mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-06 07:14:55 +08:00
[cocos2d] Fixed VS 2015 solution.
This commit is contained in:
parent
ce536558e5
commit
68f329c4fc
@ -38,8 +38,7 @@ The Spine cocos2d-x example works on Windows and Mac OS X.
|
||||
7. Click `Configure`. This will download the cocos2d-x dependency and wire it up with the example source code in `spine-runtimes/spine-cocos2dx/example`. The download is 400mb, so get yourself a cup of tea.
|
||||
7. Open the file `spine-cocos2dx\example\cocos2d\cocos\2d\cocos2dx.props` and remove the `libSpine.lib` entry from the `<AdditionalDependencies>` tag.
|
||||
8. Open the `spine-runtimes/spine-cocos2dx/example/proj.win32/spine-cocos2d-x.sln` file in Visual Studio 2015. Visual Studio may ask you to install the Windows XP/7 SDK, which you should install.
|
||||
9. Expand the cocos2d_libs sub project and delete the `editor-support/spine` group. This will remove the outdated Spine cocos2d-x runtime shipped by cocos2d-x from your build.
|
||||
9. Expand `References` of the cocos2d_libs sub project, and remove the entry for `libSpine`, which should be marked with an error.
|
||||
9. Expand `References` of the libcocos2d sub project, and remove the entry for `libSpine`, which should be marked with an error.
|
||||
9. Right click the `spine-cocos2d-x` project in the solution explorer and select `Set as Startup Project` from the context menu
|
||||
10. Click `Local Windows Debugger` to run the example
|
||||
|
||||
|
||||
@ -1,49 +1,43 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 14
|
||||
VisualStudioVersion = 14.0.24720.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "spine-cocos2d-x", "spine-cocos2d-x.vcxproj", "{76A39BB2-9B84-4C65-98A5-654D86B86F2A}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E} = {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\cocos2d\cocos\2d\libcocos2d.vcxproj", "{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbox2d", "..\cocos2d\external\Box2D\proj.win32\libbox2d.vcxproj", "{929480E7-23C0-4DF6-8456-096D71547116}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbullet", "..\cocos2d\external\bullet\proj.win32\libbullet.vcxproj", "{012DFF48-A13F-4F52-B07B-F8B9D21CE95B}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "librecast", "..\cocos2d\external\recast\proj.win32\librecast.vcxproj", "{41E34993-647E-4282-8384-4AB1AE31A452}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{76A39BB2-9B84-4C65-98A5-654D86B86F2A}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{76A39BB2-9B84-4C65-98A5-654D86B86F2A}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{76A39BB2-9B84-4C65-98A5-654D86B86F2A}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{76A39BB2-9B84-4C65-98A5-654D86B86F2A}.Release|Win32.Build.0 = Release|Win32
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Release|Win32.Build.0 = Release|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.Build.0 = Release|Win32
|
||||
{012DFF48-A13F-4F52-B07B-F8B9D21CE95B}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{012DFF48-A13F-4F52-B07B-F8B9D21CE95B}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{012DFF48-A13F-4F52-B07B-F8B9D21CE95B}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{012DFF48-A13F-4F52-B07B-F8B9D21CE95B}.Release|Win32.Build.0 = Release|Win32
|
||||
{41E34993-647E-4282-8384-4AB1AE31A452}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{41E34993-647E-4282-8384-4AB1AE31A452}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{41E34993-647E-4282-8384-4AB1AE31A452}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{41E34993-647E-4282-8384-4AB1AE31A452}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 14
|
||||
VisualStudioVersion = 14.0.25420.1
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "spine-cocos2d-x", "spine-cocos2d-x.vcxproj", "{76A39BB2-9B84-4C65-98A5-654D86B86F2A}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E} = {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\cocos2d\cocos\2d\libcocos2d.vcxproj", "{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbox2d", "..\cocos2d\external\Box2D\proj.win32\libbox2d.vcxproj", "{929480E7-23C0-4DF6-8456-096D71547116}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "librecast", "..\cocos2d\external\recast\proj.win32\librecast.vcxproj", "{41E34993-647E-4282-8384-4AB1AE31A452}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{76A39BB2-9B84-4C65-98A5-654D86B86F2A}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{76A39BB2-9B84-4C65-98A5-654D86B86F2A}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{76A39BB2-9B84-4C65-98A5-654D86B86F2A}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{76A39BB2-9B84-4C65-98A5-654D86B86F2A}.Release|Win32.Build.0 = Release|Win32
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Release|Win32.Build.0 = Release|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.Build.0 = Release|Win32
|
||||
{41E34993-647E-4282-8384-4AB1AE31A452}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{41E34993-647E-4282-8384-4AB1AE31A452}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{41E34993-647E-4282-8384-4AB1AE31A452}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{41E34993-647E-4282-8384-4AB1AE31A452}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
||||
@ -1,233 +1,240 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{76A39BB2-9B84-4C65-98A5-654D86B86F2A}</ProjectGuid>
|
||||
<RootNamespace>test_win32</RootNamespace>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0'">v140</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v140_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0'">v140</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v140_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\cocos2d\cocos\2d\cocos2dx.props" />
|
||||
<Import Project="..\cocos2d\cocos\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\cocos2d\cocos\2d\cocos2dx.props" />
|
||||
<Import Project="..\cocos2d\cocos\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>12.0.21005.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration).win32\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration).win32\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration).win32\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration).win32\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LibraryPath>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\lib;$(LibraryPath)</LibraryPath>
|
||||
<IncludePath>$(VC_IncludePath);$(WindowsSdk_71A_IncludePath);</IncludePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LibraryPath>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\lib;$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot)external;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;..\Classes;..;%(AdditionalIncludeDirectories);$(_COCOS_HEADER_WIN32_BEGIN);$(_COCOS_HEADER_WIN32_END);$(SolutionDir)..\..\..\spine-c\spine-c\include;$(SolutionDir)..\..\src;$(IncludePath)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>%(AdditionalDependencies);$(_COCOS_LIB_WIN32_BEGIN);$(_COCOS_LIB_WIN32_END)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)$(ProjectName).exe</OutputFile>
|
||||
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories);$(_COCOS_LIB_PATH_WIN32_BEGIN);$(_COCOS_LIB_PATH_WIN32_END)</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PostBuildEvent>
|
||||
<PreLinkEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreLinkEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<CustomBuildStep>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{76A39BB2-9B84-4C65-98A5-654D86B86F2A}</ProjectGuid>
|
||||
<RootNamespace>test_win32</RootNamespace>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0'">v140</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v140_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0'">v140</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v140_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\cocos2d\cocos\2d\cocos2dx.props" />
|
||||
<Import Project="..\cocos2d\cocos\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\cocos2d\cocos\2d\cocos2dx.props" />
|
||||
<Import Project="..\cocos2d\cocos\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>12.0.21005.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration).win32\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration).win32\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration).win32\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration).win32\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LibraryPath>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\lib;$(LibraryPath)</LibraryPath>
|
||||
<IncludePath>$(VC_IncludePath);$(WindowsSdk_71A_IncludePath);</IncludePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LibraryPath>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\lib;$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot)external;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;..\Classes;..;%(AdditionalIncludeDirectories);$(_COCOS_HEADER_WIN32_BEGIN);$(_COCOS_HEADER_WIN32_END);$(SolutionDir)..\..\..\spine-c\spine-c\include;$(SolutionDir)..\..\src;$(IncludePath)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>%(AdditionalDependencies);$(_COCOS_LIB_WIN32_BEGIN);$(_COCOS_LIB_WIN32_END)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)$(ProjectName).exe</OutputFile>
|
||||
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories);$(_COCOS_LIB_PATH_WIN32_BEGIN);$(_COCOS_LIB_PATH_WIN32_END)</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PostBuildEvent>
|
||||
<PreLinkEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreLinkEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<CustomBuildStep>
|
||||
<Command>if not exist "$(OutDir)" mkdir "$(OutDir)"
|
||||
xcopy "$(ProjectDir)..\Resources" "$(OutDir)" /D /E /I /F /Y
|
||||
</Command>
|
||||
<Outputs>$(TargetName).cab</Outputs>
|
||||
<Inputs>$(TargetFileName)</Inputs>
|
||||
</CustomBuildStep>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot)external;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;..\Classes;..;%(AdditionalIncludeDirectories);$(_COCOS_HEADER_WIN32_BEGIN);$(_COCOS_HEADER_WIN32_END)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>libcurl_imp.lib;websockets.lib;%(AdditionalDependencies);$(_COCOS_LIB_WIN32_BEGIN);$(_COCOS_LIB_WIN32_END)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)$(ProjectName).exe</OutputFile>
|
||||
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories);$(_COCOS_LIB_PATH_WIN32_BEGIN);$(_COCOS_LIB_PATH_WIN32_END)</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PostBuildEvent>
|
||||
<PreLinkEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreLinkEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Animation.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\AnimationState.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\AnimationStateData.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Atlas.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\AtlasAttachmentLoader.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Attachment.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\AttachmentLoader.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Bone.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\BoneData.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\BoundingBoxAttachment.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Color.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Event.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\EventData.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\extension.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\IkConstraint.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\IkConstraintData.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Json.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\MeshAttachment.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\PathAttachment.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\PathConstraint.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\PathConstraintData.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\PointAttachment.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\RegionAttachment.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Skeleton.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonBinary.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonBounds.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonData.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonJson.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Skin.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Slot.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SlotData.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\TransformConstraint.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\TransformConstraintData.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\VertexAttachment.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\VertexEffect.c" />
|
||||
<ClCompile Include="..\..\src\spine\AttachmentVertices.cpp" />
|
||||
<ClCompile Include="..\..\src\spine\Cocos2dAttachmentLoader.cpp" />
|
||||
<ClCompile Include="..\..\src\spine\SkeletonAnimation.cpp" />
|
||||
<ClCompile Include="..\..\src\spine\SkeletonBatch.cpp" />
|
||||
<ClCompile Include="..\..\src\spine\SkeletonRenderer.cpp" />
|
||||
<ClCompile Include="..\..\src\spine\SkeletonTwoColorBatch.cpp" />
|
||||
<ClCompile Include="..\..\src\spine\spine-cocos2dx.cpp" />
|
||||
<ClCompile Include="..\Classes\AppDelegate.cpp" />
|
||||
<ClCompile Include="..\Classes\BatchingExample.cpp" />
|
||||
<ClCompile Include="..\Classes\GoblinsExample.cpp" />
|
||||
<ClCompile Include="..\Classes\RaptorExample.cpp" />
|
||||
<ClCompile Include="..\Classes\SimpleCommand.cpp" />
|
||||
<ClCompile Include="..\Classes\SpineboyExample.cpp" />
|
||||
<ClCompile Include="..\Classes\TankExample.cpp" />
|
||||
<ClCompile Include="main.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\..\spine-c\spine-c\src\spine\Json.h" />
|
||||
<ClInclude Include="..\..\..\spine-c\spine-c\src\spine\kvec.h" />
|
||||
<ClInclude Include="..\..\src\spine\AttachmentVertices.h" />
|
||||
<ClInclude Include="..\..\src\spine\Cocos2dAttachmentLoader.h" />
|
||||
<ClInclude Include="..\..\src\spine\SkeletonAnimation.h" />
|
||||
<ClInclude Include="..\..\src\spine\SkeletonBatch.h" />
|
||||
<ClInclude Include="..\..\src\spine\SkeletonRenderer.h" />
|
||||
<ClInclude Include="..\..\src\spine\spine-cocos2dx.h" />
|
||||
<ClInclude Include="..\Classes\AppDelegate.h" />
|
||||
<ClInclude Include="..\Classes\AppMacros.h" />
|
||||
<ClInclude Include="..\Classes\BatchingExample.h" />
|
||||
<ClInclude Include="..\Classes\GoblinsExample.h" />
|
||||
<ClInclude Include="..\Classes\RaptorExample.h" />
|
||||
<ClInclude Include="..\Classes\SimpleCommand.h" />
|
||||
<ClInclude Include="..\Classes\SpineboyExample.h" />
|
||||
<ClInclude Include="..\Classes\TankExample.h" />
|
||||
<ClInclude Include="main.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\cocos2d\cocos\2d\libcocos2d.vcxproj">
|
||||
<Project>{98a51ba8-fc3a-415b-ac8f-8c7bd464e93e}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\cocos2d\external\Box2D\proj.win32\libbox2d.vcxproj">
|
||||
<Project>{929480e7-23c0-4df6-8456-096d71547116}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="game.rc" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Command>
|
||||
<Outputs>$(TargetName).cab</Outputs>
|
||||
<Inputs>$(TargetFileName)</Inputs>
|
||||
</CustomBuildStep>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot)external;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;..\Classes;..;%(AdditionalIncludeDirectories);$(_COCOS_HEADER_WIN32_BEGIN);$(_COCOS_HEADER_WIN32_END)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>libcurl_imp.lib;websockets.lib;%(AdditionalDependencies);$(_COCOS_LIB_WIN32_BEGIN);$(_COCOS_LIB_WIN32_END)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)$(ProjectName).exe</OutputFile>
|
||||
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories);$(_COCOS_LIB_PATH_WIN32_BEGIN);$(_COCOS_LIB_PATH_WIN32_END)</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PostBuildEvent>
|
||||
<PreLinkEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreLinkEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Animation.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\AnimationState.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\AnimationStateData.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Array.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Atlas.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\AtlasAttachmentLoader.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Attachment.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\AttachmentLoader.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Bone.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\BoneData.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\BoundingBoxAttachment.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\ClippingAttachment.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Color.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Event.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\EventData.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\extension.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\IkConstraint.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\IkConstraintData.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Json.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\MeshAttachment.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\PathAttachment.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\PathConstraint.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\PathConstraintData.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\PointAttachment.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\RegionAttachment.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Skeleton.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonBinary.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonBounds.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonClipping.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonData.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonJson.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Skin.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Slot.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SlotData.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\TransformConstraint.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\TransformConstraintData.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Triangulator.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\VertexAttachment.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\VertexEffect.c" />
|
||||
<ClCompile Include="..\..\src\spine\AttachmentVertices.cpp" />
|
||||
<ClCompile Include="..\..\src\spine\Cocos2dAttachmentLoader.cpp" />
|
||||
<ClCompile Include="..\..\src\spine\SkeletonAnimation.cpp" />
|
||||
<ClCompile Include="..\..\src\spine\SkeletonBatch.cpp" />
|
||||
<ClCompile Include="..\..\src\spine\SkeletonRenderer.cpp" />
|
||||
<ClCompile Include="..\..\src\spine\SkeletonTwoColorBatch.cpp" />
|
||||
<ClCompile Include="..\..\src\spine\spine-cocos2dx.cpp" />
|
||||
<ClCompile Include="..\Classes\AppDelegate.cpp" />
|
||||
<ClCompile Include="..\Classes\BatchingExample.cpp" />
|
||||
<ClCompile Include="..\Classes\CoinExample.cpp" />
|
||||
<ClCompile Include="..\Classes\GoblinsExample.cpp" />
|
||||
<ClCompile Include="..\Classes\RaptorExample.cpp" />
|
||||
<ClCompile Include="..\Classes\SkeletonRendererSeparatorExample.cpp" />
|
||||
<ClCompile Include="..\Classes\SpineboyExample.cpp" />
|
||||
<ClCompile Include="..\Classes\TankExample.cpp" />
|
||||
<ClCompile Include="main.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\..\spine-c\spine-c\src\spine\Json.h" />
|
||||
<ClInclude Include="..\..\..\spine-c\spine-c\src\spine\kvec.h" />
|
||||
<ClInclude Include="..\..\src\spine\AttachmentVertices.h" />
|
||||
<ClInclude Include="..\..\src\spine\Cocos2dAttachmentLoader.h" />
|
||||
<ClInclude Include="..\..\src\spine\SkeletonAnimation.h" />
|
||||
<ClInclude Include="..\..\src\spine\SkeletonBatch.h" />
|
||||
<ClInclude Include="..\..\src\spine\SkeletonRenderer.h" />
|
||||
<ClInclude Include="..\..\src\spine\SkeletonTwoColorBatch.h" />
|
||||
<ClInclude Include="..\..\src\spine\spine-cocos2dx.h" />
|
||||
<ClInclude Include="..\Classes\AppDelegate.h" />
|
||||
<ClInclude Include="..\Classes\AppMacros.h" />
|
||||
<ClInclude Include="..\Classes\BatchingExample.h" />
|
||||
<ClInclude Include="..\Classes\CoinExample.h" />
|
||||
<ClInclude Include="..\Classes\GoblinsExample.h" />
|
||||
<ClInclude Include="..\Classes\RaptorExample.h" />
|
||||
<ClInclude Include="..\Classes\SkeletonRendererSeparatorExample.h" />
|
||||
<ClInclude Include="..\Classes\SpineboyExample.h" />
|
||||
<ClInclude Include="..\Classes\TankExample.h" />
|
||||
<ClInclude Include="main.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\cocos2d\cocos\2d\libcocos2d.vcxproj">
|
||||
<Project>{98a51ba8-fc3a-415b-ac8f-8c7bd464e93e}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\cocos2d\external\Box2D\proj.win32\libbox2d.vcxproj">
|
||||
<Project>{929480e7-23c0-4df6-8456-096d71547116}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="game.rc" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@ -1,227 +1,249 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="win32">
|
||||
<UniqueIdentifier>{84a8ebd7-7cf0-47f6-b75e-d441df67da40}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="resource">
|
||||
<UniqueIdentifier>{715254bc-d70b-4ec5-bf29-467dd3ace079}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src">
|
||||
<UniqueIdentifier>{bb6c862e-70e9-49d9-81b7-3829a6f50471}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="spine-cocos2dx">
|
||||
<UniqueIdentifier>{0eeabf42-523f-4983-a607-9ae84c92f216}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="spine">
|
||||
<UniqueIdentifier>{4de62658-4c5f-4619-82c3-d1aeda912456}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="main.cpp">
|
||||
