diff --git a/spine-unity/Assets/spine-unity/Editor/SpineEditorUtilities.cs b/spine-unity/Assets/spine-unity/Editor/SpineEditorUtilities.cs index bcf5d5d48..eec7fc04d 100644 --- a/spine-unity/Assets/spine-unity/Editor/SpineEditorUtilities.cs +++ b/spine-unity/Assets/spine-unity/Editor/SpineEditorUtilities.cs @@ -410,6 +410,9 @@ public class SpineEditorUtilities : AssetPostprocessor { if(skin == null) skin = skeletonDataAsset.GetSkeletonData(true).DefaultSkin; + + if(skin == null) + skin = skeletonDataAsset.GetSkeletonData(true).Skins[0]; anim.Reset();