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NathanSweet 2014-07-26 21:58:07 +02:00
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@ -6,19 +6,33 @@ A Spine skeleton is a GameObject and can be used throughout Unity like any other
## Setup ## Setup
To use spine-unity in your own Unity project: To use spine-unity in your own Unity project first:
1. Copy the contents of `spine-csharp/src` to `Assets/spine-csharp` in your project. 1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip](https://github.com/EsotericSoftware/spine-runtimes/archive/master.zip).
1. Copy the `spine-unity/Assets/spine-unity` to `Assets/spine-unity` in your project. 1. Copy the contents of `spine-csharp/src` to `Assets/spine-csharp` in your Unity project directory.
1. Copy the `spine-unity/Assets/spine-unity` to `Assets/spine-unity` in your Unity project directory.
The [setup video](https://www.youtube.com/watch?v=-V84OIvZdQc) shows how to manually set up the assets for a skeleton in Unity, which may be useful for understanding how the pieces fit together. Setting up a skeleton automatically is much easier: Next, there are a few options for importing Spine skeletons into your Unity project:
1. Move the JSON, atlas and PNG files into your Unity project directory. *The hard way*
1. Right click the JSON file and click Spine, Ingest to create the Unity assets.
1. Right click the SkeletonData asset that was created and click Spine, Spawn. 1. Follow the [setup video](https://www.youtube.com/watch?v=-V84OIvZdQc) to manually set up the assets for a skeleton in Unity. This video may prove useful to understand how the pieces fit together.
*The easy way*
1. Place the JSON, atlas and PNG files exported from Spine into your Unity project directory.
1. Right click the JSON file and click `Spine`, `Ingest` to create the Unity assets.
1. Right click the SkeletonData asset that was created and click `Spine`, `Spawn`.
The [readme PDF](https://raw.githubusercontent.com/EsotericSoftware/spine-runtimes/master/spine-unity/README.pdf) illustrates these steps. The [readme PDF](https://raw.githubusercontent.com/EsotericSoftware/spine-runtimes/master/spine-unity/README.pdf) illustrates these steps.
*The easier way*
1. Drag and drop a folder containing the JSON, atlas and PNG files exported from Spine directly into Unity.
1. Drag the prefab that was created into your scene.
The [drag and drop video](www.youtube.com/watch?v=-Gk_zJsY1Ms) shows how this works.
## Examples ## Examples
To run the examples: To run the examples: