[ts] Update demos to 4.0 and new AssetManager.
@ -19,8 +19,6 @@ var additiveBlendingDemo = function(canvas, bgColor) {
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var clientMouseX = 0, clientMouseY = 0, mouseMoved;
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var clientMouseX = 0, clientMouseY = 0, mouseMoved;
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var DEMO_NAME = "AdditiveBlendingDemo";
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if (!bgColor) bgColor = new spine.Color(235 / 255, 239 / 255, 244 / 255, 1);
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if (!bgColor) bgColor = new spine.Color(235 / 255, 239 / 255, 244 / 255, 1);
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function isMobileDevice() {
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function isMobileDevice() {
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@ -32,23 +30,18 @@ var additiveBlendingDemo = function(canvas, bgColor) {
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gl = canvas.ctx.gl;
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gl = canvas.ctx.gl;
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renderer = new spine.webgl.SceneRenderer(canvas, gl);
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renderer = new spine.webgl.SceneRenderer(canvas, gl);
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assetManager = spineDemos.assetManager;
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assetManager = new spine.webgl.AssetManager(gl, "assets/", spineDemos.downloader);
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var textureLoader = function(img) { return new spine.webgl.GLTexture(gl, img); };
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assetManager.loadTextureAtlas("atlas2.atlas");
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assetManager.loadTexture(DEMO_NAME, textureLoader, "atlas2.png");
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assetManager.loadJson("demos.json");
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assetManager.loadText(DEMO_NAME, "atlas2.atlas");
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assetManager.loadJson(DEMO_NAME, "demos.json");
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timeKeeper = new spine.TimeKeeper();
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timeKeeper = new spine.TimeKeeper();
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cursor = document.getElementById("cursor");
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cursor = document.getElementById("cursor");
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}
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}
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function loadingComplete () {
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function loadingComplete () {
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var atlas = new spine.TextureAtlas(assetManager.get(DEMO_NAME, "atlas2.atlas"), function(path) {
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var atlasLoader = new spine.AtlasAttachmentLoader(assetManager.get("atlas2.atlas"));
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return assetManager.get(DEMO_NAME, path);
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});
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var atlasLoader = new spine.AtlasAttachmentLoader(atlas);
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var skeletonJson = new spine.SkeletonJson(atlasLoader);
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var skeletonJson = new spine.SkeletonJson(atlasLoader);
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var skeletonData = skeletonJson.readSkeletonData(assetManager.get(DEMO_NAME, "demos.json")["owl"]);
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var skeletonData = skeletonJson.readSkeletonData(assetManager.get("demos.json").owl);
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skeleton = new spine.Skeleton(skeletonData);
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skeleton = new spine.Skeleton(skeletonData);
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state = new spine.AnimationState(new spine.AnimationStateData(skeleton.data));
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state = new spine.AnimationState(new spine.AnimationStateData(skeleton.data));
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@ -153,8 +146,8 @@ var additiveBlendingDemo = function(canvas, bgColor) {
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renderer.end();
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renderer.end();
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}
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}
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init();
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additiveBlendingDemo.assetManager = assetManager;
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additiveBlendingDemo.loadingComplete = loadingComplete;
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additiveBlendingDemo.loadingComplete = loadingComplete;
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additiveBlendingDemo.render = render;
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additiveBlendingDemo.render = render;
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additiveBlendingDemo.DEMO_NAME = DEMO_NAME;
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init();
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};
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};
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Before Width: | Height: | Size: 1.1 MiB After Width: | Height: | Size: 827 KiB |
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Before Width: | Height: | Size: 27 KiB |
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Before Width: | Height: | Size: 1.2 MiB After Width: | Height: | Size: 1.2 MiB |
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Before Width: | Height: | Size: 804 KiB After Width: | Height: | Size: 776 KiB |
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Before Width: | Height: | Size: 37 KiB |
@ -4,30 +4,23 @@ var clippingDemo = function(canvas, bgColor) {
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var timeKeeper;
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var timeKeeper;
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var playButton, timeline, isPlaying = true, playTime = 0;
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var playButton, timeline, isPlaying = true, playTime = 0;
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var DEMO_NAME = "ClippingDemo";
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if (!bgColor) bgColor = new spine.Color(235 / 255, 239 / 255, 244 / 255, 1);
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if (!bgColor) bgColor = new spine.Color(235 / 255, 239 / 255, 244 / 255, 1);
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function init () {
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function init () {
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canvas.width = canvas.clientWidth; canvas.height = canvas.clientHeight;
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canvas.width = canvas.clientWidth; canvas.height = canvas.clientHeight;
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gl = canvas.ctx.gl;
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gl = canvas.ctx.gl;
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renderer = new spine.webgl.SceneRenderer(canvas, gl);
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renderer = new spine.webgl.SceneRenderer(canvas, gl);
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assetManager = spineDemos.assetManager;
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assetManager = new spine.webgl.AssetManager(gl, "assets/", spineDemos.downloader);
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var textureLoader = function(img) { return new spine.webgl.GLTexture(gl, img); };
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assetManager.loadTextureAtlas("atlas1.atlas");
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assetManager.loadTexture(DEMO_NAME, textureLoader, "atlas1.png");
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assetManager.loadJson("demos.json");
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assetManager.loadTexture(DEMO_NAME, textureLoader, "atlas12.png");
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assetManager.loadText(DEMO_NAME, "atlas1.atlas");
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assetManager.loadJson(DEMO_NAME, "demos.json");
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timeKeeper = new spine.TimeKeeper();
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timeKeeper = new spine.TimeKeeper();
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}
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}
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function loadingComplete () {
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function loadingComplete () {
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var atlas = new spine.TextureAtlas(assetManager.get(DEMO_NAME, "atlas1.atlas"), function(path) {
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var atlasLoader = new spine.AtlasAttachmentLoader(assetManager.get("atlas1.atlas"));
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return assetManager.get(DEMO_NAME, path);
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});
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var atlasLoader = new spine.AtlasAttachmentLoader(atlas);
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var skeletonJson = new spine.SkeletonJson(atlasLoader);
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var skeletonJson = new spine.SkeletonJson(atlasLoader);
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var skeletonData = skeletonJson.readSkeletonData(assetManager.get(DEMO_NAME, "demos.json")["spineboy"]);
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var skeletonData = skeletonJson.readSkeletonData(assetManager.get("demos.json").spineboy);
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skeleton = new spine.Skeleton(skeletonData);
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skeleton = new spine.Skeleton(skeletonData);
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state = new spine.AnimationState(new spine.AnimationStateData(skeleton.data));
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state = new spine.AnimationState(new spine.AnimationStateData(skeleton.data));
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state.setAnimation(0, "portal", true);
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state.setAnimation(0, "portal", true);
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@ -113,8 +106,8 @@ var clippingDemo = function(canvas, bgColor) {
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renderer.end();
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renderer.end();
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}
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}
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init();
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clippingDemo.assetManager = assetManager;
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clippingDemo.loadingComplete = loadingComplete;
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clippingDemo.loadingComplete = loadingComplete;
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clippingDemo.render = render;
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clippingDemo.render = render;
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clippingDemo.DEMO_NAME = DEMO_NAME;
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init();
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};
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};
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@ -5,7 +5,6 @@ $(function () {
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}
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}
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spineDemos.init();
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spineDemos.init();
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spineDemos.assetManager = new spine.SharedAssetManager("assets/");
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var demos = [
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var demos = [
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spritesheetsDemo,
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spritesheetsDemo,
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@ -13,8 +13,6 @@ var hoverboardDemo = function(canvas, bgColor) {
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var coords = new spine.webgl.Vector3(), temp = new spine.webgl.Vector3(), temp2 = new spine.Vector2(), temp3 = new spine.webgl.Vector3();
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var coords = new spine.webgl.Vector3(), temp = new spine.webgl.Vector3(), temp2 = new spine.Vector2(), temp3 = new spine.webgl.Vector3();
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var isPlaying = true;
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var isPlaying = true;
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var DEMO_NAME = "HoverboardDemo";
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if (!bgColor) bgColor = new spine.Color(235 / 255, 239 / 255, 244 / 255, 1);
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if (!bgColor) bgColor = new spine.Color(235 / 255, 239 / 255, 244 / 255, 1);
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function init () {
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function init () {
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@ -22,23 +20,17 @@ var hoverboardDemo = function(canvas, bgColor) {
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gl = canvas.ctx.gl;
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gl = canvas.ctx.gl;
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renderer = new spine.webgl.SceneRenderer(canvas, gl);
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renderer = new spine.webgl.SceneRenderer(canvas, gl);
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assetManager = spineDemos.assetManager;
