From 677eb60cecebb6fc3b13531ee3b5a6a4c7c3f15b Mon Sep 17 00:00:00 2001 From: badlogic Date: Thu, 3 Nov 2016 16:59:28 +0100 Subject: [PATCH] [lua] Fixed bug in AnimationState:queueEvent --- spine-lua/AnimationState.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-lua/AnimationState.lua b/spine-lua/AnimationState.lua index 196516e4a..370f9837c 100644 --- a/spine-lua/AnimationState.lua +++ b/spine-lua/AnimationState.lua @@ -487,7 +487,7 @@ function AnimationState:queueEvents (entry, animationTime) while i <= n do local event = events[i] if not (event.time < animationStart) then --// Discard events outside animation start/end. - queue.event(entry, event) + queue:event(entry, event) end i = i + 1 end