 index: -1 goblin/left-shoulder - rotate: true - xy: 615, 25 + rotate: false + xy: 137, 43 size: 29, 44 orig: 29, 44 offset: 0, 0 index: -1 -goblingirl/left-shoulder - rotate: true - xy: 661, 26 - size: 28, 45 - orig: 28, 46 - offset: 0, 1 - index: -1 -goblingirl/left-arm +goblin/left-upper-leg rotate: false - xy: 710, 54 - size: 37, 35 - orig: 37, 35 + xy: 30, 65 + size: 33, 73 + orig: 33, 73 + offset: 0, 0 + index: -1 +goblin/neck + rotate: false + xy: 201, 387 + size: 36, 41 + orig: 36, 41 + offset: 0, 0 + index: -1 +goblin/pelvis + rotate: false + xy: 26, 140 + size: 62, 43 + orig: 62, 43 offset: 0, 0 index: -1 goblin/right-arm rotate: false - xy: 708, 2 + xy: 171, 84 size: 23, 50 orig: 23, 50 offset: 0, 0 index: -1 +goblin/right-foot + rotate: false + xy: 134, 225 + size: 63, 33 + orig: 63, 33 + offset: 0, 0 + index: -1 goblin/right-hand rotate: false - xy: 749, 54 + xy: 204, 258 size: 36, 37 orig: 36, 37 offset: 0, 0 index: -1 -goblingirl/right-hand +goblin/right-lower-leg rotate: false - xy: 733, 15 - size: 35, 37 - orig: 36, 37 - offset: 1, 0 + xy: 201, 430 + size: 36, 76 + orig: 36, 76 + offset: 0, 0 + index: -1 +goblin/right-shoulder + rotate: false + xy: 130, 89 + size: 39, 45 + orig: 39, 45 + offset: 0, 0 + index: -1 +goblin/right-upper-leg + rotate: false + xy: 98, 214 + size: 34, 63 + orig: 34, 63 + offset: 0, 0 + index: -1 +goblin/torso + rotate: false + xy: 131, 410 + size: 68, 96 + orig: 68, 96 + offset: 0, 0 + index: -1 +goblin/undie-straps + rotate: false + xy: 2, 7 + size: 55, 19 + orig: 55, 19 + offset: 0, 0 index: -1 goblin/undies rotate: false - xy: 787, 62 - size: 36, 29 - orig: 36, 29 - offset: 0, 0 - index: -1 -goblingirl/undies - rotate: false - xy: 825, 62 + xy: 199, 227 size: 36, 29 orig: 36, 29 offset: 0, 0 index: -1 goblingirl/eyes-closed rotate: false - xy: 59, 6 - size: 37, 15 + xy: 59, 2 + size: 37, 21 orig: 37, 21 offset: 0, 0 index: -1 -goblin/eyes-closed - rotate: true - xy: 770, 18 - size: 34, 12 - orig: 34, 12 +goblingirl/head + rotate: false + xy: 26, 425 + size: 103, 81 + orig: 103, 81 + offset: 0, 0 + index: -1 +goblingirl/left-arm + rotate: false + xy: 201, 190 + size: 37, 35 + orig: 37, 35 + offset: 0, 0 + index: -1 +goblingirl/left-foot + rotate: false + xy: 134, 192 + size: 65, 31 + orig: 65, 31 + offset: 0, 0 + index: -1 +goblingirl/left-hand + rotate: false + xy: 196, 109 + size: 35, 40 + orig: 35, 40 + offset: 0, 0 + index: -1 +goblingirl/left-lower-leg + rotate: false + xy: 169, 293 + size: 33, 70 + orig: 33, 70 + offset: 0, 0 + index: -1 +goblingirl/left-shoulder + rotate: false + xy: 107, 30 + size: 28, 46 + orig: 28, 46 + offset: 0, 0 + index: -1 +goblingirl/left-upper-leg + rotate: false + xy: 65, 68 + size: 33, 70 + orig: 33, 70 + offset: 0, 0 + index: -1 +goblingirl/neck + rotate: false + xy: 204, 297 + size: 35, 41 + orig: 35, 41 + offset: 0, 0 + index: -1 +goblingirl/pelvis + rotate: false + xy: 131, 365 + size: 62, 43 + orig: 62, 43 + offset: 0, 0 + index: -1 +goblingirl/right-arm + rotate: false + xy: 100, 97 + size: 28, 50 + orig: 28, 50 + offset: 0, 0 + index: -1 +goblingirl/right-foot + rotate: false + xy: 134, 157 + size: 63, 33 + orig: 63, 33 + offset: 0, 0 + index: -1 +goblingirl/right-hand + rotate: false + xy: 199, 151 + size: 36, 37 + orig: 36, 37 + offset: 0, 0 + index: -1 +goblingirl/right-lower-leg + rotate: false + xy: 96, 279 + size: 36, 76 + orig: 36, 76 + offset: 0, 0 + index: -1 +goblingirl/right-shoulder + rotate: false + xy: 204, 340 + size: 39, 45 + orig: 39, 45 + offset: 0, 0 + index: -1 +goblingirl/right-upper-leg + rotate: false + xy: 98, 149 + size: 34, 63 + orig: 34, 63 + offset: 0, 0 + index: -1 +goblingirl/torso + rotate: false + xy: 26, 259 + size: 68, 96 + orig: 68, 96 + offset: 0, 0 + index: -1 +goblingirl/undie-straps + rotate: false + xy: 134, 136 + size: 55, 19 + orig: 55, 19 + offset: 0, 0 + index: -1 +goblingirl/undies + rotate: false + xy: 196, 78 + size: 36, 29 + orig: 36, 29 + offset: 0, 0 + index: -1 +shield + rotate: false + xy: 26, 185 + size: 70, 72 + orig: 70, 72 + offset: 0, 0 + index: -1 +spear + rotate: false + xy: 2, 138 + size: 22, 368 + orig: 22, 368 offset: 0, 0 index: -1 diff --git a/spine-cocos2dx/example/Resources/ipad/goblins-ffd.png b/spine-cocos2dx/example/Resources/ipad/goblins-ffd.png new file mode 100644 index 000000000..f172361f2 Binary files /dev/null and b/spine-cocos2dx/example/Resources/ipad/goblins-ffd.png differ diff --git a/spine-cocos2dx/example/Resources/ipad/goblins.png b/spine-cocos2dx/example/Resources/ipad/goblins.png deleted file mode 100644 index 1d6f59e37..000000000 Binary files a/spine-cocos2dx/example/Resources/ipad/goblins.png and /dev/null differ diff --git a/spine-cocos2dx/example/Resources/ipad/spineboy.atlas b/spine-cocos2dx/example/Resources/ipad/spineboy.atlas index 1f482c0a1..19c0934b1 100644 --- a/spine-cocos2dx/example/Resources/ipad/spineboy.atlas +++ b/spine-cocos2dx/example/Resources/ipad/spineboy.atlas @@ -3,164 +3,192 @@ spineboy.png format: RGBA8888 filter: Linear,Linear repeat: none +eye_indifferent + rotate: true + xy: 389, 5 + size: 56, 53 + orig: 56, 53 + offset: 0, 0 + index: -1 +eye_surprised + rotate: false + xy: 580, 34 + size: 56, 53 + orig: 56, 53 + offset: 0, 0 + index: -1 +front_bracer + rotate: false + xy: 732, 85 + size: 35, 48 + orig: 35, 48 + offset: 0, 0 + index: -1 +front_fist_closed + rotate: false + xy: 556, 91 + size: 45, 49 + orig: 45, 49 + offset: 0, 0 + index: -1 +front_fist_open + rotate: false + xy: 668, 32 + size: 52, 52 + orig: 52, 52 + offset: 0, 0 + index: -1 +front_foot + rotate: false + xy: 924, 201 + size: 76, 41 + orig: 76, 41 + offset: 0, 0 + index: -1 +front_foot_bend1 + rotate: false + xy: 845, 200 + size: 77, 42 + orig: 77, 42 + offset: 0, 0 + index: -1 +front_foot_bend2 + rotate: false + xy: 778, 186 + size: 65, 56 + orig: 65, 56 + offset: 0, 0 + index: -1 +front_shin + rotate: true + xy: 444, 91 + size: 49, 110 + orig: 49, 110 + offset: 0, 0 + index: -1 +front_thigh + rotate: true + xy: 603, 89 + size: 29, 67 + orig: 29, 67 + offset: 0, 0 + index: -1 +front_upper_arm + rotate: true + xy: 672, 86 + size: 32, 58 + orig: 32, 58 + offset: 0, 0 + index: -1 +goggles + rotate: false + xy: 444, 142 + size: 157, 100 + orig: 157, 100 + offset: 0, 0 + index: -1 +gun + rotate: false + xy: 603, 120 + size: 126, 122 + orig: 126, 122 + offset: 0, 0 + index: -1 head rotate: false - xy: 1, 122 - size: 121, 132 - orig: 121, 132 + xy: 279, 63 + size: 163, 179 + orig: 163, 179 offset: 0, 0 index: -1 -torso +mouth_grind rotate: false - xy: 1, 28 - size: 68, 92 - orig: 68, 92 + xy: 845, 163 + size: 56, 35 + orig: 56, 35 offset: 0, 0 index: -1 -left-pant-bottom +mouth_oooo rotate: false - xy: 1, 4 - size: 44, 22 - orig: 44, 22 + xy: 842, 126 + size: 56, 35 + orig: 56, 35 offset: 0, 0 index: -1 -right-pant-bottom +mouth_smile rotate: false - xy: 47, 8 - size: 46, 18 - orig: 46, 18 + xy: 769, 97 + size: 56, 35 + orig: 56, 35 offset: 0, 0 index: -1 -right-upper-leg +muzzle rotate: false - xy: 71, 50 - size: 44, 70 - orig: 44, 70 - offset: 0, 0 - index: -1 -pelvis - rotate: false - xy: 95, 1 - size: 63, 47 - orig: 63, 47 - offset: 0, 0 - index: -1 -left-upper-leg - rotate: false - xy: 117, 53 - size: 33, 67 - orig: 33, 67 - offset: 0, 0 - index: -1 -right-foot - rotate: false - xy: 160, 224 - size: 67, 30 - orig: 67, 30 - offset: 0, 0 - index: -1 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- orig: 35, 29 + xy: 778, 134 + size: 62, 50 + orig: 62, 50 offset: 0, 0 index: -1 -eyes-closed +rear_shin rotate: false - xy: 221, 161 - size: 34, 27 - orig: 34, 27 + xy: 731, 135 + size: 45, 107 + orig: 45, 107 offset: 0, 0 index: -1 -right-lower-leg +rear_thigh + rotate: true + xy: 516, 50 + size: 39, 62 + orig: 39, 62 + offset: 0, 0 + index: -1 +rear_upper_arm rotate: false - xy: 152, 65 - size: 51, 64 - orig: 51, 64 + xy: 638, 35 + size: 28, 52 + orig: 28, 52 offset: 0, 0 index: -1 -right-foot-idle - rotate: false - xy: 184, 131 - size: 53, 28 - orig: 53, 28 - offset: 0, 0 - index: -1 -left-lower-leg - rotate: false - xy: 205, 65 - size: 49, 64 - orig: 49, 64 - offset: 0, 0 - index: -1 -right-shoulder - rotate: false - xy: 160, 12 - size: 52, 51 - orig: 52, 51 - offset: 0, 0 - index: -1 -eyes - rotate: false - xy: 214, 36 - size: 34, 27 - orig: 34, 27 - offset: 0, 0 - index: -1 -right-hand - rotate: false - xy: 214, 2 - size: 32, 32 - orig: 32, 32 +torso + rotate: true + xy: 279, 2 + size: 59, 108 + orig: 59, 108 offset: 0, 0 index: -1 diff --git a/spine-cocos2dx/example/Resources/ipad/spineboy.png b/spine-cocos2dx/example/Resources/ipad/spineboy.png index b8b493dfd..b43262310 100644 Binary files a/spine-cocos2dx/example/Resources/ipad/spineboy.png and b/spine-cocos2dx/example/Resources/ipad/spineboy.png differ diff --git a/spine-cocos2dx/example/Resources/ipadhd/goblins.png b/spine-cocos2dx/example/Resources/ipadhd/goblins.png deleted file mode 100644 index 1d6f59e37..000000000 Binary files a/spine-cocos2dx/example/Resources/ipadhd/goblins.png and /dev/null differ diff --git a/spine-cocos2dx/example/Resources/ipadhd/spineboy.atlas b/spine-cocos2dx/example/Resources/ipadhd/spineboy.atlas deleted file mode 100644 index 1f482c0a1..000000000 --- a/spine-cocos2dx/example/Resources/ipadhd/spineboy.atlas +++ /dev/null @@ -1,166 +0,0 @@ - -spineboy.png -format: RGBA8888 -filter: Linear,Linear -repeat: none -head - rotate: false - xy: 1, 122 - size: 121, 132 - orig: 121, 132 - offset: 0, 0 - index: -1 -torso - rotate: false - xy: 1, 28 - size: 68, 92 - orig: 68, 92 - offset: 0, 0 - index: -1 -left-pant-bottom - rotate: false - xy: 1, 4 - size: 44, 22 - orig: 44, 22 - offset: 0, 0 - index: -1 -right-pant-bottom - rotate: false - xy: 47, 8 - size: 46, 18 - orig: 46, 18 - offset: 0, 0 - index: -1 -right-upper-leg - rotate: false - xy: 71, 50 - size: 44, 70 - orig: 44, 70 - offset: 0, 0 - index: -1 -pelvis - rotate: false - xy: 95, 1 - size: 63, 47 - orig: 63, 47 - offset: 0, 0 - index: -1 -left-upper-leg - rotate: false - xy: 117, 53 - size: 33, 67 - orig: 33, 67 - offset: 0, 0 - index: -1 -right-foot - rotate: false - xy: 160, 224 - size: 67, 30 - orig: 67, 30 - offset: 0, 0 - index: -1 -left-shoulder - rotate: false - xy: 124, 201 - size: 34, 53 - orig: 34, 53 - offset: 0, 0 - index: -1 -left-ankle - rotate: false - xy: 229, 222 - size: 25, 32 - orig: 25, 32 - offset: 0, 0 - index: -1 -left-foot - rotate: false - xy: 160, 192 - size: 65, 30 - orig: 65, 30 - offset: 0, 0 - index: -1 -neck - rotate: false - xy: 124, 171 - size: 34, 28 - orig: 34, 28 - offset: 0, 0 - index: -1 -right-arm - rotate: false - xy: 124, 124 - size: 21, 45 - orig: 21, 45 - offset: 0, 0 - index: -1 -right-ankle - rotate: false - xy: 227, 190 - size: 25, 30 - orig: 25, 30 - offset: 0, 0 - index: -1 -left-hand - rotate: false - xy: 147, 131 - size: 35, 38 - orig: 35, 38 - offset: 0, 0 - index: -1 -left-arm - rotate: false - xy: 