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[libgdx] Made fixes from 4.1-beta-physics in 4.1-beta.
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@ -59,6 +59,6 @@ public class BoundingBoxAttachment extends VertexAttachment {
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}
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public BoundingBoxAttachment copy () {
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return new BoundingBoxAttachment(name);
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return new BoundingBoxAttachment(this);
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}
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}
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@ -69,6 +69,6 @@ public class ClippingAttachment extends VertexAttachment {
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}
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public ClippingAttachment copy () {
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return new ClippingAttachment(name);
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return new ClippingAttachment(this);
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}
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}
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@ -80,7 +80,7 @@ public class MeshAttachment extends VertexAttachment implements HasTextureRegion
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arraycopy(other.triangles, 0, triangles, 0, triangles.length);
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hullLength = other.hullLength;
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sequence = sequence != null ? new Sequence(sequence) : null;
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sequence = other.sequence != null ? new Sequence(other.sequence) : null;
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// Nonessential.
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if (other.edges != null) {
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@ -75,7 +75,7 @@ public class RegionAttachment extends Attachment implements HasTextureRegion {
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arraycopy(other.uvs, 0, uvs, 0, 8);
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arraycopy(other.offset, 0, offset, 0, 8);
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color.set(other.color);
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sequence = sequence != null ? new Sequence(sequence) : null;
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sequence = other.sequence != null ? new Sequence(other.sequence) : null;
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}
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/** Calculates the {@link #offset} and {@link #uvs} using the region and the attachment's transform. Must be called if the
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