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assetManager = new spine.webgl.AssetManager(gl, "assets/", spineDemos.downloader);
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var textureLoader = function(img) { return new spine.webgl.GLTexture(gl, img); };
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assetManager.loadTextureAtlas("atlas1.atlas");
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assetManager.loadTexture(DEMO_NAME, textureLoader, "atlas1.png");
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assetManager.loadJson("demos.json");
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assetManager.loadTexture(DEMO_NAME, textureLoader, "atlas12.png");
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assetManager.loadText(DEMO_NAME, "atlas1.atlas");
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assetManager.loadJson(DEMO_NAME, "demos.json");
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input = new spine.webgl.Input(canvas);
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input = new spine.webgl.Input(canvas);
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timeKeeper = new spine.TimeKeeper();
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timeKeeper = new spine.TimeKeeper();
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}
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}
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function loadingComplete () {
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function loadingComplete () {
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var atlas = new spine.TextureAtlas(assetManager.get(DEMO_NAME, "atlas1.atlas"), function(path) {
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var atlasLoader = new spine.AtlasAttachmentLoader(assetManager.get("atlas1.atlas"));
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return assetManager.get(DEMO_NAME, path);
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});
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var atlasLoader = new spine.AtlasAttachmentLoader(atlas);
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var skeletonJson = new spine.SkeletonJson(atlasLoader);
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var skeletonJson = new spine.SkeletonJson(atlasLoader);
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var skeletonData = skeletonJson.readSkeletonData(assetManager.get(DEMO_NAME, "demos.json")["spineboy"]);
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var skeletonData = skeletonJson.readSkeletonData(assetManager.get("demos.json").spineboy);
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skeleton = new spine.Skeleton(skeletonData);
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skeleton = new spine.Skeleton(skeletonData);
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state = new spine.AnimationState(new spine.AnimationStateData(skeleton.data));
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state = new spine.AnimationState(new spine.AnimationStateData(skeleton.data));
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state.setAnimation(0, "hoverboard", true);
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state.setAnimation(0, "hoverboard", true);
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@ -174,8 +166,8 @@ var hoverboardDemo = function(canvas, bgColor) {
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gl.lineWidth(1);
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gl.lineWidth(1);
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}
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}
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init();
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hoverboardDemo.assetManager = assetManager;
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hoverboardDemo.loadingComplete = loadingComplete;
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hoverboardDemo.loadingComplete = loadingComplete;
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hoverboardDemo.render = render;
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hoverboardDemo.render = render;
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hoverboardDemo.DEMO_NAME = DEMO_NAME;
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init();
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};
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};
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@ -8,8 +8,6 @@ var imageChangesDemo = function(canvas, bgColor) {
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var activeSkeleton = "Alien";
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var activeSkeleton = "Alien";
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var playButton, timeLine, isPlaying = true;
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var playButton, timeLine, isPlaying = true;
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var DEMO_NAME = "ImageChangesDemo";
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if (!bgColor) bgColor = new spine.Color(235 / 255, 239 / 255, 244 / 255, 1);
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if (!bgColor) bgColor = new spine.Color(235 / 255, 239 / 255, 244 / 255, 1);
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function init () {
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function init () {
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@ -17,12 +15,9 @@ var imageChangesDemo = function(canvas, bgColor) {
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gl = canvas.ctx.gl;
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gl = canvas.ctx.gl;
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renderer = new spine.webgl.SceneRenderer(canvas, gl);
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renderer = new spine.webgl.SceneRenderer(canvas, gl);
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assetManager = spineDemos.assetManager;
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assetManager = new spine.webgl.AssetManager(gl, "assets/", spineDemos.downloader);
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var textureLoader = function(img) { return new spine.webgl.GLTexture(gl, img); };
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assetManager.loadTextureAtlas("atlas1.atlas");
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assetManager.loadTexture(DEMO_NAME, textureLoader, "atlas1.png");
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assetManager.loadJson("demos.json");
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assetManager.loadTexture(DEMO_NAME, textureLoader, "atlas12.png");
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assetManager.loadText(DEMO_NAME, "atlas1.atlas");
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assetManager.loadJson(DEMO_NAME, "demos.json");
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timeKeeper = new spine.TimeKeeper();
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timeKeeper = new spine.TimeKeeper();
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}
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}