184, 161 - size: 35, 29 - orig: 35, 29 - offset: 0, 0 - index: -1 -eyes-closed - rotate: false - xy: 221, 161 - size: 34, 27 - orig: 34, 27 - offset: 0, 0 - index: -1 -right-lower-leg - rotate: false - xy: 152, 65 - size: 51, 64 - orig: 51, 64 - offset: 0, 0 - index: -1 -right-foot-idle - rotate: false - xy: 184, 131 - size: 53, 28 - orig: 53, 28 - offset: 0, 0 - index: -1 -left-lower-leg - rotate: false - xy: 205, 65 - size: 49, 64 - orig: 49, 64 - offset: 0, 0 - index: -1 -right-shoulder - rotate: false - xy: 160, 12 - size: 52, 51 - orig: 52, 51 - offset: 0, 0 - index: -1 -eyes - rotate: false - xy: 214, 36 - size: 34, 27 - orig: 34, 27 - offset: 0, 0 - index: -1 -right-hand - rotate: false - xy: 214, 2 - size: 32, 32 - orig: 32, 32 - offset: 0, 0 - index: -1 diff --git a/spine-cocos2dx/example/Resources/ipadhd/spineboy.png b/spine-cocos2dx/example/Resources/ipadhd/spineboy.png deleted file mode 100644 index b8b493dfd..000000000 Binary files a/spine-cocos2dx/example/Resources/ipadhd/spineboy.png and /dev/null differ diff --git a/spine-cocos2dx/example/Resources/iphone-retina/goblins.atlas b/spine-cocos2dx/example/Resources/iphone-retina/goblins-ffd.atlas similarity index 68% rename from spine-cocos2dx/example/Resources/iphone-retina/goblins.atlas rename to spine-cocos2dx/example/Resources/iphone-retina/goblins-ffd.atlas index ce74602e5..b977b07f6 100644 --- a/spine-cocos2dx/example/Resources/iphone-retina/goblins.atlas +++ b/spine-cocos2dx/example/Resources/iphone-retina/goblins-ffd.atlas @@ -1,285 +1,292 @@ -goblins.png +goblins-ffd.png format: RGBA8888 filter: Linear,Linear repeat: none -spear - rotate: true - xy: 2, 104 - size: 22, 368 - orig: 22, 368 +dagger + rotate: false + xy: 2, 28 + size: 26, 108 + orig: 26, 108 offset: 0, 0 index: -1 -goblingirl/head +goblin/eyes-closed rotate: false - xy: 2, 23 - size: 103, 79 - orig: 103, 81 - offset: 0, 2 + xy: 137, 29 + size: 34, 12 + orig: 34, 12 + offset: 0, 0 index: -1 goblin/head rotate: false - xy: 107, 38 - size: 103, 64 + xy: 26, 357 + size: 103, 66 orig: 103, 66 offset: 0, 0 index: -1 -goblin/torso - rotate: true - xy: 212, 34 - size: 68, 96 - orig: 68, 96 - offset: 0, 0 - index: -1 -goblin/right-upper-leg - rotate: true - xy: 107, 2 - size: 34, 63 - orig: 34, 63 - offset: 0, 0 - index: -1 -goblin/left-lower-leg - rotate: true - xy: 172, 2 - size: 30, 70 - orig: 33, 70 - offset: 2, 0 - index: -1 -goblingirl/left-lower-leg - rotate: true - xy: 244, 2 - size: 30, 70 - orig: 33, 70 - offset: 2, 0 - index: -1 -goblin/undie-straps +goblin/left-arm rotate: false - xy: 2, 2 - size: 55, 19 - orig: 55, 19 - offset: 0, 0 - index: -1 -dagger - rotate: true - xy: 372, 100 - size: 26, 108 - orig: 156, 238 - offset: 100, 30 - index: -1 -goblingirl/torso - rotate: true - xy: 482, 60 - size: 66, 96 - orig: 68, 96 - offset: 0, 0 - index: -1 -goblin/right-lower-leg - rotate: true - xy: 580, 91 - size: 35, 76 - orig: 36, 76 - offset: 1, 0 - index: -1 -goblingirl/right-lower-leg - rotate: true - xy: 658, 91 - size: 35, 76 - orig: 36, 76 - offset: 1, 0 - index: -1 -goblin/left-upper-leg - rotate: true - xy: 736, 93 - size: 33, 73 - orig: 33, 73 - offset: 0, 0 - index: -1 -goblin/pelvis - rotate: true - xy: 310, 40 - size: 62, 43 - orig: 62, 43 - offset: 0, 0 - index: -1 -goblin/left-hand - rotate: true - xy: 316, 2 - size: 36, 41 - orig: 36, 41 - offset: 0, 0 - index: -1 -goblingirl/left-upper-leg - rotate: true - xy: 811, 93 - size: 33, 70 - orig: 33, 70 + xy: 30, 28 + size: 37, 35 + orig: 37, 35 offset: 0, 0 index: -1 goblin/left-foot rotate: false - xy: 883, 95 + xy: 134, 260 size: 65, 31 orig: 65, 31 offset: 0, 0 index: -1 -goblingirl/left-foot +goblin/left-hand rotate: false - xy: 950, 95 - size: 65, 31 - orig: 65, 31 - offset: 0, 0 - index: -1 -goblin/right-foot - rotate: false - xy: 580, 56 - size: 63, 33 - orig: 63, 33 - offset: 0, 0 - index: -1 -goblingirl/right-foot - rotate: false - xy: 645, 56 - size: 63, 33 - orig: 63, 33 - offset: 0, 0 - index: -1 -goblingirl/pelvis - rotate: false - xy: 355, 55 - size: 59, 43 - orig: 62, 43 - offset: 1, 0 - index: -1 -goblingirl/right-upper-leg - rotate: true - xy: 416, 64 - size: 34, 63 - orig: 34, 63 - offset: 0, 0 - index: -1 -goblin/right-shoulder - rotate: false - xy: 359, 11 - size: 39, 42 - orig: 39, 45 - offset: 0, 0 - index: -1 -goblingirl/undie-straps - rotate: false - xy: 416, 43 - size: 55, 19 - orig: 55, 19 - offset: 0, 0 - index: -1 -goblingirl/right-shoulder - rotate: true - xy: 400, 2 - size: 39, 42 - orig: 39, 45 - offset: 0, 0 - index: -1 -goblin/left-arm - rotate: true - xy: 444, 4 - size: 37, 35 - orig: 37, 35 - offset: 0, 0 - index: -1 -goblin/neck - rotate: false - xy: 481, 17 + xy: 69, 25 size: 36, 41 orig: 36, 41 offset: 0, 0 index: -1 -goblingirl/left-hand +goblin/left-lower-leg rotate: false - xy: 519, 18 - size: 35, 40 - orig: 35, 40 - offset: 0, 0 - index: -1 -goblingirl/right-arm - rotate: false - xy: 556, 8 - size: 22, 50 - orig: 28, 50 - offset: 3, 0 - index: -1 -goblingirl/neck - rotate: false - xy: 580, 13 - size: 33, 41 - orig: 35, 41 + xy: 134, 293 + size: 33, 70 + orig: 33, 70 offset: 0, 0 index: -1 goblin/left-shoulder - rotate: true - xy: 615, 25 + rotate: false + xy: 137, 43 size: 29, 44 orig: 29, 44 offset: 0, 0 index: -1 -goblingirl/left-shoulder - rotate: true - xy: 661, 26 - size: 28, 45 - orig: 28, 46 - offset: 0, 1 - index: -1 -goblingirl/left-arm +goblin/left-upper-leg rotate: false - xy: 710, 54 - size: 37, 35 - orig: 37, 35 + xy: 30, 65 + size: 33, 73 + orig: 33, 73 + offset: 0, 0 + index: -1 +goblin/neck + rotate: false + xy: 201, 387 + size: 36, 41 + orig: 36, 41 + offset: 0, 0 + index: -1 +goblin/pelvis + rotate: false + xy: 26, 140 + size: 62, 43 + orig: 62, 43 offset: 0, 0 index: -1 goblin/right-arm rotate: false - xy: 708, 2 + xy: 171, 84 size: 23, 50 orig: 23, 50 offset: 0, 0 index: -1 +goblin/right-foot + rotate: false + xy: 134, 225 + size: 63, 33 + orig: 63, 33 + offset: 0, 0 + index: -1 goblin/right-hand rotate: false - xy: 749, 54 + xy: 204, 258 size: 36, 37 orig: 36, 37 offset: 0, 0 index: -1 -goblingirl/right-hand +goblin/right-lower-leg rotate: false - xy: 733, 15 - size: 35, 37 - orig: 36, 37 - offset: 1, 0 + xy: 201, 430 + size: 36, 76 + orig: 36, 76 + offset: 0, 0 + index: -1 +goblin/right-shoulder + rotate: false + xy: 130, 89 + size: 39, 45 + orig: 39, 45 + offset: 0, 0 + index: -1 +goblin/right-upper-leg + rotate: false + xy: 98, 214 + size: 34, 63 + orig: 34, 63 + offset: 0, 0 + index: -1 +goblin/torso + rotate: false + xy: 131, 410 + size: 68, 96 + orig: 68, 96 + offset: 0, 0 + index: -1 +goblin/undie-straps + rotate: false + xy: 2, 7 + size: 55, 19 + orig: 55, 19 + offset: 0, 0 index: -1 goblin/undies rotate: false - xy: 787, 62 - size: 36, 29 - orig: 36, 29 - offset: 0, 0 - index: -1 -goblingirl/undies - rotate: false - xy: 825, 62 + xy: 199, 227 size: 36, 29 orig: 36, 29 offset: 0, 0 index: -1 goblingirl/eyes-closed rotate: false - xy: 59, 6 - size: 37, 15 + xy: 59, 2 + size: 37, 21 orig: 37, 21 offset: 0, 0 index: -1 -goblin/eyes-closed - rotate: true - xy: 770, 18 - size: 34, 12 - orig: 34, 12 +goblingirl/head + rotate: false + xy: 26, 425 + size: 103, 81 + orig: 103, 81 + offset: 0, 0 + index: -1 +goblingirl/left-arm + rotate: false + xy: 201, 190 + size: 37, 35 + orig: 37, 35 + offset: 0, 0 + index: -1 +goblingirl/left-foot + rotate: false + xy: 134, 192 + size: 65, 31 + orig: 65, 31 + offset: 0, 0 + index: -1 +goblingirl/left-hand + rotate: false + xy: 196, 109 + size: 35, 40 + orig: 35, 40 + offset: 0, 0 + 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index: -1 +goblingirl/right-shoulder + rotate: false + xy: 204, 340 + size: 39, 45 + orig: 39, 45 + offset: 0, 0 + index: -1 +goblingirl/right-upper-leg + rotate: false + xy: 98, 149 + size: 34, 63 + orig: 34, 63 + offset: 0, 0 + index: -1 +goblingirl/torso + rotate: false + xy: 26, 259 + size: 68, 96 + orig: 68, 96 + offset: 0, 0 + index: -1 +goblingirl/undie-straps + rotate: false + xy: 134, 136 + size: 55, 19 + orig: 55, 19 + offset: 0, 0 + index: -1 +goblingirl/undies + rotate: false + xy: 196, 78 + size: 36, 29 + orig: 36, 29 + offset: 0, 0 + index: -1 +shield + rotate: false + xy: 26, 185 + size: 70, 72 + orig: 70, 72 + offset: 0, 0 + index: -1 +spear + rotate: false + xy: 2, 138 + size: 22, 368 + orig: 22, 368 offset: 0, 0 index: -1 diff --git a/spine-cocos2dx/example/Resources/iphone-retina/goblins-ffd.png b/spine-cocos2dx/example/Resources/iphone-retina/goblins-ffd.png new file mode 100644 index 000000000..f172361f2 Binary files /dev/null and b/spine-cocos2dx/example/Resources/iphone-retina/goblins-ffd.png differ diff --git a/spine-cocos2dx/example/Resources/iphone-retina/goblins.png b/spine-cocos2dx/example/Resources/iphone-retina/goblins.png deleted file mode 100644 index 1d6f59e37..000000000 Binary files a/spine-cocos2dx/example/Resources/iphone-retina/goblins.png and /dev/null differ diff --git a/spine-cocos2dx/example/Resources/iphone-retina/spineboy.atlas b/spine-cocos2dx/example/Resources/iphone-retina/spineboy.atlas index 1f482c0a1..19c0934b1 100644 --- a/spine-cocos2dx/example/Resources/iphone-retina/spineboy.atlas +++ b/spine-cocos2dx/example/Resources/iphone-retina/spineboy.atlas @@ -3,164 +3,192 @@ spineboy.png format: RGBA8888 filter: Linear,Linear repeat: none +eye_indifferent + rotate: true + xy: 389, 5 + size: 56, 53 + orig: 56, 53 + offset: 0, 0 + index: -1 +eye_surprised + rotate: false + xy: 580, 34 + size: 56, 53 + orig: 56, 53 + offset: 0, 0 + index: -1 +front_bracer + rotate: false + xy: 732, 85 + size: 35, 48 + orig: 35, 48 + offset: 0, 0 + index: -1 +front_fist_closed + rotate: false + xy: 556, 91 + size: 45, 49 + orig: 45, 49 + offset: 0, 0 + index: -1 +front_fist_open + rotate: false + xy: 668, 32 + size: 52, 52 + orig: 52, 52 + offset: 0, 0 + index: -1 +front_foot + rotate: false + xy: 924, 201 + size: 76, 41 + orig: 76, 41 + offset: 0, 0 + index: -1 +front_foot_bend1 + rotate: false + xy: 845, 200 + size: 77, 42 + orig: 77, 42 + offset: 0, 0 + index: -1 +front_foot_bend2 + rotate: false + xy: 778, 186 + size: 65, 56 + orig: 65, 56 + offset: 0, 0 + index: -1 +front_shin + rotate: true + xy: 444, 91 + size: 49, 110 + orig: 49, 110 + offset: 0, 0 + index: -1 +front_thigh + rotate: true + xy: 603, 89 + size: 29, 67 + orig: 29, 67 + offset: 0, 0 + index: -1 +front_upper_arm + rotate: true + xy: 672, 86 + size: 32, 58 + orig: 32, 58 + offset: 0, 0 + index: -1 +goggles + rotate: false + xy: 444, 142 + size: 157, 100 + orig: 157, 100 + offset: 0, 0 + index: -1 +gun + rotate: false + xy: 603, 120 + size: 126, 122 + orig: 126, 122 + offset: 0, 0 + index: -1 head rotate: false - xy: 1, 122 - size: 121, 132 - orig: 121, 132 + xy: 279, 63 + size: 163, 179 + orig: 163, 179 offset: 0, 0 index: -1 -torso +mouth_grind rotate: false - xy: 1, 28 - size: 68, 92 - orig: 68, 92 + xy: 845, 163 + size: 56, 35 + orig: 