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[unity] Fixed clipping masks not always working on additional atlas pages, when clipping end slot is first submesh attachment. Closes #1618.
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@ -302,11 +302,6 @@ namespace Spine.Unity {
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}
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}
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if (clippingEndSlot != null && slot.data == clippingEndSlot && i != clippingAttachmentSource) {
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clippingEndSlot = null;
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clippingAttachmentSource = -1;
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}
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// Create a new SubmeshInstruction when material changes. (or when forced to separate by a submeshSeparator)
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// Slot with a separator/new material will become the starting slot of the next new instruction.
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if (hasSeparators) { //current.forceSeparate = hasSeparators && separatorSlots.Contains(slot);
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@ -381,6 +376,11 @@ namespace Spine.Unity {
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totalRawVertexCount += attachmentVertexCount;
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#endif
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}
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if (clippingEndSlot != null && slot.data == clippingEndSlot && i != clippingAttachmentSource) {
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clippingEndSlot = null;
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clippingAttachmentSource = -1;
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}
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}
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if (current.rawVertexCount > 0) {
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