[monogame] Port of earlier clipping cleanup commit 485de74: SkeletonClipping.ClipTriangles clean up.

This commit is contained in:
Harald Csaszar 2024-06-10 18:53:09 +02:00
parent 7d57e7d343
commit 6553038eb4

View File

@ -206,7 +206,7 @@ namespace Spine {
// clip
if (clipper.IsClipping) {
clipper.ClipTriangles(vertices, verticesCount << 1, indices, indicesCount, uvs);
clipper.ClipTriangles(vertices, indices, indicesCount, uvs);
vertices = clipper.ClippedVertices.Items;
verticesCount = clipper.ClippedVertices.Count >> 1;
indices = clipper.ClippedTriangles.Items;