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[godot] Fix friend classes in SpineSkeleton
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@ -61,6 +61,8 @@ class SpineSkeleton : public REFCOUNTED {
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friend class SpineTransformConstraint;
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friend class SpineTransformConstraint;
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friend class SpinePathConstraint;
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friend class SpinePathConstraint;
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friend class SpineSlider;
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friend class SpineSlider;
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friend class SpineBonePose;
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friend class SpineBoneLocal;
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protected:
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protected:
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static void _bind_methods();
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static void _bind_methods();
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