diff --git a/spine-unity/Assets/spine-unity/BoneFollower.cs b/spine-unity/Assets/spine-unity/BoneFollower.cs index b676f5b40..71027b97c 100644 --- a/spine-unity/Assets/spine-unity/BoneFollower.cs +++ b/spine-unity/Assets/spine-unity/BoneFollower.cs @@ -85,6 +85,9 @@ namespace Spine.Unity { skeletonRenderer.OnRebuild -= HandleRebuildRenderer; skeletonRenderer.OnRebuild += HandleRebuildRenderer; + if (!string.IsNullOrEmpty(boneName)) + bone = skeletonRenderer.skeleton.FindBone(boneName); + #if UNITY_EDITOR if (Application.isEditor) LateUpdate();