56, 35 offset: 0, 0 index: -1 -left-pant-bottom +mouth_oooo rotate: false - xy: 1, 4 - size: 44, 22 - orig: 44, 22 + xy: 842, 126 + size: 56, 35 + orig: 56, 35 offset: 0, 0 index: -1 -right-pant-bottom +mouth_smile rotate: false - xy: 47, 8 - size: 46, 18 - orig: 46, 18 + xy: 769, 97 + size: 56, 35 + orig: 56, 35 offset: 0, 0 index: -1 -right-upper-leg +muzzle rotate: false - xy: 71, 50 - size: 44, 70 - orig: 44, 70 - offset: 0, 0 - index: -1 -pelvis - rotate: false - xy: 95, 1 - size: 63, 47 - orig: 63, 47 - offset: 0, 0 - index: -1 -left-upper-leg - rotate: false - xy: 117, 53 - size: 33, 67 - orig: 33, 67 - offset: 0, 0 - index: -1 -right-foot - rotate: false - xy: 160, 224 - size: 67, 30 - orig: 67, 30 - offset: 0, 0 - index: -1 -left-shoulder - rotate: false - xy: 124, 201 - size: 34, 53 - orig: 34, 53 - offset: 0, 0 - index: -1 -left-ankle - rotate: false - xy: 229, 222 - size: 25, 32 - orig: 25, 32 - offset: 0, 0 - index: -1 -left-foot - rotate: false - xy: 160, 192 - size: 65, 30 - orig: 65, 30 + xy: 2, 2 + size: 275, 240 + orig: 277, 240 offset: 0, 0 index: -1 neck rotate: false - xy: 124, 171 - size: 34, 28 - orig: 34, 28 + xy: 903, 173 + size: 22, 25 + orig: 22, 25 offset: 0, 0 index: -1 -right-arm +rear_bracer rotate: false - xy: 124, 124 - size: 21, 45 - orig: 21, 45 + xy: 722, 40 + size: 34, 43 + orig: 34, 43 offset: 0, 0 index: -1 -right-ankle +rear_foot rotate: false - xy: 227, 190 - size: 25, 30 - orig: 25, 30 + xy: 444, 11 + size: 68, 36 + orig: 68, 36 offset: 0, 0 index: -1 -left-hand +rear_foot_bend1 rotate: false - xy: 147, 131 - size: 35, 38 - orig: 35, 38 + xy: 444, 49 + size: 70, 40 + orig: 70, 40 offset: 0, 0 index: -1 -left-arm +rear_foot_bend2 rotate: false - xy: 184, 161 - size: 35, 29 - orig: 35, 29 + xy: 778, 134 + size: 62, 50 + orig: 62, 50 offset: 0, 0 index: -1 -eyes-closed +rear_shin rotate: false - xy: 221, 161 - size: 34, 27 - orig: 34, 27 + xy: 731, 135 + size: 45, 107 + orig: 45, 107 offset: 0, 0 index: -1 -right-lower-leg +rear_thigh + rotate: true + xy: 516, 50 + size: 39, 62 + orig: 39, 62 + offset: 0, 0 + index: -1 +rear_upper_arm rotate: false - xy: 152, 65 - size: 51, 64 - orig: 51, 64 + xy: 638, 35 + size: 28, 52 + orig: 28, 52 offset: 0, 0 index: -1 -right-foot-idle - rotate: false - xy: 184, 131 - size: 53, 28 - orig: 53, 28 - offset: 0, 0 - index: -1 -left-lower-leg - rotate: false - xy: 205, 65 - size: 49, 64 - orig: 49, 64 - offset: 0, 0 - index: -1 -right-shoulder - rotate: false - xy: 160, 12 - size: 52, 51 - orig: 52, 51 - offset: 0, 0 - index: -1 -eyes - rotate: false - xy: 214, 36 - size: 34, 27 - orig: 34, 27 - offset: 0, 0 - index: -1 -right-hand - rotate: false - xy: 214, 2 - size: 32, 32 - orig: 32, 32 +torso + rotate: true + xy: 279, 2 + size: 59, 108 + orig: 59, 108 offset: 0, 0 index: -1 diff --git a/spine-cocos2dx/example/Resources/iphone-retina/spineboy.png b/spine-cocos2dx/example/Resources/iphone-retina/spineboy.png index b8b493dfd..b43262310 100644 Binary files a/spine-cocos2dx/example/Resources/iphone-retina/spineboy.png and b/spine-cocos2dx/example/Resources/iphone-retina/spineboy.png differ diff --git a/spine-cocos2dx/example/Resources/ipadhd/goblins.atlas b/spine-cocos2dx/example/Resources/iphone/goblins-ffd.atlas similarity index 68% rename from spine-cocos2dx/example/Resources/ipadhd/goblins.atlas rename to spine-cocos2dx/example/Resources/iphone/goblins-ffd.atlas index ce74602e5..b977b07f6 100644 --- a/spine-cocos2dx/example/Resources/ipadhd/goblins.atlas +++ b/spine-cocos2dx/example/Resources/iphone/goblins-ffd.atlas @@ -1,285 +1,292 @@ -goblins.png +goblins-ffd.png format: RGBA8888 filter: Linear,Linear repeat: none -spear - rotate: true - xy: 2, 104 - size: 22, 368 - orig: 22, 368 +dagger + rotate: false + xy: 2, 28 + size: 26, 108 + orig: 26, 108 offset: 0, 0 index: -1 -goblingirl/head +goblin/eyes-closed rotate: false - xy: 2, 23 - size: 103, 79 - orig: 103, 81 - offset: 0, 2 + xy: 137, 29 + size: 34, 12 + orig: 34, 12 + offset: 0, 0 index: -1 goblin/head rotate: false - xy: 107, 38 - size: 103, 64 + xy: 26, 357 + size: 103, 66 orig: 103, 66 offset: 0, 0 index: -1 -goblin/torso - rotate: true - xy: 212, 34 - size: 68, 96 - orig: 68, 96 - offset: 0, 0 - index: -1 -goblin/right-upper-leg - rotate: true - xy: 107, 2 - size: 34, 63 - orig: 34, 63 - offset: 0, 0 - index: -1 -goblin/left-lower-leg - rotate: true - xy: 172, 2 - size: 30, 70 - orig: 33, 70 - offset: 2, 0 - index: -1 -goblingirl/left-lower-leg - rotate: true - xy: 244, 2 - size: 30, 70 - orig: 33, 70 - offset: 2, 0 - index: -1 -goblin/undie-straps +goblin/left-arm rotate: false - xy: 2, 2 - size: 55, 19 - orig: 55, 19 - offset: 0, 0 - index: -1 -dagger - rotate: true - xy: 372, 100 - size: 26, 108 - orig: 156, 238 - offset: 100, 30 - index: -1 -goblingirl/torso - rotate: true - xy: 482, 60 - size: 66, 96 - orig: 68, 96 - offset: 0, 0 - index: -1 -goblin/right-lower-leg - rotate: true - xy: 580, 91 - size: 35, 76 - orig: 36, 76 - offset: 1, 0 - index: -1 -goblingirl/right-lower-leg - rotate: true - xy: 658, 91 - size: 35, 76 - orig: 36, 76 - offset: 1, 0 - index: -1 -goblin/left-upper-leg - rotate: true - xy: 736, 93 - size: 33, 73 - orig: 33, 73 - offset: 0, 0 - index: -1 -goblin/pelvis - rotate: true - xy: 310, 40 - size: 62, 43 - orig: 62, 43 - offset: 0, 0 - index: -1 -goblin/left-hand - rotate: true - xy: 316, 2 - size: 36, 41 - orig: 36, 41 - offset: 0, 0 - index: -1 -goblingirl/left-upper-leg - rotate: true - xy: 811, 93 - size: 33, 70 - orig: 33, 70 + xy: 30, 28 + size: 37, 35 + orig: 37, 35 offset: 0, 0 index: -1 goblin/left-foot rotate: false - xy: 883, 95 + xy: 134, 260 size: 65, 31 orig: 65, 31 offset: 0, 0 index: -1 -goblingirl/left-foot +goblin/left-hand rotate: false - xy: 950, 95 - size: 65, 31 - orig: 65, 31 - offset: 0, 0 - index: -1 -goblin/right-foot - rotate: false - xy: 580, 56 - size: 63, 33 - orig: 63, 33 - offset: 0, 0 - index: -1 -goblingirl/right-foot - rotate: false - xy: 645, 56 - size: 63, 33 - orig: 63, 33 - offset: 0, 0 - index: -1 -goblingirl/pelvis - rotate: false - xy: 355, 55 - size: 59, 43 - orig: 62, 43 - offset: 1, 0 - index: -1 -goblingirl/right-upper-leg - rotate: true - xy: 416, 64 - size: 34, 63 - orig: 34, 63 - offset: 0, 0 - index: -1 -goblin/right-shoulder - rotate: false - xy: 359, 11 - size: 39, 42 - orig: 39, 45 - offset: 0, 0 - index: -1 -goblingirl/undie-straps - rotate: false - xy: 416, 43 - size: 55, 19 - orig: 55, 19 - offset: 0, 0 - index: -1 -goblingirl/right-shoulder - rotate: true - xy: 400, 2 - size: 39, 42 - orig: 39, 45 - offset: 0, 0 - index: -1 -goblin/left-arm - rotate: true - xy: 444, 4 - size: 37, 35 - orig: 37, 35 - offset: 0, 0 - index: -1 -goblin/neck - rotate: false - xy: 481, 17 + xy: 69, 25 size: 36, 41 orig: 36, 41 offset: 0, 0 index: -1 -goblingirl/left-hand +goblin/left-lower-leg rotate: false - xy: 519, 18 - size: 35, 40 - orig: 35, 40 - offset: 0, 0 - index: -1 -goblingirl/right-arm - rotate: false - xy: 556, 8 - size: 22, 50 - orig: 28, 50 - offset: 3, 0 - index: -1 -goblingirl/neck - rotate: false - xy: 580, 13 - size: 33, 41 - orig: 35, 41 + xy: 134, 293 + size: 33, 70 + orig: 33, 70 offset: 0, 0 index: -1 goblin/left-shoulder - rotate: true - xy: 615, 25 + rotate: false + xy: 137, 43 size: 29, 44 orig: 29, 44 offset: 0, 0 index: -1 -goblingirl/left-shoulder - rotate: true - xy: 661, 26 - size: 28, 45 - orig: 28, 46 - offset: 0, 1 - index: -1 -goblingirl/left-arm +goblin/left-upper-leg rotate: false - xy: 710, 54 - size: 37, 35 - orig: 37, 35 + xy: 30, 65 + size: 33, 73 + orig: 33, 73 + offset: 0, 0 + index: -1 +goblin/neck + rotate: false + xy: 201, 387 + size: 36, 41 + orig: 36, 41 + offset: 0, 0 + index: -1 +goblin/pelvis + rotate: false + xy: 26, 140 + size: 62, 43 + orig: 62, 43 offset: 0, 0 index: -1 goblin/right-arm rotate: false - xy: 708, 2 + xy: 171, 84 size: 23, 50 orig: 23, 50 offset: 0, 0 index: -1 +goblin/right-foot + rotate: false + xy: 134, 225 + size: 63, 33 + orig: 63, 33 + offset: 0, 0 + index: -1 goblin/right-hand rotate: false - xy: 749, 54 + xy: 204, 258 size: 36, 37 orig: 36, 37 offset: 0, 0 index: -1 -goblingirl/right-hand +goblin/right-lower-leg rotate: false - xy: 733, 15 - size: 35, 37 - orig: 36, 37 - offset: 1, 0 + xy: 201, 430 + size: 36, 76 + orig: 36, 76 + offset: 0, 0 + index: -1 +goblin/right-shoulder + rotate: false + xy: 130, 89 + size: 39, 45 + orig: 39, 45 + offset: 0, 0 + index: -1 +goblin/right-upper-leg + rotate: false + xy: 98, 214 + size: 34, 63 + orig: 34, 63 + offset: 0, 0 + index: -1 +goblin/torso + rotate: false + xy: 131, 410 + size: 68, 96 + orig: 68, 96 + offset: 0, 0 + index: -1 +goblin/undie-straps + rotate: false + xy: 2, 7 + size: 55, 19 + orig: 55, 19 + offset: 0, 0 index: -1 goblin/undies rotate: false - xy: 787, 62 - size: 36, 29 - orig: 36, 29 - offset: 0, 0 - index: -1 -goblingirl/undies - rotate: false - xy: 825, 62 + xy: 199, 227 size: 36, 29 orig: 36, 29 offset: 0, 0 index: -1 goblingirl/eyes-closed rotate: false - xy: 59, 6 - size: 37, 15 + xy: 59, 2 + size: 37, 21 orig: 37, 21 offset: 0, 0 index: -1 -goblin/eyes-closed - rotate: true - xy: 770, 18 - size: 34, 12 - orig: 34, 12 +goblingirl/head + rotate: false + xy: 26, 425 + size: 103, 81 + orig: 103, 81 + offset: 0, 0 + index: -1 +goblingirl/left-arm + rotate: false + xy: 201, 190 + size: 37, 35 + orig: 37, 35 + offset: 0, 0 + index: -1 +goblingirl/left-foot + rotate: false + xy: 134, 192 + size: 65, 31 + orig: 65, 31 + offset: 0, 0 + index: -1 +goblingirl/left-hand + rotate: false + xy: 196, 109 + size: 35, 40 + orig: 35, 40 + offset: 0, 0 + index: -1 +goblingirl/left-lower-leg + rotate: false + xy: 169, 293 + size: 33, 70 + orig: 33, 70 + offset: 0, 0 + index: -1 +goblingirl/left-shoulder + rotate: false + xy: 107, 30 + size: 28, 46 + orig: 28, 46 + offset: 0, 0 + index: -1 +goblingirl/left-upper-leg + rotate: false + xy: 65, 68 + size: 33, 70 + orig: 33, 70 + offset: 0, 0 + index: -1 +goblingirl/neck + rotate: false + xy: 204, 297 + size: 35, 41 + orig: 35, 41 + offset: 0, 0 + index: -1 +goblingirl/pelvis + rotate: false + xy: 131, 365 + size: 62, 43 + orig: 62, 43 + offset: 0, 0 + index: -1 +goblingirl/right-arm + rotate: false + xy: 100, 97 + size: 28, 50 + orig: 28, 50 + offset: 0, 0 + index: -1 +goblingirl/right-foot + rotate: false + xy: 134, 157 + size: 63, 33 + orig: 63, 33 + offset: 0, 0 + index: -1 +goblingirl/right-hand + rotate: false + xy: 199, 151 + size: 36, 37 + orig: 36, 37 + offset: 0, 0 + index: -1 +goblingirl/right-lower-leg + rotate: false + xy: 96, 279 + size: 36, 76 + orig: 36, 76 + offset: 0, 0 + index: -1 +goblingirl/right-shoulder + rotate: false + xy: 204, 340 + size: 39, 45 + orig: 39, 45 + offset: 0, 0 + index: -1 +goblingirl/right-upper-leg + rotate: false + xy: 98, 149 + size: 34, 63 + orig: 34, 63 + offset: 0, 0 + index: -1 +goblingirl/torso + rotate: false + xy: 26, 259 + size: 68, 96 + orig: 