Remove "spine." everywhere (#1297)

This commit is contained in:
Ivan Popelyshev 2019-03-08 17:44:15 +03:00 committed by Mario Zechner
parent b0629e51ec
commit 5ee7d93fce
5 changed files with 13 additions and 13 deletions

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@ -150,12 +150,12 @@ module spine {
var pagesLoaded: any = { count: 0 }; var pagesLoaded: any = { count: 0 };
var atlasPages = new Array<string>(); var atlasPages = new Array<string>();
try { try {
let atlas = new spine.TextureAtlas(atlasData, (path: string) => { let atlas = new TextureAtlas(atlasData, (path: string) => {
atlasPages.push(parent + "/" + path); atlasPages.push(parent + "/" + path);
let image = document.createElement("img") as HTMLImageElement; let image = document.createElement("img") as HTMLImageElement;
image.width = 16; image.width = 16;
image.height = 16; image.height = 16;
return new spine.FakeTexture(image); return new FakeTexture(image);
}); });
} catch (e) { } catch (e) {
let ex = e as Error; let ex = e as Error;
@ -174,7 +174,7 @@ module spine {
if (pagesLoaded.count == atlasPages.length) { if (pagesLoaded.count == atlasPages.length) {
if (!pageLoadError) { if (!pageLoadError) {
try { try {
let atlas = new spine.TextureAtlas(atlasData, (path: string) => { let atlas = new TextureAtlas(atlasData, (path: string) => {
return this.get(parent + "/" + path); return this.get(parent + "/" + path);
}); });
this.assets[path] = atlas; this.assets[path] = atlas;

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@ -185,7 +185,7 @@ module spine {
break outer; break outer;
} }
} }
let minAngle = spine.MathUtils.PI, minX = l1 - a, minDist = minX * minX, minY = 0; let minAngle = MathUtils.PI, minX = l1 - a, minDist = minX * minX, minY = 0;
let maxAngle = 0, maxX = l1 + a, maxDist = maxX * maxX, maxY = 0; let maxAngle = 0, maxX = l1 + a, maxDist = maxX * maxX, maxY = 0;
c = -a * l1 / (aa - bb); c = -a * l1 / (aa - bb);
if (c >= -1 && c <= 1) { if (c >= -1 && c <= 1) {

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@ -45,7 +45,7 @@ module spine {
this.clipAttachment = clip; this.clipAttachment = clip;
let n = clip.worldVerticesLength; let n = clip.worldVerticesLength;
let vertices = spine.Utils.setArraySize(this.clippingPolygon, n); let vertices = Utils.setArraySize(this.clippingPolygon, n);
clip.computeWorldVertices(slot, 0, n, vertices, 0, 2); clip.computeWorldVertices(slot, 0, n, vertices, 0, 2);
let clippingPolygon = this.clippingPolygon; let clippingPolygon = this.clippingPolygon;
SkeletonClipping.makeClockwise(clippingPolygon); SkeletonClipping.makeClockwise(clippingPolygon);
@ -113,7 +113,7 @@ module spine {
let clipOutputCount = clipOutputLength >> 1; let clipOutputCount = clipOutputLength >> 1;
let clipOutputItems = this.clipOutput; let clipOutputItems = this.clipOutput;
let clippedVerticesItems = spine.Utils.setArraySize(clippedVertices, s + clipOutputCount * vertexSize); let clippedVerticesItems = Utils.setArraySize(clippedVertices, s + clipOutputCount * vertexSize);
for (let ii = 0; ii < clipOutputLength; ii += 2) { for (let ii = 0; ii < clipOutputLength; ii += 2) {
let x = clipOutputItems[ii], y = clipOutputItems[ii + 1]; let x = clipOutputItems[ii], y = clipOutputItems[ii + 1];
clippedVerticesItems[s] = x; clippedVerticesItems[s] = x;
@ -138,7 +138,7 @@ module spine {
} }
s = clippedTriangles.length; s = clippedTriangles.length;
let clippedTrianglesItems = spine.Utils.setArraySize(clippedTriangles, s + 3 * (clipOutputCount - 2)); let clippedTrianglesItems = Utils.setArraySize(clippedTriangles, s + 3 * (clipOutputCount - 2));
clipOutputCount--; clipOutputCount--;
for (let ii = 1; ii < clipOutputCount; ii++) { for (let ii = 1; ii < clipOutputCount; ii++) {
clippedTrianglesItems[s] = index; clippedTrianglesItems[s] = index;
@ -149,7 +149,7 @@ module spine {
index += clipOutputCount + 1; index += clipOutputCount + 1;
} else { } else {
let clippedVerticesItems = spine.Utils.setArraySize(clippedVertices, s + 3 * vertexSize); let clippedVerticesItems = Utils.setArraySize(clippedVertices, s + 3 * vertexSize);
clippedVerticesItems[s] = x1; clippedVerticesItems[s] = x1;
clippedVerticesItems[s + 1] = y1; clippedVerticesItems[s + 1] = y1;
clippedVerticesItems[s + 2] = light.r; clippedVerticesItems[s + 2] = light.r;
@ -213,7 +213,7 @@ module spine {
} }
s = clippedTriangles.length; s = clippedTriangles.length;
let clippedTrianglesItems = spine.Utils.setArraySize(clippedTriangles, s + 3); let clippedTrianglesItems = Utils.setArraySize(clippedTriangles, s + 3);
clippedTrianglesItems[s] = index; clippedTrianglesItems[s] = index;
clippedTrianglesItems[s + 1] = (index + 1); clippedTrianglesItems[s + 1] = (index + 1);
clippedTrianglesItems[s + 2] = (index + 2); clippedTrianglesItems[s + 2] = (index + 2);

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@ -93,9 +93,9 @@ module spine {
originalWidth = 0; originalHeight = 0; originalWidth = 0; originalHeight = 0;
} }
export class FakeTexture extends spine.Texture { export class FakeTexture extends Texture {
setFilters(minFilter: spine.TextureFilter, magFilter: spine.TextureFilter) { } setFilters(minFilter: TextureFilter, magFilter: TextureFilter) { }
setWraps(uWrap: spine.TextureWrap, vWrap: spine.TextureWrap) { } setWraps(uWrap: TextureWrap, vWrap: TextureWrap) { }
dispose() { } dispose() { }
} }
} }

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@ -33,7 +33,7 @@ module spine {
endSlot: SlotData; endSlot: SlotData;
// Nonessential. // Nonessential.
color = new spine.Color(0.2275, 0.2275, 0.8078, 1); // ce3a3aff color = new Color(0.2275, 0.2275, 0.8078, 1); // ce3a3aff
constructor (name: string) { constructor (name: string) {
super(name); super(name);