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@ -74,12 +69,9 @@ var imageChangesDemo = function(canvas, bgColor) {
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}
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}
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function loadSkeleton(name, animation, sequenceSlots) {
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function loadSkeleton(name, animation, sequenceSlots) {
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var atlas = new spine.TextureAtlas(assetManager.get(DEMO_NAME, "atlas1.atlas"), function(path) {
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var atlasLoader = new spine.AtlasAttachmentLoader(assetManager.get("atlas1.atlas"));
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return assetManager.get(DEMO_NAME, path);
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});
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var atlasLoader = new spine.AtlasAttachmentLoader(atlas);
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var skeletonJson = new spine.SkeletonJson(atlasLoader);
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var skeletonJson = new spine.SkeletonJson(atlasLoader);
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var skeletonData = skeletonJson.readSkeletonData(assetManager.get(DEMO_NAME, "demos.json")[name]);
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var skeletonData = skeletonJson.readSkeletonData(assetManager.get("demos.json")[name]);
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var skeleton = new spine.Skeleton(skeletonData);
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var skeleton = new spine.Skeleton(skeletonData);
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skeleton.setSkinByName("default");
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skeleton.setSkinByName("default");
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@ -102,7 +94,6 @@ var imageChangesDemo = function(canvas, bgColor) {
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}
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}
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return {
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return {
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atlas: atlas,
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skeleton: skeleton,
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skeleton: skeleton,
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state: state,
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state: state,
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playTime: 0,
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playTime: 0,
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@ -191,8 +182,8 @@ var imageChangesDemo = function(canvas, bgColor) {
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renderer.end();
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renderer.end();
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}
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}
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init();
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imageChangesDemo.assetManager = assetManager;
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imageChangesDemo.loadingComplete = loadingComplete;
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imageChangesDemo.loadingComplete = loadingComplete;
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imageChangesDemo.render = render;
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imageChangesDemo.render = render;
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imageChangesDemo.DEMO_NAME = DEMO_NAME;
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init();
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};
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};
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@ -6,8 +6,6 @@ var meshesDemo = function(canvas, bgColor) {
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var activeSkeleton = "Orange Girl";
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var activeSkeleton = "Orange Girl";
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var playButton, timeline, isPlaying = true;
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var playButton, timeline, isPlaying = true;
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var DEMO_NAME = "MeshesDemo";
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if (!bgColor) bgColor = new spine.Color(235 / 255, 239 / 255, 244 / 255, 1);
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if (!bgColor) bgColor = new spine.Color(235 / 255, 239 / 255, 244 / 255, 1);
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function init () {
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function init () {
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@ -15,11 +13,9 @@ var meshesDemo = function(canvas, bgColor) {
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gl = canvas.ctx.gl;
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gl = canvas.ctx.gl;
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renderer = new spine.webgl.SceneRenderer(canvas, gl);
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renderer = new spine.webgl.SceneRenderer(canvas, gl);
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renderer.skeletonDebugRenderer.drawRegionAttachments = false;
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renderer.skeletonDebugRenderer.drawRegionAttachments = false;
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assetManager = spineDemos.assetManager;
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assetManager = new spine.webgl.AssetManager(gl, "assets/", spineDemos.downloader);
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var textureLoader = function(img) { return new spine.webgl.GLTexture(gl, img); };
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assetManager.loadTextureAtlas("atlas2.atlas");
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assetManager.loadTexture(DEMO_NAME, textureLoader, "atlas2.png");
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assetManager.loadJson("demos.json");
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assetManager.loadText(DEMO_NAME, "atlas2.atlas");
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assetManager.loadJson(DEMO_NAME, "demos.json");
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timeKeeper = new spine.TimeKeeper();
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timeKeeper = new spine.TimeKeeper();
|
||||||
}
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}
|
||||||
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|
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@ -85,12 +81,9 @@ var meshesDemo = function(canvas, bgColor) {
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}
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}
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|
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function loadSkeleton(name, animation, sequenceSlots) {
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function loadSkeleton(name, animation, sequenceSlots) {
