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[flutter] Build system clean-up.
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spine-flutter/.pubignore
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spine-flutter/.pubignore
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example/
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spine-flutter/CHANGELOG.md
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spine-flutter/CHANGELOG.md
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# 0.0.1
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Initial test release.
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import 'package:flutter/services.dart';
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import 'package:flutter/services.dart';
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import 'package:inject_js/inject_js.dart' as js;
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import 'package:inject_js/inject_js.dart' as js;
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import 'package:spine_flutter/ffi_utf8.dart';
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import 'web_ffi/web_ffi.dart';
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import 'web_ffi/web_ffi.dart';
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import 'web_ffi/web_ffi_modules.dart';
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import 'web_ffi/web_ffi_modules.dart';
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import 'ffi_utf8.dart';
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import 'spine_flutter_bindings_generated.dart';
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import 'spine_flutter_bindings_generated.dart';
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Module? _module;
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Module? _module;
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name: spine_flutter
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name: esotericsoftware_spine_flutter
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description: A new Flutter FFI plugin project.
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description: The official Spine Flutter Runtime to load, display and interact with Spine animations.
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version: 0.0.1
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version: 0.0.1
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homepage:
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homepage: https://esotericsoftware.com
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repository: https://github.com/esotericsoftware/spine-runtimes
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environment:
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environment:
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sdk: ">=2.17.6 <3.0.0"
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sdk: ">=2.17.6 <3.0.0"
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js: ^0.6.3
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js: ^0.6.3
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meta: ^1.3.0
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meta: ^1.3.0
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http: ^0.13.5
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http: ^0.13.5
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path: ^1.8.2
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dev_dependencies:
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dev_dependencies:
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ffigen: ^6.1.2
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ffigen: ^6.1.2
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sdk: flutter
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sdk: flutter
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flutter_lints: ^2.0.0
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flutter_lints: ^2.0.0
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# For information on the generic Dart part of this file, see the
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# following page: https://dart.dev/tools/pub/pubspec
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# The following section is specific to Flutter packages.
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flutter:
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flutter:
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# This section identifies this Flutter project as a plugin project.
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# The 'pluginClass' specifies the class (in Java, Kotlin, Swift, Objective-C, etc.)
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# which should be registered in the plugin registry. This is required for
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# using method channels.
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# The Android 'package' specifies package in which the registered class is.
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# This is required for using method channels on Android.
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# The 'ffiPlugin' specifies that native code should be built and bundled.
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# This is required for using `dart:ffi`.
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# All these are used by the tooling to maintain consistency when
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# adding or updating assets for this project.
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#
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# Please refer to README.md for a detailed explanation.
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plugin:
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plugin:
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platforms:
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platforms:
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android:
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android:
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windows:
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windows:
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ffiPlugin: true
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ffiPlugin: true
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# To add assets to your plugin package, add an assets section, like this:
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assets:
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assets:
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- lib/assets/libspine_flutter.js
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- lib/assets/libspine_flutter.js
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- lib/assets/libspine_flutter.wasm
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- lib/assets/libspine_flutter.wasm
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#
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# For details regarding assets in packages, see
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# https://flutter.dev/assets-and-images/#from-packages
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#
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# An image asset can refer to one or more resolution-specific "variants", see
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# https://flutter.dev/assets-and-images/#resolution-aware
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# To add custom fonts to your plugin package, add a fonts section here,
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# in this "flutter" section. Each entry in this list should have a
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# "family" key with the font family name, and a "fonts" key with a
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# list giving the asset and other descriptors for the font. For
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# example:
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# fonts:
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# - family: Schyler
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# fonts:
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# - asset: fonts/Schyler-Regular.ttf
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# - asset: fonts/Schyler-Italic.ttf
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# style: italic
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# - family: Trajan Pro
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# fonts:
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# - asset: fonts/TrajanPro.ttf
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# - asset: fonts/TrajanPro_Bold.ttf
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# weight: 700
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#
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# For details regarding fonts in packages, see
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# https://flutter.dev/custom-fonts/#from-packages
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