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[csharp] Fixed locale-based exception when parsing a Spine atlas. See #1354.
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@ -1,31 +1,30 @@
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/******************************************************************************
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* Spine Runtimes Software License v2.5
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* Spine Runtimes License Agreement
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* Last updated May 1, 2019. Replaces all prior versions.
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*
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* Copyright (c) 2013-2016, Esoteric Software
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* All rights reserved.
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* Copyright (c) 2013-2019, Esoteric Software LLC
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*
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* You are granted a perpetual, non-exclusive, non-sublicensable, and
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* non-transferable license to use, install, execute, and perform the Spine
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* Runtimes software and derivative works solely for personal or internal
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* use. Without the written permission of Esoteric Software (see Section 2 of
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* the Spine Software License Agreement), you may not (a) modify, translate,
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* adapt, or develop new applications using the Spine Runtimes or otherwise
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* create derivative works or improvements of the Spine Runtimes or (b) remove,
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* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
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* or other intellectual property or proprietary rights notices on or in the
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* Software, including any copy thereof. Redistributions in binary or source
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* form must include this license and terms.
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
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* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY EXPRESS
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* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
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* NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS
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* INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#if (UNITY_5 || UNITY_5_3_OR_NEWER || UNITY_WSA || UNITY_WP8 || UNITY_WP8_1)
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@ -34,6 +33,7 @@
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using System.Reflection;
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@ -124,8 +124,8 @@ namespace Spine {
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page.name = line;
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if (ReadTuple(reader, tuple) == 2) { // size is only optional for an atlas packed with an old TexturePacker.
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page.width = int.Parse(tuple[0]);
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page.height = int.Parse(tuple[1]);
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page.width = int.Parse(tuple[0], CultureInfo.InvariantCulture);
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page.height = int.Parse(tuple[1], CultureInfo.InvariantCulture);
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ReadTuple(reader, tuple);
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}
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page.format = (Format)Enum.Parse(typeof(Format), tuple[0], false);
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@ -156,12 +156,12 @@ namespace Spine {
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region.rotate = Boolean.Parse(ReadValue(reader));
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ReadTuple(reader, tuple);
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int x = int.Parse(tuple[0]);
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int y = int.Parse(tuple[1]);
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int x = int.Parse(tuple[0], CultureInfo.InvariantCulture);
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int y = int.Parse(tuple[1], CultureInfo.InvariantCulture);
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ReadTuple(reader, tuple);
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int width = int.Parse(tuple[0]);
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int height = int.Parse(tuple[1]);
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int width = int.Parse(tuple[0], CultureInfo.InvariantCulture);
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int height = int.Parse(tuple[1], CultureInfo.InvariantCulture);
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region.u = x / (float)page.width;
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region.v = y / (float)page.height;
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@ -178,25 +178,29 @@ namespace Spine {
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region.height = Math.Abs(height);
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if (ReadTuple(reader, tuple) == 4) { // split is optional
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region.splits = new [] {int.Parse(tuple[0]), int.Parse(tuple[1]),
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int.Parse(tuple[2]), int.Parse(tuple[3])};
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region.splits = new [] {int.Parse(tuple[0], CultureInfo.InvariantCulture),
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int.Parse(tuple[1], CultureInfo.InvariantCulture),
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int.Parse(tuple[2], CultureInfo.InvariantCulture),
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int.Parse(tuple[3], CultureInfo.InvariantCulture)};
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if (ReadTuple(reader, tuple) == 4) { // pad is optional, but only present with splits
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region.pads = new [] {int.Parse(tuple[0]), int.Parse(tuple[1]),
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int.Parse(tuple[2]), int.Parse(tuple[3])};
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region.pads = new [] {int.Parse(tuple[0], CultureInfo.InvariantCulture),
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int.Parse(tuple[1], CultureInfo.InvariantCulture),
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int.Parse(tuple[2], CultureInfo.InvariantCulture),
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int.Parse(tuple[3], CultureInfo.InvariantCulture)};
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ReadTuple(reader, tuple);
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}
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}
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region.originalWidth = int.Parse(tuple[0]);
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region.originalHeight = int.Parse(tuple[1]);
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region.originalWidth = int.Parse(tuple[0], CultureInfo.InvariantCulture);
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region.originalHeight = int.Parse(tuple[1], CultureInfo.InvariantCulture);
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ReadTuple(reader, tuple);
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region.offsetX = int.Parse(tuple[0]);
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region.offsetY = int.Parse(tuple[1]);
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region.offsetX = int.Parse(tuple[0], CultureInfo.InvariantCulture);
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region.offsetY = int.Parse(tuple[1], CultureInfo.InvariantCulture);
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region.index = int.Parse(ReadValue(reader));
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region.index = int.Parse(ReadValue(reader), CultureInfo.InvariantCulture);
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regions.Add(region);
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}
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