diff --git a/spine-as3/spine-as3/src/spine/Skeleton.as b/spine-as3/spine-as3/src/spine/Skeleton.as
index eba5d3b69..fd17d693a 100644
--- a/spine-as3/spine-as3/src/spine/Skeleton.as
+++ b/spine-as3/spine-as3/src/spine/Skeleton.as
@@ -214,9 +214,9 @@ public class Skeleton {
return _skin == null ? null : _skin._name;
}
- /** Sets the skin used to look up attachments not found in the {@link SkeletonData#getDefaultSkin() default skin}. Attachments
- * from the new skin are attached if the corresponding attachment from the old skin was attached. If there was no old skin,
- * each slot's setup mode attachment is attached from the new skin.
+ /** Sets the skin used to look up attachments before looking in the {@link SkeletonData#getDefaultSkin() default skin}.
+ * Attachments from the new skin are attached if the corresponding attachment from the old skin was attached. If there was
+ * no old skin, each slot's setup mode attachment is attached from the new skin.
* @param newSkin May be null. */
public function set skin (newSkin:Skin) : void {
if (newSkin) {
diff --git a/spine-c/include/spine/Skeleton.h b/spine-c/include/spine/Skeleton.h
index 34517c8ff..e6428e27c 100644
--- a/spine-c/include/spine/Skeleton.h
+++ b/spine-c/include/spine/Skeleton.h
@@ -83,8 +83,9 @@ spSlot* spSkeleton_findSlot (const spSkeleton* self, const char* slotName);
/* Returns -1 if the slot was not found. */
int spSkeleton_findSlotIndex (const spSkeleton* self, const char* slotName);
-/* Sets the skin used to look up attachments not found in the SkeletonData defaultSkin. Attachments from the new skin are
- * attached if the corresponding attachment from the old skin was attached.
+/* Sets the skin used to look up attachments before looking in the SkeletonData defaultSkin. Attachments from the new skin are
+ * attached if the corresponding attachment from the old skin was attached. If there was no old skin, each slot's setup mode
+ * attachment is attached from the new skin.
* @param skin May be 0.*/
void spSkeleton_setSkin (spSkeleton* self, spSkin* skin);
/* Returns 0 if the skin was not found. See spSkeleton_setSkin.
diff --git a/spine-csharp/src/Skeleton.cs b/spine-csharp/src/Skeleton.cs
index 359b41afd..0e032dba5 100644
--- a/spine-csharp/src/Skeleton.cs
+++ b/spine-csharp/src/Skeleton.cs
@@ -230,9 +230,9 @@ namespace Spine {
SetSkin(skin);
}
- /// Sets the skin used to look up attachments not found in the {@link SkeletonData#getDefaultSkin() default skin}. Attachments
- /// from the new skin are attached if the corresponding attachment from the old skin was attached. If there was no old skin, each slot's
- /// setup mode attachment is attached from the new skin.
+ /// Sets the skin used to look up attachments before looking in the {@link SkeletonData#getDefaultSkin() default
+ /// skin}. Attachmentsfrom the new skin are attached if the corresponding attachment from the old skin was attached. If
+ /// there was no old skin, each slot's setup mode attachment is attached from the new skin.
/// May be null.
public void SetSkin (Skin newSkin) {
if (newSkin != null) {
diff --git a/spine-js/spine.js b/spine-js/spine.js
index 79a971d53..d17c546a1 100644
--- a/spine-js/spine.js
+++ b/spine-js/spine.js
@@ -1139,9 +1139,9 @@ spine.Skeleton.prototype = {
if (!skin) throw "Skin not found: " + skinName;
this.setSkin(skin);
},
- /** Sets the skin used to look up attachments not found in the {@link SkeletonData#getDefaultSkin() default skin}. Attachments
- * from the new skin are attached if the corresponding attachment from the old skin was attached. If there was no old skin,
- * each slot's setup mode attachment is attached from the new skin.
+ /** Sets the skin used to look up attachments before looking in the {@link SkeletonData#getDefaultSkin() default skin}.
+ * Attachments from the new skin are attached if the corresponding attachment from the old skin was attached. If there was
+ * no old skin, each slot's setup mode attachment is attached from the new skin.
* @param newSkin May be null. */
setSkin: function (newSkin) {
if (newSkin) {
diff --git a/spine-libgdx/src/com/esotericsoftware/spine/Skeleton.java b/spine-libgdx/src/com/esotericsoftware/spine/Skeleton.java
index 4309c3c36..c15b13bc8 100644
--- a/spine-libgdx/src/com/esotericsoftware/spine/Skeleton.java
+++ b/spine-libgdx/src/com/esotericsoftware/spine/Skeleton.java
@@ -282,9 +282,9 @@ public class Skeleton {
setSkin(skin);
}
- /** Sets the skin used to look up attachments not found in the {@link SkeletonData#getDefaultSkin() default skin}. Attachments
- * from the new skin are attached if the corresponding attachment from the old skin was attached. If there was no old skin,
- * each slot's setup mode attachment is attached from the new skin.
+ /** Sets the skin used to look up attachments before looking in the {@link SkeletonData#getDefaultSkin() default skin}.
+ * Attachments from the new skin are attached if the corresponding attachment from the old skin was attached. If there was no
+ * old skin, each slot's setup mode attachment is attached from the new skin.
* @param newSkin May be null. */
public void setSkin (Skin newSkin) {
if (newSkin != null) {
diff --git a/spine-lua/Skeleton.lua b/spine-lua/Skeleton.lua
index 25802854c..5c8ade791 100644
--- a/spine-lua/Skeleton.lua
+++ b/spine-lua/Skeleton.lua
@@ -151,6 +151,9 @@ function Skeleton.new (skeletonData)
return self.slotsByName[slotName]
end
+ -- Sets the skin used to look up attachments before looking in the {@link SkeletonData#getDefaultSkin() default skin}.
+ -- Attachments from the new skin are attached if the corresponding attachment from the old skin was attached. If there was
+ -- no old skin, each slot's setup mode attachment is attached from the new skin.
function self:setSkin (skinName)
local newSkin
if skinName then