[unity] Fixed a compile error in 2D Toolkit compilation branch.

This commit is contained in:
Harald Csaszar 2019-08-23 13:40:51 +02:00
parent 7ec9d497b4
commit 660e0f3af6

View File

@ -51,7 +51,7 @@ namespace Spine.Unity.Editor {
public const string SPINE_SETTINGS_ASSET_PATH = "Assets/Editor/SpineSettings.asset";
#if SPINE_TK2D
const float DEFAULT_DEFAULT_SCALE = 1f;
internal const float DEFAULT_DEFAULT_SCALE = 1f;
#else
internal const float DEFAULT_DEFAULT_SCALE = 0.01f;
#endif