Merge pull request #304 from Fraggle/patch-4

Avoid silent Array allocations
This commit is contained in:
Nathan Sweet 2014-09-30 01:20:27 +02:00
commit 66f73e66f9

View File

@ -243,10 +243,10 @@ public class SkeletonSprite extends DisplayObject {
continue;
for (var ii:int = 0; ii < verticesLength; ii += 2) {
var x:Number = worldVertices[ii], y:Number = worldVertices[ii + 1];
minX = Math.min(minX, x);
minY = Math.min(minY, y);
maxX = Math.max(maxX, x);
maxY = Math.max(maxY, y);
minX = minX < x ? minX : x;
minY = minY < y ? minY : y;
maxX = maxX > x ? maxX : x;
maxY = maxY > y ? maxY : y;
}
}