|
||||||
var atlas = new spine.TextureAtlas(assetManager.get(DEMO_NAME, "atlas2.atlas"), function(path) {
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var atlasLoader = new spine.AtlasAttachmentLoader(assetManager.get("atlas2.atlas"));
|
||||||
return assetManager.get(DEMO_NAME, path);
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|
||||||
});
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|
||||||
var atlasLoader = new spine.AtlasAttachmentLoader(atlas);
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|
||||||
var skeletonJson = new spine.SkeletonJson(atlasLoader);
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var skeletonJson = new spine.SkeletonJson(atlasLoader);
|
||||||
var skeletonData = skeletonJson.readSkeletonData(assetManager.get(DEMO_NAME, "demos.json")[name]);
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var skeletonData = skeletonJson.readSkeletonData(assetManager.get("demos.json")[name]);
|
||||||
var skeleton = new spine.Skeleton(skeletonData);
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var skeleton = new spine.Skeleton(skeletonData);
|
||||||
skeleton.setSkinByName("default");
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skeleton.setSkinByName("default");
|
||||||
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|
||||||
@ -103,7 +96,6 @@ var meshesDemo = function(canvas, bgColor) {
|
|||||||
skeleton.getBounds(offset, size, []);
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skeleton.getBounds(offset, size, []);
|
||||||
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|
||||||
return {
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return {
|
||||||
atlas: atlas,
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|
||||||
skeleton: skeleton,
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skeleton: skeleton,
|
||||||
state: state,
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state: state,
|
||||||
playTime: 0,
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playTime: 0,
|
||||||
@ -151,8 +143,8 @@ var meshesDemo = function(canvas, bgColor) {
|
|||||||
renderer.end();
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renderer.end();
|
||||||
}
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}
|
||||||
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|
||||||
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init();
|
||||||
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meshesDemo.assetManager = assetManager;
|
||||||
meshesDemo.loadingComplete = loadingComplete;
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meshesDemo.loadingComplete = loadingComplete;
|
||||||
meshesDemo.render = render;
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meshesDemo.render = render;
|
||||||
meshesDemo.DEMO_NAME = DEMO_NAME;
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|
||||||
init();
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|
||||||
};
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};
|
||||||
@ -5,8 +5,6 @@ var skinsDemo = function(canvas, bgColor) {
|
|||||||
var playButton, timeLine, isPlaying = true, playTime = 0;
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var playButton, timeLine, isPlaying = true, playTime = 0;
|
||||||
var randomizeSkins, lastSkinChange = Date.now() / 1000, clickAnim = 0;
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var randomizeSkins, lastSkinChange = Date.now() / 1000, clickAnim = 0;
|
||||||
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|
||||||
var DEMO_NAME = "SkinsDemo";
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|
||||||
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|
||||||
if (!bgColor) bgColor = new spine.Color(235 / 255, 239 / 255, 244 / 255, 1);
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if (!bgColor) bgColor = new spine.Color(235 / 255, 239 / 255, 244 / 255, 1);
|
||||||
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|
||||||
function init () {
|
function init () {
|
||||||
@ -14,23 +12,17 @@ var skinsDemo = function(canvas, bgColor) {
|
|||||||
gl = canvas.ctx.gl;
|
gl = canvas.ctx.gl;
|
||||||
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|
||||||
renderer = new spine.webgl.SceneRenderer(canvas, gl);
|
renderer = new spine.webgl.SceneRenderer(canvas, gl);
|
||||||
assetManager = spineDemos.assetManager;
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assetManager = new spine.webgl.AssetManager(gl, "assets/", spineDemos.downloader);
|
||||||
var textureLoader = function(img) { return new spine.webgl.GLTexture(gl, img); };
|
assetManager.loadTextureAtlas("heroes.atlas");
|
||||||
assetManager.loadTexture(DEMO_NAME, textureLoader, "heroes.png");
|
assetManager.loadJson("demos.json");
|
||||||
assetManager.loadTexture(DEMO_NAME, textureLoader, "heroes2.png");
|
|
||||||
assetManager.loadText(DEMO_NAME, "heroes.atlas");
|
|
||||||
assetManager.loadJson(DEMO_NAME, "demos.json");
|
|
||||||
input = new spine.webgl.Input(canvas);
|
input = new spine.webgl.Input(canvas);
|
||||||
timeKeeper = new spine.TimeKeeper();
|
timeKeeper = new spine.TimeKeeper();
|
||||||
}
|
}
|
||||||
|
|
||||||
function loadingComplete () {
|
function loadingComplete () {
|
||||||
var atlas = new spine.TextureAtlas(assetManager.get(DEMO_NAME, "heroes.atlas"), function(path) {
|
var atlasLoader = new spine.AtlasAttachmentLoader(assetManager.get("heroes.atlas"));
|
||||||
return assetManager.get(DEMO_NAME, path);
|
|
||||||
});
|
|
||||||
var atlasLoader = new spine.AtlasAttachmentLoader(atlas);
|
|
||||||
var skeletonJson = new spine.SkeletonJson(atlasLoader);
|
var skeletonJson = new spine.SkeletonJson(atlasLoader);
|
||||||
var skeletonData = skeletonJson.readSkeletonData(assetManager.get(DEMO_NAME, "demos.json").heroes);
|
var skeletonData = skeletonJson.readSkeletonData(assetManager.get("demos.json").heroes);
|
||||||
skeleton = new spine.Skeleton(skeletonData);
|
skeleton = new spine.Skeleton(skeletonData);
|
||||||
skeleton.setSkinByName("Assassin");
|
skeleton.setSkinByName("Assassin");
|
||||||
var stateData = new spine.AnimationStateData(skeleton.data);
|
var stateData = new spine.AnimationStateData(skeleton.data);
|
||||||
@ -199,7 +191,7 @@ var skinsDemo = function(canvas, bgColor) {
|
|||||||
|
|
||||||
renderer.begin();
|
renderer.begin();
|
||||||
renderer.drawSkeleton(skeleton, true);
|
renderer.drawSkeleton(skeleton, true);
|
||||||
var texture = assetManager.get(DEMO_NAME, "heroes.png");
|
var texture = assetManager.get("heroes.png");
|
||||||
var width = bounds.x * 1.25;
|
var width = bounds.x * 1.25;
|
||||||
var scale = width / texture.getImage().width;
|
var scale = width / texture.getImage().width;
|
||||||
var height = scale * texture.getImage().height;
|
var height = scale * texture.getImage().height;
|
||||||
@ -207,8 +199,8 @@ var skinsDemo = function(canvas, bgColor) {
|
|||||||
renderer.end();
|
renderer.end();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
init();
|
||||||
|
skinsDemo.assetManager = assetManager;
|
||||||
skinsDemo.loadingComplete = loadingComplete;
|
skinsDemo.loadingComplete = loadingComplete;
|
||||||
skinsDemo.render = render;
|
skinsDemo.render = render;
|
||||||
skinsDemo.DEMO_NAME = DEMO_NAME;
