[flutter] Build system clean-up.

This commit is contained in:
Mario Zechner 2022-11-21 21:19:38 +01:00
parent bf9911ec33
commit 5d4141c62e
4 changed files with 9 additions and 47 deletions

1
spine-flutter/.pubignore Normal file
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example/

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# 0.0.1
Initial test release.

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import 'package:flutter/services.dart'; import 'package:flutter/services.dart';
import 'package:inject_js/inject_js.dart' as js; import 'package:inject_js/inject_js.dart' as js;
import 'package:spine_flutter/ffi_utf8.dart';
import 'web_ffi/web_ffi.dart'; import 'web_ffi/web_ffi.dart';
import 'web_ffi/web_ffi_modules.dart'; import 'web_ffi/web_ffi_modules.dart';
import 'ffi_utf8.dart';
import 'spine_flutter_bindings_generated.dart'; import 'spine_flutter_bindings_generated.dart';
Module? _module; Module? _module;

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name: spine_flutter name: esotericsoftware_spine_flutter
description: A new Flutter FFI plugin project. description: The official Spine Flutter Runtime to load, display and interact with Spine animations.
version: 0.0.1 version: 0.0.1
homepage: homepage: https://esotericsoftware.com
repository: https://github.com/esotericsoftware/spine-runtimes
environment: environment:
sdk: ">=2.17.6 <3.0.0" sdk: ">=2.17.6 <3.0.0"
@ -16,6 +17,7 @@ dependencies:
js: ^0.6.3 js: ^0.6.3
meta: ^1.3.0 meta: ^1.3.0
http: ^0.13.5 http: ^0.13.5
path: ^1.8.2
dev_dependencies: dev_dependencies:
ffigen: ^6.1.2 ffigen: ^6.1.2
@ -23,23 +25,7 @@ dev_dependencies:
sdk: flutter sdk: flutter
flutter_lints: ^2.0.0 flutter_lints: ^2.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter: flutter:
# This section identifies this Flutter project as a plugin project.
# The 'pluginClass' specifies the class (in Java, Kotlin, Swift, Objective-C, etc.)
# which should be registered in the plugin registry. This is required for
# using method channels.
# The Android 'package' specifies package in which the registered class is.
# This is required for using method channels on Android.
# The 'ffiPlugin' specifies that native code should be built and bundled.
# This is required for using `dart:ffi`.
# All these are used by the tooling to maintain consistency when
# adding or updating assets for this project.
#
# Please refer to README.md for a detailed explanation.
plugin: plugin:
platforms: platforms:
android: android:
@ -53,33 +39,6 @@ flutter:
windows: windows:
ffiPlugin: true ffiPlugin: true
# To add assets to your plugin package, add an assets section, like this:
assets: assets:
- lib/assets/libspine_flutter.js - lib/assets/libspine_flutter.js
- lib/assets/libspine_flutter.wasm - lib/assets/libspine_flutter.wasm
#
# For details regarding assets in packages, see
# https://flutter.dev/assets-and-images/#from-packages
#
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# To add custom fonts to your plugin package, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts in packages, see
# https://flutter.dev/custom-fonts/#from-packages