From 6887e5145722fe4ed1aaa194f97712f1bece233f Mon Sep 17 00:00:00 2001 From: NathanSweet Date: Thu, 21 Feb 2013 01:46:56 +0100 Subject: [PATCH] Clean up --- .gitignore | 1 + README | 7 +++++++ spine-cpp/.cproject | 16 ++++++++++++++-- spine-cpp/includes/spine-sfml/Skeleton.h | 2 +- spine-cpp/includes/spine/Animation.h | 10 +++++----- spine-cpp/includes/spine/BaseRegionAttachment.h | 3 --- spine-cpp/includes/spine/BaseSkeleton.h | 2 +- spine-cpp/includes/spine/BaseSkeletonJson.h | 1 + spine-cpp/src/spine/BaseRegionAttachment.cpp | 6 ------ spine-cpp/src/spine/BaseSkeletonJson.cpp | 3 +++ 10 files changed, 33 insertions(+), 18 deletions(-) create mode 100644 README diff --git a/.gitignore b/.gitignore index d0064313e..c32fc32a5 100644 --- a/.gitignore +++ b/.gitignore @@ -4,3 +4,4 @@ spine-libgdx/libs/gdx-backend-lwjgl-natives.jar spine-libgdx/libs/gdx-backend-lwjgl.jar spine-libgdx/libs/gdx-natives.jar spine-libgdx/libs/gdx.jar +target \ No newline at end of file diff --git a/README b/README new file mode 100644 index 000000000..e8f355026 --- /dev/null +++ b/README @@ -0,0 +1,7 @@ +# Spine Runtimes + +This project hosts the runtimes needed to use [Spine](http://esotericsoftware.com/) 2D skeletal animations with various game toolkits. + +The code provided here is currently under development and is subject to change. + +Documentation is being worked on and will be provided as soon as possible. \ No newline at end of file diff --git a/spine-cpp/.cproject b/spine-cpp/.cproject index f7b81f9ee..3a8e10aed 100644 --- a/spine-cpp/.cproject +++ b/spine-cpp/.cproject @@ -32,13 +32,13 @@