68, 96 + offset: 0, 0 + index: -1 +goblingirl/undie-straps + rotate: false + xy: 134, 136 + size: 55, 19 + orig: 55, 19 + offset: 0, 0 + index: -1 +goblingirl/undies + rotate: false + xy: 196, 78 + size: 36, 29 + orig: 36, 29 + offset: 0, 0 + index: -1 +shield + rotate: false + xy: 26, 185 + size: 70, 72 + orig: 70, 72 + offset: 0, 0 + index: -1 +spear + rotate: false + xy: 2, 138 + size: 22, 368 + orig: 22, 368 offset: 0, 0 index: -1 diff --git a/spine-cocos2dx/example/Resources/iphone/goblins-ffd.png b/spine-cocos2dx/example/Resources/iphone/goblins-ffd.png new file mode 100644 index 000000000..f172361f2 Binary files /dev/null and b/spine-cocos2dx/example/Resources/iphone/goblins-ffd.png differ diff --git a/spine-cocos2dx/example/Resources/iphone/goblins.png b/spine-cocos2dx/example/Resources/iphone/goblins.png deleted file mode 100644 index 1d6f59e37..000000000 Binary files a/spine-cocos2dx/example/Resources/iphone/goblins.png and /dev/null differ diff --git a/spine-cocos2dx/example/Resources/iphone/spineboy.atlas b/spine-cocos2dx/example/Resources/iphone/spineboy.atlas index 1f482c0a1..19c0934b1 100644 --- a/spine-cocos2dx/example/Resources/iphone/spineboy.atlas +++ b/spine-cocos2dx/example/Resources/iphone/spineboy.atlas @@ -3,164 +3,192 @@ spineboy.png format: RGBA8888 filter: Linear,Linear repeat: none +eye_indifferent + rotate: true + xy: 389, 5 + size: 56, 53 + orig: 56, 53 + offset: 0, 0 + index: -1 +eye_surprised + rotate: false + xy: 580, 34 + size: 56, 53 + orig: 56, 53 + offset: 0, 0 + index: -1 +front_bracer + rotate: false + xy: 732, 85 + size: 35, 48 + orig: 35, 48 + offset: 0, 0 + index: -1 +front_fist_closed + rotate: false + xy: 556, 91 + size: 45, 49 + orig: 45, 49 + offset: 0, 0 + index: -1 +front_fist_open + rotate: false + xy: 668, 32 + size: 52, 52 + orig: 52, 52 + offset: 0, 0 + index: -1 +front_foot + rotate: false + xy: 924, 201 + size: 76, 41 + orig: 76, 41 + offset: 0, 0 + index: -1 +front_foot_bend1 + rotate: false + xy: 845, 200 + size: 77, 42 + orig: 77, 42 + offset: 0, 0 + index: -1 +front_foot_bend2 + rotate: false + xy: 778, 186 + size: 65, 56 + orig: 65, 56 + offset: 0, 0 + index: -1 +front_shin + rotate: true + xy: 444, 91 + size: 49, 110 + orig: 49, 110 + offset: 0, 0 + index: -1 +front_thigh + rotate: true + xy: 603, 89 + size: 29, 67 + orig: 29, 67 + offset: 0, 0 + index: -1 +front_upper_arm + rotate: true + xy: 672, 86 + size: 32, 58 + orig: 32, 58 + offset: 0, 0 + index: -1 +goggles + rotate: false + xy: 444, 142 + size: 157, 100 + orig: 157, 100 + offset: 0, 0 + index: -1 +gun + rotate: false + xy: 603, 120 + size: 126, 122 + orig: 126, 122 + offset: 0, 0 + index: -1 head rotate: false - xy: 1, 122 - size: 121, 132 - orig: 121, 132 + xy: 279, 63 + size: 163, 179 + orig: 163, 179 offset: 0, 0 index: -1 -torso +mouth_grind rotate: false - xy: 1, 28 - size: 68, 92 - orig: 68, 92 + xy: 845, 163 + size: 56, 35 + orig: 56, 35 offset: 0, 0 index: -1 -left-pant-bottom +mouth_oooo rotate: false - xy: 1, 4 - size: 44, 22 - orig: 44, 22 + xy: 842, 126 + size: 56, 35 + orig: 56, 35 offset: 0, 0 index: -1 -right-pant-bottom +mouth_smile rotate: false - xy: 47, 8 - size: 46, 18 - orig: 46, 18 + xy: 769, 97 + size: 56, 35 + orig: 56, 35 offset: 0, 0 index: -1 -right-upper-leg +muzzle rotate: false - xy: 71, 50 - size: 44, 70 - orig: 44, 70 - offset: 0, 0 - index: -1 -pelvis - rotate: false - xy: 95, 1 - size: 63, 47 - orig: 63, 47 - offset: 0, 0 - index: -1 -left-upper-leg - rotate: false - xy: 117, 53 - size: 33, 67 - orig: 33, 67 - offset: 0, 0 - index: -1 -right-foot - rotate: false - xy: 160, 224 - size: 67, 30 - orig: 67, 30 - offset: 0, 0 - index: -1 -left-shoulder - rotate: false - xy: 124, 201 - size: 34, 53 - orig: 34, 53 - offset: 0, 0 - index: -1 -left-ankle - rotate: false - xy: 229, 222 - size: 25, 32 - orig: 25, 32 - offset: 0, 0 - index: -1 -left-foot - rotate: false - xy: 160, 192 - size: 65, 30 - orig: 65, 30 + xy: 2, 2 + size: 275, 240 + orig: 277, 240 offset: 0, 0 index: -1 neck rotate: false - xy: 124, 171 - size: 34, 28 - orig: 34, 28 + xy: 903, 173 + size: 22, 25 + orig: 22, 25 offset: 0, 0 index: -1 -right-arm +rear_bracer rotate: false - xy: 124, 124 - size: 21, 45 - orig: 21, 45 + xy: 722, 40 + size: 34, 43 + orig: 34, 43 offset: 0, 0 index: -1 -right-ankle +rear_foot rotate: false - xy: 227, 190 - size: 25, 30 - orig: 25, 30 + xy: 444, 11 + size: 68, 36 + orig: 68, 36 offset: 0, 0 index: -1 -left-hand +rear_foot_bend1 rotate: false - xy: 147, 131 - size: 35, 38 - orig: 35, 38 + xy: 444, 49 + size: 70, 40 + orig: 70, 40 offset: 0, 0 index: -1 -left-arm +rear_foot_bend2 rotate: false - xy: 184, 161 - size: 35, 29 - orig: 35, 29 + xy: 778, 134 + size: 62, 50 + orig: 62, 50 offset: 0, 0 index: -1 -eyes-closed +rear_shin rotate: false - xy: 221, 161 - size: 34, 27 - orig: 34, 27 + xy: 731, 135 + size: 45, 107 + orig: 45, 107 offset: 0, 0 index: -1 -right-lower-leg +rear_thigh + rotate: true + xy: 516, 50 + size: 39, 62 + orig: 39, 62 + offset: 0, 0 + index: -1 +rear_upper_arm rotate: false - xy: 152, 65 - size: 51, 64 - orig: 51, 64 + xy: 638, 35 + size: 28, 52 + orig: 28, 52 offset: 0, 0 index: -1 -right-foot-idle - rotate: false - xy: 184, 131 - size: 53, 28 - orig: 53, 28 - offset: 0, 0 - index: -1 -left-lower-leg - rotate: false - xy: 205, 65 - size: 49, 64 - orig: 49, 64 - offset: 0, 0 - index: -1 -right-shoulder - rotate: false - xy: 160, 12 - size: 52, 51 - orig: 52, 51 - offset: 0, 0 - index: -1 -eyes - rotate: false - xy: 214, 36 - size: 34, 27 - orig: 34, 27 - offset: 0, 0 - index: -1 -right-hand - rotate: false - xy: 214, 2 - size: 32, 32 - orig: 32, 32 +torso + rotate: true + xy: 279, 2 + size: 59, 108 + orig: 59, 108 offset: 0, 0 index: -1 diff --git a/spine-cocos2dx/example/Resources/iphone/spineboy.png b/spine-cocos2dx/example/Resources/iphone/spineboy.png index b8b493dfd..b43262310 100644 Binary files a/spine-cocos2dx/example/Resources/iphone/spineboy.png and b/spine-cocos2dx/example/Resources/iphone/spineboy.png differ diff --git a/spine-cocos2dx/example/proj.win32/Debug/spine-c.lib b/spine-cocos2dx/example/proj.win32/Debug/spine-c.lib new file mode 100644 index 000000000..c40915873 Binary files /dev/null and b/spine-cocos2dx/example/proj.win32/Debug/spine-c.lib differ diff --git a/spine-cocos2dx/example/proj.win32/main.cpp b/spine-cocos2dx/example/proj.win32/main.cpp index efb4bc4e5..801cba97d 100644 --- a/spine-cocos2dx/example/proj.win32/main.cpp +++ b/spine-cocos2dx/example/proj.win32/main.cpp @@ -1,6 +1,5 @@ #include "main.h" #include "../Classes/AppDelegate.h" -#include "CCEGLView.h" USING_NS_CC; @@ -14,8 +13,10 @@ int APIENTRY _tWinMain(HINSTANCE hInstance, // create the application instance AppDelegate app; - CCEGLView* eglView = CCEGLView::sharedOpenGLView(); - eglView->setViewName("SpineExample"); - eglView->setFrameSize(960, 640); - return CCApplication::sharedApplication()->run(); + + auto director = Director::getInstance(); + auto glview = GLView::create("Spine Example"); + glview->setFrameSize(960, 640); + director->setOpenGLView(glview); + return Application::getInstance()->run(); } diff --git a/spine-cocos2dx/example/proj.win32/main.h b/spine-cocos2dx/example/proj.win32/main.h index 52a11adbc..1eec81188 100644 --- a/spine-cocos2dx/example/proj.win32/main.h +++ b/spine-cocos2dx/example/proj.win32/main.h @@ -6,6 +6,4 @@ #include #include -#include "CCStdC.h" - #endif // __MAIN_H__ diff --git a/spine-cocos2dx/example/proj.win32/spine-cocos2dx.sln b/spine-cocos2dx/example/proj.win32/spine-cocos2dx.sln index 415536875..33a76e906 100644 --- a/spine-cocos2dx/example/proj.win32/spine-cocos2dx.sln +++ b/spine-cocos2dx/example/proj.win32/spine-cocos2dx.sln @@ -1,9 +1,16 @@  Microsoft Visual Studio Solution File, Format Version 12.00 # Visual Studio Express 2012 for Windows Desktop -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\..\cocos2dx\proj.win32\cocos2d.vcxproj", "{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}" -EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "spine-cocos2dx", "spine-cocos2dx.vcxproj", "{DB4C84B9-AC6D-46A1-B7E6-A77FE4515ACF}" + ProjectSection(ProjectDependencies) = postProject + {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E} = {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E} + EndProjectSection +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\..\cocos2dx\cocos\2d\cocos2d.vcxproj", "{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libchipmunk", "..\..\cocos2dx\external\chipmunk\proj.win32\chipmunk.vcxproj", "{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "spine-c", "..\..\..\spine-c\spine-c.vcxproj", "{5D74934A-7512-45EE-8402-7B95D3642E85}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution @@ -11,14 +18,22 @@ Global Release|Win32 = Release|Win32 EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution - {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Debug|Win32.ActiveCfg = Debug|Win32 - {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Debug|Win32.Build.0 = Debug|Win32 - {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Release|Win32.ActiveCfg = Release|Win32 - {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Release|Win32.Build.0 = Release|Win32 {DB4C84B9-AC6D-46A1-B7E6-A77FE4515ACF}.Debug|Win32.ActiveCfg = Debug|Win32 {DB4C84B9-AC6D-46A1-B7E6-A77FE4515ACF}.Debug|Win32.Build.0 = Debug|Win32 {DB4C84B9-AC6D-46A1-B7E6-A77FE4515ACF}.Release|Win32.ActiveCfg = Release|Win32 {DB4C84B9-AC6D-46A1-B7E6-A77FE4515ACF}.Release|Win32.Build.0 = Release|Win32 + {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Debug|Win32.ActiveCfg = Debug|Win32 + {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Debug|Win32.Build.0 = Debug|Win32 + {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Release|Win32.ActiveCfg = Release|Win32 + {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Release|Win32.Build.0 = Release|Win32 + {207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Debug|Win32.ActiveCfg = Debug|Win32 + {207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Debug|Win32.Build.0 = Debug|Win32 + {207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Release|Win32.ActiveCfg = Release|Win32 + {207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Release|Win32.Build.0 = Release|Win32 + {5D74934A-7512-45EE-8402-7B95D3642E85}.Debug|Win32.ActiveCfg = Debug|Win32 + {5D74934A-7512-45EE-8402-7B95D3642E85}.Debug|Win32.Build.0 = Debug|Win32 + {5D74934A-7512-45EE-8402-7B95D3642E85}.Release|Win32.ActiveCfg = Release|Win32 + {5D74934A-7512-45EE-8402-7B95D3642E85}.Release|Win32.Build.0 = Release|Win32 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE @@ -29,4 +44,10 @@ Global GlobalSection(DPCodeReviewSolutionGUID) = preSolution DPCodeReviewSolutionGUID = {00000000-0000-0000-0000-000000000000} EndGlobalSection + GlobalSection(DPCodeReviewSolutionGUID) = preSolution + DPCodeReviewSolutionGUID = {00000000-0000-0000-0000-000000000000} + EndGlobalSection + GlobalSection(DPCodeReviewSolutionGUID) = preSolution + DPCodeReviewSolutionGUID = {00000000-0000-0000-0000-000000000000} + EndGlobalSection EndGlobal diff --git a/spine-cocos2dx/example/proj.win32/spine-cocos2dx.vcxproj b/spine-cocos2dx/example/proj.win32/spine-cocos2dx.vcxproj index 0db26a288..7539fdb53 100644 --- a/spine-cocos2dx/example/proj.win32/spine-cocos2dx.vcxproj +++ b/spine-cocos2dx/example/proj.win32/spine-cocos2dx.vcxproj @@ -37,9 +37,13 @@ + + + + @@ -66,7 +70,7 @@ Disabled - $(ProjectDir)..\..\cocos2dx;$(ProjectDir)..\..\cocos2dx\include;$(ProjectDir)..\..\cocos2dx\kazmath\include;$(ProjectDir)..\..\cocos2dx\platform\win32;$(ProjectDir)..\..\cocos2dx\platform\third_party\win32\OGLES;$(ProjectDir)..\Classes;$(ProjectDir)..\..\src;$(ProjectDir)..\..\..\spine-c\include;%(AdditionalIncludeDirectories) + $(ProjectDir)..\Classes;$(ProjectDir)..\..\src;$(ProjectDir)..\..\..\spine-c\include;%(AdditionalIncludeDirectories) WIN32;_DEBUG;_WINDOWS;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions) true EnableFastChecks @@ -79,7 +83,7 @@ CompileAsCpp - opengl32.lib;glew32.lib;libcocos2d.lib;%(AdditionalDependencies) + %(AdditionalDependencies) $(OutDir)$(ProjectName).exe $(OutDir);%(AdditionalLibraryDirectories) true @@ -88,6 +92,7 @@ false + libcmt.lib;msvcrt.lib;libcmtd.lib @@ -124,31 +129,8 @@ - - - - - - - - - - - - - - - - - - - - - - - - - + + @@ -156,38 +138,27 @@ - - - - - - - - - - - - - - - - - - - - - - - - + + - + + {5d74934a-7512-45ee-8402-7b95d3642e85} + + {98a51ba8-fc3a-415b-ac8f-8c7bd464e93e} + false + false + false + true + false + + + {207bc7a9-ccf1-4f2f-a04d-45f72242ae25} diff --git a/spine-cocos2dx/example/proj.win32/spine-cocos2dx.vcxproj.filters b/spine-cocos2dx/example/proj.win32/spine-cocos2dx.vcxproj.filters index 268944ec7..30512300c 100644 --- a/spine-cocos2dx/example/proj.win32/spine-cocos2dx.vcxproj.filters +++ b/spine-cocos2dx/example/proj.win32/spine-cocos2dx.vcxproj.filters @@ -7,11 +7,8 @@ {0dcd52ca-d521-4ba1-a1fa-c0d58a2df402} - - {7c460e6e-d4fb-452e-b75f-7a110b9dd9f6} - - - {bce9df76-2682-4d32-a178-779e330d0ff1} + + {54b66b2b-0990-4335-a821-332c44b6f83e} @@ -27,83 +24,14 @@ Classes + + src + - Classes\spine-cocos2dx + src - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-cocos2dx - - - Classes\spine-cocos2dx - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c + + src @@ -116,80 +44,14 @@ Classes + + src + - Classes\spine-cocos2dx + src - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-cocos2dx - - - Classes\spine-cocos2dx - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c - - - Classes\spine-c + + src \ No newline at end of file diff --git a/spine-cocos2dx/src/spine/CCSkeleton.cpp b/spine-cocos2dx/src/spine/CCSkeleton.cpp deleted file mode 100644 index 0b38691de..000000000 --- a/spine-cocos2dx/src/spine/CCSkeleton.cpp +++ /dev/null @@ -1,304 +0,0 @@ -/****************************************************************************** - * Spine Runtimes Software License - * Version 2.1 - * - * Copyright (c) 2013, Esoteric Software - * All rights reserved. - * - * You are granted a perpetual, non-exclusive, non-sublicensable and - * non-transferable license to install, execute and perform the Spine Runtimes - * Software (the "Software") solely for internal use. Without the written - * permission of Esoteric Software (typically granted by licensing Spine), you - * may not (a) modify, translate, adapt or otherwise create derivative works, - * improvements of the Software or develop new applications using the Software - * or (b) remove, delete, alter or obscure any trademarks or any copyright, - * trademark, patent or other intellectual property or proprietary rights - * notices on or in the Software, including any copy thereof. Redistributions - * in binary or source form must include this license and terms. - * - * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR - * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF - * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO - * EVENT SHALL ESOTERIC SOFTARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; - * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, - * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR - * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF - * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - *****************************************************************************/ - -#include -#include -#include - -USING_NS_CC; -using std::min; -using std::max; - -namespace spine { - -CCSkeleton* CCSkeleton::createWithData (spSkeletonData* skeletonData, bool ownsSkeletonData) { - CCSkeleton* node = new CCSkeleton(skeletonData, ownsSkeletonData); - node->autorelease(); - return node; -} - -CCSkeleton* CCSkeleton::createWithFile (const char* skeletonDataFile, spAtlas* atlas, float scale) { - CCSkeleton* node = new CCSkeleton(skeletonDataFile, atlas, scale); - node->autorelease(); - return node; -} - -CCSkeleton* CCSkeleton::createWithFile (const char* skeletonDataFile, const char* atlasFile, float scale) { - CCSkeleton* node = new CCSkeleton(skeletonDataFile, atlasFile, scale); - node->autorelease(); - return node; -} - -void CCSkeleton::initialize () { - atlas = 0; - debugSlots = false; - debugBones = false; - timeScale = 1; - - blendFunc.src = GL_ONE; - blendFunc.dst = GL_ONE_MINUS_SRC_ALPHA; - setOpacityModifyRGB(true); - - setShaderProgram(CCShaderCache::sharedShaderCache()->programForKey(kCCShader_PositionTextureColor)); - scheduleUpdate(); -} - -void CCSkeleton::setSkeletonData (spSkeletonData *skeletonData, bool ownsSkeletonData) { - skeleton = spSkeleton_create(skeletonData); - rootBone = skeleton->bones[0]; - this->ownsSkeletonData = ownsSkeletonData; -} - -CCSkeleton::CCSkeleton () { - initialize(); -} - -CCSkeleton::CCSkeleton (spSkeletonData *skeletonData, bool ownsSkeletonData) { - initialize(); - - setSkeletonData(skeletonData, ownsSkeletonData); -} - -CCSkeleton::CCSkeleton (const char* skeletonDataFile, spAtlas* atlas, float scale) { - initialize(); - - spSkeletonJson* json = spSkeletonJson_create(atlas); - json->scale = scale == 0 ? (1 / CCDirector::sharedDirector()->getContentScaleFactor()) : scale; - spSkeletonData* skeletonData = spSkeletonJson_readSkeletonDataFile(json, skeletonDataFile); - CCAssert(skeletonData, json->error ? json->error : "Error reading skeleton data."); - spSkeletonJson_dispose(json); - - setSkeletonData(skeletonData, true); -} - -CCSkeleton::CCSkeleton (const char* skeletonDataFile, const char* atlasFile, float scale) { - initialize(); - - atlas = spAtlas_readAtlasFile(atlasFile); - CCAssert(atlas, "Error reading atlas file."); - - spSkeletonJson* json = spSkeletonJson_create(atlas); - json->scale = scale == 0 ? (1 / CCDirector::sharedDirector()->getContentScaleFactor()) : scale; - spSkeletonData* skeletonData = spSkeletonJson_readSkeletonDataFile(json, skeletonDataFile); - CCAssert(skeletonData, json->error ? json->error : "Error reading skeleton data file."); - spSkeletonJson_dispose(json); - - setSkeletonData(skeletonData, true); -} - -CCSkeleton::~CCSkeleton () { - if (ownsSkeletonData) spSkeletonData_dispose(skeleton->data); - if (atlas) spAtlas_dispose(atlas); - spSkeleton_dispose(skeleton); -} - -void CCSkeleton::update (float deltaTime) { - spSkeleton_update(skeleton, deltaTime * timeScale); -} - -void CCSkeleton::draw () { - CC_NODE_DRAW_SETUP(); - - ccGLBlendFunc(blendFunc.src, blendFunc.dst); - ccColor3B color = getColor(); - skeleton->r = color.r / (float)255; - skeleton->g = color.g / (float)255; - skeleton->b = color.b / (float)255; - skeleton->a = getOpacity() / (float)255; - - int additive = 0; - CCTextureAtlas* textureAtlas = 0; - ccV3F_C4B_T2F_Quad quad; - quad.tl.vertices.z = 0; - quad.tr.vertices.z = 0; - quad.bl.vertices.z = 0; - quad.br.vertices.z = 0; - for (int i = 0, n = skeleton->slotCount; i < n; i++) { - spSlot* slot = skeleton->drawOrder[i]; - if (!slot->attachment || slot->attachment->type != ATTACHMENT_REGION) continue; - spRegionAttachment* attachment = (spRegionAttachment*)slot->attachment; - CCTextureAtlas* regionTextureAtlas = getTextureAtlas(attachment); - - if (slot->data->additiveBlending != additive) { - if (textureAtlas) { - textureAtlas->drawQuads(); - textureAtlas->removeAllQuads(); - } - additive = !additive; - ccGLBlendFunc(blendFunc.src, additive ? GL_ONE : blendFunc.dst); - } else if (regionTextureAtlas != textureAtlas && textureAtlas) { - textureAtlas->drawQuads(); - textureAtlas->removeAllQuads(); - } - textureAtlas = regionTextureAtlas; - - int quadCount = textureAtlas->getTotalQuads(); - if (textureAtlas->getCapacity() == quadCount) { - textureAtlas->drawQuads(); - textureAtlas->removeAllQuads(); - if (!textureAtlas->resizeCapacity(textureAtlas->getCapacity() * 2)) return; - } - - spRegionAttachment_updateQuad(attachment, slot, &quad, premultipliedAlpha); - textureAtlas->updateQuad(&quad, quadCount); - } - if (textureAtlas) { - textureAtlas->drawQuads(); - textureAtlas->removeAllQuads(); - } - - if (debugSlots) { - // Slots. - ccDrawColor4B(0, 0, 255, 255); - glLineWidth(1); - CCPoint points[4]; - ccV3F_C4B_T2F_Quad quad; - for (int i = 0, n = skeleton->slotCount; i < n; i++) { - spSlot* slot = skeleton->drawOrder[i]; - if (!slot->attachment || slot->attachment->type != ATTACHMENT_REGION) continue; - spRegionAttachment* attachment = (spRegionAttachment*)slot->attachment; - spRegionAttachment_updateQuad(attachment, slot, &quad); - points[0] = ccp(quad.bl.vertices.x, quad.bl.vertices.y); - points[1] = ccp(quad.br.vertices.x, quad.br.vertices.y); - points[2] = ccp(quad.tr.vertices.x, quad.tr.vertices.y); - points[3] = ccp(quad.tl.vertices.x, quad.tl.vertices.y); - ccDrawPoly(points, 4, true); - } - } - if (debugBones) { - // Bone lengths. - glLineWidth(2); - ccDrawColor4B(255, 0, 0, 255); - for (int i = 0, n = skeleton->boneCount; i < n; i++) { - spBone *bone = skeleton->bones[i]; - float x = bone->data->length * bone->m00 + bone->worldX; - float y = bone->data->length * bone->m10 + bone->worldY; - ccDrawLine(ccp(bone->worldX, bone->worldY), ccp(x, y)); - } - // Bone origins. - ccPointSize(4); - ccDrawColor4B(0, 0, 255, 255); // Root bone is blue. - for (int i = 0, n = skeleton->boneCount; i < n; i++) { - spBone *bone = skeleton->bones[i]; - ccDrawPoint(ccp(bone->worldX, bone->worldY)); - if (i == 0) ccDrawColor4B(0, 255, 0, 255); - } - } -} - -CCTextureAtlas* CCSkeleton::getTextureAtlas (spRegionAttachment* regionAttachment) const { - return (CCTextureAtlas*)((spAtlasRegion*)regionAttachment->rendererObject)->page->rendererObject; -} - -CCRect CCSkeleton::boundingBox () { - float minX = FLT_MAX, minY = FLT_MAX, maxX = FLT_MIN, maxY = FLT_MIN; - float scaleX = getScaleX(); - float scaleY = getScaleY(); - float vertices[8]; - for (int i = 0; i < skeleton->slotCount; ++i) { - spSlot* slot = skeleton->slots[i]; - if (!slot->attachment || slot->attachment->type != ATTACHMENT_REGION) continue; - spRegionAttachment* attachment = (spRegionAttachment*)slot->attachment; - spRegionAttachment_computeWorldVertices(attachment, slot->skeleton->x, slot->skeleton->y, slot->bone, vertices); - minX = min(minX, vertices[VERTEX_X1] * scaleX); - minY = min(minY, vertices[VERTEX_Y1] * scaleY); - maxX = max(maxX, vertices[VERTEX_X1] * scaleX); - maxY = max(maxY, vertices[VERTEX_Y1] * scaleY); - minX = min(minX, vertices[VERTEX_X4] * scaleX); - minY = min(minY, vertices[VERTEX_Y4] * scaleY); - maxX = max(maxX, vertices[VERTEX_X4] * scaleX); - maxY = max(maxY, vertices[VERTEX_Y4] * scaleY); - minX = min(minX, vertices[VERTEX_X2] * scaleX); - minY = min(minY, vertices[VERTEX_Y2] * scaleY); - maxX = max(maxX, vertices[VERTEX_X2] * scaleX); - maxY = max(maxY, vertices[VERTEX_Y2] * scaleY); - minX = min(minX, vertices[VERTEX_X3] * scaleX); - minY = min(minY, vertices[VERTEX_Y3] * scaleY); - maxX = max(maxX, vertices[VERTEX_X3] * scaleX); - maxY = max(maxY, vertices[VERTEX_Y3] * scaleY); - } - CCPoint position = getPosition(); - return CCRectMake(position.x + minX, position.y + minY, maxX - minX, maxY - minY); -} - -// --- Convenience methods for Skeleton_* functions. - -void CCSkeleton::updateWorldTransform () { - spSkeleton_updateWorldTransform(skeleton); -} - -void CCSkeleton::setToSetupPose () { - spSkeleton_setToSetupPose(skeleton); -} -void CCSkeleton::setBonesToSetupPose () { - spSkeleton_setBonesToSetupPose(skeleton); -} -void CCSkeleton::setSlotsToSetupPose () { - spSkeleton_setSlotsToSetupPose(skeleton); -} - -spBone* CCSkeleton::findBone (const char* boneName) const { - return spSkeleton_findBone(skeleton, boneName); -} - -spSlot* CCSkeleton::findSlot (const char* slotName) const { - return spSkeleton_findSlot(skeleton, slotName); -} - -bool CCSkeleton::setSkin (const char* skinName) { - return spSkeleton_setSkinByName(skeleton, skinName) ? true : false; -} - -spAttachment* CCSkeleton::getAttachment (const char* slotName, const char* attachmentName) const { - return spSkeleton_getAttachmentForSlotName(skeleton, slotName, attachmentName); -} -bool CCSkeleton::setAttachment (const char* slotName, const char* attachmentName) { - return spSkeleton_setAttachment(skeleton, slotName, attachmentName) ? true : false; -} - -// --- CCBlendProtocol - -ccBlendFunc CCSkeleton::getBlendFunc () { - return blendFunc; -} - -void CCSkeleton::setBlendFunc (ccBlendFunc blendFunc) { - this->blendFunc = blendFunc; -} - -void CCSkeleton::setOpacityModifyRGB (bool value) { - premultipliedAlpha = value; -} - -bool CCSkeleton::isOpacityModifyRGB () { - return premultipliedAlpha; -} - -} diff --git a/spine-cocos2dx/src/spine/CCSkeletonAnimation.cpp b/spine-cocos2dx/src/spine/SkeletonAnimation.cpp similarity index 63% rename from spine-cocos2dx/src/spine/CCSkeletonAnimation.cpp rename to spine-cocos2dx/src/spine/SkeletonAnimation.cpp index 109b626ba..a2fadabe9 100644 --- a/spine-cocos2dx/src/spine/CCSkeletonAnimation.cpp +++ b/spine-cocos2dx/src/spine/SkeletonAnimation.cpp @@ -28,7 +28,7 @@ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ -#include +#include #include #include #include @@ -41,28 +41,28 @@ using std::vector; namespace spine { static void callback (spAnimationState* state, int trackIndex, spEventType type, spEvent* event, int loopCount) { - ((CCSkeletonAnimation*)state->context)->onAnimationStateEvent(trackIndex, type, event, loopCount); + ((SkeletonAnimation*)state->context)->onAnimationStateEvent(trackIndex, type, event, loopCount); } -CCSkeletonAnimation* CCSkeletonAnimation::createWithData (spSkeletonData* skeletonData) { - CCSkeletonAnimation* node = new CCSkeletonAnimation(skeletonData); +SkeletonAnimation* SkeletonAnimation::createWithData (spSkeletonData* skeletonData) { + SkeletonAnimation* node = new SkeletonAnimation(skeletonData); node->autorelease(); return node; } -CCSkeletonAnimation* CCSkeletonAnimation::createWithFile (const char* skeletonDataFile, spAtlas* atlas, float scale) { - CCSkeletonAnimation* node = new CCSkeletonAnimation(skeletonDataFile, atlas, scale); +SkeletonAnimation* SkeletonAnimation::createWithFile (const char* skeletonDataFile, spAtlas* atlas, float scale) { + SkeletonAnimation* node = new SkeletonAnimation(skeletonDataFile, atlas, scale); node->autorelease(); return node; } -CCSkeletonAnimation* CCSkeletonAnimation::createWithFile (const char* skeletonDataFile, const char* atlasFile, float scale) { - CCSkeletonAnimation* node = new CCSkeletonAnimation(skeletonDataFile, atlasFile, scale); +SkeletonAnimation* SkeletonAnimation::createWithFile (const char* skeletonDataFile, const char* atlasFile, float scale) { + SkeletonAnimation* node = new SkeletonAnimation(skeletonDataFile, atlasFile, scale); node->autorelease(); return node; } -void CCSkeletonAnimation::initialize () { +void SkeletonAnimation::initialize () { listenerInstance = 0; listenerMethod = 0; @@ -72,27 +72,27 @@ void CCSkeletonAnimation::initialize () { state->listener = callback; } -CCSkeletonAnimation::CCSkeletonAnimation (spSkeletonData *skeletonData) - : CCSkeleton(skeletonData) { +SkeletonAnimation::SkeletonAnimation (spSkeletonData *skeletonData) + : SkeletonRenderer(skeletonData) { initialize(); } -CCSkeletonAnimation::CCSkeletonAnimation (const char* skeletonDataFile, spAtlas* atlas, float scale) - : CCSkeleton(skeletonDataFile, atlas, scale) { +SkeletonAnimation::SkeletonAnimation (const char* skeletonDataFile, spAtlas* atlas, float scale) + : SkeletonRenderer(skeletonDataFile, atlas, scale) { initialize(); } -CCSkeletonAnimation::CCSkeletonAnimation (const char* skeletonDataFile, const char* atlasFile, float scale) - : CCSkeleton(skeletonDataFile, atlasFile, scale) { +SkeletonAnimation::SkeletonAnimation (const char* skeletonDataFile, const char* atlasFile, float scale) + : SkeletonRenderer(skeletonDataFile, atlasFile, scale) { initialize(); } -CCSkeletonAnimation::~CCSkeletonAnimation () { +SkeletonAnimation::~SkeletonAnimation () { if (ownsAnimationStateData) spAnimationStateData_dispose(state->data); spAnimationState_dispose(state); } -void CCSkeletonAnimation::update (float deltaTime) { +void SkeletonAnimation::update (float deltaTime) { super::update(deltaTime); deltaTime *= timeScale; @@ -101,8 +101,8 @@ void CCSkeletonAnimation::update (float deltaTime) { spSkeleton_updateWorldTransform(skeleton); } -void CCSkeletonAnimation::setAnimationStateData (spAnimationStateData* stateData) { - CCAssert(stateData, "stateData cannot be null."); +void SkeletonAnimation::setAnimationStateData (spAnimationStateData* stateData) { + CCASSERT(stateData, "stateData cannot be null."); if (ownsAnimationStateData) spAnimationStateData_dispose(state->data); spAnimationState_dispose(state); @@ -113,46 +113,46 @@ void CCSkeletonAnimation::setAnimationStateData (spAnimationStateData* stateData state->listener = callback; } -void CCSkeletonAnimation::setMix (const char* fromAnimation, const char* toAnimation, float duration) { +void SkeletonAnimation::setMix (const char* fromAnimation, const char* toAnimation, float duration) { spAnimationStateData_setMixByName(state->data, fromAnimation, toAnimation, duration); } -void CCSkeletonAnimation::setAnimationListener (CCObject* instance, SEL_AnimationStateEvent method) { +void SkeletonAnimation::setAnimationListener (Ref* instance, SEL_AnimationStateEvent method) { listenerInstance = instance; listenerMethod = method; } -spTrackEntry* CCSkeletonAnimation::setAnimation (int trackIndex, const char* name, bool loop) { +spTrackEntry* SkeletonAnimation::setAnimation (int trackIndex, const char* name, bool loop) { spAnimation* animation = spSkeletonData_findAnimation(skeleton->data, name); if (!animation) { - CCLog("Spine: Animation not found: %s", name); + log("Spine: Animation not found: %s", name); return 0; } return spAnimationState_setAnimation(state, trackIndex, animation, loop); } -spTrackEntry* CCSkeletonAnimation::addAnimation (int trackIndex, const char* name, bool loop, float delay) { +spTrackEntry* SkeletonAnimation::addAnimation (int trackIndex, const char* name, bool loop, float delay) { spAnimation* animation = spSkeletonData_findAnimation(skeleton->data, name); if (!animation) { - CCLog("Spine: Animation not found: %s", name); + log("Spine: Animation not found: %s", name); return 0; } return spAnimationState_addAnimation(state, trackIndex, animation, loop, delay); } -spTrackEntry* CCSkeletonAnimation::getCurrent (int trackIndex) { +spTrackEntry* SkeletonAnimation::getCurrent (int trackIndex) { return spAnimationState_getCurrent(state, trackIndex); } -void CCSkeletonAnimation::clearTracks () { +void SkeletonAnimation::clearTracks () { spAnimationState_clearTracks(state); } -void CCSkeletonAnimation::clearTrack (int trackIndex) { +void SkeletonAnimation::clearTrack (int trackIndex) { spAnimationState_clearTrack(state, trackIndex); } -void CCSkeletonAnimation::onAnimationStateEvent (int trackIndex, spEventType type, spEvent* event, int loopCount) { +void SkeletonAnimation::onAnimationStateEvent (int trackIndex, spEventType type, spEvent* event, int loopCount) { if (listenerInstance) (listenerInstance->*listenerMethod)(this, trackIndex, type, event, loopCount); } diff --git a/spine-cocos2dx/src/spine/CCSkeletonAnimation.h b/spine-cocos2dx/src/spine/SkeletonAnimation.h similarity index 71% rename from spine-cocos2dx/src/spine/CCSkeletonAnimation.h rename to spine-cocos2dx/src/spine/SkeletonAnimation.h index b6b911c0f..dffc40550 100644 --- a/spine-cocos2dx/src/spine/CCSkeletonAnimation.h +++ b/spine-cocos2dx/src/spine/SkeletonAnimation.h @@ -28,41 +28,41 @@ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ -#ifndef SPINE_CCSKELETONANIMATION_H_ -#define SPINE_CCSKELETONANIMATION_H_ +#ifndef SPINE_SKELETONANIMATION_H_ +#define SPINE_SKELETONANIMATION_H_ #include -#include +#include #include "cocos2d.h" namespace spine { -class CCSkeletonAnimation; -typedef void (cocos2d::CCObject::*SEL_AnimationStateEvent)(spine::CCSkeletonAnimation* node, int trackIndex, spEventType type, spEvent* event, int loopCount); +class SkeletonAnimation; +typedef void (cocos2d::Ref::*SEL_AnimationStateEvent)(spine::SkeletonAnimation* node, int trackIndex, spEventType type, spEvent* event, int loopCount); #define animationStateEvent_selector(_SELECTOR) (SEL_AnimationStateEvent)(&_SELECTOR) /** Draws an animated skeleton, providing an AnimationState for applying one or more animations and queuing animations to be * played later. */ -class CCSkeletonAnimation: public CCSkeleton { +class SkeletonAnimation: public SkeletonRenderer { public: spAnimationState* state; - static CCSkeletonAnimation* createWithData (spSkeletonData* skeletonData); - static CCSkeletonAnimation* createWithFile (const