Update CHANGELOG.md

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John 2017-03-11 06:43:01 +08:00 committed by GitHub
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### Unreal Engine 4
* Fixed renderer to work with 3.6 changes
## C\#
C#
----
* **Breaking changes**
* `MeshAttachment.parentMesh` is now a private field to enforce using the `.ParentMesh` setter property in external code. The `MeshAttachment.ParentMesh` property is an appropriate replacement wherever `.parentMesh` was used.