|
|
||||||
init();
|
|
||||||
};
|
};
|
||||||
@ -11,8 +11,6 @@ var spritesheetsDemo = function(canvas, bgColor) {
|
|||||||
var timeKeeper, loadingScreen, input;
|
var timeKeeper, loadingScreen, input;
|
||||||
var playTime = 0, framePlaytime = 0, clickAnim = 0;
|
var playTime = 0, framePlaytime = 0, clickAnim = 0;
|
||||||
|
|
||||||
var DEMO_NAME = "SpritesheetsDemo";
|
|
||||||
|
|
||||||
if (!bgColor) bgColor = new spine.Color(235 / 255, 239 / 255, 244 / 255, 1);
|
if (!bgColor) bgColor = new spine.Color(235 / 255, 239 / 255, 244 / 255, 1);
|
||||||
|
|
||||||
function init () {
|
function init () {
|
||||||
@ -20,23 +18,17 @@ var spritesheetsDemo = function(canvas, bgColor) {
|
|||||||
gl = canvas.ctx.gl;
|
gl = canvas.ctx.gl;
|
||||||
|
|
||||||
renderer = new spine.webgl.SceneRenderer(canvas, gl);
|
renderer = new spine.webgl.SceneRenderer(canvas, gl);
|
||||||
assetManager = spineDemos.assetManager;
|
assetManager = new spine.webgl.AssetManager(gl, "assets/", spineDemos.downloader);
|
||||||
var textureLoader = function(img) { return new spine.webgl.GLTexture(gl, img); };
|
assetManager.loadTextureAtlas("atlas1.atlas");
|
||||||
assetManager.loadTexture(DEMO_NAME, textureLoader, "atlas1.png");
|
assetManager.loadJson("demos.json");
|
||||||
assetManager.loadTexture(DEMO_NAME, textureLoader, "atlas12.png");
|
|
||||||
assetManager.loadText(DEMO_NAME, "atlas1.atlas");
|
|
||||||
assetManager.loadJson(DEMO_NAME, "demos.json");
|
|
||||||
timeKeeper = new spine.TimeKeeper();
|
timeKeeper = new spine.TimeKeeper();
|
||||||
input = new spine.webgl.Input(canvas);
|
input = new spine.webgl.Input(canvas);
|
||||||
}
|
}
|
||||||
|
|
||||||
function loadingComplete () {
|
function loadingComplete () {
|
||||||
skeletonAtlas = new spine.TextureAtlas(assetManager.get(DEMO_NAME, "atlas1.atlas"), function(path) {
|
var atlasLoader = new spine.AtlasAttachmentLoader(assetManager.get("atlas1.atlas"));
|
||||||
return assetManager.get(DEMO_NAME, path);
|
|
||||||
});
|
|
||||||
var atlasLoader = new spine.AtlasAttachmentLoader(skeletonAtlas);
|
|
||||||
var skeletonJson = new spine.SkeletonJson(atlasLoader);
|
var skeletonJson = new spine.SkeletonJson(atlasLoader);
|
||||||
var skeletonData = skeletonJson.readSkeletonData(assetManager.get(DEMO_NAME, "demos.json").raptor);
|
var skeletonData = skeletonJson.readSkeletonData(assetManager.get("demos.json").raptor);
|
||||||
skeleton = new spine.Skeleton(skeletonData);
|
skeleton = new spine.Skeleton(skeletonData);
|
||||||
var stateData = new spine.AnimationStateData(skeleton.data);
|
var stateData = new spine.AnimationStateData(skeleton.data);
|
||||||
stateData.defaultMix = 0.5;
|
stateData.defaultMix = 0.5;
|
||||||
@ -144,8 +136,8 @@ var spritesheetsDemo = function(canvas, bgColor) {
|
|||||||
renderer.end();
|
renderer.end();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
init();
|
||||||
|
spritesheetsDemo.assetManager = assetManager;
|
||||||
spritesheetsDemo.loadingComplete = loadingComplete;
|
spritesheetsDemo.loadingComplete = loadingComplete;
|
||||||
spritesheetsDemo.render = render;
|
spritesheetsDemo.render = render;
|
||||||
spritesheetsDemo.DEMO_NAME = DEMO_NAME;
|
|
||||||
init();
|
|
||||||
};
|
};
|
||||||
@ -21,8 +21,6 @@ var stretchymanDemo = function(canvas, bgColor) {
|
|||||||
var kneePos = new spine.Vector2();
|
var kneePos = new spine.Vector2();
|
||||||
var playButton, timeLine, spacing, isPlaying = true, playTime = 0;
|
var playButton, timeLine, spacing, isPlaying = true, playTime = 0;
|
||||||
|
|
||||||
var DEMO_NAME = "StretchymanDemo";
|
|
||||||
|
|
||||||
if (!bgColor) bgColor = new spine.Color(235 / 255, 239 / 255, 244 / 255, 1);
|
if (!bgColor) bgColor = new spine.Color(235 / 255, 239 / 255, 244 / 255, 1);
|
||||||
|
|
||||||
function init () {
|
function init () {
|
||||||
@ -30,22 +28,17 @@ var stretchymanDemo = function(canvas, bgColor) {
|
|||||||
gl = canvas.ctx.gl;
|
gl = canvas.ctx.gl;
|
||||||
|
|
||||||
renderer = new spine.webgl.SceneRenderer(canvas, gl);
|
renderer = new spine.webgl.SceneRenderer(canvas, gl);
|
||||||
assetManager = spineDemos.assetManager;
|
assetManager = new spine.webgl.AssetManager(gl, "assets/", spineDemos.downloader);
|
||||||
var textureLoader = function(img) { return new spine.webgl.GLTexture(gl, img); };
|
assetManager.loadTextureAtlas("atlas2.atlas");
|
||||||
input = new spine.webgl.Input(canvas);
|
assetManager.loadJson("demos.json");
|
||||||
assetManager.loadTexture(DEMO_NAME, textureLoader, "atlas2.png");
|
|
||||||
assetManager.loadText(DEMO_NAME, "atlas2.atlas");
|
|
||||||
assetManager.loadJson(DEMO_NAME, "demos.json");
|
|
||||||
timeKeeper = new spine.TimeKeeper();
|
timeKeeper = new spine.TimeKeeper();
|
||||||
|
input = new spine.webgl.Input(canvas);
|
||||||
}
|
}
|
||||||
|
|
||||||
function loadingComplete () {
|
function loadingComplete () {
|
||||||
var atlas = new spine.TextureAtlas(assetManager.get(DEMO_NAME, "atlas2.atlas"), function(path) {
|
var atlasLoader = new spine.AtlasAttachmentLoader(assetManager.get("atlas2.atlas"));
|
||||||
return assetManager.get(DEMO_NAME, path);
|
|
||||||
});
|
|
||||||
var atlasLoader = new spine.AtlasAttachmentLoader(atlas);
|
|
||||||
var skeletonJson = new spine.SkeletonJson(atlasLoader);
|
var skeletonJson = new spine.SkeletonJson(atlasLoader);
|
||||||
var skeletonData = skeletonJson.readSkeletonData(assetManager.get(DEMO_NAME, "demos.json").stretchyman);
|
var skeletonData = skeletonJson.readSkeletonData(assetManager.get("demos.json").stretchyman);
|
||||||
skeleton = new spine.Skeleton(skeletonData);
|
skeleton = new spine.Skeleton(skeletonData);
|
||||||
skeleton.setToSetupPose();
|
skeleton.setToSetupPose();
|
||||||
skeleton.updateWorldTransform();
|
skeleton.updateWorldTransform();
|
||||||
@ -181,8 +174,8 @@ var stretchymanDemo = function(canvas, bgColor) {
|
|||||||
gl.lineWidth(1);
|
gl.lineWidth(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
init();
|
||||||
|
stretchymanDemo.assetManager = assetManager;
|
||||||
stretchymanDemo.loadingComplete = loadingComplete;
|
stretchymanDemo.loadingComplete = loadingComplete;
|
||||||
stretchymanDemo.render = render;
|
stretchymanDemo.render = render;
|
||||||
stretchymanDemo.DEMO_NAME = DEMO_NAME;
|
|
||||||
init();
|
|
||||||
};
|
};
|
||||||
@ -4,8 +4,6 @@ var tankDemo = function(canvas, bgColor) {
|
|||||||
var timeKeeper;
|
var timeKeeper;
|
||||||
var playButton, timeLine, isPlaying = true, playTime = 0;
|
var playButton, timeLine, isPlaying = true, playTime = 0;
|
||||||
|
|
||||||
var DEMO_NAME = "TankDemo";
|
|
||||||
|
|
||||||
if (!bgColor) bgColor = new spine.Color(235 / 255, 239 / 255, 244 / 255, 1);
|
if (!bgColor) bgColor = new spine.Color(235 / 255, 239 / 255, 244 / 255, 1);
|
||||||
|
|
||||||
function init () {
|
function init () {
|
||||||
@ -13,21 +11,16 @@ var tankDemo = function(canvas, bgColor) {
|
|||||||
gl = canvas.ctx.gl;
|
gl = canvas.ctx.gl;
|
||||||
|
|
||||||
renderer = new spine.webgl.SceneRenderer(canvas, gl);
|
renderer = new spine.webgl.SceneRenderer(canvas, gl);
|
||||||
assetManager = spineDemos.assetManager;
|
assetManager = new spine.webgl.AssetManager(gl, "assets/", spineDemos.downloader);
|
||||||
