Merge pull request #496 from EsotericSoftware/unity-atlas-ingest-fix

[Unity] Atlas ingestion safety
This commit is contained in:
John 2015-12-29 04:12:43 +08:00
commit 66908cb2af

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@ -764,8 +764,8 @@ public class SpineEditorUtilities : AssetPostprocessor {
string[] atlasLines = atlasStr.Split('\n'); string[] atlasLines = atlasStr.Split('\n');
List<string> pageFiles = new List<string>(); List<string> pageFiles = new List<string>();
for (int i = 0; i < atlasLines.Length - 1; i++) { for (int i = 0; i < atlasLines.Length - 1; i++) {
if (atlasLines[i].Length == 0) if (atlasLines[i].Trim().Length == 0)
pageFiles.Add(atlasLines[i + 1]); pageFiles.Add(atlasLines[i + 1].Trim());
} }
atlasAsset.materials = new Material[pageFiles.Count]; atlasAsset.materials = new Material[pageFiles.Count];