<Filter>win32</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Classes\AppDelegate.cpp">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Classes\BatchingExample.cpp">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Classes\GoblinsExample.cpp">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Classes\RaptorExample.cpp">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Classes\SimpleCommand.cpp">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Classes\SpineboyExample.cpp">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\spine\AttachmentVertices.cpp">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\spine\Cocos2dAttachmentLoader.cpp">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\spine\SkeletonAnimation.cpp">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\spine\SkeletonBatch.cpp">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\spine\SkeletonRenderer.cpp">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\spine\spine-cocos2dx.cpp">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Classes\TankExample.cpp">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Animation.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\AnimationState.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\AnimationStateData.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Atlas.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\AtlasAttachmentLoader.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Attachment.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\AttachmentLoader.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Bone.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\BoneData.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\BoundingBoxAttachment.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Event.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\EventData.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\extension.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\IkConstraint.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\IkConstraintData.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Json.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\MeshAttachment.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\PathAttachment.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\PathConstraint.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\PathConstraintData.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\RegionAttachment.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Skeleton.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonBinary.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonBounds.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonData.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonJson.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Skin.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Slot.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SlotData.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\TransformConstraint.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\TransformConstraintData.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\VertexAttachment.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Color.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\PointAttachment.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\spine\SkeletonTwoColorBatch.cpp">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="main.h">
|
||||
<Filter>win32</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\AppDelegate.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\AppMacros.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\BatchingExample.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\GoblinsExample.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\RaptorExample.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\SimpleCommand.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\SpineboyExample.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\spine\AttachmentVertices.h">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\spine\Cocos2dAttachmentLoader.h">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\spine\SkeletonAnimation.h">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\spine\SkeletonBatch.h">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\spine\SkeletonRenderer.h">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\spine\spine-cocos2dx.h">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\TankExample.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\spine-c\spine-c\src\spine\Json.h">
|
||||
<Filter>spine</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\spine-c\spine-c\src\spine\kvec.h">
|
||||
<Filter>spine</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="game.rc">
|
||||
<Filter>resource</Filter>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="win32">
|
||||
<UniqueIdentifier>{84a8ebd7-7cf0-47f6-b75e-d441df67da40}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="resource">
|
||||
<UniqueIdentifier>{715254bc-d70b-4ec5-bf29-467dd3ace079}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src">
|
||||
<UniqueIdentifier>{bb6c862e-70e9-49d9-81b7-3829a6f50471}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="spine-cocos2dx">
|
||||
<UniqueIdentifier>{0eeabf42-523f-4983-a607-9ae84c92f216}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="spine">
|
||||
<UniqueIdentifier>{4de62658-4c5f-4619-82c3-d1aeda912456}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="main.cpp">
|
||||
<Filter>win32</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\VertexEffect.c" />