var textureLoader = function(img) { return new spine.webgl.GLTexture(gl, img); };
|
assetManager.loadTextureAtlas("atlas2.atlas");
|
||||||
assetManager.loadTexture(DEMO_NAME, textureLoader, "atlas2.png");
|
assetManager.loadJson("demos.json");
|
||||||
assetManager.loadText(DEMO_NAME, "atlas2.atlas");
|
|
||||||
assetManager.loadJson(DEMO_NAME, "demos.json");
|
|
||||||
timeKeeper = new spine.TimeKeeper();
|
timeKeeper = new spine.TimeKeeper();
|
||||||
}
|
}
|
||||||
|
|
||||||
function loadingComplete () {
|
function loadingComplete () {
|
||||||
var atlas = new spine.TextureAtlas(assetManager.get(DEMO_NAME, "atlas2.atlas"), function(path) {
|
var atlasLoader = new spine.AtlasAttachmentLoader(assetManager.get("atlas2.atlas"));
|
||||||
return assetManager.get(DEMO_NAME, path);
|
|
||||||
});
|
|
||||||
var atlasLoader = new spine.AtlasAttachmentLoader(atlas);
|
|
||||||
var skeletonJson = new spine.SkeletonJson(atlasLoader);
|
var skeletonJson = new spine.SkeletonJson(atlasLoader);
|
||||||
var skeletonData = skeletonJson.readSkeletonData(assetManager.get(DEMO_NAME, "demos.json").tank);
|
var skeletonData = skeletonJson.readSkeletonData(assetManager.get("demos.json").tank);
|
||||||
skeleton = new spine.Skeleton(skeletonData);
|
skeleton = new spine.Skeleton(skeletonData);
|
||||||
state = new spine.AnimationState(new spine.AnimationStateData(skeleton.data));
|
state = new spine.AnimationState(new spine.AnimationStateData(skeleton.data));
|
||||||
state.setAnimation(0, "drive", true);
|
state.setAnimation(0, "drive", true);
|
||||||
@ -114,8 +107,8 @@ var tankDemo = function(canvas, bgColor) {
|
|||||||
renderer.end();
|
renderer.end();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
init();
|
||||||
|
tankDemo.assetManager = assetManager;
|
||||||
tankDemo.loadingComplete = loadingComplete;
|
tankDemo.loadingComplete = loadingComplete;
|
||||||
tankDemo.render = render;
|
tankDemo.render = render;
|
||||||
tankDemo.DEMO_NAME = DEMO_NAME;
|
|
||||||
init();
|
|
||||||
};
|
};
|
||||||
@ -15,8 +15,6 @@ var transformsDemo = function(canvas, bgColor) {
|
|||||||
var lastRotation = 0;
|
var lastRotation = 0;
|
||||||
var mix, lastOffset = 0, lastMix = 0.5;
|
var mix, lastOffset = 0, lastMix = 0.5;
|
||||||
|
|
||||||
var DEMO_NAME = "TransformsDemo";
|
|
||||||
|
|
||||||
if (!bgColor) bgColor = new spine.Color(235 / 255, 239 / 255, 244 / 255, 1);
|
if (!bgColor) bgColor = new spine.Color(235 / 255, 239 / 255, 244 / 255, 1);
|
||||||
|
|
||||||
function init () {
|
function init () {
|
||||||
@ -24,22 +22,17 @@ var transformsDemo = function(canvas, bgColor) {
|
|||||||
gl = canvas.ctx.gl;
|
gl = canvas.ctx.gl;
|
||||||
|
|
||||||
renderer = new spine.webgl.SceneRenderer(canvas, gl);
|
renderer = new spine.webgl.SceneRenderer(canvas, gl);
|
||||||
assetManager = spineDemos.assetManager;
|
assetManager = new spine.webgl.AssetManager(gl, "assets/", spineDemos.downloader);
|
||||||
var textureLoader = function(img) { return new spine.webgl.GLTexture(gl, img); };
|
assetManager.loadTextureAtlas("atlas2.atlas");
|
||||||
assetManager.loadTexture(DEMO_NAME, textureLoader, "atlas2.png");
|
assetManager.loadJson("demos.json");
|
||||||
assetManager.loadText(DEMO_NAME, "atlas2.atlas");
|
|
||||||
assetManager.loadJson(DEMO_NAME, "demos.json");
|
|
||||||
input = new spine.webgl.Input(canvas);
|
input = new spine.webgl.Input(canvas);
|
||||||
timeKeeper = new spine.TimeKeeper();
|
timeKeeper = new spine.TimeKeeper();
|
||||||
}
|
}
|
||||||
|
|
||||||
function loadingComplete () {
|
function loadingComplete () {
|
||||||
var atlas = new spine.TextureAtlas(assetManager.get(DEMO_NAME, "atlas2.atlas"), function(path) {
|
var atlasLoader = new spine.AtlasAttachmentLoader(assetManager.get("atlas2.atlas"));
|
||||||
return assetManager.get(DEMO_NAME, path);
|
|
||||||
});
|
|
||||||
var atlasLoader = new spine.AtlasAttachmentLoader(atlas);
|
|
||||||
var skeletonJson = new spine.SkeletonJson(atlasLoader);
|
var skeletonJson = new spine.SkeletonJson(atlasLoader);
|
||||||
var skeletonData = skeletonJson.readSkeletonData(assetManager.get(DEMO_NAME, "demos.json").transforms);
|
var skeletonData = skeletonJson.readSkeletonData(assetManager.get("demos.json").transforms);
|
||||||
skeleton = new spine.Skeleton(skeletonData);
|
skeleton = new spine.Skeleton(skeletonData);
|
||||||
skeleton.setToSetupPose();
|
skeleton.setToSetupPose();
|
||||||
skeleton.updateWorldTransform();
|
skeleton.updateWorldTransform();
|
||||||
@ -80,7 +73,9 @@ var transformsDemo = function(canvas, bgColor) {
|
|||||||
var val = percent;
|
var val = percent;
|
||||||
var delta = val - lastMix;
|
var delta = val - lastMix;
|
||||||
lastMix = val;
|
lastMix = val;
|
||||||
skeleton.findTransformConstraint("wheel1").translateMix += delta;
|
var constraint = skeleton.findTransformConstraint("wheel1");
|
||||||
|
constraint.mixX += delta;
|
||||||
|
constraint.mixY += delta;
|
||||||
$("#transforms-translationmix-label").text(Math.round(val * 100) + "%");
|
$("#transforms-translationmix-label").text(Math.round(val * 100) + "%");
|
||||||
};
|
};
|
||||||
$("#transforms-translationmix-label").text("50%");
|
$("#transforms-translationmix-label").text("50%");
|
||||||
@ -170,8 +165,8 @@ var transformsDemo = function(canvas, bgColor) {
|
|||||||
renderer.end();
|
renderer.end();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
init();
|
||||||
|
transformsDemo.assetManager = assetManager;
|
||||||
transformsDemo.loadingComplete = loadingComplete;
|
transformsDemo.loadingComplete = loadingComplete;
|
||||||
transformsDemo.render = render;
|
transformsDemo.render = render;
|
||||||
transformsDemo.DEMO_NAME = DEMO_NAME;
|
|
||||||
init();
|
|
||||||
};
|
};
|
||||||
@ -6,8 +6,6 @@ var transitionsDemo = function(canvas, loadingComplete, bgColor) {
|
|||||||
var timeSlider, timeSliderLabel;
|
var timeSlider, timeSliderLabel;
|
||||||
var timeKeeper;
|
var timeKeeper;
|
||||||
|
|
||||||
var DEMO_NAME = "TransitionsDemo";
|
|
||||||
|
|
||||||
if (!bgColor) bgColor = new spine.Color(235 / 255, 239 / 255, 244 / 255, 1);
|
if (!bgColor) bgColor = new spine.Color(235 / 255, 239 / 255, 244 / 255, 1);
|
||||||
|
|
||||||
function init () {
|
function init () {
|
||||||
@ -19,13 +17,9 @@ var transitionsDemo = function(canvas, loadingComplete, bgColor) {
|
|||||||
gl = canvas.ctx.gl;
|
gl = canvas.ctx.gl;
|
||||||
|
|
||||||
renderer = new spine.webgl.SceneRenderer(canvas, gl);
|
renderer = new spine.webgl.SceneRenderer(canvas, gl);
|
||||||
assetManager = spineDemos.assetManager;
|
assetManager = new spine.webgl.AssetManager(gl, "assets/", spineDemos.downloader);
|
||||||
var textureLoader = function(img) { return new spine.webgl.GLTexture(gl, img); };
|
assetManager.loadTextureAtlas("atlas1.atlas");
|
||||||
|
assetManager.loadJson("demos.json");
|
||||||
assetManager.loadTexture(DEMO_NAME, textureLoader, "atlas1.png");
|
|
||||||
assetManager.loadTexture(DEMO_NAME, textureLoader, "atlas12.png");
|
|
||||||
assetManager.loadText(DEMO_NAME, "atlas1.atlas");
|
|
||||||
assetManager.loadJson(DEMO_NAME, "demos.json");
|
|
||||||
|
|
||||||
input = new spine.webgl.Input(canvas);
|
input = new spine.webgl.Input(canvas);
|
||||||
timeKeeper = new spine.TimeKeeper();
|