char* skeletonDataFile, spAtlas* atlas, float scale = 0); - static CCSkeletonAnimation* createWithFile (const char* skeletonDataFile, const char* atlasFile, float scale = 0); + static SkeletonAnimation* createWithData (spSkeletonData* skeletonData); + static SkeletonAnimation* createWithFile (const char* skeletonDataFile, spAtlas* atlas, float scale = 0); + static SkeletonAnimation* createWithFile (const char* skeletonDataFile, const char* atlasFile, float scale = 0); - CCSkeletonAnimation (spSkeletonData* skeletonData); - CCSkeletonAnimation (const char* skeletonDataFile, spAtlas* atlas, float scale = 0); - CCSkeletonAnimation (const char* skeletonDataFile, const char* atlasFile, float scale = 0); + SkeletonAnimation (spSkeletonData* skeletonData); + SkeletonAnimation (const char* skeletonDataFile, spAtlas* atlas, float scale = 0); + SkeletonAnimation (const char* skeletonDataFile, const char* atlasFile, float scale = 0); - virtual ~CCSkeletonAnimation (); + virtual ~SkeletonAnimation (); virtual void update (float deltaTime); void setAnimationStateData (spAnimationStateData* stateData); void setMix (const char* fromAnimation, const char* toAnimation, float duration); - void setAnimationListener (CCObject* instance, SEL_AnimationStateEvent method); + void setAnimationListener (cocos2d::Ref* instance, SEL_AnimationStateEvent method); spTrackEntry* setAnimation (int trackIndex, const char* name, bool loop); spTrackEntry* addAnimation (int trackIndex, const char* name, bool loop, float delay = 0); spTrackEntry* getCurrent (int trackIndex = 0); @@ -72,11 +72,11 @@ public: virtual void onAnimationStateEvent (int trackIndex, spEventType type, spEvent* event, int loopCount); protected: - CCSkeletonAnimation (); + SkeletonAnimation (); private: - typedef CCSkeleton super; - CCObject* listenerInstance; + typedef SkeletonRenderer super; + cocos2d::Ref* listenerInstance; SEL_AnimationStateEvent listenerMethod; bool ownsAnimationStateData; @@ -85,4 +85,4 @@ private: } -#endif /* SPINE_CCSKELETONANIMATION_H_ */ +#endif /* SPINE_SKELETONANIMATION_H_ */ diff --git a/spine-cocos2dx/src/spine/SkeletonRenderer.cpp b/spine-cocos2dx/src/spine/SkeletonRenderer.cpp new file mode 100644 index 000000000..6b4370383 --- /dev/null +++ b/spine-cocos2dx/src/spine/SkeletonRenderer.cpp @@ -0,0 +1,318 @@ +/****************************************************************************** + * Spine Runtimes Software License + * Version 2.1 + * + * Copyright (c) 2013, Esoteric Software + * All rights reserved. + * + * You are granted a perpetual, non-exclusive, non-sublicensable and + * non-transferable license to install, execute and perform the Spine Runtimes + * Software (the "Software") solely for internal use. Without the written + * permission of Esoteric Software (typically granted by licensing Spine), you + * may not (a) modify, translate, adapt or otherwise create derivative works, + * improvements of the Software or develop new applications using the Software + * or (b) remove, delete, alter or obscure any trademarks or any copyright, + * trademark, patent or other intellectual property or proprietary rights + * notices on or in the Software, including any copy thereof. Redistributions + * in binary or source form must include this license and terms. + * + * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR + * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO + * EVENT SHALL ESOTERIC SOFTARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; + * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR + * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + *****************************************************************************/ + +#include +#include +#include + +USING_NS_CC; +using std::min; +using std::max; + +namespace spine { + +SkeletonRenderer* SkeletonRenderer::createWithData (spSkeletonData* skeletonData, bool ownsSkeletonData) { + SkeletonRenderer* node = new SkeletonRenderer(skeletonData, ownsSkeletonData); + node->autorelease(); + return node; +} + +SkeletonRenderer* SkeletonRenderer::createWithFile (const char* skeletonDataFile, spAtlas* atlas, float scale) { + SkeletonRenderer* node = new SkeletonRenderer(skeletonDataFile, atlas, scale); + node->autorelease(); + return node; +} + +SkeletonRenderer* SkeletonRenderer::createWithFile (const char* skeletonDataFile, const char* atlasFile, float scale) { + SkeletonRenderer* node = new SkeletonRenderer(skeletonDataFile, atlasFile, scale); + node->autorelease(); + return node; +} + +void SkeletonRenderer::initialize () { + atlas = 0; + debugSlots = false; + debugBones = false; + timeScale = 1; + + blendFunc = BlendFunc::ALPHA_PREMULTIPLIED; + setOpacityModifyRGB(true); + + setShaderProgram(ShaderCache::getInstance()->getProgram(GLProgram::SHADER_NAME_POSITION_TEXTURE_COLOR)); + scheduleUpdate(); +} + +void SkeletonRenderer::setSkeletonData (spSkeletonData *skeletonData, bool ownsSkeletonData) { + skeleton = spSkeleton_create(skeletonData); + rootBone = skeleton->bones[0]; + this->ownsSkeletonData = ownsSkeletonData; +} + +SkeletonRenderer::SkeletonRenderer () { + initialize(); +} + +SkeletonRenderer::SkeletonRenderer (spSkeletonData *skeletonData, bool ownsSkeletonData) { + initialize(); + + setSkeletonData(skeletonData, ownsSkeletonData); +} + +SkeletonRenderer::SkeletonRenderer (const char* skeletonDataFile, spAtlas* atlas, float scale) { + initialize(); + + spSkeletonJson* json = spSkeletonJson_create(atlas); + json->scale = scale == 0 ? (1 / Director::getInstance()->getContentScaleFactor()) : scale; + spSkeletonData* skeletonData = spSkeletonJson_readSkeletonDataFile(json, skeletonDataFile); + CCASSERT(skeletonData, json->error ? json->error : "Error reading skeleton data."); + spSkeletonJson_dispose(json); + + setSkeletonData(skeletonData, true); +} + +SkeletonRenderer::SkeletonRenderer (const char* skeletonDataFile, const char* atlasFile, float scale) { + initialize(); + + atlas = spAtlas_createFromFile(atlasFile, 0); + CCASSERT(atlas, "Error reading atlas file."); + + spSkeletonJson* json = spSkeletonJson_create(atlas); + json->scale = scale == 0 ? (1 / Director::getInstance()->getContentScaleFactor()) : scale; + spSkeletonData* skeletonData = spSkeletonJson_readSkeletonDataFile(json, skeletonDataFile); + CCASSERT(skeletonData, json->error ? json->error : "Error reading skeleton data file."); + spSkeletonJson_dispose(json); + + setSkeletonData(skeletonData, true); +} + +SkeletonRenderer::~SkeletonRenderer () { + if (ownsSkeletonData) spSkeletonData_dispose(skeleton->data); + if (atlas) spAtlas_dispose(atlas); + spSkeleton_dispose(skeleton); +} + +void SkeletonRenderer::update (float deltaTime) { + spSkeleton_update(skeleton, deltaTime * timeScale); +} + +void SkeletonRenderer::draw (Renderer* renderer, const Matrix& transform, bool transformUpdated) { + drawCommand.init(_globalZOrder); + drawCommand.func = CC_CALLBACK_0(SkeletonRenderer::drawSkeleton, this, transform, transformUpdated); + renderer->addCommand(&drawCommand); +} + +void SkeletonRenderer::drawSkeleton (const Matrix &transform, bool transformUpdated) { + getShaderProgram()->use(); + getShaderProgram()->setUniformsForBuiltins(transform); + + GL::blendFunc(blendFunc.src, blendFunc.dst); + Color3B color = getColor(); + skeleton->r = color.r / (float)255; + skeleton->g = color.g / (float)255; + skeleton->b = color.b / (float)255; + skeleton->a = getOpacity() / (float)255; + + int additive = 0; + TextureAtlas* textureAtlas = 0; + V3F_C4B_T2F_Quad quad; + quad.tl.vertices.z = 0; + quad.tr.vertices.z = 0; + quad.bl.vertices.z = 0; + quad.br.vertices.z = 0; + + for (int i = 0, n = skeleton->slotCount; i < n; i++) { + spSlot* slot = skeleton->drawOrder[i]; + if (!slot->attachment || slot->attachment->type != SP_ATTACHMENT_REGION) continue; + spRegionAttachment* attachment = (spRegionAttachment*)slot->attachment; + TextureAtlas* regionTextureAtlas = getTextureAtlas(attachment); + + if (slot->data->additiveBlending != additive) { + if (textureAtlas) { + textureAtlas->drawQuads(); + textureAtlas->removeAllQuads(); + } + additive = !additive; + GL::blendFunc(blendFunc.src, additive ? GL_ONE : blendFunc.dst); + } else if (regionTextureAtlas != textureAtlas && textureAtlas) { + textureAtlas->drawQuads(); + textureAtlas->removeAllQuads(); + } + textureAtlas = regionTextureAtlas; + + int quadCount = textureAtlas->getTotalQuads(); + if (textureAtlas->getCapacity() == quadCount) { + textureAtlas->drawQuads(); + textureAtlas->removeAllQuads(); + if (!textureAtlas->resizeCapacity(textureAtlas->getCapacity() * 2)) return; + } + + spRegionAttachment_updateQuad(attachment, slot, &quad, premultipliedAlpha); + textureAtlas->updateQuad(&quad, quadCount); + } + if (textureAtlas) { + textureAtlas->drawQuads(); + textureAtlas->removeAllQuads(); + } + + if (debugSlots || debugBones) { + Director* director = Director::getInstance(); + director->pushMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW); + director->loadMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW, transform); + + if (debugSlots) { + // Slots. + DrawPrimitives::setDrawColor4B(0, 0, 255, 255); + glLineWidth(1); + Vector2 points[4]; + V3F_C4B_T2F_Quad quad; + for (int i = 0, n = skeleton->slotCount; i < n; i++) { + spSlot* slot = skeleton->drawOrder[i]; + if (!slot->attachment || slot->attachment->type != SP_ATTACHMENT_REGION) continue; + spRegionAttachment* attachment = (spRegionAttachment*)slot->attachment; + spRegionAttachment_updateQuad(attachment, slot, &quad); + points[0] = Vector2(quad.bl.vertices.x, quad.bl.vertices.y); + points[1] = Vector2(quad.br.vertices.x, quad.br.vertices.y); + points[2] = Vector2(quad.tr.vertices.x, quad.tr.vertices.y); + points[3] = Vector2(quad.tl.vertices.x, quad.tl.vertices.y); + DrawPrimitives::drawPoly(points, 4, true); + } + } + if (debugBones) { + // Bone lengths. + glLineWidth(2); + DrawPrimitives::setDrawColor4B(255, 0, 0, 255); + for (int i = 0, n = skeleton->boneCount; i < n; i++) { + spBone *bone = skeleton->bones[i]; + float x = bone->data->length * bone->m00 + bone->worldX; + float y = bone->data->length * bone->m10 + bone->worldY; + DrawPrimitives::drawLine(Vector2(bone->worldX, bone->worldY), Vector2(x, y)); + } + // Bone origins. + DrawPrimitives::setPointSize(4); + DrawPrimitives::setDrawColor4B(0, 0, 255, 255); // Root bone is blue. + for (int i = 0, n = skeleton->boneCount; i < n; i++) { + spBone *bone = skeleton->bones[i]; + DrawPrimitives::drawPoint(Vector2(bone->worldX, bone->worldY)); + if (i == 0) DrawPrimitives::setDrawColor4B(0, 255, 0, 255); + } + } + director->popMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW); + } +} + +TextureAtlas* SkeletonRenderer::getTextureAtlas (spRegionAttachment* regionAttachment) const { + return (TextureAtlas*)((spAtlasRegion*)regionAttachment->rendererObject)->page->rendererObject; +} + +Rect SkeletonRenderer::boundingBox () { + float minX = FLT_MAX, minY = FLT_MAX, maxX = FLT_MIN, maxY = FLT_MIN; + float scaleX = getScaleX(); + float scaleY = getScaleY(); + float vertices[8]; + for (int i = 0; i < skeleton->slotCount; ++i) { + spSlot* slot = skeleton->slots[i]; + if (!slot->attachment || slot->attachment->type != SP_ATTACHMENT_REGION) continue; + spRegionAttachment* attachment = (spRegionAttachment*)slot->attachment; + spRegionAttachment_computeWorldVertices(attachment, slot->skeleton->x, slot->skeleton->y, slot->bone, vertices); + minX = min(minX, vertices[SP_VERTEX_X1] * scaleX); + minY = min(minY, vertices[SP_VERTEX_Y1] * scaleY); + maxX = max(maxX, vertices[SP_VERTEX_X1] * scaleX); + maxY = max(maxY, vertices[SP_VERTEX_Y1] * scaleY); + minX = min(minX, vertices[SP_VERTEX_X4] * scaleX); + minY = min(minY, vertices[SP_VERTEX_Y4] * scaleY); + maxX = max(maxX, vertices[SP_VERTEX_X4] * scaleX); + maxY = max(maxY, vertices[SP_VERTEX_Y4] * scaleY); + minX = min(minX, vertices[SP_VERTEX_X2] * scaleX); + minY = min(minY, vertices[SP_VERTEX_Y2] * scaleY); + maxX = max(maxX, vertices[SP_VERTEX_X2] * scaleX); + maxY = max(maxY, vertices[SP_VERTEX_Y2] * scaleY); + minX = min(minX, vertices[SP_VERTEX_X3] * scaleX); + minY = min(minY, vertices[SP_VERTEX_Y3] * scaleY); + maxX = max(maxX, vertices[SP_VERTEX_X3] * scaleX); + maxY = max(maxY, vertices[SP_VERTEX_Y3] * scaleY); + } + Vector2 position = getPosition(); + return Rect(position.x + minX, position.y + minY, maxX - minX, maxY - minY); +} + +// --- Convenience methods for Skeleton_* functions. + +void SkeletonRenderer::updateWorldTransform () { + spSkeleton_updateWorldTransform(skeleton); +} + +void SkeletonRenderer::setToSetupPose () { + spSkeleton_setToSetupPose(skeleton); +} +void SkeletonRenderer::setBonesToSetupPose () { + spSkeleton_setBonesToSetupPose(skeleton); +} +void SkeletonRenderer::setSlotsToSetupPose () { + spSkeleton_setSlotsToSetupPose(skeleton); +} + +spBone* SkeletonRenderer::findBone (const char* boneName) const { + return spSkeleton_findBone(skeleton, boneName); +} + +spSlot* SkeletonRenderer::findSlot (const char* slotName) const { + return spSkeleton_findSlot(skeleton, slotName); +} + +bool SkeletonRenderer::setSkin (const char* skinName) { + return spSkeleton_setSkinByName(skeleton, skinName) ? true : false; +} + +spAttachment* SkeletonRenderer::getAttachment (const char* slotName, const char* attachmentName) const { + return spSkeleton_getAttachmentForSlotName(skeleton, slotName, attachmentName); +} +bool SkeletonRenderer::setAttachment (const char* slotName, const char* attachmentName) { + return spSkeleton_setAttachment(skeleton, slotName, attachmentName) ? true : false; +} + +// --- CCBlendProtocol + +const BlendFunc& SkeletonRenderer::getBlendFunc () const { + return blendFunc; +} + +void SkeletonRenderer::setBlendFunc (const cocos2d::BlendFunc &) { + this->blendFunc = blendFunc; +} + +void SkeletonRenderer::setOpacityModifyRGB (bool value) { + premultipliedAlpha = value; +} + +bool SkeletonRenderer::isOpacityModifyRGB () { + return premultipliedAlpha; +} + +} diff --git a/spine-cocos2dx/src/spine/CCSkeleton.h b/spine-cocos2dx/src/spine/SkeletonRenderer.h similarity index 70% rename from spine-cocos2dx/src/spine/CCSkeleton.h rename to spine-cocos2dx/src/spine/SkeletonRenderer.h index e5a8d2a85..785abb3b2 100644 --- a/spine-cocos2dx/src/spine/CCSkeleton.h +++ b/spine-cocos2dx/src/spine/SkeletonRenderer.h @@ -28,8 +28,8 @@ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ -#ifndef SPINE_CCSKELETON_H_ -#define SPINE_CCSKELETON_H_ +#ifndef SPINE_SKELETONRENDERER_H_ +#define SPINE_SKELETONRENDERER_H_ #include #include "cocos2d.h" @@ -37,7 +37,7 @@ namespace spine { /** Draws a skeleton. */ -class CCSkeleton: public cocos2d::CCNodeRGBA, public cocos2d::CCBlendProtocol { +class SkeletonRenderer: public cocos2d::NodeRGBA, public cocos2d::BlendProtocol { public: spSkeleton* skeleton; spBone* rootBone; @@ -46,19 +46,20 @@ public: bool debugBones; bool premultipliedAlpha; - static CCSkeleton* createWithData (spSkeletonData* skeletonData, bool ownsSkeletonData = false); - static CCSkeleton* createWithFile (const char* skeletonDataFile, spAtlas* atlas, float scale = 0); - static CCSkeleton* createWithFile (const char* skeletonDataFile, const char* atlasFile, float scale = 0); + static SkeletonRenderer* createWithData (spSkeletonData* skeletonData, bool ownsSkeletonData = false); + static SkeletonRenderer* createWithFile (const char* skeletonDataFile, spAtlas* atlas, float scale = 0); + static SkeletonRenderer* createWithFile (const char* skeletonDataFile, const char* atlasFile, float scale = 0); - CCSkeleton (spSkeletonData* skeletonData, bool ownsSkeletonData = false); - CCSkeleton (const char* skeletonDataFile, spAtlas* atlas, float scale = 0); - CCSkeleton (const char* skeletonDataFile, const char* atlasFile, float scale = 0); + SkeletonRenderer (spSkeletonData* skeletonData, bool ownsSkeletonData = false); + SkeletonRenderer (const char* skeletonDataFile, spAtlas* atlas, float scale = 0); + SkeletonRenderer (const char* skeletonDataFile, const char* atlasFile, float scale = 0); - virtual ~CCSkeleton (); + virtual ~SkeletonRenderer (); virtual void update (float deltaTime); - virtual void draw (); - virtual cocos2d::CCRect boundingBox (); + virtual void draw (cocos2d::Renderer* renderer, const cocos2d::Matrix& transform, bool transformUpdated) override; + void drawSkeleton (const cocos2d::Matrix& transform, bool transformUpdated); + virtual cocos2d::Rect boundingBox (); // --- Convenience methods for common Skeleton_* functions. void updateWorldTransform (); @@ -82,22 +83,25 @@ public: /* Returns false if the slot or attachment was not found. */ bool setAttachment (const char* slotName, const char* attachmentName); - // --- CCBlendProtocol - CC_PROPERTY(cocos2d::ccBlendFunc, blendFunc, BlendFunc); + // --- BlendProtocol + virtual void setBlendFunc (const cocos2d::BlendFunc& blendFunc); + virtual const cocos2d::BlendFunc& getBlendFunc () const; virtual void setOpacityModifyRGB (bool value); virtual bool isOpacityModifyRGB (); protected: - CCSkeleton (); + SkeletonRenderer (); void setSkeletonData (spSkeletonData* skeletonData, bool ownsSkeletonData); - virtual cocos2d::CCTextureAtlas* getTextureAtlas (spRegionAttachment* regionAttachment) const; + virtual cocos2d::TextureAtlas* getTextureAtlas (spRegionAttachment* regionAttachment) const; private: bool ownsSkeletonData; spAtlas* atlas; + cocos2d::BlendFunc blendFunc; + cocos2d::CustomCommand drawCommand; void initialize (); }; } -#endif /* SPINE_CCSKELETON_H_ */ +#endif /* SPINE_SKELETONRENDERER_H_ */ diff --git a/spine-cocos2dx/src/spine/spine-cocos2dx.cpp b/spine-cocos2dx/src/spine/spine-cocos2dx.cpp index 5a091f665..bafeb106d 100644 --- a/spine-cocos2dx/src/spine/spine-cocos2dx.cpp +++ b/spine-cocos2dx/src/spine/spine-cocos2dx.cpp @@ -34,8 +34,8 @@ USING_NS_CC; void _spAtlasPage_createTexture (spAtlasPage* self, const char* path) { - CCTexture2D* texture = CCTextureCache::sharedTextureCache()->addImage(path); - CCTextureAtlas* textureAtlas = CCTextureAtlas::createWithTexture(texture, 128); + Texture2D* texture = Director::getInstance()->getTextureCache()->addImage(path); + TextureAtlas* textureAtlas = TextureAtlas::createWithTexture(texture, 128); textureAtlas->retain(); self->rendererObject = textureAtlas; self->width = texture->getPixelsWide(); @@ -43,20 +43,21 @@ void _spAtlasPage_createTexture (spAtlasPage* self, const char* path) { } void _spAtlasPage_disposeTexture (spAtlasPage* self) { - ((CCTextureAtlas*)self->rendererObject)->release(); + ((TextureAtlas*)self->rendererObject)->release(); } char* _spUtil_readFile (const char* path, int* length) { - unsigned long size; - char* data = reinterpret_cast(CCFileUtils::sharedFileUtils()->getFileData( - CCFileUtils::sharedFileUtils()->fullPathForFilename(path).c_str(), "r", &size)); - *length = size; - return data; + Data data = FileUtils::getInstance()->getDataFromFile( + FileUtils::getInstance()->fullPathForFilename(path).c_str()); + *length = data.getSize(); + char* bytes = MALLOC(char, *length); + memcpy(bytes, data.getBytes(), *length); + return bytes; } /**/ -void spRegionAttachment_updateQuad (spRegionAttachment* self, spSlot* slot, ccV3F_C4B_T2F_Quad* quad, bool premultipliedAlpha) { +void spRegionAttachment_updateQuad (spRegionAttachment* self, spSlot* slot, V3F_C4B_T2F_Quad* quad, bool premultipliedAlpha) { float vertices[8]; spRegionAttachment_computeWorldVertices(self, slot->skeleton->x, slot->skeleton->y, slot->bone, vertices); @@ -87,21 +88,21 @@ void spRegionAttachment_updateQuad (spRegionAttachment* self, spSlot* slot, ccV3 quad->br.colors.b = b; quad->br.colors.a = a; - quad->bl.vertices.x = vertices[VERTEX_X1]; - quad->bl.vertices.y = vertices[VERTEX_Y1]; - quad->tl.vertices.x = vertices[VERTEX_X2]; - quad->tl.vertices.y = vertices[VERTEX_Y2]; - quad->tr.vertices.x = vertices[VERTEX_X3]; - quad->tr.vertices.y = vertices[VERTEX_Y3]; - quad->br.vertices.x = vertices[VERTEX_X4]; - quad->br.vertices.y = vertices[VERTEX_Y4]; + quad->bl.vertices.x = vertices[SP_VERTEX_X1]; + quad->bl.vertices.y = vertices[SP_VERTEX_Y1]; + quad->tl.vertices.x = vertices[SP_VERTEX_X2]; + quad->tl.vertices.y = vertices[SP_VERTEX_Y2]; + quad->tr.vertices.x = vertices[SP_VERTEX_X3]; + quad->tr.vertices.y = vertices[SP_VERTEX_Y3]; + quad->br.vertices.x = vertices[SP_VERTEX_X4]; + quad->br.vertices.y = vertices[SP_VERTEX_Y4]; - quad->bl.texCoords.u = self->uvs[VERTEX_X1]; - quad->bl.texCoords.v = self->uvs[VERTEX_Y1]; - quad->tl.texCoords.u = self->uvs[VERTEX_X2]; - quad->tl.texCoords.v = self->uvs[VERTEX_Y2]; - quad->tr.texCoords.u = self->uvs[VERTEX_X3]; - quad->tr.texCoords.v = self->uvs[VERTEX_Y3]; - quad->br.texCoords.u = self->uvs[VERTEX_X4]; - quad->br.texCoords.v = self->uvs[VERTEX_Y4]; + quad->bl.texCoords.u = self->uvs[SP_VERTEX_X1]; + quad->bl.texCoords.v = self->uvs[SP_VERTEX_Y1]; + quad->tl.texCoords.u = self->uvs[SP_VERTEX_X2]; + quad->tl.texCoords.v = self->uvs[SP_VERTEX_Y2]; + quad->tr.texCoords.u = self->uvs[SP_VERTEX_X3]; + quad->tr.texCoords.v = self->uvs[SP_VERTEX_Y3]; + quad->br.texCoords.u = self->uvs[SP_VERTEX_X4]; + quad->br.texCoords.v = self->uvs[SP_VERTEX_Y4]; } diff --git a/spine-cocos2dx/src/spine/spine-cocos2dx.h b/spine-cocos2dx/src/spine/spine-cocos2dx.h index a9b5e0d1a..69677a82f 100644 --- a/spine-cocos2dx/src/spine/spine-cocos2dx.h +++ b/spine-cocos2dx/src/spine/spine-cocos2dx.h @@ -33,9 +33,9 @@ #include #include "cocos2d.h" -#include -#include +#include +#include -void spRegionAttachment_updateQuad (spRegionAttachment* self, spSlot* slot, cocos2d::ccV3F_C4B_T2F_Quad* quad, bool premultiplied = false); +void spRegionAttachment_updateQuad (spRegionAttachment* self, spSlot* slot, cocos2d::V3F_C4B_T2F_Quad* quad, bool premultiplied = false); #endif /* SPINE_COCOS2DX_H_ */