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Animation.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\AnimationState.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\AnimationStateData.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Array.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Atlas.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\AtlasAttachmentLoader.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Attachment.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\AttachmentLoader.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Bone.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\BoneData.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\BoundingBoxAttachment.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\ClippingAttachment.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Color.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Event.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\EventData.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\extension.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\IkConstraint.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\IkConstraintData.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Json.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\MeshAttachment.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\PathAttachment.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\PathConstraint.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\PathConstraintData.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\PointAttachment.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\RegionAttachment.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Skeleton.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonBinary.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonBounds.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonClipping.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonData.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SkeletonJson.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Skin.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Slot.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\SlotData.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\TransformConstraint.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\TransformConstraintData.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\Triangulator.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\spine-c\spine-c\src\spine\VertexAttachment.c">
|
||||
<Filter>spine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\spine\AttachmentVertices.cpp">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\spine\Cocos2dAttachmentLoader.cpp">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\spine\SkeletonAnimation.cpp">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\spine\SkeletonBatch.cpp">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\spine\SkeletonRenderer.cpp">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\spine\SkeletonTwoColorBatch.cpp">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\spine\spine-cocos2dx.cpp">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Classes\AppDelegate.cpp">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Classes\BatchingExample.cpp">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Classes\CoinExample.cpp">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Classes\GoblinsExample.cpp">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Classes\RaptorExample.cpp">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Classes\SkeletonRendererSeparatorExample.cpp">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Classes\SpineboyExample.cpp">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Classes\TankExample.cpp">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="main.h">
|
||||
<Filter>win32</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\spine-c\spine-c\src\spine\Json.h">
|
||||
<Filter>spine</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\spine-c\spine-c\src\spine\kvec.h">
|
||||
<Filter>spine</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\spine\AttachmentVertices.h">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\spine\Cocos2dAttachmentLoader.h">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\spine\SkeletonAnimation.h">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\spine\SkeletonBatch.h">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\spine\SkeletonRenderer.h">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\spine\SkeletonTwoColorBatch.h">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\spine\spine-cocos2dx.h">
|
||||
<Filter>spine-cocos2dx</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\AppDelegate.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\AppMacros.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\BatchingExample.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\CoinExample.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\GoblinsExample.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\RaptorExample.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\SkeletonRendererSeparatorExample.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\SpineboyExample.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\TankExample.h">
|
||||
<Filter>src</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="game.rc">
|
||||
<Filter>resource</Filter>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
Loading…
x
Reference in New Issue
Block a user