timeKeeper = new spine.TimeKeeper();
|
||||||
@ -85,12 +79,9 @@ var transitionsDemo = function(canvas, loadingComplete, bgColor) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
function loadSkeleton(name) {
|
function loadSkeleton(name) {
|
||||||
var atlas = new spine.TextureAtlas(assetManager.get(DEMO_NAME, "atlas1.atlas"), function(path) {
|
var atlasLoader = new spine.AtlasAttachmentLoader(assetManager.get("atlas1.atlas"));
|
||||||
return assetManager.get(DEMO_NAME, path);
|
|
||||||
});
|
|
||||||
var atlasLoader = new spine.AtlasAttachmentLoader(atlas);
|
|
||||||
var skeletonJson = new spine.SkeletonJson(atlasLoader);
|
var skeletonJson = new spine.SkeletonJson(atlasLoader);
|
||||||
var skeletonData = skeletonJson.readSkeletonData(assetManager.get(DEMO_NAME, "demos.json")[name]);
|
var skeletonData = skeletonJson.readSkeletonData(assetManager.get("demos.json")[name]);
|
||||||
var skeleton = new spine.Skeleton(skeletonData);
|
var skeleton = new spine.Skeleton(skeletonData);
|
||||||
skeleton.setSkinByName("default");
|
skeleton.setSkinByName("default");
|
||||||
return skeleton;
|
return skeleton;
|
||||||
@ -134,8 +125,8 @@ var transitionsDemo = function(canvas, loadingComplete, bgColor) {
|
|||||||
renderer.end();
|
renderer.end();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
init();
|
||||||
|
transitionsDemo.assetManager = assetManager;
|
||||||
transitionsDemo.loadingComplete = loadingComplete;
|
transitionsDemo.loadingComplete = loadingComplete;
|
||||||
transitionsDemo.render = render;
|
transitionsDemo.render = render;
|
||||||
transitionsDemo.DEMO_NAME = DEMO_NAME;
|
|
||||||
init();
|
|
||||||
};
|
};
|
||||||
@ -3,18 +3,18 @@ var spineDemos = {
|
|||||||
HOVER_COLOR_OUTER: new spine.Color(1, 1, 1, 1),
|
HOVER_COLOR_OUTER: new spine.Color(1, 1, 1, 1),
|
||||||
NON_HOVER_COLOR_INNER: new spine.Color(0.478, 0, 0, 0.5),
|
NON_HOVER_COLOR_INNER: new spine.Color(0.478, 0, 0, 0.5),
|
||||||
NON_HOVER_COLOR_OUTER: new spine.Color(1, 0, 0, 0.8),
|
NON_HOVER_COLOR_OUTER: new spine.Color(1, 0, 0, 0.8),
|
||||||
assetManager: new spine.SharedAssetManager("assets/"),
|
|
||||||
demos: [],
|
demos: [],
|
||||||
loopRunning: false,
|
loopRunning: false,
|
||||||
canvases: []
|
canvases: [],
|
||||||
|
downloader: new spine.Downloader()
|
||||||
};
|
};
|
||||||
|
|
||||||
window.onerror = function (msg, url, lineNo, columnNo, error) {
|
window.onerror = function (msg, url, lineNo, columnNo, error) {
|
||||||
var string = msg.toLowerCase();
|
var string = msg.toLowerCase();
|
||||||
var substring = "script error";
|
var substring = "script error";
|
||||||
if (string.indexOf(substring) > -1){
|
if (string.indexOf(substring) > -1)
|
||||||
alert('Script Error: See Browser Console for Detail');
|
alert('Script Error: See Browser Console for Detail');
|
||||||
} else {
|
else {
|
||||||
var message = [
|
var message = [
|
||||||
'Message: ' + msg,
|
'Message: ' + msg,
|
||||||
'URL: ' + url,
|
'URL: ' + url,
|
||||||
@ -25,7 +25,6 @@ window.onerror = function (msg, url, lineNo, columnNo, error) {
|
|||||||
|
|
||||||
alert(message);
|
alert(message);
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -38,7 +37,6 @@ window.onerror = function (msg, url, lineNo, columnNo, error) {
|
|||||||
var demos = spineDemos.demos;
|
var demos = spineDemos.demos;
|
||||||
for (var i = 0; i < demos.length; i++) {
|
for (var i = 0; i < demos.length; i++) {
|
||||||
var demo = demos[i];
|
var demo = demos[i];
|
||||||
|
|
||||||
checkElementVisible(demo);
|
checkElementVisible(demo);
|
||||||
renderDemo(demo);
|
renderDemo(demo);
|
||||||
}
|
}
|
||||||
@ -46,7 +44,7 @@ window.onerror = function (msg, url, lineNo, columnNo, error) {
|
|||||||
|
|
||||||
function renderDemo(demo) {
|
function renderDemo(demo) {
|
||||||
var canvas = demo.canvas;
|
var canvas = demo.canvas;
|
||||||
if (!spineDemos.assetManager.isLoadingComplete(demo.DEMO_NAME)) {
|
if (!demo.assetManager.isLoadingComplete()) {
|
||||||
if (demo.visible) {
|
if (demo.visible) {
|
||||||
if (canvas.parentElement != demo.placeholder) {
|
if (canvas.parentElement != demo.placeholder) {
|
||||||
$(canvas).detach();
|
$(canvas).detach();
|
||||||
|
|||||||
@ -13,8 +13,6 @@ var vineDemo = function(canvas, bgColor) {
|
|||||||
var coords = new spine.webgl.Vector3(), temp = new spine.webgl.Vector3(), temp2 = new spine.Vector2();
|
var coords = new spine.webgl.Vector3(), temp = new spine.webgl.Vector3(), temp2 = new spine.Vector2();
|
||||||
var playButton, timeLine, isPlaying = true, playTime = 0;
|
var playButton, timeLine, isPlaying = true, playTime = 0;
|
||||||
|
|
||||||
var DEMO_NAME = "VineDemo";
|
|
||||||
|
|
||||||
if (!bgColor) bgColor = new spine.Color(235 / 255, 239 / 255, 244 / 255, 1);
|
if (!bgColor) bgColor = new spine.Color(235 / 255, 239 / 255, 244 / 255, 1);
|
||||||
|
|
||||||
function init () {
|
function init () {
|
||||||
@ -23,21 +21,16 @@ var vineDemo = function(canvas, bgColor) {
|
|||||||
|
|
||||||
renderer = new spine.webgl.SceneRenderer(canvas, gl);
|
renderer = new spine.webgl.SceneRenderer(canvas, gl);
|
||||||
input = new spine.webgl.Input(canvas);
|
input = new spine.webgl.Input(canvas);
|
||||||
assetManager = spineDemos.assetManager;
|
assetManager = new spine.webgl.AssetManager(gl, "assets/", spineDemos.downloader);
|
||||||
var textureLoader = function(img) { return new spine.webgl.GLTexture(gl, img); };
|
assetManager.loadTextureAtlas("atlas2.atlas");
|
||||||
assetManager.loadTexture(DEMO_NAME, textureLoader, "atlas2.png");
|
assetManager.loadJson("demos.json");
|
||||||
assetManager.loadText(DEMO_NAME, "atlas2.atlas");
|
|
||||||
assetManager.loadJson(DEMO_NAME, "demos.json");
|
|
||||||
timeKeeper = new spine.TimeKeeper();
|
timeKeeper = new spine.TimeKeeper();
|
||||||
}
|
}
|
||||||
|
|
||||||
function loadingComplete () {
|
function loadingComplete () {
|
||||||
var atlas = new spine.TextureAtlas(assetManager.get(DEMO_NAME, "atlas2.atlas"), function(path) {
|
var atlasLoader = new spine.AtlasAttachmentLoader(assetManager.get("atlas2.atlas"));
|
||||||
return assetManager.get(DEMO_NAME, path);
|
|
||||||
});
|
|
||||||
var atlasLoader = new spine.AtlasAttachmentLoader(atlas);
|
|
||||||
var skeletonJson = new spine.SkeletonJson(atlasLoader);
|
var skeletonJson = new spine.SkeletonJson(atlasLoader);
|
||||||
var skeletonData = skeletonJson.readSkeletonData(assetManager.get(DEMO_NAME, "demos.json").vine);
|
var skeletonData = skeletonJson.readSkeletonData(assetManager.get("demos.json").vine);
|
||||||
skeleton = new spine.Skeleton(skeletonData);
|
skeleton = new spine.Skeleton(skeletonData);
|
||||||
skeleton.setToSetupPose();
|
skeleton.setToSetupPose();
|
||||||
skeleton.updateWorldTransform();
|
skeleton.updateWorldTransform();
|
||||||
@ -174,8 +167,8 @@ var vineDemo = function(canvas, bgColor) {
|
|||||||
renderer.end();
|
renderer.end();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
init();
|
||||||
|
vineDemo.assetManager = assetManager;
|
||||||
vineDemo.loadingComplete = loadingComplete;
|
vineDemo.loadingComplete = loadingComplete;
|
||||||
vineDemo.render = render;
|
vineDemo.render = render;
|
||||||
vineDemo.DEMO_NAME = DEMO_NAME;
|
|
||||||
init();
|
|
||||||
};
|
};
|
||||||