[runtimes] Example projects: added copying mix-and-match skeleton to Unity project which is used after merging 3.8 to 4.0 now.

This commit is contained in:
Harald Csaszar 2020-10-23 11:45:31 +02:00
parent 021213c90a
commit 5e367d9216

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@ -460,6 +460,11 @@ cp -f ../spineboy/export/spineboy-pma.atlas "$UNITY_TARGET_DIR/spineboy-pro.atla
sed -i 's/spineboy-pma.png/spineboy-pro.png/g' "$UNITY_TARGET_DIR/spineboy-pro.atlas.txt"
cp -f ../spineboy/export/spineboy-pma.png "$UNITY_TARGET_DIR/spineboy-pro.png"
UNITY_TARGET_DIR="$ROOT/spine-unity/Assets/Spine Examples/Spine Skeletons/mix-and-match"
cp -f ../mix-and-match/export/mix-and-match-pro.json "$UNITY_TARGET_DIR/"
cp -f ../mix-and-match/export/mix-and-match-pma.atlas "$UNITY_TARGET_DIR/mix-and-match-pma.atlas.txt"
cp -f ../mix-and-match/export/mix-and-match-pma.png "$UNITY_TARGET_DIR/"
UNITY_TARGET_DIR="$ROOT/spine-unity/Assets/Spine Examples/Spine Skeletons/Stretchyman"
cp -f ../stretchyman/export/stretchyman-pro.json "$UNITY_TARGET_DIR/stretchyman.json"
# Note: normalmap and emissionmap need to be created manually. Thus we use a separately prepared