From 626a734940e598f3f8d00b5a9514d704de38ff5a Mon Sep 17 00:00:00 2001 From: NathanSweet Date: Mon, 28 Nov 2016 01:52:54 +0100 Subject: [PATCH] Allow blend func to be bypassed. --- .../com/esotericsoftware/spine/utils/TwoColorPolygonBatch.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/utils/TwoColorPolygonBatch.java b/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/utils/TwoColorPolygonBatch.java index 95da0cde9..2afb75ffb 100644 --- a/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/utils/TwoColorPolygonBatch.java +++ b/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/utils/TwoColorPolygonBatch.java @@ -130,7 +130,7 @@ public class TwoColorPolygonBatch { mesh.setVertices(vertices, 0, vertexIndex); mesh.setIndices(triangles, 0, triangleIndex); Gdx.gl.glEnable(GL20.GL_BLEND); - Gdx.gl.glBlendFunc(blendSrcFunc, blendDstFunc); + if (blendSrcFunc != -1) Gdx.gl.glBlendFunc(blendSrcFunc, blendDstFunc); mesh.render(shader, GL20.GL_TRIANGLES, 0, triangleIndex); vertexIndex = 0;